Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'cunning reasons gaining to have remove'.
Other Suggestions:
cunning reason giving to have resolve
cunning regions giving to have resolve
cunning reason giving to have recover
cunning regions giving to have recover
cunning reason giving to have remote
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, Titivilus has manipulated everyone along his path to power, either to win them over to his cause or to remove them as a threat.
Since gaining his position, Titivilus has convinced Dispater that countless
archdevils, he compensates with cunning. A shrewd politician, he has clawed his way up through the ranks to become the second-most powerful devil in Dis, entirely by saying the right thing at the right time
Backgrounds
Sword Coast Adventurer's Guide
good that even if some people you meet have heard of your homeland, they know merely the name and perhaps a few outrageous stories. You have come to this part of Faerûn for your own reasons, which
number of reasons, and the departure from his or her homeland could have been voluntary or involuntary. To determine why you are so far from home, roll on the table below or choose from the options
Monsters
The Book of Many Things
target doesn’t have. During any night when there’s a full moon in the sky, the target becomes an NPC under the DM’s control and remains so until the night ends. A Remove Curse spell
transformed. He reverts to his humanoid form if he dies.
Cunning Action. Augustus takes the Dash, Disengage, or Hide action.
Monsters
The Book of Many Things
under the DM’s control and remains so until the night ends. A Remove Curse spell or similar magic ends this curse.
Shortsword (Humanoid or Hybrid Form Only). Melee Weapon Attack: +8
hybrid, a Medium giant rat, or his humanoid form. His statistics, other than his size and speed, are the same in each form. Any equipment he is wearing or carrying isn’t transformed. He reverts to his humanoid form if he dies.
Cunning Action. Delour takes the Dash, Disengage, or Hide action.
Monsters
Baldur’s Gate: Descent into Avernus
rest. The curse lasts until it is lifted by a remove curse spell or similar magic.
Summon Erinyes (1/Day). Mahadi summons Ilzabet, an erinyes bound to him by an infernal contract. The erinyes appears
prior to gaining entrance.
Mahadi presents himself as a charismatic and gracious host. He makes each guest of Infernal Rapture feel as though they’re the most important person in all the planes of
Baphomet
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
cultists become tainted by his influence, gaining bloodshot eyes and coarse, thickening hair. Small horns eventually sprout from the forehead. In time, a devoted cultist might transform entirely into a
. Although filled with bestial bloodlust, there lies within a cruel and cunning intellect devoted to subverting all of civilization.
Baphomet wields a great glaive called Heartcleaver. He sometimes
Monsters
Mordenkainen Presents: Monsters of the Multiverse
brass decorate their profane altars.
Over time, a cultist of Baphomet becomes tainted by his influence, gaining bloodshot eyes and coarse, thickening hair. Small horns eventually sprout from the
minotaur with six iron horns. A fiendish light burns in his red eyes. Although he is filled with bestial blood lust, there lies within him a cruel and cunning intellect devoted to subverting all
Monsters
The Book of Many Things
Planes as a tyrannical marauder.
Roleplaying Malaxxix
Malaxxix is a being of great cunning, terrible rage, and insatiable bloodlust who regards any opportunity to inflict misery on others as
60 feet of the cursed creature, regardless of the creature’s location in the multiverse.
The curse of Malaxxix lasts until ended with a Remove Curse spell, a Greater Restoration spell, or
Monsters
Divine Contention
up to half its flying speed.The most cunning and treacherous of true dragons, green dragons use misdirection and trickery to get the upper hand against their enemies. A green dragon is recognized by
plants in this area that are neither magical nor creatures, including the thickets described above. The plants remove themselves from the dragon’s path.
Rodents and birds within 1 mile of the
Monsters
Curse of Strahd
intelligently and do everything you can to make him a terrifying and cunning adversary for the player characters.
When you run an encounter with Strahd, keep the following facts in mind:
Strahd
target fails a DC 17 Charisma saving throw, its shadow detaches from it and becomes a shadow that obeys Strahd’s commands, acting on initiative count 20. A greater restoration spell or a remove
Adult Green Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
","rollType":"damage","rollAction":"Wing Attack","rollDamageType":"bludgeoning"} bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.The most cunning and
above. The plants remove themselves from the dragon’s path.
