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Returning 35 results for 'creating wilds robbery'.
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Monsters
Mythic Odysseys of Theros
the god Keranos sought to test Nylea’s favorite champion, Renata of Setessa, by creating a beast so deadly that even she would balk at trying to hunt it. When Renata slayed this lion-ram-dragon
couldn’t best.
Chimeras typically roam the deep wilds of the world, constantly seeking a lair that would perfectly suit one of its heads, but then finding it unsatisfying to two-thirds of its
Monsters
Mordenkainen's Fiendish Folio Volume 1
reward once they return to their proper station, a fog giant lures desperate criminals, cunning bandits, and other raiders into their service in the dismal wilds they inhabit. These giants prefer to
the chosen prize. A giant might undertake a carefully planned robbery, making extensive use of magic to cover their presence. Or it might engage in a brute-force raid that involves tearing off the
Barbarian
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
by walls and crowds. They thrive in the wilds of their homelands: the tundra, jungle, or grasslands where their tribes live and hunt.
Barbarians come alive in the chaos of combat. They can enter a
the closeknit family structures of the tribe, but eventually find them replaced by the bonds formed among the members of their adventuring parties.
Creating a Barbarian
When creating a barbarian
Ranger
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
civilization—humanoid raiders, rampaging beasts and monstrosities, terrible giants, and deadly dragons. They learn to track their quarry as a predator does, moving stealthily through the wilds and
hiding themselves in brush and rubble. Rangers focus their combat training on techniques that are particularly useful against their specific favored foes. Thanks to their familiarity with the wilds
Rogue
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
treasure. Creating a Rogue As you create your rogue character, consider the character’s relationship to the law. Do you have a criminal past—or present? Are you on the run from the law or from
was the trigger that led you away from your previous life? Did a great con or heist gone terribly wrong cause you to reevaluate your career? Maybe you were lucky and a successful robbery gave you the
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
The Wilds Past the courts, across the stream, into the woods—there lie the wilds, the most magical, strange, and dangerous lands in all Eldraine. In contrast to the order and structure of the realm
, the wilds are unpredictable and not united under any one system of government. The lands of the wilds are just as untamed and diverse as the creatures that live there. Magic runs rampant, manifesting
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
The Wilds Past the courts, across the stream, into the woods—there lie the wilds, the most magical, strange, and dangerous lands in all Eldraine. In contrast to the order and structure of the realm
, the wilds are unpredictable and not united under any one system of government. The lands of the wilds are just as untamed and diverse as the creatures that live there. Magic runs rampant, manifesting
Warlock
Legacy
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Classes
Basic Rules (2014)
that are not fiendish. Sometimes a traveler in the wilds comes to a strangely beautiful tower, meets its fey lord or lady, and stumbles into a pact without being fully aware of it. And sometimes
warlocks toward adventure. Creating a Warlock As you make your warlock character, spend some time thinking about your patron and the obligations that your pact imposes upon you. What led you to make the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
1. Fungal Wilds The myconids cultivate this stretch of wilderness as their first line of defense, creating a living palisade. Fungal creatures and wild Underdark beasts form a rich ecosystem here
.
Circle of Hunters A circle mound sits at the edge of the wilds but still inside them. It belongs to the Circle of Hunters — myconids that pursue creatures in the wilds. In spite of their name, the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
1. Fungal Wilds The myconids cultivate this stretch of wilderness as their first line of defense, creating a living palisade. Fungal creatures and wild Underdark beasts form a rich ecosystem here
.
