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                        Returning 17 results for 'creating cool'.
                    
                
                        
                            
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                                                     Spells
                                                    Player’s Handbook
                                                    
                                                
                                            
                                                    You exert control over the elements, creating one of the following effects within range.
Beckon Air. You create a breeze strong enough to ripple cloth, stir dust, rustle leaves, and close open doors
                                                
                                            
                                                
                                                    -foot Cube. You choose the color and scent, and the embers can light candles, torches, or lamps in that area. The smoke’s scent lingers for 1 minute.
Beckon Water. You create a spray of cool mist
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     multiverse form the centerpiece of an amethyst dragon’s hoard.
Creating an Amethyst Dragon
Use the Amethyst Dragon Personality Traits and Amethyst Dragon Ideals tables to inspire your portrayal of
                                                
                                            
                                                
                                                     of caves and tunnels; the stone surfaces are smooth and water-worn, and the air is cool and slightly damp.
Glowing Crystals. Large clusters of glowing amethyst crystals grow out from the walls and
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     examining the nature of the multiverse form the centerpiece of an amethyst dragon’s hoard.
Creating an Amethyst Dragon
Use the Amethyst Dragon Personality Traits and Amethyst Dragon Ideals
                                                
                                            
                                                
                                                     the air is cool and slightly damp.
Glowing Crystals. Large clusters of glowing amethyst crystals grow out from the walls and ceiling, casting dim light in a 30-foot radius.
Chimneys. Two chimneys
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Origins The usual first step in creating your character’s life story is to determine your early circumstances. Who were your parents? Where were you born? Did you have any siblings? Who raised you
                                                
                                            
                                                
                                                    ? You can address these questions by using the following tables.        So, where are you from? Uh-huh. And the people who did the procreation thing to make you — are they still alive? Okay. Cool. You
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                    Elementalism Transmutation Cantrip (Druid, Sorcerer, Wizard) Casting Time: Action
 Range: 30 feet
 Components: V, S
 Duration: Instantaneous
 You exert control over the elements, creating one of
                                                
                                            
                                                
                                                     light candles, torches, or lamps in that area. The smoke’s scent lingers for 1 minute. Beckon Water. You create a spray of cool mist that lightly dampens creatures and objects in a 5-foot Cube
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    , creating one of the following effects within range. Beckon Air. You create a breeze strong enough to ripple cloth, stir dust, rustle leaves, and close open doors and shutters, all in a 5-foot Cube
                                                
                                            
                                                
                                                     embers can light candles, torches, or lamps in that area. The smoke’s scent lingers for 1 minute. Beckon Water. You create a spray of cool mist that lightly dampens creatures and objects in a 5-foot
                                                
                                            
                                        
                                                    Kobold
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     creatures wouldn’t feel safe.
Kobolds take advantage of their size by creating small-diameter tunnels that they can easily pass through, but that require larger creatures to hunch over or even
                                                
                                            
                                                
                                                     responsible for blocking tunnels to deter pursuit.
Kobolds feel a cool affinity or something like kinship for other members of their tribe, but they are rarely affectionate with each other. Two kobolds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     are all now completely normal ways to discover and enjoy D&D, back then, not so much. We just did it because it seemed like a cool idea, and ten years later, it seems like maybe we were right. Today
                                                
                                            
                                                
                                                     this guide with a variety of Acq Inc tools and treasures, from vehicles like the battle balloon to the mighty Orrery of the Wanderer. Many hands worked diligently throughout the process of creating
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    . The dragon uses the underwater passage as a secret entrance and emergency exit. Main Caves. The lair is a complex of caves and tunnels; the stone surfaces are smooth and water-worn, and the air is cool
                                                
                                            
                                                
                                                     makes it appear as though the dragon were sleeping amid both caches, creating the impression that two dragons dwell here.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     setting inspired by the myths of ancient Greece.   *This setting is based on a Magic: The Gathering world.  Creating Your Own Setting One advantage of creating your own world is it can be whatever you
                                                
                                            
                                                
                                                     Your Campaign Setting Called? Choose an evocative name for your setting. It can be a word or phrase that reflects the theme and tone of the game, or just a made-up name that sounds cool to you. Keep a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    . Parts of the layer break off from time to time, creating deadly and deafening avalanches of stone. The inhabitants of Malbolge live in crumbling fortresses and great caves carved into the mountainside
                                                
                                            
                                                
                                                     might turn them against each other. Mephistopheles is also a godfather of sorts to Glasya, further complicating the relationship. Mephistopheles is a tall, striking devil with impressive horns and a cool
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     layer break off from time to time, creating deadly, booming avalanches. The inhabitants of Malbolge live in crumbling fortresses and great caves carved into the mountainside. Malbolge’s current ruler is
                                                
                                            
                                                
                                                    . Mephistopheles is also a godfather of sorts to Glasya, further complicating the relationship between Mephistopheles and Asmodeus. Mephistopheles is a tall, striking devil with impressive horns and a cool
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     wall of the middle passage, near where the razerblast stands watch. It has an indentation in the shape of a human hand. When pressed, the plate causes basalt pillars to rise from the lava, creating
                                                
                                            
                                                
                                                     turn there takes 3 (1d6) fire damage. After 1 minute, the pillars cool. Lava Passage. The northeastern lava flow is only 4 feet lower than the ceiling of the passage through which it flows
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     and about 10 feet deep in the middle. Along the eastern edge of the pool, a short passage leading to area 23 has been blocked up with loose rubble and mud, creating a rough stone wall 10 feet across
                                                
                                            
                                                
                                                     wall. Audible throughout the entire chamber is the sigh of a soft, cool breeze that rises toward the surface far above.
 The fungal growths are harmless. In fact, the stalks and the puffballs are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     lashed to the bones, creating a makeshift staircase. Several odd backpacks lie in a pile on the floor at the foot of the stairs.
 The vertical tunnel leads to area A20 of the Temple of Howling Hatred
                                                
                                            
                                                
                                                     is natural, caused by the humid air in area F6 being drawn westward by the draft in area F3 across cool stone in this cavern. The mist conceals a pit at the north end of the cave. Pit. A character
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     decades ago, and it’s now completely submerged. Part of the tunnel has collapsed, creating an opening to the negotiation chamber (area G16). G8: Intersection Stalactites hang from the ceiling of this 30
                                                
                                            
                                                
                                                     resting from their interminable excavations in the hall to the north. They keep two basilisks as pets. The grimlocks can’t be petrified by the basilisks. The door leading west is cool to the touch, due
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     that cool light up top, and the oversized storage cellar. Docks close by are perfect for a starter franchise that comes into possession of a boat, and are also a sign of the lighthouse’s importance to
                                                
                                            
                                                
                                                     like standard D&D, the DM should consider creating a low-magic campaign, and letting the benefits of company positions and franchise features fill in the magical gaps. A standard campaign played with
                                                
                                            
                                        





