Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'cunning walk raven'.
Other Suggestions:
cunning work race
cunning ways race
cunning well race
cunning work races
cunning ways races
Monsters
Storm King's Thunder
with one foot in the land of the living and the other in the land of the dead. Those who walk the shadowed path between two lands do so because the spirits of the dead compel them. Other Uthgardt fear
require some sort of blood sacrifice, and their effects are usually transformative. For example, some Black Raven shamans know a ritual that allows them to hatch giant ravens from normal raven eggs, and
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, fly, hold person, suggestion, wall of fire
1/day each: dominate person, etherealness, feeblemindLong ago, the Raven Queen cursed a cabal of powerful wizards for meddling in a ritual that would have
fallen civilizations and great calamities.
Nagpas still fear the Raven Queen and do their best to avoid her and her agents. When it’s impossible to do so, they become cringing, fawning things, eager
Monsters
Candlekeep Mysteries
;
Bond. “I have many supporters in the Gloaming Court who worship the ground I walk on. They deserve a sovereign who is worthy of their love.”
Flaw. “Why should I worry about the
schemes of others? No one is my equal in cunning.”On initiative count 20 (losing initiative ties) Nintra can take a lair action to cause one of the following effects; she can’t use the same
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
; Elminster
Bugbears feature in the nightmare tales of many races — great, hairy beasts that creep through the shadows as quiet as cats. If you walk alone in the woods, a bugbear will reach out
. Cunning Grankhul is the younger one, and in the stories bugbears tell, he gifted them with stealth but in return he sapped their vigor, so that bugbears sleep in his stead while he remains eternally alert
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Response Mayor Raven thanks the characters for defending her people, fearing things would have gone far worse if they hadn’t. She promises to reward the characters, but at the moment, she’s focused
on treating the wounded and getting everyone back to Vogler safely. Cudgel Betrayed As the characters and Mayor Raven speak, Cudgel Ironsmile seeks answers. While the battle was taking place, one of
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Betrayal at High Hill The Kingfisher Festival culminates in the annual reenactment of the Battle of High Hill, held at a hill located about a 30-minute walk north of the village. The reenactment
, which also serves as a drill for Vogler’s militia, is followed by a feast at the Brass Crab. The event is scheduled to begin in the afternoon. About an hour before, Mayor Raven rallies Vogler’s militia
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Betrayal at High Hill The Kingfisher Festival culminates in the annual reenactment of the Battle of High Hill, held at a hill located about a 30-minute walk north of the village. The reenactment
, which also serves as a drill for Vogler’s militia, is followed by a feast at the Brass Crab. The event is scheduled to begin in the afternoon. About an hour before, Mayor Raven rallies Vogler’s militia
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Response Mayor Raven thanks the characters for defending her people, fearing things would have gone far worse if they hadn’t. She promises to reward the characters, but at the moment, she’s focused
on treating the wounded and getting everyone back to Vogler safely. Cudgel Betrayed As the characters and Mayor Raven speak, Cudgel Ironsmile seeks answers. While the battle was taking place, one of
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Behind the Battle This year’s reenactment is a little different than in past years. Should the characters chat with Darrett or other locals during the walk to High Hill, they learn the following
founder. This year, Mayor Raven arranged for a friend of the town, the mercenary leader Cudgel Ironsmile, to participate. Cudgel’s Ironclad Regiment is playing the part of the invading Istarian forces
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Behind the Battle This year’s reenactment is a little different than in past years. Should the characters chat with Darrett or other locals during the walk to High Hill, they learn the following
founder. This year, Mayor Raven arranged for a friend of the town, the mercenary leader Cudgel Ironsmile, to participate. Cudgel’s Ironclad Regiment is playing the part of the invading Istarian forces
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
shaman is to stand with one foot in the land of the living and the other in the land of the dead. Those who walk the shadowed path between two lands do so because the spirits of the dead compel them
fall (Black Raven, Griffon, Sky Pony), expeditious retreat (Elk), divine favor (Great Worm, Sky Pony), beast sense (Red Tiger), stoneskin (Thunderbeast), druidcraft and plant growth (Tree Ghost). In the
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
