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Returning 35 results for 'creating refuses guarding to have reward'.
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Monsters
Mythic Odysseys of Theros
target.Medusas (often called gorgons on Theros) are closely associated with Pharika, the god of poison and medicine. Pharika has charged her favored servants with guarding secrets of life, health, and
medusa might propose a dangerous quest to fetch some rare ingredient or legendary relic, promising to reward success with a bit of Pharika's knowledge. This information might lead to a cure for a plague, an alchemical breakthrough, or a secret of the cosmos.
Monsters
Bigby Presents: Glory of the Giants
sufficient food for two tadpoles, and the two tadpoles are able to transform the entirety of the ettin’s body, creating an ettin ceremorph. As part of the transformation process, one of the ettin’s
ceremorphs serve mind flayer colonies, protecting the elder brain;elder brains that rule the communities and guarding their treasures. They retain no memory of their previous existence as ettins.Psychic
Monsters
Fizban's Treasury of Dragons
.
Creating a Deep Dragon
Use the Deep Dragon Personality Traits and Deep Dragon Ideals tables to inspire your portrayal of distinctive deep dragon characters, and use the Deep Dragon Spellcasting table to
adventurers to investigate.
7
Two Underdark settlements are about to go to war, having been carefully manipulated by a deep dragon. A desperate ruler offers a reward to anyone who can uncover the
Monsters
Fizban's Treasury of Dragons
painting of a favorite place. A story of happy times fondly remembered is more precious to a moonstone dragon than a sack of gold.
Creating a Moonstone Dragon
Use the Moonstone Dragon Personality Traits
1
A young moonstone dragon on the cusp of adulthood refuses to settle down and build a lair. To protect the local populace from the dragon’s chaotic activities, a minor deity sends a deva
Monsters
Fizban's Treasury of Dragons
multiverse form the centerpiece of an amethyst dragon’s hoard.
Creating an Amethyst Dragon
Use the Amethyst Dragon Personality Traits and Amethyst Dragon Ideals tables to inspire your portrayal of
able to awaken psionic potential in others, and many of the greatest psi warriors in history were the dragon’s students.
4
After centuries guarding the world against incursions from the Far
Monsters
Fizban's Treasury of Dragons
combat. Deep dragons look down on any creature that isn’t useful to them, though they are willing to bargain for knowledge they lack.
Creating a Deep Dragon
Use the Deep Dragon Personality
adventurers to investigate.
7
Two Underdark settlements are about to go to war, having been carefully manipulated by a deep dragon. A desperate ruler offers a reward to anyone who can uncover the true
Monsters
Fizban's Treasury of Dragons
. Deep dragons look down on any creature that isn’t useful to them, though they are willing to bargain for knowledge they lack.
Creating a Deep Dragon
Use the Deep Dragon Personality Traits and
.
7
Two Underdark settlements are about to go to war, having been carefully manipulated by a deep dragon. A desperate ruler offers a reward to anyone who can uncover the true cause of the hostility
Monsters
Fizban's Treasury of Dragons
. Deep dragons look down on any creature that isn’t useful to them, though they are willing to bargain for knowledge they lack.
Creating a Deep Dragon
Use the Deep Dragon Personality Traits and
Underdark settlements are about to go to war, having been carefully manipulated by a deep dragon. A desperate ruler offers a reward to anyone who can uncover the true cause of the hostility.
8
A
Monsters
Quests from the Infinite Staircase
retains its name, alignment, and personality. The creature also inherits Nafas’s palace and all it contains.
If the creature refuses, Nafas gains a new body in 1d10;{"diceNotation":"1d10", "rollType
by his magic, creating one or more of the following effects:
Mirages. Sapient creatures within 3 miles of the lair frequently see illusions of their hearts’ desires, be they fame, fortune, or
Magic Items
The Book of Many Things
collectively as the Deck of Many More Things. (More information on creating new cards for this deck appears in chapter 2.)
