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Returning 35 results for 'curse reading globe to have reaction'.
Monsters
Tomb of Annihilation
force
6th level (1 slot): globe of invulnerability
7th level (1 slot): teleport
8th level (1 slot): mind blank
9th level (1 slot): time stop
*Syndra casts mind blank, stoneskin and mage armor
spells on herself before combat.
Death Curse. Syndra’s hit point maximum has been reduced to 79 by the Soulmonger’s death curse, and it decreases by 1 every midnight. If her hit point
Monsters
The Wild Beyond the Witchlight
charges), globe of invulnerability (6 charges), hold monster (5 charges), levitate (2 charges), lightning bolt (10d6;{"diceNotation":"10d6","rollType":"damage","rollAction":"Lightning Bolt
made him the envy of many rival spellcasters.
Ringlerun has a good heart, but he’s easily distracted by intellectual pursuits. He would rather spend time in quiet contemplation or reading than in
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"2d8+3", "rollType":"damage", "rollAction":"Whispers of Compulsion", "rollDamageType":"psychic"} psychic damage and must use its reaction to make a melee weapon attack against one creature of the
allip’s choice that the allip can see. Constructs and Undead are immune to this effect.When a creature uncovers a secret that a powerful being has protected with a mighty curse, the result is often
Monsters
Curse of Strahd
+ 4);{"diceNotation":"1d6+4","rollType":"damage","rollAction":"Silvered Shortsword","rollDamageType":"piercing"} piercing damage.
Curse (Recharges after a Long Rest). Ezmerelda targets one creature
. The curse lasts until ended with a greater restoration spell, a remove curse spell, or similar magic. When the curse ends, Ezmerelda takes 3d6;{"diceNotation":"3d6","rollType":"damage","rollAction
Monsters
The Book of Many Things
Unerring Tracker trait to make one weapon attack as a reaction against the target of that ally’s Unerring Tracker.
Spellcasting. Brusipha casts one of the following spells, using Charisma as the
spellcasting ability (spell save DC 13):
At will: Prestidigitation, Speak with Animals
1/day each: Bestow Curse, Command, Crown of MadnessBaphomet’s Blessing. When Brusipha reduces a hostile
Monsters
The Wild Beyond the Witchlight
, protection from evil and good
1/day each: lesser restoration, remove curse, zone of truthProtect Another. When a creature Strongheart can see attacks another creature that is within 5 feet of him
, Strongheart can use his reaction to impose disadvantage on the attack roll, provided he is carrying a shield.Strongheart is a fearless seeker of justice, risking his life to ensure that good triumphs over
Magic Items
Acquisitions Incorporated
finish a long rest.
Ways to Read the Kill
d6
Reading
1
Using a tiny bellows to pump one last breath into a corpse.
2
Reading the entrails with special reading-the-entrails
long rest.
Bead of Instant Karma
At rank 3, one of the beads on your occultant abacus channels the power of instant karma, turning the occultant abacus into a rare magic item. As a reaction, you can
Magic Items
The Book of Many Things
energy. You have disadvantage on initiative rolls. This effect lasts until you finish a long rest, but it can be ended early by a Remove Curse spell or similar magic.
End. This card is an omen of
reduction lasts until you finish a long rest, but it can be ended early by a Remove Curse spell or similar magic.
Isolation. You disappear, along with anything you are wearing or carrying, and become
Monsters
Curse of Strahd
card reading in chapter 1, unless he has been forced into his tomb in the catacombs of Castle Ravenloft.
Strahd's Tactics
Because the entire adventure revolves around Strahd, you must play him
against other members of the adventuring party.
The Vampire’s Minions
Whenever Strahd appears in a location other than his tomb or the place indicated by the card reading, roll a d20 and consult
spells
You touch another creature and lay a curse that drains the target’s vitality and transfers it to you. The target must make a Charisma saving throw. On a failed save, the target is cursed for
the duration. While cursed, the target must subtract 1d4 from its attack rolls and ability checks, and when the target takes damage, you can take a Reaction to gain 10 Temporary Hit Points. On a
Drow Matron Mother
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
, resistance, sacred flame, thaumaturgy
1st level (4 slots): bane, command, cure wounds, guiding bolt
2nd level (3 slots): hold person, silence, spiritual weapon
3rd level (3 slots): bestow curse, clairvoyance
allied demon within 30 feet of the drow uses its reaction to make one attack against a target of the drow's choice that she can see.
