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Returning 19 results for 'curved creating with'.
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Species
Mordenkainen Presents: Monsters of the Multiverse
hobgoblin legions have emerged, with ranks of devoted soldiers famed for their unity.
Hobgoblins are generally taller than their goblin cousins but not quite as big as bugbears. They have curved
, pointed ears and noses that turn bright red or blue during displays of emotion.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a
compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Elves LORENZO MASTROIANNI An Elf from Lorwyn Elves in the realm of Lorwyn-Shadowmoor possess black, pupilless eyes; curved horns; legs that end in cloven hooves; and pointed ears. The elves of
Lorwyn exhibit stark differences physically as well as culturally from their Shadowmoor counterparts. In Lorwyn The horns of Lorwyn elves are stubby like a goat’s or curved like a ram’s, but always ridged
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
the rigidity of Automata with the puritanical attitudes of Excelsior, creating a pressure chamber of homogeneous moral rectitude. The gate-town’s residents are charitable people who pursue purity to a
Fortitude’s scenic groves. The step pyramid consists of seven stacked tiers quartered by staircases that ascend to the gate to Arcadia. Cradled by four curved beams at its summit, the blazing, green portal
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
players: An explosion of some kind damaged the two uppermost levels of this tower, creating a gaping hole between them and covering the area with soot. A curved wooden staircase that once rose along the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. Inside the chest are the materials the hags use for creating cursed paintings, including three blank canvases and paints infused with demon ichor. A character who examines the canvas determines that
curved outer wall. Each one is hauntingly beautiful—but also strangely unnerving to look upon.
Three of the victims of the hags’ curse sleep and eat in this miserable chamber, forced to stare at
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the Suloise lands to ashes, creating the Sea of Dust. In retaliation, Suloise survivors invoked their own magic to devastate the Baklunish lands. What magic was responsible for the Rain of Colorless
, foragers Unicorn horn Erythnul, the Many Pandemonium Raiders, bandits, berserkers Blood drop Fharlanghn, the Dweller on the Horizon Outlands Travelers Circle crossed by a curved horizon line Heironeous the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
bars are embedded deep into the stone of the floor and ceiling. A character can bend the bars with a successful DC 25 Strength (Athletics) check, creating a gap wide enough for a Medium or smaller
doesn’t reach the ends of this corridor, creating pools of darkness there. Two lawful evil human cult fanatics guard the tunnel, one at each end. Characters with darkvision or their own light sources spot
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
original sign, an enchanted wooden shield. Painted black, the circular shield displayed an image of a curved silver saber gripped by a pale, slender arm. An enchantment on the shield caused glimmering
creating soft lawns and thickets shot through with small recesses and tunnels where the old refuse had piled high. This revamped space he dedicated as a public park, arguing that the poor need to feel
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
15 Wisdom (Perception) check. To open it, one must press a nearby wall carving shaped like an eye. When this is done, the secret door swings inward, revealing a curved hallway (area X8) beyond. X3
vases and purple tapestries that bear Xanathar’s symbol. Jutting from the curved roof of the alcove is a spectral eyestalk (scrying sensor). A secret door is hidden in the south wall. If Xanathar is
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
original sign, an enchanted wooden shield. Painted black, the circular shield displayed an image of a curved silver saber gripped by a pale, slender arm. An enchantment on the shield caused glimmering
forest of green to grow up over the garbage, rusting away debris and creating soft lawns and thickets shot through with small recesses and tunnels where the old refuse had piled high. This revamped
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Total Cover. Pools. The temple floor collapsed in these areas, creating 10-foot-deep pits filled with murky rainwater. T6: Nightfall Vestry When the characters open the door to this area, read or
: Elemental Throne Curved steps ascend from a circular dais to a looming throne adorned with grinning skulls. A woman dressed in a long, fur-trimmed pirate’s coat kneels in prayer before the throne. Four
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
ship’s business relationship with the franchise, creating potential trouble for the characters.
Map 3.1: Silent Sound Lighthouse View Player Version Beachside Tents On the beach behind the
. Jumping over all the warded stairs in the curved stairwell requires a successful DC 15 Strength (Athletics) or Dexterity (Acrobatics) check. Failure on any of these checks sets off the runes. If one or
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
wall of the middle passage, near where the razerblast stands watch. It has an indentation in the shape of a human hand. When pressed, the plate causes basalt pillars to rise from the lava, creating
accessible via a vertical shaft. Once a character reaches the bottom of the shaft, read the following: This rough, circular cave is painfully hot. A curved wall of fire stretches from floor to ceiling
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the players as follows: The walls of this twenty-foot-high pillared chamber are adorned with frescoes of bathing royalty. Natural light streams through stained-glass windows, creating colorful
set of shackles. North Door. This door bears a carving of Bhaal, the chaotic evil god of murder. He’s depicted as a powerfully built, skull-headed man with long, curved blades where his hands should be
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
: Passage of Death Four duergar corpses are strewn about this curved passage.
Six duergar explorers—two mages and four warriors—came to the Briny Maze a few months ago. The mages were disciples of
(Perception) score of 14 score or higher find a slit in the wall that peels open when touched, creating an opening. Characters who succeed on a DC 14 Intelligence (Investigation) or Wisdom (Perception) check
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
try to lift the slab, creating a passable opening with a successful DC 18 Strength (Athletics) check. T2: False Entrance Strange pockmarks line the walls of this corridor, at the end of which is a set
, with six arms and a gleaming curved sword in each hand; from the waist down, the statue’s body is serpentine. Two statues depicting large cobras with jade scales sit in alcoves to the east.
If one or
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
-foot-long, curved wooden pole with a mobile consisting of three ornaments dangling at the top of it. Each ornament appears to be a triangular piece of white wood with an Elvish letter carved into it
this room. Through this wall of bars, one can see the palace’s central tower suspended above a stormy void (area P13). The bars can be bent with a successful DC 20 Strength (Athletics) check, creating
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
table ringed by high-backed chairs. Between the table and a curved wall of tall, slender windows stands a motionless, white-haired wizard wielding a staff that has glittering frost erupting from its tip
bend a cage’s bars, doing so with a successful DC 22 Strength (Athletics) check and creating an opening wide enough for a Small or Medium character to squeeze into or out of the cage. Demonic Sludge. A
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
territory than it is about gaining power and wealth with as little effort as possible. A green dragon is recognized by its curved jawline and the crest that begins near its eyes and continues down its
abandoned mines and dwarven strongholds. Caves with volcanic or geothermal activity are the most highly prized red dragon lairs, creating hazards that hinder intruders and letting searing heat and