Circle of Hunters A circle mound sits at the edge of the wilds but still inside them. It belongs to the Circle of Hunters — myconids that pursue creatures in the wilds. In spite of their name, the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Ranger As you create your ranger character, consider the nature of the training that gave you your particular capabilities. Did you train with a single mentor, wandering the wilds together
a magical connection to nature through the necessity of surviving in the wilds. What’s the source of your particular hatred of a certain kind of enemy? Did a monster kill someone you loved or destroy
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Ranger As you create your ranger character, consider the nature of the training that gave you your particular capabilities. Did you train with a single mentor, wandering the wilds together
a magical connection to nature through the necessity of surviving in the wilds. What’s the source of your particular hatred of a certain kind of enemy? Did a monster kill someone you loved or destroy
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Rogue As you create your rogue character, consider the character’s relationship to the law. Do you have a criminal past — or present? Are you on the run from the law or from an angry
you away from your previous life? Did a great con or heist gone terribly wrong cause you to reevaluate your career? Maybe you were lucky and a successful robbery gave you the coin you needed to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Rogue As you create your rogue character, consider the character’s relationship to the law. Do you have a criminal past — or present? Are you on the run from the law or from an angry
you away from your previous life? Did a great con or heist gone terribly wrong cause you to reevaluate your career? Maybe you were lucky and a successful robbery gave you the coin you needed to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Creating a Ranger As you create your ranger character, consider the nature of the training that gave you your particular capabilities. Did you train with a single mentor, wandering the wilds together
a magical connection to nature through the necessity of surviving in the wilds. What’s the source of your particular hatred of a certain kind of enemy? Did a monster kill someone you loved or destroy
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Creating a Ranger As you create your ranger character, consider the nature of the training that gave you your particular capabilities. Did you train with a single mentor, wandering the wilds together
a magical connection to nature through the necessity of surviving in the wilds. What’s the source of your particular hatred of a certain kind of enemy? Did a monster kill someone you loved or destroy
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Creating a Rogue As you create your rogue character, consider the character’s relationship to the law. Do you have a criminal past — or present? Are you on the run from the law or from an angry
led you away from your previous life? Did a great con or heist gone terribly wrong cause you to reevaluate your career? Maybe you were lucky and a successful robbery gave you the coin you needed to
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
trees of trackless forests and across wide plains, Rangers keep their unending watch in the wilderness. Rangers learn to track their quarry as a predator does, moving stealthily through the wilds and
in one skill of your choice from the Ranger’s skill list, and training with Light and Medium armor and Shields. Gain the Ranger’s level 1 features, which are listed in the Ranger Features table. See the multiclassing rules in “Creating a Character” to determine your available spell slots.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
trees of trackless forests and across wide plains, Rangers keep their unending watch in the wilderness. Rangers learn to track their quarry as a predator does, moving stealthily through the wilds and
in one skill of your choice from the Ranger’s skill list, and training with Light and Medium armor and Shields. Gain the Ranger’s level 1 features, which are listed in the Ranger Features table. See the multiclassing rules in “Creating a Character” to determine your available spell slots.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Creating a Rogue As you create your rogue character, consider the character’s relationship to the law. Do you have a criminal past — or present? Are you on the run from the law or from an angry
led you away from your previous life? Did a great con or heist gone terribly wrong cause you to reevaluate your career? Maybe you were lucky and a successful robbery gave you the coin you needed to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
return to their proper station, a fog giant lures desperate criminals, cunning bandits, and other raiders into their service in the dismal wilds they inhabit. These giants prefer to work with
undertake a carefully planned robbery, making extensive use of magic to cover their presence. Or it might engage in a brute-force raid that involves tearing off the roof of a merchant’s home, seizing what
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
return to their proper station, a fog giant lures desperate criminals, cunning bandits, and other raiders into their service in the dismal wilds they inhabit. These giants prefer to work with
undertake a carefully planned robbery, making extensive use of magic to cover their presence. Or it might engage in a brute-force raid that involves tearing off the roof of a merchant’s home, seizing what
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
city, alerting their allies to the approach of a guard patrol or signaling a prime opportunity for a robbery.
