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                        Returning 35 results for 'cutting warning region'.
                    
                
                        
                            
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                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     by dealing 15 or more slashing damage to it on one attack. Cutting the root doesnât hurt the cradle but ends the grapple.
Rolling Hills (Recharge 6);{"diceNotation":"1d6", "rollType":"recharge
                                                
                                            
                                                
                                                     and livestock to thrive in the surrounding region. An ancient tree towers from the crest of the hill.
When roused, a cradle of the hill scion rises as a mass of dirt, stone, and roots with two
                                                
                                            
                                        
                                                    Graz'zt
                                                    
    
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     Dark Prince is a warning that not all beautiful things are good. Standing nearly nine feet tall, Grazâzt strikes the perfect figure of untamed desire, every plane and curve of his body, every
                                                
                                            
                                                
                                                     (Stealth) checks made to hide.
Regional Effects
The region containing Grazâztâs lair is warped by his magic, creating one or more of the following effects:
Flat surfaces within 1 mile of
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     this demon lord is a warning that not all that is beautiful is good. Every plane and curve of his nine-foot-tall body, every glance of his burning eyes, promises a mixture of pleasure and pain. Graz
                                                
                                            
                                                
                                                     have disadvantage on Dexterity (Stealth) checks made to hide.
Regional Effects
The region containing Grazâztâs lair is warped by his magic, creating one or more of the following effects
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    
Merfolk dwelling near an adult amethyst dragon;adult amethyst dragon's lair are under threat from sahuagin raiders.
2
Clusters of shrieker;shriekers serve as a warning system in the tunnels of an
                                                
                                            
                                                
                                                     can target both of the dragonâs spaces at the same time, the dragon is affected only once.
Regional Effects
The region surrounding a legendary amethyst dragonâs lair is altered by the
                                                
                                            
                                        
                                                    Adult Gold Dragon
                                                    
    
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     creature reappears in the space it left or in the nearest unoccupied space if that one is occupied.
Regional Effects
The region containing a legendary gold dragonâs lair is warped by the
                                                
                                            
                                                
                                                     creatures in the mist, warning such creatures of the danger.
Gems and pearls within 1 mile of the dragonâs lair sparkle and gleam, shedding dim light in a 5-foot radius.
If the dragon dies, these effects end immediately.Fire
                                                
                                            
                                        
                                                    Ancient Gold Dragon
                                                    
    
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     ends, the creature reappears in the space it left or in the nearest unoccupied space if that one is occupied.
Regional Effects
The region containing a legendary gold dragonâs lair is warped
                                                
                                            
                                                
                                                    -evil creatures in the mist, warning such creatures of the danger.
Gems and pearls within 1 mile of the dragonâs lair sparkle and gleam, shedding dim light in a 5-foot radius.
If the dragon dies, these effects end immediately.Fire
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     known to stop and rise without warning, obeying Ankhtepotâs whims. Religious guides known as Suteâs Chosen wander the region; the orderâs members claim to know how to read and navigate past the storms to reach the City of the Dead by the most expedient route.
                                                
                                            
                                                
                                                    The Sands of Sute The desert between the old riverbed and the Sunâs Throne Mountains is the largest, most inhospitable region of HarâAkir. Two mighty sandstorms rage over the region: the Breath of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     notorious region of Furygale. Roped off by magical wards and warning signs, Furygale is several acres of ever-changing magical energy, gales of ice and wind and fire, and elementals gone rogue. While
                                                
                                            
                                                
                                                    Prismari Campus Southwest of the central campus, the Prismari campusâshown on map 1.3âis situated in a region of jagged rocks, rugged spires, and intense geothermal activity.  Map 1.3: Prismari
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     way. Perytons are common threats in the region, and ettins sometimes descend from the mountains to raid farmsteads. Night Travel If the characters ignore Palomaâs warning and travel at night, after a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     passageways in the region, with visitors literally walking upon and within Araumycos upon entering its domain. The floor is carpeted with thick mold and fungus, creating patches of difficult terrain
                                                
                                            
                                                
                                                     soft enough that characters can sink into it with no warning. Use the quicksand rules in chapter 5, âAdventure Environments,â of the Dungeon Masterâs Guide for such areas. Creatures that fail to escape become food for Araumycos.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     in the region. After Awa shares his experience, Uzoma tells the characters how King Diara has been pushing to increase output at the mine to please Empress Inaya, excavating newer tunnels so quickly
                                                
                                            
                                                
                                                     thereâs not time to fully reinforce them. The Aurum Guild has been warning of the potential for collapses within the mine, but has been ignored.  Overseer Uzoma
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Dragon Armies have returned to the Taman Busuk region, tasked with preparing to invade Solamnia. The White Dragon Army has ventured south to conquer Icereach, where its white dragons can fight
                                                
