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Returning 25 results for 'croaking weakness races'.
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Yuan-ti Malison (Type 3)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
or were defeated by those who fought against their cannibalism and slavery, and the serpent folk were left in the ruins of their great capitals, far removed from other races.
Cold of Heart. Humanoid
emotions are foreign to most yuan-ti, which understand sentiment only as an exploitable weakness. A yuan-ti views the world and the events of its own life with such extreme pragmatism that it is nearly
Tortle
Legacy
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Species
The Tortle Package
set out on their own.
Beliefs
Tortles don’t have their own pantheon of gods, but they often worship the gods of other races. It’s not unusual for a tortle to hear stories or legends
watch a frog croaking on a lily pad, or to stand in a crowded human marketplace.
Tortles like to learn new skills. They craft their own tools and weapons, and they are good at building structures and
Triton
Legacy
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Species
Volo's Guide to Monsters
extended their stewardship over the sea floor from their initial settlements and built outposts to create trade with other races. Despite this expansion, few folk know of them. Their settlements are so
the tritons’ role as the world’s true protectors.
Staunch Champions
Despite their off-putting manners, tritons are benevolent creatures at heart, convinced that other civilized races
Lizardfolk
Legacy
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Species
Volo's Guide to Monsters
smooth-skins is far greater.
Despite their alien outlook, some lizardfolk make an effort to understand and, in their own manner, befriend people of other races. Such lizardfolk make faithful and
, if other creatures prove useful to lizardfolk, those creatures can trigger a protective response made all the stronger by their apparent weakness. The lizardfolk assess such beings as hatchlings
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
through palm trees, to watch a frog croaking on a lily pad, or to stand in a crowded human marketplace. Tortles like to learn new skills. They craft their own tools and weapons, and they are good at
form meaningful friendships. They have no inbred animus toward people of other races. In fact, a tortle will often seek out friendships with non-tortles to learn new customs and new points of view.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
through palm trees, to watch a frog croaking on a lily pad, or to stand in a crowded human marketplace. Tortles like to learn new skills. They craft their own tools and weapons, and they are good at
form meaningful friendships. They have no inbred animus toward people of other races. In fact, a tortle will often seek out friendships with non-tortles to learn new customs and new points of view.
Orc
Legacy
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Species
Volo's Guide to Monsters
hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home to
gather and celebrate, dwell the followers of Yurtrus, the god of disease and death, and Shargaas, the god of darkness and the unknown. Orcs too weak for battle (because of bodily weakness, malformation
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Racial Traits The game traits of the monstrous races are given here. Refer to chapter 1 for their cultural and roleplaying notes. Some of these races are more or less powerful than the typical D&D
races—a reason for the monstrous races to be used in a campaign with care. Bugbear Traits Your bugbear character has the following racial traits. Ability Score Increase. Your Strength score increases by
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Racial Traits The game traits of the monstrous races are given here. Refer to chapter 1 for their cultural and roleplaying notes. Some of these races are more or less powerful than the typical D&D
races—a reason for the monstrous races to be used in a campaign with care. Bugbear Traits Your bugbear character has the following racial traits. Ability Score Increase. Your Strength score increases by
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Citadel Felbarr Among the eldest and grandest of the Delzoun holds, Citadel Felbarr was built more than three thousand years ago — a span of time beyond the ability of younger races to comprehend
abandoned the citadel after nearly two millennia, whereupon a force out of Silverymoon occupied the fortress shortly thereafter. Within half a century, the orcs had come to realize the weakness of the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Citadel Felbarr Among the eldest and grandest of the Delzoun holds, Citadel Felbarr was built more than three thousand years ago — a span of time beyond the ability of younger races to comprehend
abandoned the citadel after nearly two millennia, whereupon a force out of Silverymoon occupied the fortress shortly thereafter. Within half a century, the orcs had come to realize the weakness of the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Yuan-ti Yuan-ti are devious serpent folk devoid of compassion. From remote temples in jungles, swamps, and deserts, the yuan-ti plot to supplant and dominate all other races and to make themselves
the serpent folk were left in the ruins of their great capitals, far removed from other races. Cold of Heart. Humanoid emotions are foreign to most yuan-ti, which understand sentiment only as an
