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                        Returning 35 results for 'dagger increase are bonds'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The duergar makes two Mind-Poison Dagger attacks. It can replace one attack with a use of Mind Mastery
                                                
                                            
                                                
                                                    .
Mind-Poison Dagger. Melee Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Mind-Poison Dagger"} to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     creates a mystical bond between the giver and the receiver of a gift.
On some worlds, such bonds lead hobgoblins to form communities with deep ties to one another. In Eberron and the Forgotten Realms, vast
                                                
                                            
                                                
                                                     fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score
                                                
                                            
                                        
                                                    Soldier
                                                    
    
        Legacy
    
    
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    , Intimidation
Tool Proficiencies: One type of gaming set, vehicles (land)
Equipment: An insignia of rank, a trophy taken from a fallen enemy (a dagger, broken blade, or piece of a banner), a set of bone dice
                                                
                                            
                                                
                                                     combined with the rigid discipline of military service leave their mark on all soldiers, shaping their ideals, creating strong bonds, and often leaving them scarred and vulnerable to fear, shame, and
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     gaming set, vehicles (land)
Equipment: An insignia of rank, a trophy taken from a fallen enemy (a dagger, broken blade, or piece of a banner), a set of bone dice or deck of cards, a set of common
                                                
                                            
                                                
                                                     soldiers, shaping their ideals, creating strong bonds, and often leaving them scarred and vulnerable to fear, shame, and hatred.
d8
Personality Trait
1
I’m always polite and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Longtooth Longtooth shifters are fierce and aggressive, but they form deep bonds with their friends. Many longtooth shifters have canine traits that become more pronounced as they shift, but they
                                                
                                            
                                                
                                                     might instead draw on tigers, hyenas, or other predators. Ability Score Increase. Your Strength score increases by 2, and your Dexterity score increases by 1. Fierce. You have proficiency in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     acrobats. Performers carry the message of Rakdos out into the streets: cut loose, free yourself from the bonds of society’s mores and expectations, and indulge your desires. Rakdos Performer
 Medium
                                                
                                            
                                                
                                                     performer’s type determines its action options, presented below.
 Blade Juggler Actions
 Multiattack. The juggler makes three dagger attacks.
 Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice & Errata
                                                    
                                                
                                            
                                                     feature. For example, if you bond with a Dagger of Venom, you can’t transform it into a Maul; it’s always a Dagger. The feature allows the conjuring forth of a Melee weapon, yet we allow more versatility
                                                
                                            
                                                
                                                     melee theme of the feature? It sure does, but we’re willing to occasionally bend a design concept if doing so is likely to increase a player’s happiness. If you’re a Pact of the Blade Warlock, can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     boar, but this subrace could embody any creature known for its toughness. Ability Score Increase. Your Constitution score increases by 2, and your Strength score increases by 1. Natural Athlete. You
                                                
                                            
                                                
                                                     shifters are fierce and aggressive, but they form deep bonds with their friends. Many longtooth shifters have canine traits that become more pronounced as they shift, but they might instead draw on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    , and splintered wood from smashed barrels. Renaer Neverember (see appendix B) is hiding here, having slipped free of his rope bonds. The characters can hear his ragged breathing coming from under a
                                                
                                            
                                                
                                                     mistook Floon for him. If the characters ask Renaer to join their search for Floon, he agrees to do so, arming himself with a dagger and a rapier scavenged from the dead Zhents in the warehouse. If a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     exchange for the dagger, Lurkana is prepared to pay 1,000 gp delivered in a locked chest along with the key. If the characters demand more, she is willing to increase the payment to 1,500 gp and throw in two
                                                
                                            
                                                
                                                     allow her son’s misfortune to dictate his destiny. She crafted a dagger of blindsight, which young Azrok used to defend himself and perceive his surroundings. The dagger allowed Azrok to become the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     bonus. Passage. You and the creature you help each increase your walking speeds by 10 feet until the start of your next turn. Spite. Until the start of your next turn, the first time the creature you
                                                
                                            
                                                
                                                     check or a saving throw, you can draw on your bonds of reciprocity to gain a bonus to the roll equal to the number of allies you can see within 30 feet of you (maximum bonus of +3). You can use this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) poison damage.
 Bonus Actions
 Helpful. Iriad takes the Help
                                                
                                            
                                                
                                                     increases by 2, raising the modifier by 1, so increase the following numbers by 1: her Armor Class, her Dexterity saving throw bonus, her Stealth bonus, and the bonuses to hit and damage of her weapon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     accepting your destiny even as you strive against the bonds of fate. As a follower of Klothys, consider the ideals on the Klothys’s Ideals table as alternatives to those suggested for your background
                                                
