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Returning 35 results for 'cutting war relief'.
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Soulknife
Legacy
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Classes
Tasha’s Cauldron of Everything
, cutting through barriers both physical and psychic. These rogues discover psionic power within themselves and channel it to do their roguish work. They find easy employment as members of thieves&rsquo
the trees of ancient forests on the Material Plane and in the Feywild, some wood elves walk the path of the Soulknife, serving as silent, lethal guardians of their woods. In the endless war among the
Ranger
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging off the
relief from solitude that they offer? QUICK BUILD You can make a ranger quickly by following these suggestions. First, make Dexterity your highest ability score, followed by Wisdom. (Some rangers who
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
War A hobgoblin army marches toward the city, leading elephants and giants to batter down the stronghold’s walls and ramparts. Dragons wheel above an invading horde, scattering enemies as the raging
war campaign isn’t generally concerned with the specifics of troop movements, but instead focuses on the heroes whose actions turn the tide of battle. The characters carry out specific missions
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
War A hobgoblin army marches toward the city, leading elephants and giants to batter down the stronghold’s walls and ramparts. Dragons wheel above an invading horde, scattering enemies as the raging
war campaign isn’t generally concerned with the specifics of troop movements, but instead focuses on the heroes whose actions turn the tide of battle. The characters carry out specific missions
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Defining Mission You were there at a crucial moment that turned the tide of the Last War. Choose or roll an option on the Defining Mission table to determine what that moment was. Defining Mission
d6 Mission 1 Heroic Stand. You knew if you took one step back from the line, all would be lost. When relief arrived days later, you had not budged. 2 Telling Blow. The enemy general never knew what
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
survive. You want to create tension and make it seem like the outcome teeters on the brink of disaster. Near the end of the battle, the elves show up as described in the “Relief Arrives” section
the blast of a horn, they all rush the structures simultaneously. The battle is on. The war band includes forty orcs led by a lone orog and his second-in-command, an orc Eye of Gruumsh. When the orcs
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Defining Mission You were there at a crucial moment that turned the tide of the Last War. Choose or roll an option on the Defining Mission table to determine what that moment was. Defining Mission
d6 Mission 1 Heroic Stand. You knew if you took one step back from the line, all would be lost. When relief arrived days later, you had not budged. 2 Telling Blow. The enemy general never knew what
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Dreaming Dark in the War The chaos that reigned during the Last War enabled the agents of the Dreaming Dark to move and act with absolute freedom throughout Khorvaire. Any direct conflict among
Eberron’s humanoid populations is a boon to this group, which wants to destabilize all of them. Many of the intense battles near the end of the war might have been avoided, if not for Dreaming Dark
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Dreaming Dark in the War The chaos that reigned during the Last War enabled the agents of the Dreaming Dark to move and act with absolute freedom throughout Khorvaire. Any direct conflict among
Eberron’s humanoid populations is a boon to this group, which wants to destabilize all of them. Many of the intense battles near the end of the war might have been avoided, if not for Dreaming Dark
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Artificers in Many Worlds Throughout the D&D multiverse, artificers create inventions and magic items of peace and war. Many lives have been brightened or saved because of the work of kind artificers
and deployed throughout society, largely as a result of the wondrous ingenuity of artificers. Artificers invent cutting-edge problems, then try to solve them—loudly and often with collateral damage.
Tasha
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Artificers in Many Worlds Throughout the D&D multiverse, artificers create inventions and magic items of peace and war. Many lives have been brightened or saved because of the work of kind artificers
and deployed throughout society, largely as a result of the wondrous ingenuity of artificers. Artificers invent cutting-edge problems, then try to solve them—loudly and often with collateral damage.
