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                        Returning 35 results for 'curse of single'.
                    
                
                        
                            
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                                                     Monsters
                                                    Monstrous Compendium Vol. 4: Eldraine Creatures
                                                    
                                                
                                            
                                                     the creature is targeted by a remove curse spell or similar magic.
Reaping Scythe. Melee Weapon Attack: +10;{"diceNotation":"1d20+10", "rollType":"to hit", "rollAction":"Reaping Scythe"} to hit
                                                
                                            
                                                
                                                     essence to the dead body, giving the corpse the semblance of life as a rider. The two function as a single creature, more powerful for their unnatural union.
Humans of Eldraine view specters as
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     a ghost dragon haunts the hoard, often forming an attachment to a single priceless object that becomes the focus of the ghost dragonâs Undead existence.
A ghost dragon is a translucent and
                                                
                                            
                                                
                                                     incorporeal version of the original dragon. Though its breath weapon resembles ghostly flames, lightning, or acid, it carries an otherworldly curse. The breathâs shadowy mist can induce waking nightmares.Acid, Cold, Necrotic, PoisonBludgeoning, Piercing, Slashing
                                                
                                            
                                        
                                                     Magic Items
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     a single soul to the coin. Because each soul coin has a unique soul trapped within it, each has a story. A creature might have been imprisoned as a result of defaulting on a deal, while another might
                                                
                                            
                                                
                                                     be the victim of a night hagâs curse.
Carrying Soul Coins. To hold a soul coin is to feel the soul bound within it â overcome with rage or fraught with despair.
An evil creature can
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                    ). The killmoulis targets up to eight creatures within 100 feet of it that it can see. The next time a target finishes a long rest, it regains all spent Hit Dice and gains 10 temporary hit points.
Curse
                                                
                                            
                                                
                                                     into the travelers' camp and looks through their supplies for tasty treats, but will settle for rations, nuts, and other snacks. If it finds them, it quickly snuffles up a single day's worth of food with
                                                
                                            
                                        
                                                     feats
                                                    
                                                    
                                                
                                            
                                                     choose to join the order. However, those outside the order usually keep their abilities hidden, as such powers are often seen as a curse. You gain the following benefits:
You can speak, read, and write
                                                
                                            
                                                
                                                     can cause these flames to either grow by 5 feet in a single direction, provided there is fuel of some sort present in the new location, or you can extinguish the flames present in this space.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     often mistaken for daydreaming.
6
I cultivate a single obscure hobby or study and eagerly discuss it at length.
7
I am ever learning how to be among others â when to stay quiet
                                                
                                            
                                                
                                                    
Infamy. My name will be a malediction, a curse that fulfills my will. (Evil)
5
Incorruptibility. Be a symbol, and leave your flawed being behind. (Any)
6
Anonymity. Itâs my deeds that
                                                
                                            
                                        
                                                    Deck of Many Things
                                                    
    
        Legacy
    
    
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                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     alteration, causing your alignment to change. Lawful becomes chaotic, good becomes evil, and vice versa. If you are true neutral or unaligned, this card has no effect on you.
Comet. If you single
                                                
                                            
                                                
                                                    -like visage curses you. You take a â2 penalty on saving throws while cursed in this way. Only a god or the magic of The Fates card can end this curse.
The Fates. Reality's fabric unravels and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Ancient Seal This curse protects the resting place of a long-dead ruler and punishes any who disturb the rulerâs remains or plunder the treasures. Pronouncement. Carved into the stone of the crypt
                                                
                                            
                                                
                                                     door are the words âRelentless death follows those who disturb the sovereignâs rest.â Burden. Each character that gains the curse is hunted by a wraith that appears at sunset and vanishes at dawn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     mote of the Dragon Queenâs power. Carrying and exchanging talons bear unpleasant consequences: Curse. A creature that carries any number of talons is cursed. While cursed in this way, the creature
                                                
                                            
                                                
                                                     has disadvantage on Intelligence and Wisdom saving throws as its mind is clouded by jealous and selfish thoughts. The curse ends on an affected creature only when the creature no longer holds any talons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     imprisoned by the slain dragonâs spirit, preventing the creature from being raised from the dead. 
   In general, ending the curse on a dragonâs hoard is not as simple as casting a single spell
                                                
                                            
                                                
                                                     the victim finishes a long rest. Returning the entire hoard to the dragonâs lair ends the curse, but removing even a single coin activates it again. Short of the drastic step of abandoning the treasure
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     way never remember how they escapedânor do they return wholly unchanged. Use the following curse, the Mark of the Donjon, to represent the transformation of a character who escapes the Donjon Sphere
                                                
                                            
                                                
