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Returning 35 results for 'cultures well relative'.
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Shifter
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
spiritual and psychological effect, as well. Two beasthide shifters share the same special ability, but if one has the aspect of the boar and the other is more like a bear, they’ll be quite
hair on nearly every part of their bodies.
The traits of the beast within affect a shifter’s appearance as well. A swiftstride shifter may have catlike eyes and delicate build, while a beasthide
Genasi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
into the mortal world. They adapt well to the mingled elements of the Material Plane, and they sometimes visit—whether of their own volition or compelled by magic. Some genies can adopt mortal
entire lives without encountering another one of their kind. There are no great genasi cities or empires. Genasi seldom have communities of their own and typically adopt the cultures and societies into
Monsters
Mordenkainen Presents: Monsters of the Multiverse
well as each one’s Intelligence score, but can’t sense anything else about it. A creature protected by a mind blank spell, a nondetection spell, or similar magic can’t be perceived in
tempered by its relative immobility. Although its telepathic senses can reach for miles, moving anywhere is always a dangerous proposition. If forced outside its brine pool, an elder brain swiftly expires
Backgrounds
Guildmasters’ Guide to Ravnica
.
Izzet Contacts
d8
Contact
1
An older relative is a member of the guild’s board of directors.
2
I know a sprite who carries important messages among the guild’s
An Orzhov banker financed my laboratory’s current work and expects great returns.
8
I have a cousin in the Cult of Rakdos, and we get along quite well.
9
A former attendant from the
Yuan-ti Malison (Type 3)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
their humanity to become like the serpent gods in form, as well as in thought and emotion.
Serpent Kings of Fallen Empires. The yuan-ti view their physical transformation as a transcendent moment for
, humanoid cultures make the fatal mistake of trusting the yuan-ti. They forget that a yuan-ti that acts honorably or lends aid in a time of trouble does so only as part of a grander design.
Yuan-ti leaders
Gnome
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
habitations in Oeble, that particular tenement had been built for humans, and smaller residents coped with the resulting awkwardness as best they could.
But at least the relative largeness of the apartment
whenever they can. Their homes are well hidden by both clever construction and simple illusions. Welcome visitors are quickly ushered into the bright, warm burrows. Those who are not welcome are
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
traditions with origins far beyond the reach of any single human’s memory. They live fully in the present—making them well suited to the adventuring life—but also plan for the future
, humans champion causes rather than territories or groups.
Human Names and Ethnicities
Having so much more variety than other cultures, humans as a whole have no typical names. Some human parents
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Divine Rank The divine beings of the multiverse are often categorized according to their relative cosmic power. Some gods who are worshiped on multiple worlds have a different rank on each world
of nature and mortal life, such as agriculture, the sun, and death. Greater deities are ultimately beyond mortal understanding, and they’re often known by different names across regions, cultures, and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Gnomes of the Five Nations Gnomes are found across the Five Nations, and most are well-integrated into the local cultures. Gnomes are often encountered as merchants, magewrights, chroniclers
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
positions of several unknown worlds in the Material Plane (relative to the one the dragon is on)
2 A set of handmade tarokka cards depicting the various wizard clans of a magocracy called
windows to catch the light
10 Astrological birth charts for every year since the dragon was born
11 A vast number of colored glass bottles collected from dozens of cultures and historical periods
12 A fine divan set with gemstone buttons and stitched with silver thread
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Divine Rank The divine beings of the multiverse are often categorized according to their relative cosmic power. Some gods who are worshiped on multiple worlds have a different rank on each world
of nature and mortal life, such as agriculture, the sun, and death. Greater deities are ultimately beyond mortal understanding, and they’re often known by different names across regions, cultures, and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
positions of several unknown worlds in the Material Plane (relative to the one the dragon is on)
2 A set of handmade tarokka cards depicting the various wizard clans of a magocracy called
windows to catch the light
10 Astrological birth charts for every year since the dragon was born
11 A vast number of colored glass bottles collected from dozens of cultures and historical periods
12 A fine divan set with gemstone buttons and stitched with silver thread
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Gnomes of the Five Nations Gnomes are found across the Five Nations, and most are well-integrated into the local cultures. Gnomes are often encountered as merchants, magewrights, chroniclers
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
you have. If you are a dwarf or an elf, subtract 2 from your roll. Then, roll on the Birth Order table for each sibling to determine that person’s age relative to yours (older, younger, or born at the
or roll on the Alignment supplemental table. Status. By now, each of your siblings might be alive and well, alive and not so well, in dire straits, or dead. Roll on the Status supplemental table
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
you have. If you are a dwarf or an elf, subtract 2 from your roll. Then, roll on the Birth Order table for each sibling to determine that person’s age relative to yours (older, younger, or born at the
or roll on the Alignment supplemental table. Status. By now, each of your siblings might be alive and well, alive and not so well, in dire straits, or dead. Roll on the Status supplemental table
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
mere legends and scriptures, and few credit their details as fact. Next came the Age of Dreams, a time when heroes battled the forces of evil. Many modern cultures and institutions saw their origins
in this era, including the Knights of Solamnia, the Mages of High Sorcery, and the dwarven kingdom of Thorbardin. Ironically, these cultures often dismiss one another’s foundational stories as
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
mere legends and scriptures, and few credit their details as fact. Next came the Age of Dreams, a time when heroes battled the forces of evil. Many modern cultures and institutions saw their origins
in this era, including the Knights of Solamnia, the Mages of High Sorcery, and the dwarven kingdom of Thorbardin. Ironically, these cultures often dismiss one another’s foundational stories as