Tasha
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
survive. You want to create tension and make it seem like the outcome teeters on the brink of disaster. Near the end of the battle, the elves show up as described in the “Relief Arrives” section
the blast of a horn, they all rush the structures simultaneously. The battle is on. The war band includes forty orcs led by a lone orog and his second-in-command, an orc Eye of Gruumsh. When the orcs
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Lorehold Campus The Lorehold campus—shown on map 1.2—is situated northwest of the central campus in a region of stark vertical relief. Rugged mesas and steep hills rise from a wide plain, and a great
historic figures, including past professors and prominent mage-students, as well as war heroes and heads of state from ages past. Kollema Hall Kollema Hall is a grand, multitiered gallery built into a large
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Lorehold Campus The Lorehold campus—shown on map 1.2—is situated northwest of the central campus in a region of stark vertical relief. Rugged mesas and steep hills rise from a wide plain, and a great
historic figures, including past professors and prominent mage-students, as well as war heroes and heads of state from ages past. Kollema Hall Kollema Hall is a grand, multitiered gallery built into a large
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
wizardry that serve as home to Aundair’s Arcane Congress—a cutting-edge research facility and the finest school of magic in Khorvaire. The members of the congress oversee the magical research conducted in
island escaped the devastation wrought during the Last War, it remains a hotbed for clandestine activities.
Lyrandar wizards use magic to continuously alter Stormhome’s weather, turning the otherwise
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
wizardry that serve as home to Aundair’s Arcane Congress—a cutting-edge research facility and the finest school of magic in Khorvaire. The members of the congress oversee the magical research conducted in
island escaped the devastation wrought during the Last War, it remains a hotbed for clandestine activities.
Lyrandar wizards use magic to continuously alter Stormhome’s weather, turning the otherwise
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
relief against the starry sky of Nyx, culminating in a golden orb that can be seen from a great distance. Some speculate that this orb is the source of Nyx’s vibrant colors and lights, and that without
home. Tovian Fields Nyxborn legends battle here in ceaseless, glorious war. Unlike any mortal environment, the Tovian Fields are an expanse of energies, the clash of opposing philosophies manifesting
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
relief against the starry sky of Nyx, culminating in a golden orb that can be seen from a great distance. Some speculate that this orb is the source of Nyx’s vibrant colors and lights, and that without
home. Tovian Fields Nyxborn legends battle here in ceaseless, glorious war. Unlike any mortal environment, the Tovian Fields are an expanse of energies, the clash of opposing philosophies manifesting
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of bizarre sea creatures and a complete megalodon skeleton. Olzanik. This family of metalworkers obsesses over war. To them, every success is a conquest, but no Olzanik has ever seen battle in
and their ashes scattered in the wastelands. Ritter. The shear-wielding Ritters define the cutting edge of fashion. Their coveted designs change seasonally, and any who create reproductions meet
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of bizarre sea creatures and a complete megalodon skeleton. Olzanik. This family of metalworkers obsesses over war. To them, every success is a conquest, but no Olzanik has ever seen battle in
and their ashes scattered in the wastelands. Ritter. The shear-wielding Ritters define the cutting edge of fashion. Their coveted designs change seasonally, and any who create reproductions meet
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
spiritual cost of war. It’s brutal, painful, and true—which is why it was all the more shocking when it first opened at the Diamond Theater. The Downstairs district of Lower Menthis is mainly known for its
bawdy entertainment and base comedy, not cutting-edge political commentary. Thus, we critics assumed that this dramatic work was a singular event, until a new play titled Fallen Angels exceeded our
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
bow shot becomes easy prey for any gnolls near it. Some particularly clever gnolls have been known to use burning arrows to spark fires, cutting off their prey’s escape routes and driving victims into
their jaws. Leave No Survivors A band of gnolls lives in a state of eternal war with everything it encounters, aside from fellow worshipers of Yeenoghu. To keep from being detected between major raids
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
feet tall and hewn from solid rock. C1. Sealed Gates When the characters descend into the catacombs, read: A pair of basalt doors block the passage ahead, their surfaces engraved with a relief of a
information: The knights fought and died alongside the angel Zariel when she waged war in Avernus. Zariel’s crusade ended in failure. Most of their generals, including the angel herself, fell to evil
