Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 13 results for 'currents remove goodness to have rite'.
Other Suggestions:
current remove goddess to have race
current remove goodness to have race
currents remove goodness to have race
currents resolve gladness to have rule
currently remove goddess to have race
Monsters
The Wild Beyond the Witchlight
, protection from evil and good
1/day each: lesser restoration, remove curse, zone of truthProtect Another. When a creature Strongheart can see attacks another creature that is within 5 feet of him
comfort to those who have no goodness in them.”
Ideal. “Justice needs champions. I count myself as one.”
Bond. “Valor’s Call is not just an assembly of like-minded
Paladin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
your quests? Perhaps you stumbled into a sacred grove or a hidden elven enclave and found yourself called to protect all such refuges of goodness and beauty. Or you might have known from your
her faith or from another paladin of the same order. The paladin might spend an all-night vigil in prayer as a sign of penitence, or undertake a fast or similar act of self-denial. After a rite of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, slippery stone that require successful DC 10 Strength (Athletics) checks to climb. Currents. In locations near steep waterfalls, rapid currents exist. Whenever a creature enters a strong current for
of Water Within the Plunging Torrents, any creature that has the symbol of water scratched into their flesh gains a swimming speed equal to its ground speed, is immune to the effects of currents, and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. Magic can offer temporary respite, though. A remove curse spell cast on any affected character suppresses the effect of the curse for 1 hour, while a greater restoration spell suppresses the curse until
, gathering the entire hoard together and performing some specific rite can end the curse. Such a rite might involve any or all of the elements suggested on the Breaking a Hoard Curse table. Breaking
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
creatures in the room. Inscription. The inscription on the ceiling is written in Draconic and reads “Fifth, quench the flame in thy palm with ice.” This is a passage from the Rite of the Arcane Octad (see
"Rite of the Arcane Octad"). Y21. Obelisk A sixty-foot-tall obelisk of black stone, its surface covered in arcane runes, projects from the ground. A thin crack has formed on one side, stretching from
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
creatures. If a creature’s thoughts suggest goodness, a flumph seeks that creature out. When facing creatures that exude evil, a flumph flees. Psionic Siphons. Flumphs feed by siphoning mental energy
are poisoned while within 5 feet of the coated creature. A creature can remove the stench on itself by using a short rest to bathe in water, alcohol, or vinegar.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
gnarly face. The Nether Oak uses the treant stat block but is neutral evil and speaks Common and Primordial. When the characters arrive, the Nether Oak is in deep slumber. To complete the Rite of the
Arcane Octad (see "Rite of the Arcane Octad"), they must craft a wand from the wood of this tree. Gathering wood without waking the tree requires a successful DC 20 Dexterity (Stealth) check. If the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
from the pool of healing power to remove the Poisoned condition from the creature; those points don’t also restore Hit Points to the creature. Level 1: Spellcasting You have learned to cast spells
. Sometimes a Paladin transgresses their oath.
A Paladin who has broken a vow typically seeks absolution, spending an all-night vigil as a sign of penitence or undertaking a fast. After a rite of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
from the pool of healing power to remove the Poisoned condition from the creature; those points don’t also restore Hit Points to the creature. Level 1: Spellcasting You have learned to cast spells
as a sign of penitence or undertaking a fast. After a rite of forgiveness, the Paladin starts fresh.
If your Paladin unrepentantly violates their oath, talk to your DM. Your Paladin should probably
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
first time on a turn takes 40 (9d8) lightning damage. When the barrier appears, read: The shimmering head and shoulders of a woman blink into existence above the arena floor. Electrical currents course
the ceiling is in Draconic and reads “First, shield thy heart with a wand from the Nether Oak.” This is a passage from the Rite of the Arcane Octad (see "Rite of the Arcane Octad"). Y5. Prison A
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
forces, the subsequent effects range from whimsical to deadly. Eldritch Storm Eldritch Storms When magical currents become trapped amid winds and clouds, eldritch storms can result. Flaywind
5d8 + 20 hit points. 4 Vocally, the creature can only cluck and croon like a chicken. The creature can also understand and speak to chickens. This curse lasts for 1 hour unless ended by a remove curse
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
wind currents
7 1 cloud giant of Evil Air* (attitude: 1d4 + 1) terrorizing the skies
8 1 djinni (attitude: 1d12 + 2) examining shattered gargoyle remains
9 2d4 griffons (attitude: 1d10
1 fury of Kostchtchie* performing a rite with 2 trolls (attitude for all: 1d6)
5 1 echo of Demogorgon* (attitude: 1d4 + 1) building a two-headed effigy from corpses
6 1 stalker of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
manacles are secured by cotter pins that are easy to remove, but the captives can’t reach them. Manacles can also be broken with a successful DC 20 Strength check. F6. Swift Stream A waterfall gushes
pool requires DC 10 Strength (Athletics) checks due to the swirling currents. Any creature that fails such a check is swept into the stream. The stream is 4 feet deep, cold, and swift. Any creature