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                        Returning 35 results for 'curse wander race'.
                    
                
                        
                            
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                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    -flung corners of the dale. If they flee like cowards, Oyaminartok laughs and lets them go to wander in obscurity. If they challenge Oyaminartok to a fight, the Winter Walker smiles and tests their
                                                
                                            
                                                
                                                     mettle. Those who impress her with their fighting skills are bitten and become goliath werebears themselvesâgoliaths who carry Oyaminartokâs curse of lycanthropy. Contrary to myth
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     throw or be cursed. The curse lasts until it's removed by a remove curse or greater restoration spell.
The cursed target suffers 1 level of exhaustion every 24 hours, and finishing a long rest
                                                
                                            
                                                
                                                     guide the quori race, and the Devourer of Dreams â the personal emissary of the Dreaming Dark â is of this order. Although the kalaraqs never fight one another overtly, each has its own agenda, and
                                                
                                            
                                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                    ":"spell", "rollAction":"Spellcasting"} to hit with spell attacks):
At will: light, sacred flame, thaumaturgy
1/day each: augury (cast as 1 action), bane, banishment, bestow curse, command, cure wounds
                                                
                                            
                                                
                                                     parents pack children off to communal creches once they are weaned, never to recognize them again. Yakfolk feel no loyalty to their familiesâonly to their god and race.
Skin Crawlers. A yakfolk
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     that there are as many kenku origin stories as there are kenku. Some of them paint their genesis as a curse, being a flightless bird people doomed to mimic other peopleâs creations. Other kenku
                                                
                                            
                                                
                                                     member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character&rsquo
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    A winged people who originated on the Elemental Plane of Air, aarakocra soar through the sky wherever they wander. The first aarakocra served the Wind Dukes of Aaqaâmighty beings of air&mdash
                                                
                                            
                                                
                                                    
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     of the fey realm has given them an innate ability to perform, to delight, and to resist magical intrusion. While theyâre usually found in the Feywild, satyrs do wander to other planes of
                                                
                                            
                                                
                                                     member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character
                                                
                                            
                                        
                                                    Deck of Many Things
                                                    
    
        Legacy
    
    
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                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    -like visage curses you. You take a â2 penalty on saving throws while cursed in this way. Only a god or the magic of The Fates card can end this curse.
The Fates. Reality's fabric unravels and
                                                
                                            
                                                
                                                     30 feet of you. The fighter is of the same race as you and serves you loyally until death, believing the fates have drawn him or her to you. You control this character.
Moon. You are granted the
                                                
                                            
                                        
                                                    Kenku
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     Treasure Hunter
Haunted by an ancient crime that robbed them of their wings, the kenku wander the world as vagabonds and burglars who live at the edge of human society. Kenku suffer from a sinister
                                                
                                            
                                                
                                                     reputation that is not wholly unearned, but they can prove to be valuable allies.
An Ancient Curse
The kenku once served a mysterious, powerful entity on another plane of existence. Some believe they
                                                
                                            
                                        
                                                    Human
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    ;
Elves. âItâs best not to wander into elven woods. They donât like intruders, and youâll as likely be bewitched as peppered with arrows. Still, if an elf can get past that damned
                                                
                                            
                                                
                                                     seek adventure are the most daring and ambitious members of a daring and ambitious race. They seek to earn glory in the eyes of their fellows by amassing power, wealth, and fame. More than other people
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     pharaoh, Amun Sa (AH-muhn sah), roams the sun-scorched dunes, appearing to those who trek across the sands. Condemned to wander the desert for eternity, Amun Sa pleads with adventurers to free his cursed
                                                
                                            
                                                
                                                     soul and save this doomed landâbut none have returned from his pyramid. Within the pharaohâs tomb lie deadly traps, sinister threats, and the secret to ending the ancient curse. âPharaohâ is designed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Astral Plane Encounters Planar travelers and refugees from other planes wander the expanses of the Astral Plane. The most prominent denizens of the Astral Plane are the githyanki, an outcast race of
                                                
                                            
                                        
                                                     Species
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     then passing through the shadow of That-Which-Endures changed them forever. Now the newest race to call Faerûn home, the verdan do their best to find their way in an unfamiliar world
                                                
                                            
                                                