shaman is to stand with one foot in the land of the living and the other in the land of the dead. Those who walk the shadowed path between two lands do so because the spirits of the dead compel them
fall (Black Raven, Griffon, Sky Pony), expeditious retreat (Elk), divine favor (Great Worm, Sky Pony), beast sense (Red Tiger), stoneskin (Thunderbeast), druidcraft and plant growth (Tree Ghost). In the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
to the spirit world. To be a shaman is to stand with one foot in the land of the living and the other in the land of the dead. Those who walk the shadowed path between two lands do so because the
always require some sort of blood sacrifice, and their effects are usually transformative. For example, some Black Raven shamans know a ritual that allows them to hatch giant ravens from normal raven eggs
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
to the spirit world. To be a shaman is to stand with one foot in the land of the living and the other in the land of the dead. Those who walk the shadowed path between two lands do so because the
always require some sort of blood sacrifice, and their effects are usually transformative. For example, some Black Raven shamans know a ritual that allows them to hatch giant ravens from normal raven eggs
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
remain alive, thanks to their cunning and their willingness to do whatever is necessary to survive. Hungry to claim more power despite the Raven Queen’s curse, nagpas strive to bring about world-shaking
Nagpa Long ago, the Raven Queen cursed a cabal of powerful wizards for meddling in a ritual that would have helped avert a war between the gods. She transformed them into the scabrous, birdlike
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
remain alive, thanks to their cunning and their willingness to do whatever is necessary to survive. Hungry to claim more power despite the Raven Queen’s curse, nagpas strive to bring about world-shaking
Nagpa Long ago, the Raven Queen cursed a cabal of powerful wizards for meddling in a ritual that would have helped avert a war between the gods. She transformed them into the scabrous, birdlike
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
sense it, which prevents that creature from hiding from them.
Nagpa Long ago, the Raven Queen cursed a cabal of thirteen powerful wizards for meddling in a ritual that would have helped avert a
-shaking calamities so they can pry secrets and power from the wreckage their conspiracies create.
The nagpas fear the Raven Queen and do their best to avoid her and her agents. When it’s impossible to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
sense it, which prevents that creature from hiding from them.
Nagpa Long ago, the Raven Queen cursed a cabal of thirteen powerful wizards for meddling in a ritual that would have helped avert a
-shaking calamities so they can pry secrets and power from the wreckage their conspiracies create.
The nagpas fear the Raven Queen and do their best to avoid her and her agents. When it’s impossible to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Performance) Gate to Ysgard The gate to Ysgard is a maelstrom a mile offshore. Characters directed to the gate can see it in the distance from Glorium’s docks. Spells like fly or water walk can help
, orc veteran) is a lanky sailor and one of two captains of the Courier. The other captain is the Courier itself, as the vessel is an amalgam of longship and joke-loving, sapient giant raven. The pair
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Performance) Gate to Ysgard The gate to Ysgard is a maelstrom a mile offshore. Characters directed to the gate can see it in the distance from Glorium’s docks. Spells like fly or water walk can help
, orc veteran) is a lanky sailor and one of two captains of the Courier. The other captain is the Courier itself, as the vessel is an amalgam of longship and joke-loving, sapient giant raven. The pair
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Darkness for her weakness and insolence, I will take my rightful place at the head of the Gloaming Court.” Bond. “I have many supporters in the Gloaming Court who worship the ground I walk on. They
deserve a sovereign who is worthy of their love.” Flaw. “Why should I worry about the schemes of others? No one is my equal in cunning.” Nintra Siotta
Large fey
Armor Class 17
Hit Points 306 (36d10
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Darkness for her weakness and insolence, I will take my rightful place at the head of the Gloaming Court.” Bond. “I have many supporters in the Gloaming Court who worship the ground I walk on. They
deserve a sovereign who is worthy of their love.” Flaw. “Why should I worry about the schemes of others? No one is my equal in cunning.” Nintra Siotta
Large fey
Armor Class 17
Hit Points 306 (36d10
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
spirit of a bebilith. Most of the demon’s intellect has been distilled away, leaving only its cruelty and cunning. Lethal Collectors. Though they were created to operate only in the Abyss, retrievers
smaller, the retriever can pick it up as part of the retriever’s move and walk or climb with it at full speed.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