                                                     under mysterious circumstances. Mark of the Donjon A character who inexplicably reappears after spending time in the Donjon Sphere gains a lingering curse called a Mark of the Donjon. Determine the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Components of a Curse Most curses have three distinct components: pronouncement, burden, and resolution. Whatever form these take, at least one of them, especially the burden or resolution, should
                                                
                                            
                                                
                                                     have an ironic connection to the action that triggered the curse.A dying priest of Ezra curses his murderer Pronouncement The first component of a curse is the pronouncement, which amounts to a threat
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     negotiate with Kwalish, the gnome asks only for a single bit of soul energy from any one character. If unsuccessful, he demands one bit of soul from each character in exchange for his aid or information. The
                                                
                                            
                                                
                                                     removed in this way falls under a curse. While so cursed, whenever the character drops to 0 hit points, they are treated as if they had already failed one death saving throw. This curse can be removed only
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     coastline of Khorvaire and the many mist-shrouded islands scattered across it. Recognized as a single allied nation under the Treaty of Thronehold, the principalities are more of a loose alliance. Each
                                                
                                            
                                                
                                                    . Some principalities are devoted to the Blood of Vol and a few favor the Sovereign Host. Beyond these, the Lhazaar show little enthusiasm for religion, though many curse the Devourer when a storm comes.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     into destitution. A Curse on the Land Downtrodden and impoverished, the citizens of Bakar revolted against Amun Sa to take back their kingdom. During a riot at the capital, Amun Sa appeared before his
                                                
                                            
                                                
                                                     should ever kill him, the River Athis would cease its life-giving flow. Suddenly, from the sea of upraised fists sped a single spear, piercing the pharaohâs heart; as Amun Sa died, so too did the river
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     whims of the gods and petition them for glimpses of their vast insight. This gift also comes with a curse, though, which typically takes the form of dire insights. Consult the Oracle Curse table to
                                                
                                            
                                                
                                                     determine what unwanted revelations you receive. The gods seek mortal oracles to act as their agents. As a result, most oracles devote themselves to the service of a single god and learn to ignore the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     night, it sneaks into the travelersâ camp and looks through their supplies for tasty treats, but will settle for rations, nuts, and other snacks. If it finds them, it quickly snuffles up a single
                                                
                                            
                                                
                                                     a minor curse on the group and attempts to flee. For the rest of the charactersâ journey, their rations taste like ash and any camping spots are infested with lice and biting insects. Each character
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    The Eastside Inn The Eastside is where most visitors in town stay. What looks from the outside like separate houses turns out to be a single structure with rooms connected by underground passages
                                                
                                            
                                                
                                                    . Marta wears the mysterious womanâs ring (which she has inherited) around her neck on a chain. It is a ring of warmth, and Marta will part with it only if she can be convinced that it can help bring an end to the wintry curse that besets Icewind Dale.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     creature groans in agony, its one eye darting around in confusion. Vecnaâs unholy symbol glows faintly from within the behemothâs immense torso. Six spherical pestsâeach with a single eye and gaping
                                                
                                            
                                                
                                                     contaminate the dreadnought and induce its certain death. Arekanz is suffering the effects of the curse. It is so wracked with pain that it doesnât defend itself except to use its Donjon Visit legendary
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     sense intruders approaching. If an intellect devourerâs host is killed, it tries to find another. Shunn Shurreth. A drow priestess of Lolth placed a curse on Shunn and forced him into exile after he
                                                
                                            
                                                
                                                     displeased her. The curse partially transformed him into a spider, giving him eight red arachnid eyes, a mouth full of fangs, and black bristles sprouting from his slender limbs. A remove curse or greater
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     writing and a spell that magically binds a single soul to the coin. Because each soul coin has a unique soul trapped within it, each has a story. A creature might have been imprisoned as a result of
                                                
                                            
                                                
                                                     defaulting on a deal, while another might be the victim of a night hagâs curse. Carrying Soul Coins. To hold a soul coin is to feel the soul bound within it â overcome with rage or fraught with despair. An
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     by the bansheeâs curse experience no gladness, feeling only distress in the presence of the living. As the curse takes its toll, their minds and bodies decay, until death completes their
                                                
                                            
                                                
                                                     beautiful objects: fine jewelry, paintings, statues, and other objects of art. At the same time, a banshee abhors any mirrored surface, for it canât bear to see the horror of its own existence. A single
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     stability and prosperity until a barbarous civil war and a queenâs dying curse brought low what centuries never could. Once an unrivaled power known throughout the world for its rare resources and vibrant
                                                
                                            
                                                
                                                     change on a whim. The people of Kalakeri live in dread, as a single misstep means doom. Schemers and hapless citizens alike are tossed by the tidal forces of the royal family. Following her betrayal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                     its essence to the dead body, giving the corpse the semblance of life as a rider. The two function as a single creature, more powerful for their unnatural union. Humans of Eldraine view specters as
                                                