                                                    , particularly those based on physical characteristics such as gender, race, or appearance.
Wide-Eyed and Curious
Verdan are hungry to undertake new challenges and absorb new experiences. When they meet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Exemplars of Ambition Humans who seek adventure are the most daring and ambitious members of a daring and ambitious race. They seek to earn glory in the eyes of their fellows by amassing power
                                                
                                            
                                                
                                                    . âTheyâre stout folk, stalwart friends, and true to their word. Their greed for gold is their downfall, though.â
 Elves. âItâs best not to wander into elven woods. They donât like intruders, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Exemplars of Ambition Humans who seek adventure are the most daring and ambitious members of a daring and ambitious race. They seek to earn glory in the eyes of their fellows by amassing power
                                                
                                            
                                                
                                                    . âTheyâre stout folk, stalwart friends, and true to their word. Their greed for gold is their downfall, though.â
 Elves. âItâs best not to wander into elven woods. They donât like intruders, and
                                                
                                            
                                        
                                                    Shifter
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     weretouched, as many believe they are the descendants of humans and lycanthropes. Whatever their origins, shifters have evolved into a unique race. They are humanoids with a bestial aspect; while they
                                                
                                            
                                                
                                                     their urge to wander and hunt. A shifter rogue harnesses their own predatory instincts. But shifters can pursue any path or faith.
Shifter Names
Shifters have no language of their own and often live
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     into destitution. A Curse on the Land Downtrodden and impoverished, the citizens of Bakar revolted against Amun Sa to take back their kingdom. During a riot at the capital, Amun Sa appeared before his
                                                
                                            
                                                
                                                     Curse on the Pharaoh After his death, Amun Saâs spirit began its journey to the afterlife, but he was stopped by a god of death. The disapproving god chastised the pharaohâs spirit: âYour legacy was
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     who sought physical power are weakened to the point of helplessness, while those who sought beauty become hideous to behold. If a creature renounces the hagsâ gift before the year is up, this curse
                                                
                                            
                                                
                                                     score for that ability increases by 2, as does the characterâs maximum for that score. Physical Transformation. A character bargaining with the hags can choose to change their race, sex, or appearance
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     rocks piled atop each occupied cage can be knocked or lifted off, allowing the cages to be opened. The children are in shock. Those who are set free donât wander far from the characters for fear of
                                                
                                            
                                                
                                                     hoard. Any creature that takes treasure from this pile is haunted by horrible dreams every night lasting from dusk until dawn. The curse affects only the creature that did the pilfering and isnât
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     of these few heroic drow have tempered some peopleâs opinions toward the race, although the appearance of a dark elf on the surface remains a rare event and a cause for alarm. Many drow in FaerĂ»n hail
                                                
                                            
                                                
                                                     the city-states. Most of these individuals live as outcasts and wanderers, though a rare few find new homes with another race or culture. Drow have the racial traits of dark elves in the Playerâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal
                                                    
                                                
                                            
                                                     hunters of the undead and risking their lives to save others. Necromancer Medium humanoid (any race), any alignment
 Armor Class 12 (15 with mage armor)
 Hit Points 66 (12d8 + 12)
 Speed 30 ft
                                                
                                            
                                                
                                                     armor, ray of sickness*
 2nd level (3 slots): blindness/deafness,* ray of enfeeblement,* web
 3rd level (3 slots): animate dead,* bestow curse,* vampiric touch*
 4th level (3 slots): blight,* dimension
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    , however, for the fomorians brought their doom upon themselves with the evil that rules their hearts and minds. Fey Curse. The elves remember when the fomorians were among the most handsome of races
                                                
                                            
                                                
                                                     conquer the Feywild and enslave its inhabitants, claiming those creaturesâ magic for themselves. When the fey united to defend their realm, the fomorians fought them and were subjected to a terrible curse
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     âThat dragon cursed these woods when she died. We need to leave before the curse kills us all!â [False; there is no curse on the forest.] 3 âDonât wander the forest alone! Evil trees grow there now
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     curse gave quicklings their amazing speed but also accelerated their passage through life â no quickling lives longer than fifteen years. They race themselves to death, and scheme as fast as they run
                                                
                                            
                                                
                                                     owe their existence â and their plight â to the Queen of Air and Darkness, the dread ruler of the Gloaming Court. Once a race of lazy and egotistical fey, the creatures that would become the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     pure orc blood. And they arenât accepted into other societies because of their orc heritage. Half-orcs are seen as off-putting and intimidating by other people, which is both a blessing and a curse
                                                
                                            
                                                
