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Returning 35 results for 'creating ride gods to have ride'.
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spells
You transform yourself into a bolt of lightning, creating a 5-foot-wide Line between your current space and an unoccupied space within 60 feet of you. Each creature in the Line makes a Dexterity
saving throw, taking 4d6;{"diceNotation":"4d6", "rollType":"damage", "rollDamageType":"Lightning", "rollAction":"Ride the Lightning"} Lightning damage on a failed save or half as much damage on a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Devil’s Ride A Devil’s Ride is a two-wheeled infernal war machine that handles like a motorcycle. It has spiked wheels, a screaming engine, and a cowl shaped vaguely like a grinning devil’s visage
, with horns for handle bars. What the vehicle lacks in weapons, it makes up for with speed and maneuverability. Devil’s Ride
Large vehicle (500 lb.)
Creature Capacity 1 Medium creature
Cargo
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Devil’s Ride A Devil’s Ride is a two-wheeled infernal war machine that handles like a motorcycle. It has spiked wheels, a screaming engine, and a cowl shaped vaguely like a grinning devil’s visage
, with horns for handle bars. What the vehicle lacks in weapons, it makes up for with speed and maneuverability. Devil’s Ride
Large vehicle (500 lb.)
Creature Capacity 1 Medium creature
Cargo
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Skycoach Ride While the characters were off rescuing Caden d’Orien, Garra captured and interrogated Sergeant Vilroy and learned about the characters’ meddling. In this section, Garra orders a changeling named Jas to adopt Sergeant Vilroy’s appearance and lead the characters into a trap.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Skycoach Ride While the characters were off rescuing Caden d’Orien, Garra captured and interrogated Sergeant Vilroy and learned about the characters’ meddling. In this section, Garra orders a changeling named Jas to adopt Sergeant Vilroy’s appearance and lead the characters into a trap.
Vehicles
A Devil's Ride is a two-wheeled infernal war machine that handles like a motorcycle.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Hell of a Ride Kent Davis The erinyes roam the blasted landscape in a vehicle called the Venatrix The characters can descend the cliff without trouble. Once they do, they catch the attention of a
issue from its furnace. The vehicle slows to a halt, and a winged silhouette jumps out and waves at you.
The infernal war machine Venatrix has room for four Medium or smaller creatures to ride inside
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Hell of a Ride Kent Davis The erinyes roam the blasted landscape in a vehicle called the Venatrix The characters can descend the cliff without trouble. Once they do, they catch the attention of a
issue from its furnace. The vehicle slows to a halt, and a winged silhouette jumps out and waves at you.
The infernal war machine Venatrix has room for four Medium or smaller creatures to ride inside
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
8. Park-and-Ride The duergar searched area 8a for treasure but didn’t find anything of interest. They also failed to detect the secret door to area 8b. 8a. Donkey Dummies Frescoes. The walls are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
8. Park-and-Ride The duergar searched area 8a for treasure but didn’t find anything of interest. They also failed to detect the secret door to area 8b. 8a. Donkey Dummies Frescoes. The walls are
Spells
Player’s Handbook
, and bridle. Any of the equipment created by the spell vanishes in a puff of smoke if it is carried more than 10 feet away from the steed.
For the duration, you or a creature you choose can ride the
Spells
Player’s Handbook
Initiative count, and it functions as a controlled mount while you ride it (as defined in the rules on mounted combat). If you have the Incapacitated condition, the steed takes its turn immediately
Monsters
Mythic Odysseys of Theros
. Hit: 18 (2d12 + 5);{"diceNotation":"2d12+5","rollType":"damage","rollAction":"Gore","rollDamageType":"piercing"} piercing damage.Archons always ride into battle on fearsome winged mounts. Some legends
Monsters
Princes of the Apocalypse
Bond of the Black Earth. The burrowshark is magically bound to a bulette trained to serve as its mount. While mounted on its bulette, the burrowshark shares the bulette;bulette's senses and can ride
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
unexplained phenomenon.
In either case, deathless riders are undeniably real. They are undead knights, once human, who ride undead steeds through the remotest parts of the wilds. They are sometimes
of wounds and relentless in their assault.
A typical deathless rider’s mount is a warhorse skeleton, though some lich-knights ride equine spirits like nightmare;nightmares.
“Headed to
Magic Items
Dungeon Master’s Guide
weapons disappear and the horns return when the goat reverts to figurine form. While you ride the goat, any Hostile creature that starts its turn within a 30-foot Emanation originating from the goat must
Monsters
Curse of Strahd
anyone.
A broom of animated attack is easily mistaken for a broom of flying. It attacks any creature that grabs it or tries to ride it.
