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                        Returning 35 results for 'dance inherently are blood'.
                    
                
                        
                            
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                                                     Monsters
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    Blood Witch Dance. The witch can use a bonus action to control the movement of one creature cursed by its hex spell that it can see within 30 feet of it. The creature must succeed on a DC 15 Charisma
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    The Great Dance We measure ourselves by those we fight, and my company faces the greatest threat to the cosmos.
  â Veritus Wrath, commander, Flawless Execution
 The battle lines in the Blood War
                                                
                                            
                                                
                                                    . By hiring skilled merrenoloth pilots to navigate the river, a demon lord can transport an invasion force of enormous size. Mimicking a complex dance, the two sides shift their attacks and trade
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     servants of the Silver Flame who devote their lives to containing the evils of the Wastes; as a half-orc paladin, you might have been sent south on a divine mission, hoping your human blood will help you
                                                
                                            
                                                
                                                     arenât inherently EVIL. People may be afraid of you because they think youâre a dangerous bounty hunter, but thereâs no immediate assumption that youâre cruel or bloodthirsty... Most of the time.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    , Stealth +5
 Damage Resistances psychic
 Senses darkvision 120 ft., passive Perception 12
 Languages Abyssal plus any one language (usually Common)
 Challenge 7 (2,900 XP)
 Blood Witch Dance
                                                
                                            
                                                
                                                    Blood Witch Blood witches imagine themselves to be the intermediaries between Rakdos and his cult â the pinnacle of his priesthood, his trusted advisors, and the messengers who communicate his will
                                                
                                            
                                        
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     dance to any tune.
â Volo
To feel the thunder of orcish war drums outside the gate and to hear a chorus of voices growling, âGruumsh!â is the nightmare of every civilized place in
                                                
                                            
                                                
                                                     warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out on a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Bladesong Those who see a bladesinger in battle never forget the sight. Surrounded by chaos and blood, the bladesinger moves in an otherworldly dance. Spells and sword act in concert, meshing awe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     temple making sacrifices of flesh and blood, while the figure of a priest holds the heart of his latest victim above his head.
 Trapped Altar. The altar radiates an aura of transmutation magic if detect
                                                
                                            
                                                
                                                     with a creatureâs flesh, that creature must succeed on a DC 16 Wisdom saving throw or be affected as if by an Ottoâs irresistible dance spell, going into a spinning dance that lasts until the stone is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     Desired Offering   1 A gem worth at least 50 gp, which the creature eats 2 An exceedingly pure sample of a favored element 3 A way to return the elemental to its home plane 4 Performing a dance from the
                                                
                                            
                                                
                                                     Desired Offering   1 Your soul 2 A desecrated holy object 3 Blood from a living or recently slain loved one 4 Breaking a sacred promise in the fiendâs presence   Giants   d4 Desired Offering   1 A dwarf
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Harkon LukasHarkon Lukas Harkon Lukasâs life companions are ambition and blood. Born amid a community of lycanthropes, he dreamed of commanding not just a pack, but a whole army, a nation, even an
                                                
                                            
                                                
                                                     to dance to the howling of wolves. Harkon Lukas became a legend, a performer, a teacher, a scoundrel, and a luminary. People flocked to bask in his remarkable presence. Eventually, though, the landâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     pugnacious mule in rampant pose stands on a field of red and white â colors said to represent the blood and tears the people of the Southern Ward have shed during their labors. Not a landmark as such
                                                
                                            
                                                
                                                     to develop a unique flying style of dance â but amateur enthusiasts arenât welcome, except on certain daylight appearances of the full moon. Even when the full moon isnât out, the Dancing Court is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     for removing the heart, draining the body of blood, and wrapping the remains in linen. These methods preserve the body so the pharaoh might call it to service. It is a crime to burn the dead. Akirrans
                                                
                                            
                                                
                                                     prefer to sing, dance, or play an instrument? What animal, hero, god, or past pharaoh is evoked in your favorite song? How do others feel about your performances?
 How do the gods feature in your life
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    .
 Tell me what I must do.
 Is that a hoot or a growl? It chills my blood!
 Speak only good news! My mood is leaden.
 A tailor could not sew a finer lie.
 I think Iâll hide in the chimney.
 Silence
                                                
                                            
                                                
                                                     this wound I shall not recover. You have slain me.
 This truly is the worst outcome.
 Let us dance in the whistling wind!
 Tomorrow, at sunrise, I shall no longer be here.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                    .
 Tell me what I must do.
 Is that a hoot or a growl? It chills my blood!
 Speak only good news! My mood is leaden.
 A tailor could not sew a finer lie.
 I think Iâll hide in the chimney.
 Silence
                                                
