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Returning 35 results for 'crossing well returning'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
;t put the drow to sleep.
Sunlight Sensitivity. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The drow makes
, true seeingLolth’s worshipers expect treachery—the Spider Queen encourages it, after all. A certain amount of backstabbing and double-crossing can be managed, but too much can undermine an
Monsters
Mordenkainen Presents: Monsters of the Multiverse
;t put the drow to sleep.
Sunlight Sensitivity. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The drow makes
worshipers expect treachery—the Spider Queen encourages it, after all. A certain amount of backstabbing and double-crossing can be managed, but too much can undermine an entire community. To keep some
Monsters
Mordenkainen Presents: Monsters of the Multiverse
spying on the living to take knowledge from them as well. A berbalang can create a spectral duplicate of itself and send the duplicate out to gather information on other planes by watching places where
uses its duplicate for only a short time before returning its consciousness to its body.
The knowledge that berbalangs accumulate makes them great sources of information for powerful people traveling
Magic Items
The Book of Many Things
*
65
Warrior
66
Well
67–00
Roll again
*Found in the Deck of Many Things as depicted in the Dungeon Master’s Guide
Aberration. You gain telepathy within a range of 90
): acid, cold, fire, lightning, or thunder.
Expert. Your Dexterity score increases by 2, to a maximum of 22.
Fey. A fey crossing opens into the Feywild, and you’re immediately pulled through it
Monsters
Fizban's Treasury of Dragons
life, crystal dragons enjoy an innate psionic connection to the Positive Plane that suffuses their bodies as well as their personalities with light. Though they prefer to live in desolate, frigid regions
? Can I tell your future for you? Just let me know what I can do for you, okay?
3
Jokes are as valuable as any gemstone and more fun to share.
4
My empathy is a bottomless well. I can&rsquo
Monsters
Sleeping Dragon’s Wake
well as this action. Her statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.Lhammaruntosz can take 3 legendary
mad. She leaves on rare occasions to hunt for food, returning as soon as possible. Members of the Scaly Eye still live within the Bronze Shrine, as Lhammaruntosz has ordered them to stay on as her
Berbalang
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Monsters
Mordenkainen’s Tome of Foes
;t above spying on the living to take knowledge from them as well. A berbalang can create a spectral duplicate of itself and send the duplicate out to gather information on other planes by watching
berbalang typically uses its duplicate for only a short time before returning its consciousness to its body.
Weird Oracles. The knowledge that berbalangs accumulate makes them great sources of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
to keep the living out of the realm of the dead and the dead from returning to the land of the living. Underworld Crossing Adventures Adventures in Underworld crossings usually involve the characters
returning to their mortal home to pass into the Underworld.
11 Seek an audience with Athreos.
12 Capture an Underworld cerberus (see chapter 6).
Underworld Crossing Map The Underworld
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
to keep the living out of the realm of the dead and the dead from returning to the land of the living. Underworld Crossing Adventures Adventures in Underworld crossings usually involve the characters
returning to their mortal home to pass into the Underworld.
11 Seek an audience with Athreos.
12 Capture an Underworld cerberus (see chapter 6).
Underworld Crossing Map The Underworld
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Gibbet Crossing Gibbet Crossing is a forlorn place. It was once a crossroads of the Underdark where drow, duergar, and svirfneblin communities lived in uneasy peace. The duergar had a lucrative
business making collapsible cages (their well-crafted hanging cages gave the crossroads its name), and the duergar came to rely on mithral that the svirfneblin supplied. The drow provided the duergar with
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Gibbet Crossing Gibbet Crossing is a forlorn place. It was once a crossroads of the Underdark where drow, duergar, and svirfneblin communities lived in uneasy peace. The duergar had a lucrative
business making collapsible cages (their well-crafted hanging cages gave the crossroads its name), and the duergar came to rely on mithral that the svirfneblin supplied. The drow provided the duergar with
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Returning to the Garden When the characters leave the Palace of Spires and return to the garden, the Gardener is waiting for them in the center of the maze. How they greet the party depends on how
offering their well wishes, the Gardener hands each character (and Juliana and Orlando if they’re present) a white flower petal and informs them the fairy ring (area G1) can take them home if they carry the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Returning to the Garden When the characters leave the Palace of Spires and return to the garden, the Gardener is waiting for them in the center of the maze. How they greet the party depends on how
offering their well wishes, the Gardener hands each character (and Juliana and Orlando if they’re present) a white flower petal and informs them the fairy ring (area G1) can take them home if they carry the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
returning to his grave. His words bring tears as well as cheers.