Flying Broom. Some brooms of animated attack allow their
creators to ride them, in which case they behave like typical brooms of flying. A broom of animated attack, however, can carry only half the weight that a broom of flying can.Poison, Psychic
Monsters
Mythic Odysseys of Theros
damage.Archons always ride into battle on fearsome winged mounts. Some legends suggest that the mount is actually a physical manifestation of the archon's will, allowing the pair to act with a single mind. The two most common archon mounts are winged bulls and winged lions.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Howdah. The ogre carries a compact fort on its back. Up to four Small creatures can ride in the fort without squeezing. To make a melee attack against a target within 5 feet of the ogre, they must
Monsters
Eberron: Rising from the Last War
Platforms. The warforged titan has two platforms built into its chassis. One Medium or smaller creature can ride on each platform without squeezing. To make a melee attack against a target within 5
Monsters
Mordenkainen Presents: Monsters of the Multiverse
proven false. In some lands, the silhouette of a catoblepas, with its tail extended over its body and its head held low, is a baleful heraldic figure signifying death or doom.
Sages say that gods of
, drinking the monsters’ milk and using them as guardians or pets. Other legends say that those of impure heart can tame a catoblepas and whisper of malevolent warlocks and wicked knights who ride them into battle.
Monsters
Guildmasters’ Guide to Ravnica
enemies on the ground, and engage flying foes.
The shape of a Skyjek roc's body makes it relatively easy to saddle and ride, and it is typically equipped with armor plating on its head and chest
Species
Sword Coast Adventurer's Guide
them at all times. Clan warriors known as nightgliders bond with and ride giant owls as mounts.
Because these folk are clannish and mistrustful of outsiders, ghostwise halfling adventurers are rare
Monsters
Mordenkainen Presents: Monsters of the Multiverse
forces. Most supreme commanders ride red dragons (see the Monster Manual) into battle.
Githyanki
Githyanki descend from an ancient people who were also the progenitors of githzerai. These tall
Classes
Fizban's Treasury of Dragons
-legged companion to a majestic winged creature large and strong enough for you to ride. Along the way, you gain an increasing share of the awe-inspiring power of dragons.
Consider the source of the
dragon’s hoard, creating your bond through that token’s lingering draconic magic.
2
A secret order of rangers who collect and guard draconic lore taught you their ways.
3
A
Classes
Fizban's Treasury of Dragons
-legged companion to a majestic winged creature large and strong enough for you to ride. Along the way, you gain an increasing share of the awe-inspiring power of dragons.
Consider the source of the
dragon’s hoard, creating your bond through that token’s lingering draconic magic.
2
A secret order of rangers who collect and guard draconic lore taught you their ways.
3
A
Monsters
Guildmasters’ Guide to Ravnica
guardians that ride flying creatures called gloamwings. They are fearsome agents of House Dimir, protecting the territory and interests of that guild — particularly the neighborhood of Nightveil, from which
Monsters
Van Richten’s Guide to Ravenloft
zombies. The embedded carrion stalkers ride along in their freshly animated conveyances, bursting forth once they detect living creatures nearby. This destroys the zombie, but unleashes a new horror
Monsters
Guildmasters’ Guide to Ravnica
memory of that hour. The creature regains the memory only if the specter dies within the next 24 hours.The Nightveil specters of Ravnica are hooded, undead guardians that ride flying creatures called
Monsters
Baldur’s Gate: Descent into Avernus
. Smiler escaped and tears around Avernus on a Devil's Ride, looking for adventurers willing to help him get revenge on the warlords who ganged up on him. Mad Maggie remains his only ally, though he refuses to join her gang.
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Spelljammer: Adventures in Space
spelljamming ships or ride around on space guppy;space guppies. Using its Magical Gift ability, a chwinga astronaut can bestow one of the following charms in place of those described in the Dungeon Master
Monsters
Bigby Presents: Glory of the Giants
rushes at any foe that dares to challenge it. Emulating sagas of Thrym, the scion can achieve a tremendous feat of strength: creating a glacier in the ground and hurling it skyward, along with any
creatures standing on it.
Regional Effects
The region surrounding a scion of Thrym is altered by the giant’s magic, creating one or more of the following effects:
Biting Chill. Extreme cold
Monsters
Bigby Presents: Glory of the Giants
turn.A slumbering scion of Memnor appears as a dense, slowly drifting tower of clouds that never dissipates. Often, this cloud lingers over a remote valley, creating a constantly overcast sky. Sapient
threatened, it wields thunder and wind to demolish its enemies.
Regional Effects
The region surrounding a scion of Memnor is altered by the giant’s magic, creating one or more of the
Monsters
Bigby Presents: Glory of the Giants
Thrym, the scion can achieve a tremendous feat of strength: creating a glacier in the ground and hurling it skyward, along with any creatures standing on it.
Regional Effects
The region surrounding a
scion of Thrym is altered by the giant’s magic, creating one or more of the following effects:
Biting Chill. Extreme cold envelops the land within 6 miles of the scion (see the Dungeon Master
Monsters
Bigby Presents: Glory of the Giants
have the deafened condition for 1 minute.A slumbering scion of Memnor appears as a dense, slowly drifting tower of clouds that never dissipates. Often, this cloud lingers over a remote valley, creating
, creating one or more of the following effects:
Compulsory Offering. The first time a sapient creature comes within 6 miles of the scion, the creature must succeed on a DC 15 Wisdom saving throw or feel