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                        Returning 35 results for 'curse wand refuses'.
                    
                
                        
                            
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                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Special Equipment. Vellynne wears bracers of defense and carries a wand of magic missiles (see “Actions” below).
Spellcasting. Vellynne is an 8th-level spellcaster. Her spellcasting
                                                
                                            
                                                
                                                    .
Wand of Magic Missiles. While holding this wand, Vellynne can expend 1 or more of its 7 charges to cast the magic missile spell from it. She can expend 1 charge to cast the 1st-level version of the
                                                
                                            
                                        
                                                     Monsters
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                    . Isperia is immune to any effect that would sense her emotions or read her thoughts, as well as any divination spell that she refuses. Wisdom (Insight) checks made to ascertain her intentions or
                                                
                                            
                                                
                                                    , detect evil and good, ensnaring strike, sanctuary, shield of faith
2nd level (3 slots): arcane lock, augury, calm emotions, hold person, silence, zone of truth
3rd level (3 slots): bestow curse
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    
1
A young moonstone dragon on the cusp of adulthood refuses to settle down and build a lair. To protect the local populace from the dragon’s chaotic activities, a minor deity sends a deva
                                                
                                            
                                                
                                                     to temper the dragon’s mischievous spirit.
2
A young moonstone dragon fell victim to a fomorian;fomorian's curse and has elected to stay with the Giant rather than reveal this magical
                                                
                                            
                                        
                                                    Gynosphinx
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    Inscrutable. The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom (Insight) checks made to ascertain the
                                                
                                            
                                                
                                                    , suggestion
3rd level (3 slots): dispel magic, remove curse, tongues
4th level (3 slots): banishment, greater invisibility
5th level (1 slot): legend loreMultiattack. The sphinx makes two claw attacks
                                                
                                            
                                        
                                                     Monsters
                                                    Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                    Inscrutable. The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom (Insight) checks made to ascertain the
                                                
                                            
                                                
                                                    , suggestion
3rd level (3 slots): dispel magic, remove curse, tongues
4th level (3 slots): banishment, greater invisibility
5th level (1 slot): legend lore
It has a +1 bonus to Intelligence checks and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    , the characters hear a blood-curdling scream as his soul is dragged into the Abyss. All the victims of sereno are immediately freed from the curse, but Doña Rosa falls into despair and refuses to
                                                
                                            
                                                
                                                     of the Argent Congregation—the local academy of magic-users—who are able to put an end to his affliction and so end the curse on all victims of sereno. If Serapio is slain while under fiendish control
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     Unbreakable arrow Weapon No Veteran’s cane Wondrous item No Walloping ammunition Weapon No Wand of conducting Wand No Wand of pyrotechnics Wand No Wand of scowls Wand No Wand of smiles Wand No  ARE MAGIC ITEMS
                                                
                                            
                                                
                                                     NECESSARY IN A CAMPAIGN?
 The D&D game is built on the assumption that magic items appear sporadically and that they are always a boon, unless an item bears a curse. Characters and monsters are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    . Most of their armor and weapons are damaged beyond repair.
 Falkir Gravelfist and his band perished at the foot of a mirror gate that would have been their salvation — had they a magic wand to activate
                                                
                                            
                                                
                                                     it. Characters who search the remains find some treasure (see “Treasure”). Mirror Gate to Level 1 Worked into the mirror’s stone frame is an image of a wizard pointing a wand. This gate’s rules are as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     remove curse spell is not powerful enough to end this effect on a character, but a wish spell can. This might not seem like much of a drawback, as characters can cope just fine without ever gaining
                                                
                                            
                                                
                                                     they lost. The magic item otherwise functions normally. Ability to Keep Secrets. The character is unable to keep a secret. The hag who claimed this prize has since used it to create a wand of secrets
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     wand. When the character touches the wand to the corpse of a dead Humanoid, the wand turns to dust as the corpse transforms into a zombie with vague recollections of its past life. 6 “This rapscallion
                                                
                                            
                                                
                                                     vexes me. Deliver him to me alive and unharmed, and I’ll curse one creature whom you name.” The instant the character identifies the target of the curse, a bestow curse spell affects that creature (no
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     Common, Sphinx
 Challenge 11 (7,200 XP)
 Inscrutable. The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom
                                                
                                            
                                                
                                                    ): dispel magic, remove curse, tongues
 4th level (3 slots): banishment, greater invisibility
 5th level (1 slot): legend lore
 Actions
 Multiattack. The sphinx makes two claw attacks.
 Claw. Melee
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     curse. He might offer them riches, magic items, or favors. He explains that wishes can go wrong; by trading their wish for concrete benefits, the character can let him shoulder the risk. The
                                                
                                            
                                                