A local carpenter named Lewth Fulchre (the father of local rabblerouser Ebbin Fulchre) offers to repair Frody’s coffin, which shouldn’t
before returning to the arms of her weeping parents. As the crowd disperses, locals pat you on the back and shoulder and congratulate you on a quest well done.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
exploration encounter could also involve the characters spending a day crossing a rolling plain or traversing vast caverns. The “Running Exploration” section in chapter 2 can help you craft these encounters as
well as run them. Various sections in chapter 3 can also help you detail obstacles and dangers in an exploration encounter: see “Chases,” “Curses and Magical Contagions,” “Doors,” “Environmental Effects,” “Hazards,” “Poison,” and “Traps” in particular.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
exploration encounter could also involve the characters spending a day crossing a rolling plain or traversing vast caverns. The “Running Exploration” section in chapter 2 can help you craft these encounters as
well as run them. Various sections in chapter 3 can also help you detail obstacles and dangers in an exploration encounter: see “Chases,” “Curses and Magical Contagions,” “Doors,” “Environmental Effects,” “Hazards,” “Poison,” and “Traps” in particular.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Sundown Crossing Gala guests assemble at the docks shortly before sundown. As the sun sets, read or paraphrase the following text: When the last sliver of sun dips below the horizon, a silver glow
cold nor wet.”
The two winter wolves inspect every guest’s invitation but are fooled by well-crafted forgeries. Each wolf can cast see invisibility on itself once per day, enabling it to see the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
returning to his grave. His words bring tears as well as cheers.
A local carpenter named Lewth Fulchre (the father of local rabblerouser Ebbin Fulchre) offers to repair Frody’s coffin, which shouldn’t
before returning to the arms of her weeping parents. As the crowd disperses, locals pat you on the back and shoulder and congratulate you on a quest well done.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
neither a Fey nor of fey ancestry, the fey crossing activates only if exactly eight creatures are inside the ring. The fey crossing works both ways, allowing travel to and from Thither. Returning to
ring can bestow this charm once only. Check the Story Tracker: any character who received singing lessons from Palasha the mermaid in chapter 1 has advantage on this check. Activating the Fey Crossing
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Sundown Crossing Gala guests assemble at the docks shortly before sundown. As the sun sets, read or paraphrase the following text: When the last sliver of sun dips below the horizon, a silver glow
cold nor wet.”
The two winter wolves inspect every guest’s invitation but are fooled by well-crafted forgeries. Each wolf can cast see invisibility on itself once per day, enabling it to see the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
neither a Fey nor of fey ancestry, the fey crossing activates only if exactly eight creatures are inside the ring. The fey crossing works both ways, allowing travel to and from Thither. Returning to
ring can bestow this charm once only. Check the Story Tracker: any character who received singing lessons from Palasha the mermaid in chapter 1 has advantage on this check. Activating the Fey Crossing
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. Creatures that sleep in the vicinity find their rest plagued by disturbing dreams and unintelligible whispers that hint at something simultaneously enticing and repulsive. Beneath the keep is a well
that once held a portal to the Feywild. Ancient fomorians built Karontor’s Hold around the font to study and harness its power. They used this crossing to launch an ill-fated assault on the Feywild
Orc
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Species
Volo's Guide to Monsters
hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home to
depths of the lair, and left for the followers of Yurtrus or Shargaas to accept or reject. A fully grown orc warrior is well prepared for a lifetime of combat.