                                            
                                                
                                                     who suffer, and I mean to keep them safe. (Good) 
   Earning and Losing Piety You increase your piety score to Klothys when you expand the god’s influence in the world in a concrete way through acts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     comes back as a longsword when you summon it. You don’t get to turn it into a club. Similarly, if you bond with a dagger of venom, you can’t summon it as a maul; it’s always a dagger. The feature allows
                                                
                                            
                                                
                                                     weapons appear in a campaign. Does this versatility extend outside the melee theme of the feature? It sure does, but we’re willing to occasionally bend a design concept if doing so is likely to increase
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Lizardfolk Traits Your lizardfolk character has the following racial traits. Ability Score Increase. Your Constitution score increases by 2, and your Wisdom score increases by 1. Age. Lizardfolk
                                                
                                            
                                                
                                                     trait, you need a blade, such as a dagger, or appropriate artisan’s tools, such as leatherworker’s tools. Hold Breath. You can hold your breath for up to 15 minutes at a time. Hunter’s Lore. You gain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     relationships among people and gods. (Lawful and good) 
   6  Kinship. It’s essential to preserve the bonds of family—my own family first, and others after. (Lawful) 
   Earning and Losing Piety You
                                                
                                            
                                                
                                                     increase your piety score to Heliod when you expand the god’s influence in the world in a concrete way through acts such as these: Carrying out punishment on a fugitive from justice Exacting vengeance for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                      Community. I strive to deepen the bonds of my family, companions, and neighbors. (Any) 
   Earning and Losing Piety You increase your piety score to Karametra when you expand the god’s influence in
                                                
                                            
                                                
                                                     healing for 24 hours, after which it loses this property. Once you use this trait, you can’t do so again until you finish a long rest. Champion of Harvests Piety 50+ Karametra trait You can increase your Constitution or Wisdom score by 2 and also increase your maximum for that score by 2.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    . War forms bonds that are more real and lasting than the ties of love or family. (Any) 
   4  Heroism. The powerful must protect the weak. (Good) 
   5  Liberty. The strong mustn’t exploit the weak
                                                
                                            
                                                
                                                    . (Chaotic) 
   6  Excellence. People should look to me as an example of the best that mortal folk can be. (Any) 
   Earning and Losing Piety You increase your piety score to Iroas when you expand
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     suggested characteristics (personality traits, ideals, bonds, and flaws). Each guild entry also provides personal contacts; suggestions for your alignment, race, and class; and a list of spells that you can
                                                
                                            
                                                
                                                     you. Bonds and Contacts As a benefit of your guild membership, you have contacts both inside and outside the guild. Contacts are useful resources in the urban environment of Ravnica, where a friendly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     laden cart on a steep descent Steer a chariot around a tight turn Pick a lock Disable a trap Securely tie up a prisoner Wriggle free of bonds Play a stringed instrument Craft a small or detailed
                                                
                                            
                                                
                                                     Dexterity modifier to your attack roll and your damage roll when attacking with a melee weapon that has the finesse property, such as a dagger or a rapier. Armor Class Depending on the armor you wear
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     second home, the rain your shelter, and the crashing waves your battle cry. Skill Proficiencies: Athletics, Survival Tool Proficiencies: Vehicles (water, land) Equipment: A dagger that belonged to a
                                                
                                            
                                                
                                                     Bonds   d6 Bond   1 I face danger and evil to offset an unredeemable act in my past. 2 I. Will. Finish. The. Job. 3 I must set an example of hope for those who have given up. 4 I’m searching for a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     Proficiencies: One type of gaming set, vehicles (land) Equipment: An insignia of rank, a trophy taken from a fallen enemy (a dagger, broken blade, or piece of a banner), a set of bone dice or deck of cards, a
                                                
                                            
                                                
                                                    , creating strong bonds, and often leaving them scarred and vulnerable to fear, shame, and hatred.  d8 Personality Trait   1 I’m always polite and respectful. 2 I’m haunted by memories of war. I can’t get the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     heavily laden cart on a steep descent Steer a chariot around a tight turn Pick a lock Disable a trap Securely tie up a prisoner Wriggle free of bonds Play a stringed instrument Craft a small or detailed
                                                
                                            
                                                
                                                     Dexterity modifier to your attack roll and your damage roll when attacking with a melee weapon that has the finesse property, such as a dagger or a rapier. Armor Class Depending on the armor you wear, you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                       1 I have made subtle insults into an art form. 2 I always act unpleasant so others never learn of my secret affections. 3 I enjoy wagers as parts of my bargains, which increase the risk and the
                                                