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
spiritual cost of war. It’s brutal, painful, and true—which is why it was all the more shocking when it first opened at the Diamond Theater. The Downstairs district of Lower Menthis is mainly known for its
bawdy entertainment and base comedy, not cutting-edge political commentary. Thus, we critics assumed that this dramatic work was a singular event, until a new play titled Fallen Angels exceeded our
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
feet tall and hewn from solid rock. C1. Sealed Gates When the characters descend into the catacombs, read: A pair of basalt doors block the passage ahead, their surfaces engraved with a relief of a
information: The knights fought and died alongside the angel Zariel when she waged war in Avernus. Zariel’s crusade ended in failure. Most of their generals, including the angel herself, fell to evil
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. Gemstones Jewels and other precious stones cut by smaller folk are too small for most giants to notice, let alone find value in. But ancient giants might have mastered ways of mining and cutting
likeness of a god 6 A slightly bent silver crown kept as a trophy 7 A lopsided chunk of luminous stone 8 A bronze war horn, its flared bell shaped like a charging ram 250 gp Art Objects d8 Item 1 An
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. Gemstones Jewels and other precious stones cut by smaller folk are too small for most giants to notice, let alone find value in. But ancient giants might have mastered ways of mining and cutting
likeness of a god 6 A slightly bent silver crown kept as a trophy 7 A lopsided chunk of luminous stone 8 A bronze war horn, its flared bell shaped like a charging ram 250 gp Art Objects d8 Item 1 An
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
bow shot becomes easy prey for any gnolls near it. Some particularly clever gnolls have been known to use burning arrows to spark fires, cutting off their prey’s escape routes and driving victims into
their jaws. Leave No Survivors A band of gnolls lives in a state of eternal war with everything it encounters, aside from fellow worshipers of Yeenoghu. To keep from being detected between major raids
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Earth A medusa named Marlos Urnrayle leads the Black Earth cult. He wields the elemental weapon Ironfang, a war pick infused with the power of Ogrémoch, the Prince of Evil Earth. Marlos is vain and
war pick of iron. When the medusa claimed Ironfang, his purpose finally became clear to him. He established his lair in the dungeon nearby and began building the Cult of the Black Earth. Traits. Unlike
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Earth A medusa named Marlos Urnrayle leads the Black Earth cult. He wields the elemental weapon Ironfang, a war pick infused with the power of Ogrémoch, the Prince of Evil Earth. Marlos is vain and
war pick of iron. When the medusa claimed Ironfang, his purpose finally became clear to him. He established his lair in the dungeon nearby and began building the Cult of the Black Earth. Traits. Unlike
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. A monstrous horror slumbering in the depths of the ocean stirs, driving minions such as sahuagin, merrows, or dragon turtles to attack seafaring vessels. War A campaign focused on warfare centers on
the enemy’s flank to reach a demonic commander. The party might also support the larger army by holding a strategic location until reinforcements arrive, killing enemy scouts, or cutting off supply
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to devour what they have killed, and to fashion crude weapons and armor from their victims’ corpses. A gnoll war band exemplifies Yeenoghu’s plans for the world. He wants to transform it into a
that it has pleased Yeenoghu. Its relief is short, no more than a few days, before the gnoll once again becomes a slave to its desires. Strength, hunger, and fear are the three concepts that every gnoll
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
set into the west, south, and east walls. Each panel is a 6-foot-tall, 3-foot-wide, 1-inch-thick rectangle of golden crystal, carved with the bas-relief image of a dwarf warrior clutching a battleaxe
stone statues of imperious dwarves.
Tapestry. Hanging on the south wall between the statues of Moradin and Berronar is a thick tapestry depicting King Melair, his adamantine war pick in hand as he
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
set into the west, south, and east walls. Each panel is a 6-foot-tall, 3-foot-wide, 1-inch-thick rectangle of golden crystal, carved with the bas-relief image of a dwarf warrior clutching a battleaxe
stone statues of imperious dwarves.
Tapestry. Hanging on the south wall between the statues of Moradin and Berronar is a thick tapestry depicting King Melair, his adamantine war pick in hand as he
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. A monstrous horror slumbering in the depths of the ocean stirs, driving minions such as sahuagin, merrows, or dragon turtles to attack seafaring vessels. War A campaign focused on warfare centers on
the enemy’s flank to reach a demonic commander. The party might also support the larger army by holding a strategic location until reinforcements arrive, killing enemy scouts, or cutting off supply