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Yuan-ti Yuan-ti are devious serpent folk devoid of compassion. From remote temples in jungles, swamps, and deserts, the yuan-ti plot to supplant and dominate all other races and to make themselves
the serpent folk were left in the ruins of their great capitals, far removed from other races. Cold of Heart. Humanoid emotions are foreign to most yuan-ti, which understand sentiment only as an
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Life in the Tribe Orcs survive through savagery and force of numbers. Theirs is a life that has no place for weakness, and every warrior must be strong enough to take what is needed by force. Orcs
themselves the option of returning to raid the community over and over. When orcs fight elves, all of that changes. The enmity between the two races cuts to the core, and no orc will leave an elf alive. Orcs
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
they’re not necessarily bonds. People can be bonds if they inspire you, motivate you, or make you act against your best interests. (They can represent flaws if their existence amounts to a weakness
independent of guild control, serving as neighborhood police forces or mercenaries for hire. About half of Ravnica’s population is guildless. That proportion is higher for some races than others: nearly all
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Life in the Tribe Orcs survive through savagery and force of numbers. Theirs is a life that has no place for weakness, and every warrior must be strong enough to take what is needed by force. Orcs
themselves the option of returning to raid the community over and over. When orcs fight elves, all of that changes. The enmity between the two races cuts to the core, and no orc will leave an elf alive. Orcs
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
they’re not necessarily bonds. People can be bonds if they inspire you, motivate you, or make you act against your best interests. (They can represent flaws if their existence amounts to a weakness
independent of guild control, serving as neighborhood police forces or mercenaries for hire. About half of Ravnica’s population is guildless. That proportion is higher for some races than others: nearly all
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
weakness before the folk of Luskan. Luskan, the City of Sails, spans the icy River Mirar, which tumbles from the Spine of the World, races past Mirabar, and then plunges toward the sea. The swift river
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
cottage. If one or more of the frogs are killed, the rest leap into the lake below. If she hears the croaking frogs, Bavlorna sends three of her lornlings (use the quickling stat block in appendix C) to
cracked. If she has been warned about intruders, Bavlorna fixes her bulging eyes on the characters as they come into view: The toad-like creature speaks to you in a low croaking voice. “What act of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
weakness before the folk of Luskan. Luskan, the City of Sails, spans the icy River Mirar, which tumbles from the Spine of the World, races past Mirabar, and then plunges toward the sea. The swift river
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
cottage. If one or more of the frogs are killed, the rest leap into the lake below. If she hears the croaking frogs, Bavlorna sends three of her lornlings (use the quickling stat block in appendix C) to
cracked. If she has been warned about intruders, Bavlorna fixes her bulging eyes on the characters as they come into view: The toad-like creature speaks to you in a low croaking voice. “What act of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
before plunging into the cavernous darkness beyond. Tall, slime-covered columns ascend from the foul water. Each one is decorated with a mosaic depicting elves, dwarves, humans, and other races descending
creatures to the quippers at times when they and the aboleth are sated. Their ritual is nonsense: gasping, muttering, and croaking with no basis in any known language. The kuo-toa attempt to push
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
amuse her. She employs nine deputies (N male and female veterans of various races) who live in the village proper to help keep the peace. Tamalin also gives free room and board to adventurers who
throw from the edge of the Mere of Dead Men. Fog drifting off the mere engulfs the roadhouse at night and lingers well into the following afternoon. The sounds of the marsh, from croaking frogs to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
amuse her. She employs nine deputies (N male and female veterans of various races) who live in the village proper to help keep the peace. Tamalin also gives free room and board to adventurers who
throw from the edge of the Mere of Dead Men. Fog drifting off the mere engulfs the roadhouse at night and lingers well into the following afternoon. The sounds of the marsh, from croaking frogs to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
before plunging into the cavernous darkness beyond. Tall, slime-covered columns ascend from the foul water. Each one is decorated with a mosaic depicting elves, dwarves, humans, and other races descending
creatures to the quippers at times when they and the aboleth are sated. Their ritual is nonsense: gasping, muttering, and croaking with no basis in any known language. The kuo-toa attempt to push