                                            
                                                
                                                     appearance and my cruel heart. (Evil)  Hag Bonds  d8 Bond   1 I hate a certain mortal family and steal one of their children each generation for my own purposes. 2 I am involved in a centuries-long feud
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     — even if that means losing other alliance members in the process. Tying Luskan’s fortunes to those of Waterdeep would increase Jarlaxle’s political and economic power on the Sword Coast. Jarlaxle has come
                                                
                                            
                                                
                                                    ) piercing damage.
 Flying Dagger. Ranged Weapon Attack: +11 to hit, range 20/60 ft., one target. Hit: 8 (1d4 + 6) piercing damage.
 Legendary Actions
 Jarlaxle can take 3 legendary actions, choosing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                     combination of three skills or tools of your choice. (This is included above.) Repeatable. You can take this feat more than once. Spell Sniper You gain the following benefits. Ability Score Increase
                                                
                                            
                                                
                                                    . Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20. (This is included above.) Bypass Cover. Your attack rolls for spells ignore Half Cover and Three-Quarters Cover. Casting in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     Morndinsamman)    Deity Alignment Province Suggested Domains Common Symbol 
     Abbathor  NE  Greed  Trickery  Jeweled dagger, point down 
   Berronar Truesilver  LG  Hearth, home, truth  Life
                                                
                                            
                                                
                                                     the bonds that create dwarven society and culture. Berronar’s priests arrange marriages, using a process that finds the best matches and is designed to ensure that each generation of a clan is stronger
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     as a sign of goodwill and a way to forge bonds. Journeys of Discovery When young Lagonna centaurs become adults, they often leave their band to travel the world on their own. This time of self
                                                
                                            
                                                
                                                    , Unsleeping, Daggereye, Silentstep Centaur Traits Your centaur character has the following racial traits. Ability Score Increase. Your Strength score increases by 2, and your Wisdom score increases by 1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     an impression of tremendous boredom 
   20  Deeply suspicious, treating all Humanoids encountered as probable agents of a rival dragon 
   Dragon Bonds    d10 Bond 
     1  I treasure one
                                                
                                            
                                                
                                                     druid spells feels different from one who casts warlock spells. You can also give a dragon spells of a higher level than the variant rule allows, but such a tweak might increase the dragon’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     anticipation of any demand, I offered Gyrt a fine dagger from Evereska, as well as a necklace I wore. For her band I offered a bag of baubles I’d brought for such an occasion. Pleased with my gifts and assured
                                                
                                            
                                                
                                                    , Uthgardt have little use for coin, so travelers hoping to buy their way out of a confrontation are advised to offer something else. Uthgardt don’t see national boundaries or the bonds of civilization
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , or crafting bold new works. The bonds of friendship and kinship are strong, though navigating the inevitable outbursts of frustration and despair is not always easy. Similarly, duergar tend to be very
                                                
                                            
                                                
                                                     has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
 Actions
 Multiattack. The duergar makes two Mind-Poison Dagger attacks. It can replace one attack with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     darkvision out to a range of 60 feet, and he speaks Common, Draconic, and Dwarvish. Instead of a scimitar and a dagger, he wields a pair of +1 handaxes (+5 to hit with each). As an action, he can make
                                                
                                            
                                                
                                                     him as they search the ruin. Orok is a nine-year-old human boy armed with a rusty dagger and a homemade sling. He is covered head to toe with soot and grime, and he has sticks woven into his flea
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     still alive when its master dies, it stops attacking and retreats to its nest. It continues to fight only if pursued. After the remaining lizardfolk are dealt with, Bimz chooses one character and bonds
                                                
                                            
                                                
                                                     conditions, the one who met the most conditions will suffice. Alternatively, the characters can engage in a contest of Charisma checks (highest wins) to determine whom Bimz bonds with. Treasure. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     guildmaster’s ideals, bonds, and flaws are included. As a general rule, a guildmaster’s personal agenda is in line with the guild’s goals described in chapter 2, so the guild entries there provide
                                                
                                            
                                                
                                                    , detect thoughts, mage armor, sleep, suggestion
 1/day each: dominate person, mass suggestion, modify memory
 Actions
 Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                     the incapacitated condition.
 Actions
 Multiattack. Rilsa makes three Shortsword or Dagger attacks.
 Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing
                                                
                                            
                                                
                                                     damage.
 Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
 Bonus Actions
 Cunning Action. Rilsa takes the Dash
                                                
                                            
                                        