Rodents and birds within 1 mile of the dragon’s lair serve as the dragon’s eyes and ears. Deer and other large game are
Ancient Green Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
":"2d6+8","rollType":"damage","rollAction":"Wing Attack","rollDamageType":"bludgeoning"} bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.The most cunning
described above. The plants remove themselves from the dragon’s path.
Rodents and birds within 1 mile of the dragon’s lair serve as the dragon’s eyes and ears. Deer and other large
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
remove opposition or exile weaker or unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the
. Cunning Grankhul is the younger one, and in the stories bugbears tell, he gifted them with stealth but in return he sapped their vigor, so that bugbears sleep in his stead while he remains eternally alert
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Gaining Inspiration Your DM can choose to give you inspiration for a variety of reasons. Typically, DMs award it when you play out your personality traits, give in to the drawbacks presented by a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Gaining Inspiration Your DM can choose to give you inspiration for a variety of reasons. Typically, DMs award it when you play out your personality traits, give in to the drawbacks presented by a
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
learn the associated hint. Don’t hesitate to reveal hints to the party. Hints provide characters with relevant skills the opportunity to shine, even if they’re not usually particularly cunning
. Additionally, if party members have backgrounds or campaign experiences that might tie into a puzzle, those make great reasons to provide characters with additional hints.
Druid
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
.
Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature’s resilience, cunning, and fury. They claim no mastery over
nature. Instead, they see themselves as extensions of nature’s indomitable will.
Power of Nature
Druids revere nature above all, gaining their spells and other magical powers either from the force
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
add the Poison effect, remove 1d6 from the Sneak Attack’s damage before rolling. If a Cunning Strike effect requires a saving throw, the DC equals 8 plus your Dexterity modifier and Proficiency Bonus
Proficiency Bonus Class Features Sneak Attack 1 +2 Expertise, Sneak Attack, Thieves’ Cant, Weapon Mastery 1d6 2 +2 Cunning Action 1d6 3 +2 Rogue Subclass, Steady Aim 2d6 4 +2 Ability Score Improvement 2d6
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Proficiency Bonus Class Features Sneak Attack 1 +2 Expertise, Sneak Attack, Thieves’ Cant, Weapon Mastery 1d6 2 +2 Cunning Action 1d6 3 +2 Rogue Subclass, Steady Aim 2d6 4 +2 Ability Score Improvement 2d6
5 +3 Cunning Strike, Uncanny Dodge 3d6 6 +3 Expertise 3d6 7 +3 Evasion, Reliable Talent 4d6 8 +3 Ability Score Improvement 4d6 9 +4 Subclass feature 5d6 10 +4 Ability Score Improvement 5d6 11 +4
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
and brass decorate their profane altars. Over time, Baphomet’s cultists become tainted by his influence, gaining bloodshot eyes and coarse, thickening hair. Small horns eventually sprout from the
six iron horns. An infernal light burns in his red eyes. Although he is filled with bestial blood lust, there lies within him a cruel and cunning intellect devoted to subverting all of civilization
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and brass decorate their profane altars. Over time, Baphomet’s cultists become tainted by his influence, gaining bloodshot eyes and coarse, thickening hair. Small horns eventually sprout from the
tall with six iron horns. An infernal light burns in his red eyes. Although filled with bestial bloodlust, there lies within a cruel and cunning intellect devoted to subverting all of civilization
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
cultures vanished are my reasons for existing. If you can help me in that, I’ll let you live.
Black Dragon Ideals d6 Ideal
1 Envy. If the achievements of others cannot be eclipsed, they can
always be torn down. (Evil)
2 Acquisitiveness. Possessing what others covet is immensely satisfying. (Any)
3 Cunning. Destroying your foes without exposing yourself to danger is an art
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
never have more than one instance of Heroic Inspiration. If something gives you Heroic Inspiration and you already have it, you can give it to a player character in your group who lacks it.