Cast a Spell (Costs 1–3 Actions). The drow expends a spell slot to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Reaction When a new sorcerer enters the world, either at birth or later when one’s power becomes evident, the consequences of that event depend greatly on how its witnesses react to what they have
seen. When your sorcerer’s powers appeared, how did the world around you respond? Were other people supportive, fearful, or somewhere in between? Reactions d6 Reaction 1 Your powers are seen as a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Invisibility
Shatter
Spider Climb
Suggestion
Web
3rd Level
Animate Dead
Bestow Curse
Blink
Clairvoyance
Counterspell
Dispel Magic
Fear
Fireball
Fly
Gaseous Form
Glyph
of Warding
Haste
Hypnotic Pattern
Lightning Bolt
Magic Circle
Major Image
Nondetection
Phantom Steed
Protection from Energy
Remove Curse
Sending
Sleet Storm
Slow
Stinking
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
would rather spend time in quiet contemplation or reading than in frivolous conversation. Alignment. Lawful good. Personality Trait. “Don’t talk to me. I’m reading.” Ideal. “Magic belongs only in the
spells from it (spell save DC 14, +8 to hit with spell attacks): cone of cold (8d8 cold damage; 5 charges), fireball (10d6 fire damage; 5 charges), globe of invulnerability (6 charges), hold monster (5
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Reaches, where an upstart warlord led a barbarian army from the Demon Wastes on a mission of plunder.
For all your news needs, be they ageless riddles or breaking modern developments, keep reading the
one of the few nondragons to have made extensive study of the Draconic Prophecy. She sometimes sends adventurers on missions by uttering a cryptic prophecy. “It is time for the Globe of Seven Lights
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
8. Coffin The door opens into an area of utter blackness.
The room beyond the door is the lair of a vampire named Ctenmiir. He is compelled by a curse to remain here in a trance except when roused
Dungeon Master’s Guide), 10,000 sp and 9,000 gp in six leather sacks, a potion of mind reading, and three spell scrolls (conjure minor elementals, dispel magic, and magic mouth).
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
vault doors, and other defenses. When the characters enter the orrery vault, read: Statues of human-sized brass dragons stand at the center of the vault, their heads pointed at a globe of light hovering
guests, two clockwork dragons are on guard here. If the characters are themselves, they face five of the creatures. The clockwork dragons take no action until a character moves toward the globe of light
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
feet of a globe and has an Intelligence score of 10 or higher can take control of the globe by succeeding on a DC 10 Intelligence check. As part of its movement and with a successful DC 10
Intelligence check, the controller can direct the globe to move with it, remaining within 5 feet of the controller. A globe’s controller can enter and leave the globe at will. The controller can maintain control
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, you can use your reaction to roll a d6. On a 4 or higher, the attack instead misses you, regardless of its roll. Master of Hexes Starting at 14th level, you can spread your Hexblade’s Curse from a slain
sense. Like mine: The Xanathar. See? It’s cool, and it makes sense!
Hexblade Features Warlock Level Feature 1st Expanded Spell List, Hexblade’s Curse, Hex Warrior 6th Accursed Specter 10th Armor
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
light activity, such as reading your Book of Shadows and keeping watch. Cloak of Flies Prerequisite: 5th level As a bonus action, you can surround yourself with a magical aura that looks like buzzing
or by a warlock feature of yours, such as Hexblade’s Curse or Sign of Ill Omen. When you do so, you deal psychic damage to the cursed target and each creature of your choice that you can see within 5
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Death Curse Understanding how Acererak’s death curse works is vital to running the adventure smoothly. The Soulmonger was activated 20 days ago and remains active until it is destroyed. While the
spells or similar magic. The death curse has no effect on preexisting ghosts or spirits. Meat Grinder Tomb of Annihilation can be played as written, or you can make it even more difficult by running it as
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
feet in diameter. Red Wizards use them to hold aquatic creatures for transport through the black gates. As an action, a creature that is within 5 feet of a globe and has an Intelligence score of 10 or
higher can take control of the globe by succeeding on a DC 10 Intelligence check. As part of its movement and with a successful DC 10 Intelligence check, the controller can direct the globe to move
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. The curse on the creature also ends if it leaves Barovia. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it’s lying amid the other items at the base of the statue. The curse described above applies to this treasure as well.
