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Returning 35 results for 'cunning wicked radiate'.
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Monsters
Planescape: Adventures in the Multiverse
from fiendish incursions and safeguard those threatened by wicked forces. Archons are skilled communicators, able to speak all the languages of the multiverse. When pushed into combat, they prefer to
subdue foes. However, against Fiends, archons are wrathful combatants, manifesting the righteous vengeance of Mount Celestia to strike down the wicked.
Each archon’s form corresponds to its place
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
their enormous size, supernatural strength, wicked cunning, and ability to speak.
Deep in the bowels of towns and cities, sewer kings reign over underground vermin, dreaming of the day when rats will
encountered Lord Skitter and struck a vile bargain. Lord Skitter promised the piper wicked and wondrous powers in exchange for Totentanz luring the townsfolk of Edgewall into the sewer king’s
Monsters
Planescape: Adventures in the Multiverse
home from fiendish incursions and safeguard those threatened by wicked forces. Archons are skilled communicators, able to speak all the languages of the multiverse. When pushed into combat, they prefer
to subdue foes. However, against Fiends, archons are wrathful combatants, manifesting the righteous vengeance of Mount Celestia to strike down the wicked.
Each archon’s form corresponds to its
Monsters
Planescape: Adventures in the Multiverse
safeguard those threatened by wicked forces. Archons are skilled communicators, able to speak all the languages of the multiverse. When pushed into combat, they prefer to subdue foes. However, against Fiends
, archons are wrathful combatants, manifesting the righteous vengeance of Mount Celestia to strike down the wicked.
Each archon’s form corresponds to its place within the Celestial hierarchy
Monsters
Curse of Strahd
academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians and traps.
Everything about a lich’s lair reflects its keen mind and wicked cunning, including
Monsters
Tomb of Annihilation
reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in shadowy recesses, emerging to destroy those who dare to disturb
Monsters
Waterdeep: Dungeon of the Mad Mage
and traps.
Everything about a lich’s lair reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in shadowy
Lich
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
.
Everything about a lich’s lair reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in shadowy recesses
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
wrathful combatants, manifesting the righteous vengeance of Mount Celestia to strike down the wicked. Each archon’s form corresponds to its place within the Celestial hierarchy. When faced in battle, archons radiate the full fury of the Upper Planes, bolstering their allies and cowing their foes.
by wicked forces. Archons are skilled communicators, able to speak all the languages of the multiverse. When pushed into combat, they prefer to subdue foes. However, against Fiends, archons are
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
wrathful combatants, manifesting the righteous vengeance of Mount Celestia to strike down the wicked. Each archon’s form corresponds to its place within the Celestial hierarchy. When faced in battle, archons radiate the full fury of the Upper Planes, bolstering their allies and cowing their foes.
by wicked forces. Archons are skilled communicators, able to speak all the languages of the multiverse. When pushed into combat, they prefer to subdue foes. However, against Fiends, archons are
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Sylvarie into a bargain that allowed them to take over the bathhouse. These cruel and cunning fey now use the temple to lure wealthy, greedy, and vain nobles and adventurers, preying on their
the bathhouse are the coven’s wicked minions in disguise, but also here are an undercover Harper agent, a water spirit, and a cursed kobold—all potential allies who can reveal the coven’s malicious machinations. Azirssa, Greensong, and Morganna
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Sylvarie into a bargain that allowed them to take over the bathhouse. These cruel and cunning fey now use the temple to lure wealthy, greedy, and vain nobles and adventurers, preying on their
the bathhouse are the coven’s wicked minions in disguise, but also here are an undercover Harper agent, a water spirit, and a cursed kobold—all potential allies who can reveal the coven’s malicious machinations. Azirssa, Greensong, and Morganna
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
, monstrous rats empowered by fiendish blood. This unholy influence gives sewer kings their enormous size, supernatural strength, wicked cunning, and ability to speak. Deep in the bowels of towns and cities
wilds of Eldraine. Deep within these ruins, a human minstrel named Totentanz encountered Lord Skitter and struck a vile bargain. Lord Skitter promised the piper wicked and wondrous powers in exchange for
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
, monstrous rats empowered by fiendish blood. This unholy influence gives sewer kings their enormous size, supernatural strength, wicked cunning, and ability to speak. Deep in the bowels of towns and cities
wilds of Eldraine. Deep within these ruins, a human minstrel named Totentanz encountered Lord Skitter and struck a vile bargain. Lord Skitter promised the piper wicked and wondrous powers in exchange for
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
powerful guardians and traps. Everything about a lich’s lair reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
powerful guardians and traps. Everything about a lich’s lair reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Su-monster Su-monsters are cunning, wicked primates that inhabit forsaken wilderness areas and caves. Adults stand 5 feet tall and have long prehensile tails. Although they can grasp tools and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Su-monster Su-monsters are cunning, wicked primates that inhabit forsaken wilderness areas and caves. Adults stand 5 feet tall and have long prehensile tails. Although they can grasp tools and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
.
10 Spirits are drawn to me. I do all I can to help them find peace.
11 I use my cunning mind to solve mysteries and find justice for those who’ve been wronged.
12 I lost someone I care
, wicked spirits, or the Mists.
4 I’ve done unspeakable evil and will do anything to prevent others from finding out.
5 I am exceptionally credulous and believe any story or legend
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
.
10 Spirits are drawn to me. I do all I can to help them find peace.
11 I use my cunning mind to solve mysteries and find justice for those who’ve been wronged.
12 I lost someone I care
, wicked spirits, or the Mists.