Gaining
Heroic Inspiration. Your DM can give you Heroic Inspiration for a variety of reasons. Typically, DMs award it when you do something particularly heroic, in character, or entertaining. It’s a reward
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
main villains. The characters might want to explore the lairs for a variety of reasons, including the following:
Disrupting the villain’s operation Gaining an audience with the villain (perhaps to
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Inspiration and you already have it, you can give it to a player character in your group who lacks it.
Gaining Heroic Inspiration. Your DM can give you Heroic Inspiration for a variety of reasons
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
threat. Since gaining his position, Titivilus has convinced Dispater that countless plots are being hatched against him and that Asmodeus himself seeks to remove Dispater from power. In response, Dispater
. Although Titivilus is inferior in physical strength and power when compared to other archdevils, he compensates with cunning. A shrewd politician, he has clawed his way up through the ranks to become the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
campaign. Gaining Treasure Points Each character earns treasure points based on an adventure’s tier and its intended playing time: 1 treasure point is awarded for every 2 hours played in a tier 1 or
tier 2 adventure. 1 treasure point is awarded for every 1 hour played in a tier 3 or tier 4 adventure. As with the variant rules for gaining levels, this award is based on the adventure’s projected
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Fey Curses Curses are common punishments among archfey and other powerful Fey creatures. An adventurer might be cursed for any number of reasons, a few of which are listed below: Offending a powerful
Whenever you tell a lie, you lose the ability to speak for 1d8 hours. A remove curse spell or similar magic is usually enough to end a Fey curse on a creature, but some Fey curses are tenacious and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Emridy Meadows. A character with the Wayfarer background might know Miklos as a generous man who gives away food and sometimes even lodging to people in need. Reasons to Visit. Adventurers might
visit the Black Dragon Inn for one of the following reasons: Eavesdropper’s Paradise. Many clandestine meetings occur at the Black Dragon. Adventurers eavesdropping on private conversations might overhear
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Through these skills, Titivilus has manipulated everyone along his path to power, either to win them over to his cause or to remove them as a threat. Since gaining his position, Titivilus has convinced
with cunning. A shrewd and calculating politician, he has clawed his way up through the ranks to become the second-most powerful fiend in Dis, entirely by saying just the right thing at the right
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
their own reasons to stray from the truth at times, and thus, they also find small ways to seek Phenax’s favor as they go about their daily lives. Formal services to Phenax are conducted at night
hunting (see chapter 3). Somber ceremonies are intoned to bless the golden funeral masks the Returned wear. (RYAN BARGER) MYTHS OF PHENAX
The tales told of Phenax’s deeds speak of his duplicity, cunning
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
murder to keep order among their ranks and remove threats to their organization. So-called “snuff streets” hold the bodies of the dead, dumped by their murderers in piles along the lane. The most
drunken patrons. Revelers can stay as late as they wish and still get home safely, provided they hire someone trustworthy to guard their trip home. Most murders in the Lower City have reasons behind
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Cunning, and Innate Spellcasting features of a deep gnome). Despite the desecration of the drow invasion and the decades of scavenging and raiding in its aftermath, the old city’s honored dead still rest
about who he is and what happened to him. After gaining any sense that the characters are seeking information from the svirfneblin, he asks them to perform two tasks involving laying other svirfneblin
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Level Proficiency Bonus Class Features Eldritch Invocations Cantrips Prepared Spells Spell Slots Slot Level 1 +2 Eldritch Invocations, Pact Magic 1 2 2 1 1 2 +2 Magical Cunning 3 2 3 2 1 3 +2 Warlock
and Gaining Invocations. Whenever you gain a Warlock level, you can replace one of your invocations with another one for which you qualify. You can’t replace an invocation if it’s a prerequisite for
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Level Proficiency Bonus Class Features Eldritch Invocations Cantrips Prepared Spells Spell Slots Slot Level 1 +2 Eldritch Invocations, Pact Magic 1 2 2 1 1 2 +2 Magical Cunning 3 2 3 2 1 3 +2 Warlock
and Gaining Invocations. Whenever you gain a Warlock level, you can replace one of your invocations with another one for which you qualify. You can’t replace an invocation if it’s a prerequisite for