Since kenku can precisely reproduce any sound, the messages they carry rarely suffer
tapping a stone to show how bored he is. He plays with his dagger and studies the Lords’ Alliance agent sitting at the bar.” Creating a vocabulary of noises for the other players to decode
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Creating a Green Dragon Use the Green Dragon Personality Traits and Green Dragon Ideals tables to inspire your portrayal of distinctive green dragon characters, and use the Green Dragon Spellcasting
forcing that creature to gouge their eyes out.
6 The wilds are mine and mine alone, and anyone who thinks they can enter my territory had best hope I have other distractions that day.
7 I
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Mysteries A mystery is a form of event-based adventure that usually focuses on the adventurers’ efforts to solve a crime, usually a robbery or murder. Unlike the writer of a mystery novel, a Dungeon
creating any event-based adventure. Then consider three additional elements for the adventure: the victim, the suspects, and the clues. Victim Think about the victim’s relationship to the villain
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Creating a Green Dragon Use the Green Dragon Personality Traits and Green Dragon Ideals tables to inspire your portrayal of distinctive green dragon characters, and use the Green Dragon Spellcasting
forcing that creature to gouge their eyes out.
6 The wilds are mine and mine alone, and anyone who thinks they can enter my territory had best hope I have other distractions that day.
7 I
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Mysteries A mystery is a form of event-based adventure that usually focuses on the adventurers’ efforts to solve a crime, usually a robbery or murder. Unlike the writer of a mystery novel, a Dungeon
creating any event-based adventure. Then consider three additional elements for the adventure: the victim, the suspects, and the clues. Victim Think about the victim’s relationship to the villain
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Druid My plan for creating an intern tier consisting of nothing but giant ants should allow us to increase productivity by 37 percent. Who’s with me? At first glance, druids might not seem the best
absolutely necessary.
— Walnut Dankgrass
Nature’s Envoy Some of the most lucrative ruins and monster lairs happen to be located inconveniently in the uncivilized wilds of the world. As an Acquisitions
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Druid My plan for creating an intern tier consisting of nothing but giant ants should allow us to increase productivity by 37 percent. Who’s with me? At first glance, druids might not seem the best
absolutely necessary.
— Walnut Dankgrass
Nature’s Envoy Some of the most lucrative ruins and monster lairs happen to be located inconveniently in the uncivilized wilds of the world. As an Acquisitions
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Adventure Background As the settlers of Leilon bend their backs to the arduous task of creating a defensible settlement in the dangerous wilds of the Sword Coast, even larger threats loom all around
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
deny their existence. Much of the World Is Untamed. Wild regions abound. City-states, confederacies, and kingdoms of various sizes dot the landscape, but beyond their borders the wilds crowd in. People
practical to the esoteric, such as the accumulation of material wealth or the resurrection of a dead god. Whatever their goals, these factions inevitably collide, creating conflict that can steer the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
conquered the wilds and founded great civilizations. Bronze is still the most used metal on Theros—and will remain so, at least until Purphoros decides that more than a few are ready for the secret
. Ultimately, it was the mortal engineer Chersio who brought about the winter’s end. Instead of cursing the situation, Chersio sought a solution, creating a hypocaust system to bring warmth to her community
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Adventure Background As the settlers of Leilon bend their backs to the arduous task of creating a defensible settlement in the dangerous wilds of the Sword Coast, even larger threats loom all around
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
conquered the wilds and founded great civilizations. Bronze is still the most used metal on Theros—and will remain so, at least until Purphoros decides that more than a few are ready for the secret
. Ultimately, it was the mortal engineer Chersio who brought about the winter’s end. Instead of cursing the situation, Chersio sought a solution, creating a hypocaust system to bring warmth to her community
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
deny their existence. Much of the World Is Untamed. Wild regions abound. City-states, confederacies, and kingdoms of various sizes dot the landscape, but beyond their borders the wilds crowd in. People
practical to the esoteric, such as the accumulation of material wealth or the resurrection of a dead god. Whatever their goals, these factions inevitably collide, creating conflict that can steer the