Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'cure wood respect'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        core world respect
                                    
                                
                                    
                                        core wild respect
                                    
                                
                                    
                                        core work respect
                                    
                                
                                    
                                        cure world respect
                                    
                                
                                    
                                        curse wand respect
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     to nature and that protect and respect the land, such as druid;druids and treant;treants (both appear in the Monster Manual). Some treants have wood woad servants by virtue of age-old pacts with druids
                                                
                                            
                                                
                                                    Plant Camouflage. The wood woad has advantage on Dexterity (Stealth) checks it makes in any terrain with ample obscuring vegetation.
Regeneration. The wood woad regains 10 hit points at the start of
                                                
                                            
                                        
                                                     Monsters
                                                    Thievesâ Gallery
                                                    
                                                
                                            
                                                    : animal messenger, beast sense, speak with animals
2/day each: cure wounds, entangle, faerie fire, thunderwaveFiery Rebuke (3/Day). When Doric is damaged by a creature that she can see within 60 feet
                                                
                                            
                                                
                                                     Rebuke", "rollDamageType":"fire"} fire damage on failed save, or half as much damage on a successful one.The tiefling Doric was taken in by a wood elf enclave in Neverwinter Wood after being abandoned as a
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    ):
At will: hold person
2/day each: cure wounds (as a 5th-level spell), lesser restoration
1/day each: greater restoration, revivifyFoster Peace. If a creature charmed by the eladrin hits with an
                                                
                                            
                                                
                                                     of the Fey variety. Some are still Humanoid, however, similar in that respect to their other elven kin. The magic flowing through eladrin responds to their emotional state by transforming them into
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     Wisdom as the spellcasting ability (spell save DC 17):
At will: light, major image (6th-level version), thaumaturgy
3/day each: cure wounds, dispel magic, lesser restoration, sending
1/day each
                                                
                                            
                                                
                                                    .
Create Wood. The ki-rin conjures up one or more permanent objects made of wood, or similarly hard plant-based material, that can collectively fill no more than a 10-foot cube. The objects materialize
                                                
                                            
                                        
                                                     Monsters
                                                    Divine Contention
                                                    
                                                
                                            
                                                    ":"Spellcasting"} to hit with spell attacks). She has the following druid spells prepared:
Cantrips (at will): druidcraft, mending, produce flame
1st level (4 slots): cure wounds, detect magic, entangle
                                                
                                            
                                                
                                                     controlled by a green dragon is easy to spot. A perpetual fog hangs in the air in a legendary green dragonâs wood, carrying an acrid whiff of the creatureâs poison breath. The moss-covered
                                                
                                            
                                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                     Charisma as the spellcasting ability (spell save DC 19):
At will: detect magic, druidcraft, speak with animals
2/day each: animal messenger, cure wounds, dispel magic, entangle, invisibility
1/day each
                                                
                                            
                                                
                                                     woods and with white dragons in subarctic taiga. However, a forest controlled by a green dragon is easy to spot. A perpetual fog hangs in the air in a legendary green dragonâs wood, carrying an
                                                
                                            
                                        
                                                    Ki-rin
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     (at will): light, mending, sacred flame, spare the dying, thaumaturgy
1st level (4 slots): command, cure wounds, detect evil and good, protection from evil and good, sanctuary
2nd level (3 slots
                                                
                                            
                                                
                                                     restoration, mass cure wounds, scrying
6th level (1 slot): heroes' feast, true seeing
7th level (1 slot): etherealness, plane shift
8th level (1 slot): control weather
9th level (1 slot): true
                                                
                                            
                                        
                                                    Firbolg
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     offering food and other supplies to aid their departure. If those who insist on remaining respect nature, take only what they need, and live in harmony with the wood, firbolgs explore the possibility
                                                
                                            
                                                
                                                     wood survive until springtime.
In a firbolgâs eyes, there is no greater fault than greed. The firbolgs believe that the world remains healthiest when each creature takes only what it needs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Towering Wood? Are you comfortable in buildings, or do you prefer the open air? As a child of the forest, you might take the outlander background, or perhaps you became a folk hero by defending
                                                
                                            
                                                
                                                     farmers from bandits and beasts. Natural Magic. Druidic traditions play an important role in Eldeen society. If youâre a druid or ranger, are you a stoic Warden of the Wood or a grim Child of Winter? Even
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     beauty or fey influence to watch over. Wood woads are drawn to creatures that have close ties to nature and that protect and respect the land, such as druids and treants (both appear in the Monster Manual
                                                
                                            
                                                
                                                    Wood Woad A wood woad is a powerful bipedal Plant invested with the soul of someone who gave up life to become an everlasting guardian. The ritual to create a wood woad is a primeval secret passed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     duties, a wood woad might roam to find another place of natural beauty or fey influence to watch over. Wood woads are drawn to creatures that have close ties to nature, and that protect and respect the
                                                