4 I’ve done unspeakable evil and will do anything to prevent others from finding out.
5 I am exceptionally credulous and believe any story or legend
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their deaths, drawing them in close for the harpy to kill and then consume.
A harpy combines the body, legs, and wings of a vulture with the torso, arms, and head of a human. Its wicked talons and bone
have no interest in a fair fight, and they never attack unless they have a clear advantage. If a fight turns against a harpy, it lacks the cunning to adapt and will flee and go hungry rather than risk
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
peoples are wicked and malformed, and they consider it a sacred duty to "purify" everything around them by reducing their surroundings to smoking cinders. The Eternal Flame appeals to those drawn to
with only her cunning intelligence. In her youth, she learned to dance for coin and slowly worked her way up from the wine sinks of the laborers’ districts to the elegant chambers of the city’s nobles
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
peoples are wicked and malformed, and they consider it a sacred duty to "purify" everything around them by reducing their surroundings to smoking cinders. The Eternal Flame appeals to those drawn to
with only her cunning intelligence. In her youth, she learned to dance for coin and slowly worked her way up from the wine sinks of the laborers’ districts to the elegant chambers of the city’s nobles
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their deaths, drawing them in close for the harpy to kill and then consume.
A harpy combines the body, legs, and wings of a vulture with the torso, arms, and head of a human. Its wicked talons and bone
have no interest in a fair fight, and they never attack unless they have a clear advantage. If a fight turns against a harpy, it lacks the cunning to adapt and will flee and go hungry rather than risk
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
civilization. The alchemist has a wicked sense of humor and an obsession with poisons.
Saija Hurwi. Sajia joined the Gnawbones after hearing tales of Claugiyliamatar’s prowess with nature magic. The eighteen
green dust. This dust is made of tiny, hallucinogenic spores created by moss in the chamber. A detect magic spell reveals that the moss and spores radiate auras of enchantment magic. Whenever a
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
civilization. The alchemist has a wicked sense of humor and an obsession with poisons.
Saija Hurwi. Sajia joined the Gnawbones after hearing tales of Claugiyliamatar’s prowess with nature magic. The eighteen
green dust. This dust is made of tiny, hallucinogenic spores created by moss in the chamber. A detect magic spell reveals that the moss and spores radiate auras of enchantment magic. Whenever a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, making them an even more significant force in the world. Intelligent and charismatic giants might enter positions of leadership in an elemental cult, while less cunning giants might become lieutenants
. They believe the world and all its peoples are wicked and degenerate and seek to purify the world by reducing it to smoking cinders. Cult of Evil Air. Giants who follow Yan-C-Bin and his air cult
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, making them an even more significant force in the world. Intelligent and charismatic giants might enter positions of leadership in an elemental cult, while less cunning giants might become lieutenants
. They believe the world and all its peoples are wicked and degenerate and seek to purify the world by reducing it to smoking cinders. Cult of Evil Air. Giants who follow Yan-C-Bin and his air cult
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
appears as a wicked schemer whose hatred of his brothers knows no bounds. The fomorians once occupied a place in the ordning corresponding to Karontor’s place, but then Karontor incited the fomorians to
giants at heart, seeking to restore them to their proper place at the head of all creation. Priests and Rites. Memnor has wicked priests within his fold who emulate his duplicity, his self-interest
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
appears as a wicked schemer whose hatred of his brothers knows no bounds. The fomorians once occupied a place in the ordning corresponding to Karontor’s place, but then Karontor incited the fomorians to
giants at heart, seeking to restore them to their proper place at the head of all creation. Priests and Rites. Memnor has wicked priests within his fold who emulate his duplicity, his self-interest
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Asmodeus’s daughter, Glasya. Her cruelty and love of wicked schemes rival those of her father. The citadel that serves as her domicile on the slopes of Malbolge, called Osseia, is supported by cracked
red eyes, and flowing robes. He can also assume other forms and is seldom seen without his ruby-tipped scepter in hand. Asmodeus is the most cunning and well-mannered of archdevils. On the surface, he
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Asmodeus’s daughter, Glasya. Her cruelty and love of wicked schemes rival those of her father. The citadel that serves as her domicile on the slopes of Malbolge, called Osseia, is supported by cracked
red eyes, and flowing robes. He can also assume other forms and is seldom seen without his ruby-tipped scepter in hand. Asmodeus is the most cunning and well-mannered of archdevils. On the surface, he
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
supported by six sculpted tentacles. A twelfth cultist convulses atop the altar.
Twelve cultists perform a wicked ritual in this room. The cultists are hostile toward intruders but continue intoning
down at you.
The creature is Zargon the Returner (see appendix B), the deathless aberration responsible for the fall of Cynidicea. Although Zargon is ageless, it is no god. A cunning evil of an age
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
supported by six sculpted tentacles. A twelfth cultist convulses atop the altar.
Twelve cultists perform a wicked ritual in this room. The cultists are hostile toward intruders but continue intoning
down at you.
The creature is Zargon the Returner (see appendix B), the deathless aberration responsible for the fall of Cynidicea. Although Zargon is ageless, it is no god. A cunning evil of an age
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
joined their ranks. He worries that some of his peers who are loyal to Szass Tam might suspect him. Aware of Szass Tam’s cunning, Lahnis first assumes the characters are testing his allegiance. Around the
Tam, Phaia follows the lich lord’s philosophy that no magic is too dangerous and no experiment too dark if it promises power. Lawful evil, Phaia is as opportunistic as she is wicked. She does anything