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                        Returning 35 results for 'cunning warning read'.
                    
                
                        
                            
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                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     canât be targeted by divination magic or features that would read its mind or determine its creature type.Multiattack. The infiltrator makes two Poison Blade attacks and can use Beguiling
                                                
                                            
                                                
                                                     actions at the start of its turn.
Cunning. The infiltrator escapes nonmagical restraints and ends the grappled condition on itself, then moves up to its speed without provoking opportunity attack
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                    Alien Mind. Magic and other features canât determine the corrupterâs creature type. If a creature tries to read the corrupterâs thoughts, that creature must succeed on a DC 20
                                                
                                            
                                                
                                                    . The corrupter regains all spent legendary actions at the start of its turn.
Cunning. The corrupter escapes nonmagical restraints and ends the grappled and restrained conditions on itself, then moves
                                                
                                            
                                        
                                                     Monsters
                                                    Keys from the Golden Vault
                                                    
                                                
                                            
                                                    .
Shroud Tattoo. Prisoner 13 canât be targeted by divination spells or any feature that would read her thoughts, and she canât be perceived through magical scrying sensors. She can&rsquo
                                                
                                            
                                                
                                                     steal away most of the clanâs gold, leaving only a pittance.
Prisoner 13 is a cunning schemer, ruthless and patient. She listens and watches, absorbing every detail she can, and shares as
                                                
                                            
                                        
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                                                     Magic Items
                                                    Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     equal to half its hit point maximum.
The weapon also functions as a trident of fish command and a weapon of warning. It can confer the benefit of a cap of water breathing while you hold it, and you can
                                                
                                            
                                                
                                                    , and a Charisma of 18. It has hearing and darkvision out to a range of 120 feet.
The weapon communicates telepathically with its wielder and can speak, read, and understand Aquan. It can also speak
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     known to stop and rise without warning, obeying Ankhtepotâs whims. Religious guides known as Suteâs Chosen wander the region; the orderâs members claim to know how to read and navigate past the storms to reach the City of the Dead by the most expedient route.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     rest concludes to the sound of warning horns. Darrett or a messenger from Marshal Vendri urges them to hurry to the command post atop the Trade Gate. Once the characters arrive, read the following text
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     necromancer who styles himself a âlordâ is lurking in a cave near the landmark. Southwest of Red Larch, Lance Rock is visible for miles. When the characters can see it, read the following text: Lance Rock is a
                                                
                                            
                                                
                                                    
 that afflicts me!
 The Lord of Lance Rock
 The trail continues down to a cave mouth. Another warning sign with the same message is posted by the opening. If the characters explore the cave, proceed with the âNecromancerâs Caveâ encounters below.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Returning to the Locker Room When the characters return to their locker room, allow some roleplaying banter to take place. Without warning, two mage hunters (see chapter 7) emerge from hiding places
                                                
                                            
                                                
                                                     chitin matches the type the characters found near Wiltroot Hall, the Rose Stage, Aerojaunt Field, and the Scriptoria Collections. Characters who read the tome in the Scriptoria Collections, which
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
                                                    
                                                
                                            
                                                    Arrival As the characters approach Claugiyliamatarâs lair, read the following boxed text aloud to set the scene: A few scattered pine trees stand before a vine-covered cliff. Two large cave openings
                                                
                                            
                                                
                                                     ghoul, skeleton, wight, or zombie. Claugiyliamatarâs servants placed these trophies as a warning, but the grisly display has done nothing to deter the undead attacks.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     as if it were bright light, and in darkness as if it were dim light. You canât discern color in darkness, only shades of gray. Gnome Cunning. You have advantage on all Intelligence, Wisdom, and
                                                
                                            
                                                
                                                     Charisma saving throws against magic. Languages. You can speak, read, and write Common and Gnomish. The Gnomish language, which uses the Dwarvish script, is renowned for its technical treatises and its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    An Unwelcome Visitor At the end of practice, after Rosie gives the characters her gift, read or paraphrase the following: Without warning, the joyous look on Rosieâs face changes into terror
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     gnome charlatan to connive another gnome out of a jewel mineâas long as this is accomplished through cunning, negotiation, or deception rather than violence or outright theft, and as long as the mine
                                                
                                            
                                                