Like the Deck of Many Things, the Deck of Many More Things manifests differently on
nature of this deal is up to the DM, but usually the Fiend offers some material reward in exchange for you and your allies completing a task for the Fiend. The Fiend is indifferent to you and can be
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
guarding the platform, any Silent Roar members who appear will fight to the death, and Artavazda is eager to rehabilitate these largely nonviolent rebels. In return for the characters’ help in this
endeavor, Artavazda offers to reward them with a gift from Atash himself and another 500 gp gem for each character.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
refuses to part with it. Characters who observe Meloon during this exchange can ascertain what’s going on with a successful DC 15 Wisdom (Insight) check. Reward: Each Gray Hand character gains 2 renown
take offense if the character refuses her invitation. A day later, she casts another sending spell and reaches out to a different party member. If she is refused a second time, she doesn’t contact the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
reward anyone who can impress them with a riveting tale of love and adventure from each of the archipelago’s largest islands. 3 A storm giant has claimed a skybridge as her domain and refuses to let
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, the characters hear a blood-curdling scream as his soul is dragged into the Abyss. All the victims of sereno are immediately freed from the curse, but Doña Rosa falls into despair and refuses to
speak to the characters again. When the fiend is defeated, Paloma grants the characters their promised reward when they return to Milpazul. She also invites them to join her outlaw gang. The villagers freed from sereno’s effects also express their gratitude to the characters.
Compendium
- Sources->Dungeons & Dragons->Divine Contention
first needs to acquire a means of transportation: Characters who played the “Icingdeath and Twinkle” quest can call on either captain to help them. For a cut of 20% of the 8,000 gp reward, the captain
breakdown of their costs. Characters who spared the green dragon Claugiyliamatar in the “Leilon Besieged” quest could compel her to fly them out to sea. She refuses to fight on their behalf but gladly
Druid
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
; territory.
Druids are often found guarding sacred sites or watching over regions of unspoiled nature. But when a significant danger arises, threatening nature’s balance or the lands they protect
, druids take on a more active role in combating the threat, as adventurers.
Creating a Druid
When making a druid, consider why your character has such a close bond with nature. Perhaps your
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Ghaash’kala Characters The Ghaash’kala are primarily orcs, but their numbers include a few half-orcs and members of other races. They devote their lives to guarding the Labyrinth and containing the
evils of the Wastes. When creating a Ghaash’kala character, consider the following: The Binding Flame. The Ghaash’kala worship Kalok Shash, the “Binding Flame.” Fundamentally the same religion as the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Creating a Heist Crew This book’s adventures require the characters to practice teamwork. Encourage your players to think of their characters as longtime associates or perhaps relatives so they feel
tight-knit from the start. Similarly, ask your players to consider creating characters suited to undertaking heists. Combat prowess is less important when sneaking through a guarded complex, for
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Experience Points Experience points (XP) fuel level advancement for player characters and are most often the reward for completing combat encounters. Each monster has an XP value based on its
received substantial assistance from one or more NPCs, count those NPCs as party members when dividing up the XP. (Because the NPCs made the fight easier, individual characters receive fewer XP.) Chapter 3, "Creating Adventures" provides guidelines for designing combat encounters using experience points.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Medusa Medusas (often called gorgons on Theros) are closely associated with Pharika, the god of poison and medicine. Pharika has charged her favored servants with guarding secrets of life, health
. The medusa might propose a dangerous quest to fetch some rare ingredient or legendary relic, promising to reward success with a bit of Pharika’s knowledge. This information might lead to a cure for a
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
threat to the town. Among those with whom she refuses to do business are the Redbrands. She warns the characters that the ruffians are trouble and advises them to avoid the Sleeping Giant tap house
. Recovered Goods. If the characters return the stolen goods found in area 8 of the Cragmaw hideout (or if they left the goods but reveal where they can be found), Linene gives them a reward of 50 gp and promises to help the adventurers any way she can.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
include such creatures as carrion crawlers, dire rats, gelatinous cubes, and rust monsters. See chapter 3, "Creating Adventures" for more information on random encounters. Dungeon Chamber Contents
d100 Contents 01–08 Monster (dominant inhabitant) 09–15 Monster (dominant inhabitant) with treasure 16–27 Monster (pet or allied creature) 28–33 Monster (pet or allied creature) guarding treasure 34
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
far too thin and bony to make a good meal!” No matter what the adventurers do to allay his fears, Harbin refuses to open the door, preferring to talk through it. Other residents who trouble Harbin with
fight to the death, your players might get bored and miss out on some fun roleplaying opportunities. Whenever possible, reward players for being clever. For example, characters who disturb the ankhegs
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
relics it is charged with guarding. Sacred Guardians. Creating an eidolon requires a spirit of fanatical devotion — that of an individual who, in life, served with unwavering faithfulness. Upon death, a
god might reward such a follower with everlasting service in the protection of a holy site. An eidolon has no purpose beyond guarding the place it was assigned to and never leaves. Animated Statues. An
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
.