                                            
                                                
                                                     lands with armies on the march. How do we live through a year with no harvest?
 I donât know how long weâll hold out or whoâll read this. I hope only these words serve as a warning to someone.
 Ollen Nahled,
 Commander at Wheelwatch Outpost
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     charmingly banters with the characters, trying to learn more about why theyâre in the region. He offers little in return but is eager to hear about recent events in Kalaman. Expedition Members The elven
                                                
                                            
                                                
                                                     centuries-old legends of Silvanesti magic lost in the region. They hope recovering such magic might help them save their homeland and redeem themselves in the eyes of their people. Zhelsuel Zhelsuel, a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     the Ruby Road. Pretorius. The Pretorius estate is a raucous casino surrounded by the Ash Gardens, a region burned in a vast wildfire. Those who canât pay debts incurred at the casino are burned alive
                                                
                                            
                                                
                                                     and their ashes scattered in the wastelands. Ritter. The shear-wielding Ritters define the cutting edge of fashion. Their coveted designs change seasonally, and any who create reproductions meet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    , fauna, structures, and inhabitants might remain unaffected, the landâs innate character takes on new qualities. A supernatural region is permeated by a preternatural force in an area as large or small as
                                                
                                            
                                                
                                                     you wish. In the affected area, certain effects and brief encounters reinforce an underlying theme. These effects occur as characters traverse an influenced region or add interest to a specific
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     sending or similar warning from a faction NPC that a town is in great danger, providing them with a chance to stop the event.
 Dire Tidings While the characters were busy in ruined Tyar-Besil
                                                
                                            
                                                
                                                    , elemental cultists used a devastation orb to attack one of the towns in the area. The party learns the news when they arrive at any settlement in the Sumber Hills region. If the characters donât venture
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     afoul of the golem in area 2 and was mortally wounded. It retreated to this cavern and died here. Treasure. Cutting open the xornâs carcass reveals an undigested ring of x-ray vision and a lumpy, half
                                                
                                            
                                                
                                                     warning, in Dwarvish, into the east wall: âThe Mad Mage watches us. The Runestone is his eye!â 13f. Halasterâs Head Lying on the floor of this otherwise empty 10-foot-high cave is an oversized stone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     tight, ropelike wrap of a Shankha Trials contestant, and the practical, gathered garments of a laborer or river navigator. Wavy or curly hair is common in the region; people rub it to a shine with
                                                
                                            
                                                
                                                     swamps. Citizens who were away from home were left stranded. Those survivors and their descendants assimilated into the other cities, bringing Manivarshaâs traditions of gem-cutting and jewel-setting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    . It promises suffering to those who dare to perform or have already performed a specific offensive act. The pronouncement can be a standing warning against taking some action, or it could be a
                                                
                                            
                                                
                                                     declaration in the moment. The following examples suggest just a few possible pronouncements: A widely spread story explaining that a particular action tempts terrible punishment A warning spoken on the cusp
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Fallen The
 Sharn Inquisitive
 Dawn of disease
 Youâll hear warning bells toll tomorrow morning. Youâll see packs of people with their faces hidden by plague masks or strips of cloth. Jorasco
                                                
                                            
                                                
                                                     centuries afterward, the region was shunned. When our modern city was built, the cursed ruins were sealed away. But one never knows when the darkness could rise up again. On the Ladyâs Day, we remember the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     or cliff 5â6 Intact obelisk etched with a warning, historical lore, dedication, or religious iconography 7â8 Ruined or toppled obelisk 9â10 Intact statue of a person or deity 11â13 Ruined or toppled
                                                
                                            
                                                
                                                     an area depends on the dominant society, the population, the strategic importance or vulnerability of the region, and the wealth of the land. Weird Locales Weird locales make the fantastic and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    . Cozmioko disappeared after warning me about Anthraduskâs foul ambitions. I followed clues in her research to the ruins of Haskasori, the Sandstone City. âI found Cozmiokoâs remains thereâshe was
                                                
                                            
                                                
                                                    ? âHeâs a tyrant who seeks to resurrect and bind his dead ancestor dragons, then use them to conquer the region. His depravities focus on Haskasori, which heâs made his temporary lair. But he often leaves
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     DC of the hagâs most powerful ability. These effects either end immediately if the hag dies or abandons the lair, or take up to 2d10 days to fade away. Regional Effects The region within 1 mile of a
                                                
                                            
                                                
                                                     specters. Blizzards come without warning. A blizzard occurs once every 2d12 hours and lasts 1d3 hours. During a storm, creatures moving overland travel at half normal speed, and normal visibility is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     Restrained by the trap can free itself by cutting the rope or by slipping out with a successful DC 15 Dexterity (Acrobatics) check. If the trap is triggered, the noise alerts the ogre in area E2, who
                                                