hoard. Any creature that takes treasure from this pile is haunted by horrible dreams every night lasting from dusk until dawn. The curse affects only the creature that did the pilfering and isn’t
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Allip When a creature uncovers a secret that a powerful being has protected with a mighty curse, the result is often the creation of an allip. Secrets protected in this manner range in scope from a
demon lord’s true name to the hidden truths of the cosmic order. The creature acquires the secret, but the curse annihilates its body and leaves behind a spectral being composed of fragments from the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. If you cast a spell with a spell slot of 1st level or higher and target an ally with the spell, that ally can use their reaction immediately after the spell to make one weapon attack against a
you and your allies. If you deal your Divine Strike damage to a creature on your turn, you can curse that creature until the start of your next turn. The next time one of your allies hits the cursed
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Allip When a mind uncovers a secret that a powerful being has protected with a mighty curse, the result is often the emergence of an allip. Secrets protected in this manner range in scope from a
demon lord’s true name to the hidden truths of the cosmic order. The allip acquires the secret, but the curse annihilates its body and leaves behind a spectral creature composed of fragments from the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
enemy of every enterprise.
Ways to Read the Kill d6 Reading
1 Using a tiny bellows to pump one last breath into a corpse.
2 Reading the entrails with special reading-the-entrails
reaction, you can target one creature you can see that is about to attempt an ability check, attack roll, or saving throw, either granting advantage or imposing disadvantage on the roll. The bead crumbles
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
in chapter 1. (If the characters don’t want a reading of their fates, continue play using the card reading you performed before starting the adventure.) Madam Eva might seem mad, but she is, in fact
, cunning and sharp of mind. She has met a good many adventurers in her time and knows they can’t be fully trusted. She wants to free the land of Barovia from its curse, and her fate is interwoven with
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Charisma (Deception) check to avoid making an alarmed face, coughing loudly, or having another potentially embarrassing reaction. Bow’s End Snacks d6 Snack 1 Eel rolls with sticky rice, jalapeno
tavern doors. As they pass, one of the escorts says, “One too many eel rolls, I guess.”
The student being escorted out is suffering from the curse caused by Murgaxor’s orb (detailed at the beginning of
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, and you’ve inherited some of their curse. 2 You are descended from an archdruid and inherited the ability to partially change shape. 3 A fey spirit gifted you with the ability to adopt different bestial
reach property. If a creature you can see within 10 feet of you hits you with an attack roll, you can use your reaction to swipe your tail and roll a d8, applying a bonus to your AC equal to the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, cloaked figures who are reading while seated in overstuffed armchairs.
The three goblins (neutral) are unarmed noncombatants who keep this library clean and organized. The cloaked figures seated
decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target’s hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by a remove
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
— Bestow Curse Necromancy C Blink Transmutation — Clairvoyance Divination C, M Counterspell Abjuration — Dispel Magic Abjuration — Fear Illusion C Fireball Evocation — Fly Transmutation C Gaseous Form
Steed Illusion R Protection from Energy Abjuration C Remove Curse Abjuration — Sending Divination — Sleet Storm Conjuration C Slow Transmutation C Speak with Dead Necromancy — Stinking Cloud
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Transmutation C Suggestion Enchantment C Web Conjuration C Level 3 Wizard Spells Spell School Special Animate Dead Necromancy — Bestow Curse Necromancy C Blink Transmutation — Clairvoyance
Steed Illusion R Protection from Energy Abjuration C Remove Curse Abjuration — Sending Divination — Sleet Storm Conjuration C Slow Transmutation C Speak with Dead Necromancy — Stinking Cloud Conjuration C
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
her wagon (chapter 11, area V1). Although the cards aren’t magical, Ezmerelda can use them to perform a card reading for the characters (see chapter 1), like the one that can be performed by Madam Eva
.
Silvered Shortsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Curse (Recharges after a Long Rest). Ezmerelda targets one creature that she can see
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
level, you can invoke the power of law to drive an ally to attack. If you cast a spell with a spell slot of 1st level or higher and target an ally with the spell, that ally can use their reaction
efforts of you and your allies. If you deal your Divine Strike damage to a creature on your turn, you can curse that creature until the start of your next turn. The next time one of your allies hits