                                                     Moonstalkers have many magic items stored within their hoards. If the character with a wish demands something Augustus doesn’t have, he can order the guild to steal it. If the character refuses to trade their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     by the banshee’s curse experience no gladness, feeling only distress in the presence of the living. As the curse takes its toll, their minds and bodies decay, until death completes their
                                                
                                            
                                                
                                                     with perfect recall, yet always refuses to accept responsibility for its doom. Beauty Hoarders. The vanity that inspired the banshee’s cursed creation persists in undeath. These creatures covet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     the “curse.” 
   4  Ettercaps captured a moonstone dragon wyrmling, who has so far avoided becoming dinner by teaching the ettercaps to create wild, impossible sculptures with their webs. 
   5  A
                                                
                                            
                                                
                                                     on the cusp of adulthood refuses to settle down and build a lair. To protect the local populace from the dragon’s chaotic activities, a minor deity sends a deva to temper the dragon’s mischievous
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     assist the thieves charged with stealing the gemstone eyes from the statue of Moloch in area 25, she was captured and put to work. If the characters talk of rescuing her, Seodra refuses to leave unless
                                                
                                            
                                                
                                                    . Manipulating Time Having a mechanical guide spend 1 charge in this area taps into the ritual magic Seodra is using to craft the demilich’s skull, causing a random character to age by one year. This effect can be reversed by casting a remove curse spell using a 6th-level spell slot.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     weeping by the pool and grateful to be free of the hags’ curse. Treasure. Submerged in the pool is Radiance, a +1 wand of the war mage in the form of an exquisite golden hand mirror. While surrounded by
                                                
                                            
                                                
                                                    . Sylvarie’s Curse. Sylvarie Silversong was a devoted priest of Sune who shared her knowledge and uplifted others to help them realize their own worth. Sadly, her devotion to others masked the moon elf’s own
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     take offense if the character refuses her invitation. A day later, she casts another sending spell and reaches out to a different party member. If she is refused a second time, she doesn’t contact the
                                                
                                            
                                                
                                                     refuses to part with it. Characters who observe Meloon during this exchange can ascertain what’s going on with a successful DC 15 Wisdom (Insight) check. Reward: Each Gray Hand character gains 2 renown
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     you?” He does this while removing his wolf tooth necklace and offering to place it around a character’s neck. By doing so, he marks the character as his protégé. If the character refuses, Harkon
                                                
                                            
                                                
                                                     transformation. He promises to keep this secret and reveals his own lycanthropy. The Darklord then uses this shared secret to gain leverage over the character and pushes them to embrace the curse. Harkon is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     chapter 2) and offer Nib something in return for his gifts. Nib kindly accepts whatever the character offers but isn’t looking for help to end his curse, because as long as Granny Nightshade remains
                                                
                                            
                                                
                                                     protection 6 Gloves of thievery 7 Wand of secrets 8 Tiny hourglass that functions like an elemental gem of the blue sapphire (air elemental) variety  Nib’s Haunts As Nib works, characters who have a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     Plane. At your discretion, an appropriate spell, such as dispel magic or remove curse, might end this lasting effect.  Rings Magic rings offer an amazing array of powers to those lucky enough to find them
                                                
                                            
                                                
                                                     staff’s description says otherwise, a staff can be used as a quarterstaff. Wands A magic wand is about 15 inches long and crafted of metal, bone, or wood. It is tipped with metal, crystal, stone, or some
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     to dust and tatters. Treasure. Clutched in the chieftain’s left hand is a pearl of power. In her right hand is a +1 wand of the war mage. A curse befalls any creature that removes either magic item or
                                                
                                            
                                                
                                                     Dale, how they fought off terrible monsters to claim their land, and how they found peace in their new home. Characters who study the artwork can pick out an image of the chieftain wielding a wand and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     as the spellcasting ability (spell save DC 13):
 At will: disguise self, friends, mage hand, minor illusion
 1/day each: bestow curse, faerie fire, speak with animals
 Twilight Sleep (2/Day
                                                
                                            
                                                
                                                    ?”). Kettlesteam is causing trouble in the carnival and refuses to stop until Witch and Light divulge what they know about Zybilna and Prismeer. Due to the terms of her fey pact, Kettlesteam can’t enter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     that all other creatures they meet join them, releasing a cloud of spores if anyone refuses to do so. They can release this cloud once, and any creature within 30 feet of one or more of the myconids
                                                
                                            
                                                
                                                     myconid parade. The creature can repeat the saving throw at the end of each hour, ending the effect on itself on a success. Casting lesser restoration, greater restoration, remove curse, or similar
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     for strings 66 Iron needle with an eye that refuses to let thread pass through it 67 Tiny sundial that casts a shadow only in moonlight 68 Wooden pan flute that attracts harmless local fauna when
                                                
                                            
                                                