                                                    , because while they are often left alone by those who fear them, they also become targets of discrimination, or outright attacks, from those who feel threatened by them. This prejudice against the race
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     souls. Their cries of agony merged with her own, and when her scream faded, the wizards had been mutated and warped into the scabrous, vulturish creatures known as nagpas. Now they wander the planes as wretched monsters, marked forever by the Raven Queenâs curse and banished from her presence.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     battering ram, then chopping the fallen in twain.  Apart from ambushing creatures that wander into its labyrinth, a minotaur cares little for strategy or tactics. Minotaurs seldom organize, they donât
                                                
                                            
                                                
                                                     into the minotaurs that echo his own savage form. Although they begin as creations of the Horned King, minotaurs can breed true with one another, giving rise to an independent race of Baphometâs savage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     the Shadowlands (detailed in âOther Domains of Dreadâ) in search of evil to vanquish. Bold and proud, many members of the Circle inadvertently race toward dramatic tragedies. The more successful
                                                
                                            
                                                
                                                     immortality. Agents of both groups wander Darkon and beyond, creating shadowy conspiracies to gain magical power and control by any means possible. Order of the Guardians This network of scholars and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     level (3 slots): bestow curse, phantom steed, vampiric touch
 4th level (3 slots): greater invisibility, stoneskin
 5th level (1 slot): dominate person
 Stanimir is joined by his daughter, Damia
                                                
                                            
                                                
                                                     bonfireâs core.
 âWe come from an ancient land whose name is long forgottenâa land of kings. Our enemies forced us from our homes, and now we wander the lost roads.â
 The dark shape in the fire takes the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     to their familiesâonly to their god and race. Skin Crawlers. A yakfolkâs most frightening weapon is its ability to magically crawl under another creatureâs skin, control its body, and suppress its
                                                
                                            
                                                
                                                     will: light, sacred flame, thaumaturgy
 1/day each: augury (cast as 1 action), bane, banishment, bestow curse, command, cure wounds, hold person, protection from energy, sending
 Summon Earth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     evil; lycanthropes are driven by a curse. Monsters arenât always villains, and the villains arenât always monsters. Many of the gnolls of Droaam are more honorable than the human mercenaries of House
                                                
                                            
                                                
                                                     Thelanis and these are all the kenku in the world. So just because itâs possible to put anything you want in the world, donât assume that the streets of Sharn are a zoo flooded with every character race
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     humans and lycanthropes, a union that grants them limited bestial abilities and feral instincts. The warforged are a constructed race created during the Last War, seeking to find its place in a post
                                                
                                            
                                                
                                                    -war world. D&D with a Twist. Every race, monster, spell, and magic item in the Playerâs Handbook, Dungeon Masterâs Guide, and Monster Manual has a place somewhere in Eberron, but it might not be the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     their travels to the far-flung corners of the dale. If they flee like cowards, Oyaminartok laughs and lets them go to wander in obscurity. If they challenge Oyaminartok to a fight, the Winter Walker
                                                
                                            
                                                
                                                     smiles and tests their mettle. Those who impress her with their fighting skills are bitten and become goliath werebears themselvesâgoliaths who carry Oyaminartokâs curse of lycanthropy. Contrary to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     acting strangely. Read or paraphrase the following: As part of the crowd begins another verse of the Awakening Song, four people wearing the garb of farm folk wander into their midst. Rather than singing
                                                
                                            
                                                
                                                     opens it, and nearby characters hear her curse in concerned shock. Aunt Dellie hands the crumpled parchment to any character who asks about it. It bears a charcoal sketch of a child struggling to swim
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     have transformed into spore servants. They silently observe the party but donât attack the characters unless threatened. Escaped Slaves A group of 1d4 commoners (of any race) attempts to hide from the
                                                
                                            
                                                
                                                     targeted by divination spells or perceived through scrying sensors created by divination spells.
 The Stone Curse. The âstone curseâ is an ancient enchantment woven by the wizards of Sorcere to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Curse. A crew member named Incindorita (CN tiefling acolyte) claims that the ship has been cursed. They insist that one of the newcomers to the ship must offer up a prayer to calm the storm. There is no
                                                
                                            
                                                
                                                     curse, but a character who succeeds on a DC 11 Intelligence (Arcana or Religion) check can go through the motions to calm Incindorita and inspire the crew. Spot the Rocks. Captain Nuxoll needs someone
                                                
                                            
                                        