                                            
                                                
                                                     hit points and has disadvantage on death saving throws, and all attack rolls against it are made with advantage. This effect lasts for 1 minute or until the creature is targeted by a remove curse spell
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    . Historically, rather than a single imperial line controlling the throne, each empress or emperor selects an heir from among the eldest children of each city-stateâs monarch. While no law prevents rulers
                                                
                                            
                                                
                                                     from selecting their own children as heirs, few do so, fearing theyâll fall victim to a terrible curse. Heirs are usually chosen based on merit. Wealth of the Empire With gold abundant in the Sensa
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    , which deals 42 (12d6) fire damage. The sun and its chain are treated as a single Small object with AC 15; 22 hit points; and immunity to fire, poison, and psychic damage. The sun loses its magical
                                                
                                            
                                                
                                                     necklace of fireballs with eight beads remaining. Acererak placed a curse on the necklace, which can be revealed by an identify spell. When any creature dons the cursed necklace, all its beads detonate at
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    Merchant Princes Seven merchant princes rule Port Nyanzaru, each one with an equal vote in matters of state. All are Chultan. Their single qualification is that theyâre the seven richest people in
                                                
                                            
                                                
                                                     eye, tutors are teaching Ymezra the skills she needs to take over the family business one day. Jessamineâs Curse. Before she went into business for herself, Jessamine worked as an assassin for a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     humanoid rather than reflecting the creatureâs physical form. Sages postulate that the first perytons were humans transformed by a hideous curse or magical experiment, but bards tell a different tale
                                                
                                            
                                                
                                                     consumes a heart, its shadow changes for a brief time to reflect its true monstrous form.
 When attacking a humanoid, a peryton is single-minded and relentless, fighting until it or its prey dies. If a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     fiends quickly turn hostile if attacked. The arcanalothsâ attitude changes to friendly if the characters appeal to their love of magic by giving them a single very rare magic item, multiple rare magic
                                                
                                            
                                                
                                                     touches the shield becomes cursed with the flaw: âI take no joy or pleasure in anything.â This flaw supersedes any opposing flaw. Casting a remove curse spell or similar magic on the creature ends the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     children until the hagâs sisters placed a curse on him that warmed his heart, changing his alignment from lawful evil to chaotic good. He now strives to help children escape from Skabathaâs clutches
                                                
                                            
                                                
                                                    . Skabatha assumes that Mugan simply left her employment; she is unaware of the curse her sisters placed on the oni and doesnât know that Will of the Feywild is not a human boy. Appendix D has additional
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Solar A solar is godlike in its glory and power. On the battlefield, the solarâs sword flies into the fray on its own, and a single arrow from a solarâs bow can strike a target dead on contact. So
                                                
                                            
                                                
                                                     magically regains 40 (8d8 + 4) hit points and is freed from any curse, disease, poison, blindness, or deafness.
 Legendary Actions
 The solar can take 3 legendary actions, choosing from the options
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     Castle Ravenloft neednât be challenged in a single assault, and defeating Strahd might not be the only goal of those who enter. The library, chapel, and catacombs of Castle Ravenloft all hold tempting
                                                
                                            
                                                
                                                    . Ultimately, donât hesitate to employ the settingâs most infamous castle even if you donât plan to run a lengthy siege. The adventure Curse of Strahd explores Barovia and Castle Ravenloft in detail
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    .
 -Fizban
 A dragonâs attachment to a hoard can be strong enough to bind the dragonâs spirit to existence after death. Such a ghost dragon haunts the hoard, often forming an attachment to a single
                                                
                                            
                                                
                                                     flames, lightning, or acid, it carries an otherworldly curse. The breathâs shadowy mist can induce waking nightmares. Ghost Dragon
 Huge Undead, Any Alignment
 Armor Class 10
 Hit Points 324 (24d12
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     attacker takes radiant damage equal to one-quarter of the greatest amount of damage it dealt to a single target. If the save succeeds, the attacker instead regains a number of hit points equal to one
                                                
                                            
                                                
                                                    -quarter of the greatest amount of damage it dealt to a single target. Chosen of Ilmater. The Chosen of Ilmater is a lawful good male human named Kieren. Ilmater, also known as the Crying God, is the god of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     12 Wisdom saving throw or be blinded, deafened, and rendered unable to speak for 1 minute. Additionally, an illusion makes it appear that the creature has had its face erased. The remove curse spell
                                                
                                            
                                                
                                                     unsettling glimpses into an areaâs past. This haunted trap affects a single room or 30-foot-square area. When a creature enters the area, the trapâs emanation manifests as faint, disembodied whispers. If
                                                
                                            
                                        