                                                    , it acts preemptively. If a problem can be solved without violenceâby sharing a piece of information, or a whispered warning sent via messageâthatâs what theyâll do. But the Trust wonât hesitate to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     as if it were bright light, and in darkness as if it were dim light. You canât discern color in darkness, only shades of gray. Gnome Cunning. You have advantage on all Intelligence, Wisdom, and
                                                
                                            
                                                
                                                     Charisma saving throws against magic. Languages. You can speak, read, and write Common and Gnomish. The Gnomish language, which uses the Dwarvish script, is renowned for its technical treatises and its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     the situation calls for, Phenax is a consummate actor. His incisive wit and cunning enable him to read the desires of his marks, adjusting his approach to suit the moment. In his rare moments of candor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     along the ground, dripping from walls and ceilings, spreading across the edges of underground pools, and squeezing through cracks. The first warning an adventurer receives of an oozeâs presence is often
                                                
                                            
                                                
                                                     have no sense of tactics or self-preservation. They are direct and predictable, attacking and eating without cunning. Under the control of Juiblex, they exhibit glimmers of sentience and malevolent intent. Ooze Nature. An ooze doesnât require sleep.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     gnomeâas long as the charlatan accomplishes the deed through cunning, negotiation, or deception rather than violence or outright theft, and as long as the mine stays in Zil hands. The same applies to
                                                
                                            
                                                
                                                    . Trust agents prefer to solve a problem without violenceâby sharing a piece of information or a whispered warning sent via a message spell. But the Trust wonât hesitate to eliminate a threat, whether with poison, spell, or blade. Typically, a target never sees the agent of their demise.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer Academy
                                                    
                                                
                                            
                                                    Get Moving, People! Read or paraphrase the following to begin the adventure: The day began early at four bells as you were awakened by Boatswain Tarto in a most discourteous fashion. Dodging thrown
                                                
                                            
                                                
                                                     commands the ship. A word of warning: the tyrant ship is made of stone, so donât try and land it in water. Youâll sink like a rock.â
 The Flighty Foundling docks alongside the tyrant ship, which
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     lands with armies on the march. How do we live through a year with no harvest?
 I donât know how long weâll hold out or whoâll read this. I hope only these words serve as a warning to someone.
 Ollen Nahled,
 Commander at Wheelwatch Outpost
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     mysterious faerie market described in chapter 14 is home to a nilbog fortune teller named Oddlewin who uses a Deck of Many Things to read the future of his customers. This might be the first time that
                                                
                                            
                                                
                                                     directly, but where might is insufficient, guile and cunning can prevail. Finally, the characters might simply be given a deck by someone who wants them to have it. Rifflers, mischievous fey
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     cudgel at its side, its left hand raised as if in warning. The colossus to the right of the entrance is a young human male wearing similarly exotic clothing, the left half of its head cracked off and
                                                
                                            
                                                
                                                     lying at its feet. The statue holds a shepherdâs crook in its left hand, its right hand raised in warning as well. The relief-carved scenes around the entrance depict things Diderius glimpsed in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     cudgel at its side, its left hand raised as if in warning. The colossus to the right of the entrance is a young human male wearing similarly exotic clothing, the left half of its head cracked off and
                                                
                                            
                                                
                                                     lying at its feet. The statue holds a shepherdâs crook in its left hand, its right hand raised in warning as well. The relief-carved scenes around the entrance depict things Diderius glimpsed in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     caved in or blocked with heaps of furniture. As the characters make their way through the cellars, read: Guttering torches cast dim light under the arches of a wine cellar roughly 20 feet square. The
                                                
                                            
                                                
                                                     knows nothing of Acererakâs true aims, nor has he been told about the Soulmonger. Kakarolâs kobolds spy on most other factions in the city. If gifted with enough treasure, he could become a useful early warning system for the adventurers.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     characters find the camp, read the following: The faint smell of smoke hangs in the air as you ascend a rugged ridge on the lower slopes of the hill. Fifty yards away, a cave mouth opens up at the
                                                
                                            
                                                
                                                     surprise the raiders in the cave. If the sentry spots the characters sneaking up, or if an attack fails to take the sentry out, the sentry shouts a warning and retreats back to the cave, joining the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     of warning. It can confer the benefit of a cap of water breathing while you hold it, and you can use it as a cube of force by choosing the effect, instead of pressing cube sides to select it
                                                