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
transformed cultures. Djaynai’s People. Djaynai’s folk are mostly human and have tightly curled hair, which is worn in a variety of natural and ornate styles. Their lustrous skin tones range from warm ebony and
archaic form of Djaynaian that allows easy if slow communication with people who speak the modern tongue, as well as Common and Aquan.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
be other creatures and objects that are unaffected as well, based solely on the Mad Mage’s whims. 16a. Ledges These ledges are 90 feet above the cavern floor and safe to traverse. 16b. Cavern Floor
creature that is reduced to one-twelfth its normal size falls from the castle, it will travel over 600 relative feet before hitting the cavern floor due to the reducing effect around the castle, which
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
be other creatures and objects that are unaffected as well, based solely on the Mad Mage’s whims. 16a. Ledges These ledges are 90 feet above the cavern floor and safe to traverse. 16b. Cavern Floor
creature that is reduced to one-twelfth its normal size falls from the castle, it will travel over 600 relative feet before hitting the cavern floor due to the reducing effect around the castle, which
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mechanical engineering, it was just the beginning of new scientific fields you now explore. 6 Exploration. Khorvaire is a vast continent, and areas beyond the heartland of the Five Nations are poorly charted. Your focus is on understanding the wilder places of the world, as well as distant cultures.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
transformed cultures. Djaynai’s People. Djaynai’s folk are mostly human and have tightly curled hair, which is worn in a variety of natural and ornate styles. Their lustrous skin tones range from warm ebony and
archaic form of Djaynaian that allows easy if slow communication with people who speak the modern tongue, as well as Common and Aquan.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mechanical engineering, it was just the beginning of new scientific fields you now explore. 6 Exploration. Khorvaire is a vast continent, and areas beyond the heartland of the Five Nations are poorly charted. Your focus is on understanding the wilder places of the world, as well as distant cultures.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
uncommon items can’t be easily created. Thus, many magic items are well-preserved antiquities. Rarity provides a rough measure of an item’s power relative to other magic items. Each rarity corresponds
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
uncommon items can’t be easily created. Thus, many magic items are well-preserved antiquities. Rarity provides a rough measure of an item’s power relative to other magic items. Each rarity corresponds
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
3. The Boneyard As the characters emerge into this area, read or paraphrase the following boxed text: This area extends well beyond where you can see, stretching into the darkness. Thousands of
relative seclusion.” Gar’s intent, of course, is to use the blood from the young creature in a much larger ritual, to animate what will certainly be a terrifying army of undead to assault the coastline
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
their stronghold. Adventure Start It is assumed that the party has safely arrived at a spot near the giants’ stronghold—a small cave, well hidden, where they can hide mounts and equipment. They come to
guards present on the second and subsequent visits.) The time has come to see what is afoot! If the party decides to retire between forays against the steading, they can retreat to the relative safety of
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
their stronghold. Adventure Start It is assumed that the party has safely arrived at a spot near the giants’ stronghold—a small cave, well hidden, where they can hide mounts and equipment. They come to
guards present on the second and subsequent visits.) The time has come to see what is afoot! If the party decides to retire between forays against the steading, they can retreat to the relative safety of
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
3. The Boneyard As the characters emerge into this area, read or paraphrase the following boxed text: This area extends well beyond where you can see, stretching into the darkness. Thousands of
relative seclusion.” Gar’s intent, of course, is to use the blood from the young creature in a much larger ritual, to animate what will certainly be a terrifying army of undead to assault the coastline
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Gold Dragon Lairs Despite their affection for people and their diverse cultures, gold dragons typically make their lairs in hidden places far from civilization, where only the most desperate and
dedicated can find them. Many live in the ruins of vanished cultures, appreciating the beautiful inevitability of entropy and the reminder of how easily progress can be lost without careful tending
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
populations of many different species in relative peace with each other. Even the long-standing feud between Keoland and the Hold of the Sea Princes might be drawing to an end under the leadership of
where different cultures have mingled for many centuries. Keolish folk often garden, maintain close family ties, have a down-to-earth nature, and love storytelling. The clothes worn in Old Keoland tend
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
populations of many different species in relative peace with each other. Even the long-standing feud between Keoland and the Hold of the Sea Princes might be drawing to an end under the leadership of
where different cultures have mingled for many centuries. Keolish folk often garden, maintain close family ties, have a down-to-earth nature, and love storytelling. The clothes worn in Old Keoland tend
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Gold Dragon Lairs Despite their affection for people and their diverse cultures, gold dragons typically make their lairs in hidden places far from civilization, where only the most desperate and
dedicated can find them. Many live in the ruins of vanished cultures, appreciating the beautiful inevitability of entropy and the reminder of how easily progress can be lost without careful tending
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Black Dragon Treasures Black dragons appreciate objects of cultural, magical, or scientific significance that originated from lost cultures. Knowing a relic they possess is coveted by others because
graceful Draconic script etched with the dragon’s own acid. Most black dragons keep their treasure well hidden and have a private viewing room for particularly prized possessions. Knowing that
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
D&D settings are somewhere between those two extremes: worlds of medieval high fantasy with knights and castles, as well as elven cities, dwarven mines, and fearsome monsters. The world of the
farmsteads and sleepy villages arrive in Neverwinter and the other great cities every year in search of wealth and renown. Known roads may be well traveled, but they aren’t necessarily safe. Fell