                                            
                                                
                                                     this cave while they still can. On a failed check, or if the characters donât heed Cindertoothâs warning, he starts combat. Fighting Cindertooth. Combat here draws the attention of Oggdug, who stomps
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     bow shot becomes easy prey for any gnolls near it. Some particularly clever gnolls have been known to use burning arrows to spark fires, cutting off their preyâs escape routes and driving victims into
                                                
                                            
                                                
                                                     encroaching on dwarven territory, send reliable spies to human settlements in the region, while pulling back as many of our folk as you can manage. Instruct the spies to pass along updates each day
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     wizardry that serve as home to Aundairâs Arcane Congressâa cutting-edge research facility and the finest school of magic in Khorvaire. The members of the congress oversee the magical research conducted in
                                                
                                            
                                                
                                                    , especially along the border with Thrane. The Crying Fields are a region of farmlands permanently scarred by magic and haunted by restless spirits. Aundairians claim their nation is stronger than ever
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     only as stable as the thoughts that bind it. Xaos lies in a region of extreme climates and varied terrainârugged mountains, muddy swamps, balmy coasts, and barren dunes. The townâs fragile structures
                                                
                                            
                                                
                                                     are hewn from obscure materials anchored to semi-stable foundations, and its roads are tumbling waves of cobblestone that upend and rearrange themselves without warning. Locals canât even agree on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     the region, despite its clear inferiority in size and strength. Amphailâs sovereignty means that, although patrols from the Waterdeep City Guard sometimes ride north to check on matters in Amphail, the
                                                
                                            
                                                
                                                     mounts) to nobles and travelers in the region. A new family, not noble but possessing much wealth, has purchased the old Baldasker ranch. We suspect that the Hemzar family, who were unknown in either
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     location on those planes has a corresponding location on the Ethereal Plane. Visibility in the Border Ethereal is usually limited to 60 feet. The planeâs depths comprise a region of swirling mist and
                                                
                                            
                                                
                                                     vaporous color, and passing through a curtain leads a traveler to a region of the Border Ethereal connected to a specific Inner Plane, the Material Plane, the Feywild, or the Shadowfell. The color of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     oversees all of Blingdenstoneâs mines, as well as the mining, cutting, and enchanting of spell gems (see appendix B), both for the settlementâs defense and for trade export. Stoneheart Enclave This group
                                                
                                            
                                                
                                                     his penchant for stealing and hoarding food until it rotted ⊠and then talking to it. The shunned deep gnome eventually struck out on his own. He spent years living among the oozes of the region
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     succeed on a DC 16 Dexterity check using thievesâ tools or force it open as an action with a successful DC 20 Strength (Athletics) check. Inside, a longsword of warning named Auspex is mounted to the
                                                
                                            
                                                
                                                     day or night. B9. Yurrumâs Office This office belongs to Hazz Yurrum, the ineffective sergeant of the soldiers. Yurrum is a cowardly human guard. His desk contains maps of the region and reports to his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                    -aligned deities as ill omens that must be wrangled and pitched into the Pit. Regional Effects The region containing Plague-Mortâs planar gate is influenced by the magic of the Abyss, creating one or more of
                                                
                                            
                                                
                                                     gaping maw of the Abyss, and it wonât be the last. In years past, the Pit has expanded suddenly and without warning, swallowing the town and its inhabitants into one of the planeâs infinite layers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Grazâzt The appearance of this demon lord is a warning that not all that is beautiful is good. Every plane and curve of his nine-foot-tall body, every glance of his burning eyes, promises a mixture
                                                
                                            
                                                
                                                     Dexterity (Stealth) checks made to hide. Regional Effects The region containing Grazâztâs lair is warped by his magic, creating one or more of the following effects: Agitated Beasts. Wild beasts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     here, and have been working an archaeological dig seeking treasure and relics. They need to be warned that a white dragon has moved into the area. Take the warning to them, then return to Townmaster
                                                
                                            
                                                
                                                    .â If the characters undertake this quest, proceed with âAxeholm.â Dragon Barrow Quest. âThe dragon that besets us is not the first to threaten this region. Between here and Neverwinter lies the barrow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     danger still looms even for those at the top. Without warning, the hollow peaks erupt with sporadic jets of lava and flaming rockslides, or as the locals say, âtrouble above, trouble below.â The
                                                
                                            
                                                
                                                     his ire. Regional Effects The region containing Torchâs planar gate is influenced by the magic of Gehenna, creating one or more of the following effects in and around the gate-town: Bottomless Greed
                                                
                                            
                                        