                                            
                                                
                                                    Wood Woad A wood woad is a powerful plant in humanoid form invested with the soul of someone who gave up life to become an eternal guardian. Born of Sacrifice. The ritual to create a wood woad is a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                     here? Quest for the Unicorn. The characters seek a unicorn for personal reasons. Perhaps the unicornâs healing magic can cure a characterâs dying relative or friend. Maybe the characters seek a patron
                                                
                                            
                                                
                                                     or a powerful ally. The characters are traveling together when their journey leads them to a wood where a unicorn is rumored to dwell.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    . Forgotten Realms. Harbin Wester, the townmaster of the mining settlement of Phandalin on the Sword Coast, asks the characters to find a unicorn in the nearby Neverwinter Wood. Harbin hopes the unicorn will
                                                
                                            
                                                
                                                     return to Phandalin and cure his ailing cousins, who fell under a strange curse after venturing into the old mines. Greyhawk. Queen Yolande of the elven nation of Celene hires the characters to invite a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Thievesâ Gallery
                                                    
                                                
                                            
                                                    Doric The tiefling Doric was taken in by a wood elf enclave in Neverwinter Wood after being abandoned as a child, and she guards her adoptive community with natureâs ferocity. The Circle of the Moon
                                                
                                            
                                                
                                                     each: cure wounds, entangle, faerie fire, thunderwave
 Bonus Actions
 Change Shape (5/Day). Doric magically transforms into a Beast with a challenge rating of 3 or less or into an owlbear (see the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     offering food and other supplies to aid their departure. If those who insist on remaining respect nature, take only what they need, and live in harmony with the wood, firbolgs explore the possibility
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     are feminine coded, musky wood tones are gender-neutral, and floral scents are masculine. Umizu has rigid sumptuary laws that reinforce the social hierarchy, restricting colors, fabrics, and styles of
                                                
                                            
                                                
                                                     dress based on class. Ancestor Spirits Respect for the spirits infuses daily life. Native residents keep shrines to their ancestors in their homes and leave out offerings at dawn and dusk. They
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     eagles who speak Common, welcome the characters to Derwythâs wood. The eagles are loyal to Derwyth and friendly to those who regard her home with respect. They spend their days soaring over the valley
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     the tradition of circles. In a circle, all are equal, and while respect is given to age and accomplishment, the circle reaches decisions as a whole. Those who disagree are free to argue their point, or
                                                
                                            
                                                
                                                     even to leave the circle, if they wish, but the circle acts as one for the good of all. Druid circles often include non-druid allies, such as rangers, wood elves, and the fey creatures of the land
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Worshiping Heliod The brilliance of Heliodâs sun is impossible to ignore. Thus, virtually everyone on Theros pays at least grudging respect to the sun god in forms of worship that range from simple
                                                
                                            
                                                
                                                     gestures to days-long celebrations. Some families, particularly in the polis of Meletis, follow a practice of bowing in the direction of dawnâs first lightâor winking, in a gesture of respect for the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     from these crude barricades, the room contains the following: Automaton. An animated, life-size puppet of Halaster Blackcloak is hard at work on an experiment. The puppet is made primarily of wood and
                                                
                                            
                                                
                                                     fire. The breaking flask does no harm to nearby creatures. If the puppet is destroyed, Halasterâs voice magically calls out, âAuugh! Now who will find the cure to filth fever?!â before trailing off into silence.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     application. He is just as likely to reward the shrewd general seeking to topple a polis as a gentle healer searching for a cure for a malady. Good and evil donât color his thinking, only action and the thrill
                                                
                                            
                                                
                                                    . Those who prove themselves decisive and intelligent, such as the missing Queen Cymede of Akros, earn his grudging respect and continued blessings of precognition. He finds satisfaction not only in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     combination. If you prepare the 1st-level spell cure wounds, you can cast it using a 1st-level or 2nd-level slot. Casting the spell doesnât remove it from your list of prepared spells. You can also
                                                
                                            
                                                
                                                     you have the spell prepared. Spellcasting Focus You can use a druidic focus (see chapter 5, âEquipÂmentâ) as a spellcasting focus for your druid spells. SACRED PLANTS AND WOOD
 A druid holds certain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     following information to save his skin: Ras Nsi is slowly rotting to death. He doesnât know the cause of his affliction and has no way to cure it. Before he dies, Ras Nsi wants to bring forth Dendar
                                                
                                            
                                                
                                                     statuette made of painted wood with three amethyst gemstones for eyes (100 gp each). Puzzle Cubes. If Ras Nsi has taken one or more puzzle cubes from the shrines of Omu, they can be found among the items in his hoard.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     any combination. If you prepare the 1st-level spell cure wounds, you can cast it using a 1st-level or 2nd-level slot. Casting the spell doesnât remove it from your list of prepared spells. You can
                                                