Not all orc weaklings are taken by those
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. Creatures that sleep in the vicinity find their rest plagued by disturbing dreams and unintelligible whispers that hint at something simultaneously enticing and repulsive. Beneath the keep is a well
that once held a portal to the Feywild. Ancient fomorians built Karontor’s Hold around the font to study and harness its power. They used this crossing to launch an ill-fated assault on the Feywild
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
The Yawning Portal The Yawning Portal, a famous inn and tavern located near the eastern slope of Mount Waterdeep, derives its name from a 40-foot-diameter well that descends into the first level of
Undermountain. Located in the center of the taproom, the well was once the outer shell of Halaster’s mighty tower, which was demolished long ago. Its sheer walls are made of old mortared stones. Next
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
The Yawning Portal The Yawning Portal, a famous inn and tavern located near the eastern slope of Mount Waterdeep, derives its name from a 40-foot-diameter well that descends into the first level of
Undermountain. Located in the center of the taproom, the well was once the outer shell of Halaster’s mighty tower, which was demolished long ago. Its sheer walls are made of old mortared stones. Next
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
knowledge from outlaws crossing into the monastery, asking about good-aligned topics might negate its advantage on the Intelligence check it makes to answer. Alternatively, you might decide that the dock
party to gain favor by returning the sphinx’s toll to some of those who have paid it. If Mary is with the party, she might seek to keep all the mechanical Ioun stones for herself — and might stop at nothing to get them back if the other characters seize them.
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
knowledge from outlaws crossing into the monastery, asking about good-aligned topics might negate its advantage on the Intelligence check it makes to answer. Alternatively, you might decide that the dock
party to gain favor by returning the sphinx’s toll to some of those who have paid it. If Mary is with the party, she might seek to keep all the mechanical Ioun stones for herself — and might stop at nothing to get them back if the other characters seize them.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
crossing can be found between Ironford and the Stone Bridge. When the player characters set out to travel to another location, they either know how to get there or they don’t. All settlements are known
sites — it takes only a few minutes of asking around to get sufficient directions to another town. Likewise, the Dessarin River and Stone Bridge are well-known landmarks. Feathergale Spire is known to
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
roll was 3 or higher, the creature can query the archive as by a commune spell. Once a creature uses the archive successfully, that creature can’t do so again for 24 hours. Planar Crossing. The trench
currents flow from each rift, each traveling about 200 feet before they meet and well upward, 500 feet below the fortress. By swimming against the current, a creature can pass through the rift that’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
look up in Callestan, you see twinkling lights, to be sure. But those aren’t stars, and that isn’t the sky. You’re looking up through a mile of bridges and platforms crossing the well, looking up at
. You’ve got the folk in the middle, who live and work in the walls themselves. And then you’ve got those of us on the inside, our districts entirely contained in the hollow well of a great tower. When you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
look up in Callestan, you see twinkling lights, to be sure. But those aren’t stars, and that isn’t the sky. You’re looking up through a mile of bridges and platforms crossing the well, looking up at
. You’ve got the folk in the middle, who live and work in the walls themselves. And then you’ve got those of us on the inside, our districts entirely contained in the hollow well of a great tower. When you
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
roll was 3 or higher, the creature can query the archive as by a commune spell. Once a creature uses the archive successfully, that creature can’t do so again for 24 hours. Planar Crossing. The trench
currents flow from each rift, each traveling about 200 feet before they meet and well upward, 500 feet below the fortress. By swimming against the current, a creature can pass through the rift that’s
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
crossing can be found between Ironford and the Stone Bridge. When the player characters set out to travel to another location, they either know how to get there or they don’t. All settlements are known
sites — it takes only a few minutes of asking around to get sufficient directions to another town. Likewise, the Dessarin River and Stone Bridge are well-known landmarks. Feathergale Spire is known to
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, little one. Collect the shards from Talhundereth, the Crypt of the Talhund, and Gibbet Crossing, and bring them to us. You shall be reborn greater than you can imagine, and Phandalin shall become ours
.”
The mind flayer fanatics psionically charged the crystal and used it to telepathically communicate with Ruxithid as well as store important messages for him. After the message plays aloud, the