                                            
                                                
                                                     telepathically with its wielder and can speak, read, and understand Aquan. It can also speak with aquatic animals as if using a speak with animals spell, using telepathy to involve its wielder in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     Olantin, the poet tells of Medomaiâs earlier prophecy of the destruction of Alephneâa tragedy that could have been averted had anyone believed the sphinxâs dire warning. The saga of Callaphe the
                                                
                                            
                                                
                                                     champion of Heliod who is never named but simply called âthe Champion.â A closer read, though, reveals that the tales take place over the span of centuries and the identity of the Champion changes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     of Hopeâs Peak. The enlightened Havakhadâthatâs what he calls himselfâissued a warning that âdarkness was gatheringâ and that âa terrible time lies just ahead.â He beseeched the assembled crowds to
                                                
                                            
                                                
                                                     end tomorrow, you read it here first!
 As a Tairnadal elf of Valenar, you were raised on the legends of your people, on tales of champions who battled mighty dragons and armies of giants. When you came
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike. Cunning Artisan. As part of a short rest, you can harvest bone and hide from a
                                                
                                            
                                                
                                                     damage, and you gain temporary hit points (minimum of 1) equal to your Constitution modifier, and you canât use this trait again until you finish a short or long rest. Languages. You can speak, read, and write Common and Draconic.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     warning signs around it read, âDanger: Elemental Forces.â A cavernous opening in the south wall provides access to the interior. When the characters enter, read or paraphrase the following text: The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     the forge; they can always build another. Evacuation of the Kagu-Svirfneblin After warning the characters, the kagu-svirfneblin bid them goodbye and exit the inner hall through the southeast double
                                                
                                            
                                                
                                                     moments of the explosion, Grisdelfawr begins circling over the misty gulch (area F1). When the characters exit the forge, read or paraphrase the following text: As you exit the tunnel mouth, a blood
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    Quest: Tools of Destruction If a character asks to purchase armor or weapons, Kalista explains why she no longer sells those to outsiders. Read the following boxed text aloud: âI used to sell arms
                                                
                                            
                                                
                                                     wilderness.
 When the characters arrive at the shop, read the following boxed text aloud:
  Dusty rays of sunlight stream into this general store through small windows near the ceiling. Barrels
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     Connected Creatures 
     1  After breaking free from captivity at the hands of a cocky mage, a cunning black dragon wyrmling claimed the mageâs amuletâand the suits of animated armor the amulet controls
                                                
                                            
                                                
                                                     types of blights to spread prodigiously and upset natureâs balance. 
   4  A black dragon wyrmling is setting cunning traps along local roadways, hoping to injure horses and draft animals for easy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                     hit with it, the target takes extra necrotic damage equal to half its hit point maximum. The weapon also functions as a trident of fish command and a weapon of warning. It can confer the benefit of a
                                                
                                            
                                                
                                                    , read, and understand Aquan. It can also speak with aquatic animals as if using a speak with animals spell, using telepathy to involve its wielder in the conversation. Personality. When it grows
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     the revenant. If the characters approach it, it says, âGo away.â If they donât leave immediately, read: The creatureâs grip on the greatsword tightens. âIf you have come to destroy me, know this: I
                                                
                                            
                                                
                                                     anyone who tries to end his torment.â
 Vladimir fights in self-defense. He also rises from his throne and attacks if the characters fail to heed his warning and press him for help destroying Strahd
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Shape Theft. 3 Testing the Defenses (see below) 4 Highmasterâs Message (see below)   A sivak draconian swoops down to attack Testing the Defenses A warning horn sounds from a group of soldiers crewing
                                                
                                            
                                                
                                                     outside, possibly on Kalamanâs walls or the city streets. The character with the highest passive Wisdom (Perception) score sees a strange violet light in the sky. After they react, read the following
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     has been disturbed. When the characters descend to the wreck and approach the Pit of Hatred, read: The rotting skeleton of a war galleyâs stern looms up from the ocean bottom ahead. The sinking ship
                                                
                                            
                                                
                                                     throw when it enters the area, gaining vulnerability to necrotic damage on a failed save. This vulnerability ends when the creature leaves the area. Ancient Warning If the characters search the sand
                                                
                                            
                                        