                                            
                                                
                                                     tag and you have the spell prepared. Spellcasting Focus You can use a druidic focus (see chapter 5, âEquipmentâ) as a spellcasting focus for your druid spells. SACRED PLANTS AND WOOD
 A druid holds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     repairing the frost giantsâ lodges and freeing several greatships (giant-sized longships) entombed in the ice. These humans respect the might of the frost giants and, being evil themselves, serve the giants
                                                
                                            
                                                
                                                     âWilderness Survivalâ section in chapter 5 of the Dungeon Masterâs Guide).
 Doors. Svardborgâs doors are 25 feet tall and made of thick wood, with handles positioned 11 feet above the floor. A Huge
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     interlopers who enter the Nessian Wood without permission. During their training, troops there focus on archery and guerrilla tactics. Their leader is Niketa, a woman in her fifties who spends most of
                                                
                                            
                                                
                                                     Setessa are reared by the polis as a whole and treated with the highest respect; their welfare is paramount and their training is a significant part of every warriorâs occupation. Orphans and abandoned
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    . Hill giants who choose that path make themselves maug. Non-giants are considered maug out of hand and must usually prove themselves maat to gain a giantâs respect. Runes and Tale Carvings For much of
                                                
                                            
                                                
                                                     etched in wood, ice, stone, or even earth, in the case of hill giants. These âtale carvingsâ relate legends or the stories of important events or meetings in the manner of highly sophisticated cave
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     descendant, the Harper Bronywn Caradoon. After the fortress was reclaimed, in a gesture of respect and gratitude, Caradoon bequeathed its custody to Clan Stoneshaft. The dwarves of Thornhold are all of the
                                                
                                            
                                                
                                                     stone. Within the castle, surrounding the bailey, are small buildings of wood and plaster that hold animals and are used for smithwork, candlemaking, laundry, wood repairs (including wagons and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     invulnerability. Each of the other mercenaries carries a pouch that holds 2d10 gp. Ear Seekers The wood elves of the Ardeep Forest are at war with a neighboring tribe of orcs called the Ear Seekers (so named
                                                
                                            
                                                
                                                     bloodthirsty orcs, eight elves of the Ardeep Forest (CG male and female wood elf scouts) arrive from the north to assist them. The leader of this band is a daring wood elf named Rond Arrowhome. He and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     bronze dragon who protects a coastal nation is stricken by a curse, and the cure lies in a sunken temple the dragon destroyed generations ago. 
   6  Believing that the winner of a cityâs democratic
                                                
                                            
                                                
                                                     each defend half of an artifact called the Sundered Crown. 
   2  A young bronze dragon and a medusa have been enemies for so long that theyâve developed mutual respect, communicating by way of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     years, as I earned Gyrtâs respect and she mine, we became friends, and I came to know her three sons as well. Though Gyrt died some decades ago, I still visit her children, whom I played with when they
                                                
                                            
                                                
                                                    , though they donât venture near Hellgate Keep, considering it a taboo place.
 Black Lion and Red Tiger. North of Blue Bear territory, in the Glimmering Wood, is Beorunnaâs Well, a settlement of some
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     following cleric spells prepared:
 Cantrips (at will): light, mending, sacred flame, spare the dying, thaumaturgy
 1st level (4 slots): command, cure wounds, detect evil and good, protection from evil and
                                                
                                            
                                                
                                                    , guardian of faith
 5th level (3 slots): greater restoration, mass cure wounds, scrying
 6th level (1 slot): heroesâ feast, true seeing
 7th level (1 slot): etherealness, plane shift
 8th level (1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     for something that makes him lucid again. A merchant whose child is deathly ill might go to the hag for a cure. The common element in these situations is that the mortals approach the hag for help
                                                
                                            
                                                
                                                    . Offering a hag accurate information of this sort as part of a bargain earns a small measure of her respect, and might make her more receptive to the idea of a âfairâ deal. When a hag bargains with other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     the spellcasting ability (spell save DC 17):
 At will: light, major image (6th-level version), thaumaturgy
 3/day each: cure wounds, dispel magic, lesser restoration, sending
 1/day each
                                                
                                            
                                                
                                                     after 1 hour. Create Wood. The ki-rin conjures up one or more permanent objects made of wood, or similarly hard plant-based material, that can collectively fill no more than a 10-foot cube. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    . Supplies. Against the west wall are three crates of torches next to a large, stacked pile of cut wood. C11. Kitchen This kitchen reeks of fish. It is furnished with stone ovens, a fireplace for roasting
                                                
                                            
                                                
                                                     skewers of meat and boiling soups, and wood-block countertops. A portly cook busies himself at a table while a kettle belches steam over a fire in the hearth. A kennel by the door holds a pair of
                                                
                                            
                                        