2 Nylea refuses to turn winter into spring unless Karametra agrees to abolish agriculture and yield all cropland back to the forest.
3 When tensions between Akros and Setessa peak, Nylea
blames Iroas for stirring up the conflict and puts Setessa under her protection, expanding the borders of the Nessian Wood to encompass all of Setessa, creating a near-impenetrable fortress filled
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Hook 1 Daask forces capture Boromar family members who are visiting Sharn from the Talenta Plains. The Boromars offer a reward for the safe return of their family and a larger reward for the
all over Sharn to find it, and clan leaders consider going to war with the Tyrants. 4 The Boromars stage a festival in Callestan for Saidan’s birthday. All of the family’s allies will be there, creating opportunities for espionage and assassination.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Fellik on his way out of the city. If pressed, Valder explains that he refuses to leave Curst, as he fears the Mercykillers are still hunting for him and he doesn’t want to put Fellik in danger by
association. Valder offers the characters no reward—their reward is escape from Curst. If pressed, Valder flips them 2 electrum coins, which is most of the money he has in the shack (he saves another 5
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
, I’ll throw in a magic item from my own adventuring days. What do you say?”
The magic item Grahlista offers is a pair of Boots of the Winterlands. If the characters negotiate for a better reward
, Grahlista agrees to give them the boots before they leave but refuses to budge on the amount of gold she offers. If the characters agree to aid Grahlista, she shares the following information
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
citadel, now a tumbled-down ruin. A tunnel has been opened at the base of the ruined citadel. Crude, torchlit steps descend into the earth.
The ten veterans guarding the tunnel entrance are loyal to
and creating an opening big enough for Medium or smaller creatures to pass through. Ironbed Grotto Rilago’s map mentions Ironbed Grotto—a name Leandro and Tavio recognize as a cavern network east of
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
creatures wouldn’t feel safe.
Kobolds take advantage of their size by creating small-diameter tunnels that they can easily pass through, but that require larger creatures to hunch over or even
owner, they are often willing to take the chance of revealing themselves because the potential reward is worth the risk.
Dragon Servitors
Kobolds believe that they were created by Tiamat from the blood
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
to enter a dungeon. Add secret doors and secret rooms to reward players who take the time to search for them. If you need help creating a dungeon map from scratch, see Appendices.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Creating a New Item If modifying an item doesn’t quite fulfill the need, you can create one from scratch. A magic item should either let a character do something they couldn’t do before or improve
character kill whatever they hit with it, that item will likely unbalance your game. On the other hand, an item whose benefit rarely comes into play isn’t much of a reward. Use the Magic Item Power by
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Doresain, the first of their kind, was an elf worshiper of Orcus. Turning against his own people, he feasted on humanoid flesh to honor the Demon Prince of Undeath. As a reward for his service, Orcus
transformed Doresain into the first ghoul. Doresain served Orcus faithfully in the Abyss, creating ghouls from the demon lord’s other servants until an incursion by Yeenoghu, the demonic Gnoll Lord, robbed
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Creating a New Item If modifying an item doesn’t quite do the trick, you can create one from scratch. A magic item should either let a character do something he or she couldn’t do before, or improve
character kill whatever he or she hits with it, that item will likely unbalance your game. On the other hand, an item whose benefit rarely comes into play isn’t much of a reward and probably not worth
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
travelers stand in queue, seeking to pass through the gate to Mechanus. Amid the line, modron overseers orchestrate the orderly, sluggish procession to the gate.
Guarding the Gate The gate to Mechanus is
don’t allow anyone to approach the gate without approval. If anyone refuses orders to move along, the guards become hostile. They try to forcibly move dawdlers away, and they attack to subdue and