                                                     Pixie’s winter jacket lined with fox fur 94 Tasseled wine charm shaped like a sprite 95 Weak magnetic wand 96 100-sided die the size of a plum, cut from coal 97 Glass slipper, missing its mate 98 Tiny
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     title page. The tome contains the spells Vellynne has prepared plus the following additional spells: bestow curse, blindness/deafness, false life, find familiar, magic weapon, polymorph, protection from
                                                
                                            
                                                
                                                     evil and good, remove curse, shield, and Tenser’s floating disk. Vellynne Harpell and her kobold minions Vellynne Harpell
 Medium humanoid (human), neutral
 Armor Class 13 (bracers of defense)
 Hit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    , which the rakshasa is loath to disclose: Curse. As long as you wear this item, you are cursed. The item can’t be removed until you are targeted by a Remove Curse spell or similar magic. While cursed
                                                
                                            
                                                
                                                     leave with the final piece of the rod. She explains that the Material Plane is partly her creation—and she refuses to let an overzealous archlich unmake it. The Dragon Queen then commands the characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     all the commotion interferes with his work. Crinkle and Gailby are not present. Varnyr refuses to speculate about the “malaise,” since she’s not a spellcaster and doesn’t want to guess at the cause
                                                
                                            
                                                
                                                     to get sealed away in a tomb. Varnyr. The senior scribe remains in the stacks for an hour before retiring to her room (area F14). She has already shared everything she knows about the curse affecting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
                                                    
                                                
                                            
                                                     their characters, read or paraphrase the following boxed text to them: As Gargenhale bellows a curse at the dwindling stern of his ship, Flinch approaches the vampirate captain with glazed eyes and a
                                                
                                            
                                                
                                                     give chase, saying, “Aboard my ship is a weapon you can use against the Xaryxian Empire! Help me retake the Last Breath, and the weapon is yours!” He refuses to elaborate until his mutinous crew is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     with stars are vitality’s bane.
 Blue is neither blessing nor curse.
 Moon cleanses you of illness or worse.
 Green’s neighbor is never boring—
 Drink deep; pass through the flooring.”
 The
                                                
                                            
                                                
                                                     covered with strangling vines that render the treant sluggish and distant. A Remove Curse spell or similar effect causes the blighted vines around Abalahin to dissolve. Once the vines are gone, Abalahin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     suffering, martyrdom, and perseverance. He offers succor and calming words to those who are in pain, oppressed, or in great need. Treasure. Mennek carries a wand of binding. Keys. Mennek has a glyph
                                                
                                            
                                                
                                                     fight goes badly for him, he surrenders. He offers his skeleton key and one piece of lore if he’s allowed to flee to the gatehouse. Curse of Fortune. High and low d20 results matter more in this area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     dragon’s lair left behind a curse, a trap, or a lingering spirit that clever characters can turn against the dragon. 
   8  The dragon’s lair is almost impossible to navigate without access to one or more
                                                
                                            
                                                
                                                     dragon’s lair has an unpredictable magical effect, perhaps similar to a wand of wonder, a sorcerer’s wild magic surge, or a dungeon trick as described in the Dungeon Master’s Guide. The dragon avoids the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     merchant stalls, where the duergar hands the gem to a svirfneblin for appraisal. The gnome refuses to return the gem, instead giving it to one of her svirfneblin apprentices. The young apprentice skulks
                                                
                                            
                                                
                                                    : Cyrog.
 Suddenly, faerzress bathes the dark and twisted hall in purplish light. A rift opens, and a hulking, horned figure that reeks of putrescence steps out. It raises a skull-tipped wand and points
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     dwarven fortress under Mount Hotenow (near Neverwinter). Only there can the spirits of Vlax’s kin persuade Vlax to join them in the afterlife. The warden refuses to make the journey, however, because
                                                
                                            
                                                
                                                     finds one in the lid. It holds a wand of binding that the warden keeps for emergencies. R22. Warden’s Office Prison records are stored here in five locked wooden cabinets along the east wall. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Curse. A crew member named Incindorita (CN tiefling acolyte) claims that the ship has been cursed. They insist that one of the newcomers to the ship must offer up a prayer to calm the storm. There is no
                                                
                                            
                                                
                                                     curse, but a character who succeeds on a DC 11 Intelligence (Arcana or Religion) check can go through the motions to calm Incindorita and inspire the crew. Spot the Rocks. Captain Nuxoll needs someone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     (250 gp), and a scrimshaw figurine of an archer etched with magical script. This figurine functions like a spell scroll of remove curse, then turns to dust after its magic is spent. Third Layer. The
                                                
                                            
                                                
                                                     (1,000 gp), seven garnets (100 gp each), a suit of mithral armor (chain mail), and a near-perfect replica of the Wand of Orcus that emits green light from the skull at its tip. Any character who tries
                                                
                                            
                                        