spirit of a bebilith. Most of the demon’s intellect has been distilled away, leaving only its cruelty and cunning. Lethal Collectors. Though they were created to operate only in the Abyss, retrievers
smaller, the retriever can pick it up as part of the retriever’s move and walk or climb with it at full speed.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
bladesinger uses a series of intricate, elegant maneuvers that fend off harm and allow the bladesinger to channel magic into devastating attacks and a cunning defense. Training in War and Song When you adopt
by elves. Eagle-style bladesingers use small handaxes, and many maneuvers in the style involve fluid ways to throw the weapon and draw a new one. Raven style uses a war pick, and spells associated
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
bladesinger uses a series of intricate, elegant maneuvers that fend off harm and allow the bladesinger to channel magic into devastating attacks and a cunning defense. Training in War and Song When you adopt
by elves. Eagle-style bladesingers use small handaxes, and many maneuvers in the style involve fluid ways to throw the weapon and draw a new one. Raven style uses a war pick, and spells associated
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Bugbears Bugbears feature in the nightmare tales of many races — great, hairy beasts that creep through the shadows as quiet as cats. If you walk alone in the woods, a bugbear will reach out of the
. Hruggek is the fearsome elder sibling, possessed of legendary might and prowess in battle. Bugbears believe their strength and bravery come from him. Cunning Grankhul is the younger one, and in the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Languages Common, Draconic, Elvish, Gnomish, Goblin
Challenge 1/2 (100 XP)
Gnome Cunning. Spellix has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Innate
unexpectedly with a goblin posse and expose the impostor, forcing Spellix to put his fate in the characters’ hands. If the characters surrender the gnome to the goblins, Spellix is hauled away to take the Walk
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Bugbears Bugbears feature in the nightmare tales of many races — great, hairy beasts that creep through the shadows as quiet as cats. If you walk alone in the woods, a bugbear will reach out of the
. Hruggek is the fearsome elder sibling, possessed of legendary might and prowess in battle. Bugbears believe their strength and bravery come from him. Cunning Grankhul is the younger one, and in the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Languages Common, Draconic, Elvish, Gnomish, Goblin
Challenge 1/2 (100 XP)
Gnome Cunning. Spellix has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Innate
unexpectedly with a goblin posse and expose the impostor, forcing Spellix to put his fate in the characters’ hands. If the characters surrender the gnome to the goblins, Spellix is hauled away to take the Walk
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
shamans and any enchanted weapons and armor they find, but a wizard willing to walk the wilds alone could be a powerful one. Traveling as we were on a grassy plain, we could see one another for some
tribe has sent raiding parties out anywhere but against the orcs of the Spine Mountains.
Black Raven. As forbidding as the Spine of the World Mountains they roam, the Black Ravens are fanatical in
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
shamans and any enchanted weapons and armor they find, but a wizard willing to walk the wilds alone could be a powerful one. Traveling as we were on a grassy plain, we could see one another for some
tribe has sent raiding parties out anywhere but against the orcs of the Spine Mountains.
Black Raven. As forbidding as the Spine of the World Mountains they roam, the Black Ravens are fanatical in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, revivify, spirit guardians, water walk
4th level (3 slots): banishment, freedom of movement, guardian of faith, stoneskin
5th level (1 slot): flame strike, mass cure wounds, hold monster
Actions
+5
Senses darkvision 60 ft., passive Perception 14
Languages Abyssal, Common, Gnomish, Undercommon
Challenge 6 (2,300 XP)
Gnome Cunning. Skeemo has advantage on Intelligence, Wisdom, and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, revivify, spirit guardians, water walk
4th level (3 slots): banishment, freedom of movement, guardian of faith, stoneskin
5th level (1 slot): flame strike, mass cure wounds, hold monster
Actions
+5
Senses darkvision 60 ft., passive Perception 14
Languages Abyssal, Common, Gnomish, Undercommon
Challenge 6 (2,300 XP)
Gnome Cunning. Skeemo has advantage on Intelligence, Wisdom, and
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
woman, is mayor of a small village about a week’s walk from the tower. An upcoming election has her on edge, and she wants to know what her odds are of keeping her title. 4 Adavalis, an elf man, comes
of the Griswill Garrison (lawful neutral, gnome guards) stand watch in this room. When it’s time for a visitor’s appointment in the Questioner’s Hall (area T4), the guards walk across the bridge and