                                            
                                                
                                                     this wound I shall not recover. You have slain me.
 This truly is the worst outcome.
 Let us dance in the whistling wind!
 Tomorrow, at sunrise, I shall no longer be here.
 Printable Images
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    , then re-forms. 17c. Temple of Selvetarm The temple of Selvetarm, drow god of warriors, contains the following features: Blood. Streaks of dry blood form web-like patterns on the walls and floor
                                                
                                            
                                                
                                                     the south wall requires a blood sacrifice to open (see below).
 The altar refuses to budge. A detect magic spell reveals an aura of transmutation magic around and above it. Any object weighing 10
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                    .  Ending the Curse   d12 Ending the Curse   1 You must carve your name into a tree, whereupon the tree inherits the curseâs magic and dies. 2 You must drink the blood of a pixie or sprite while basking in
                                                
                                            
                                                
                                                     choose a new name for yourself.   The borders of Baba Yagaâs domain are patrolled by her dancing hut,
 which doesnât dance so much as stomp trespassers into the ground
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Fighter The best thing about blood money is that it spends just as readily as any other kind of money. Some fight to slake bloodlust. Others fight for the thrill of besting an enemy. Some fight for a
                                                
                                            
                                                
                                                     got this. Your piece of signature equipment is more than a tool that has never let you down. It lets others know who you are on the battlefield. Even when your features are obscured by the blood of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     see a dozen men and women gathered around a crackling bonfire. The folk are in good spirits. A few of them sing and dance around the fire while others find happiness in their flasks and wineskins. Three
                                                
                                            
                                                
                                                     gather around the fire and hear his tale: Stanimir fills his mouth with wine, then spits into the fire. The flames turn from orange to green. As they dance and sway, a dark shape appears in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     speak, he moans as he walks and does a bit of a hopping dance. The madcaps and redcaps think this is wonderful, and they occasionally accompany him in a vile song and dance. Characters who witness this
                                                
                                            
                                                
                                                     her shoulders. When not loitering around Fort Knucklebone, Pins and Needles keep tabs on the Blood War and spy on Mad Maggieâs rivals. Unlike most devils, Pins and Needles arenât gunning for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     private sanctum, Ottoâs irresistible dance, Tashaâs hideous laughter, telekinesis, Tenserâs floating disk, and true polymorph. 11b. Skriannaâs Room Skrianna has filled her quarters with creature
                                                
                                            
                                                
                                                     the spells Cephalossk has prepared (see the sidebar in the âMind Flayerâ entry in the Monster Manual). 11e. Elanâs Room Familiar. Elanâs familiar, a black spider with blood-red markings, clings to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    : Casino. The Red Belvedere is a decadent respite from the Blood Warâs horrors. Here, adventurers and devils alike can indulge in their vices in five different rooms, each with its own theme. Currency
                                                
                                            
                                                
                                                     from the options below. She can take only one legendary action at a time and only at the end of another creatureâs turn. Windfall regains spent legendary actions at the start of her turn.
 Deft Dance
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     the ancient dance of bigger creatures consuming smaller creatures. And letâs face it, those smaller creatures probably had it coming to them. Druids are natural-born leaders. We are beasts of war and
                                                
                                            
                                                
                                                     Incorporated druid, your specialty is getting your party into and out of such areas with maximum profit and minimum bloodshed. (Well, your blood anyway.) When a veritable army of natural things that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     mercy. Choking on blood, Bak Mei looks up at you in disbelief. âWho in the Hells are you? My Immortal Lotus style was supposed to be ⊠unbeatable.â
 Bak Meiâs fate is ultimately up to the characters
                                                
                                            
                                                
                                                     of another creatureâs turn. Bak Mei regains spent legendary actions at the start of his turn.
 Crane Dance. Bak Mei moves up to 20 feet. This movement does not provoke opportunity attacks.
 Thunder Strike (Costs 2 Actions). Bak Mei uses Thunder Strike.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     Hag When the characters enter this 30-foot-wide chamber, read the following boxed text to the players: A pool of blood fills the center of this chamber. Five goat-headed demons reeking of rot crouch
                                                
                                            
                                                
                                                     (see âRiver Styxâ for effects). S4. Bloody Downpour When the characters enter this 40-foot-wide chamber, read the following boxed text to the players: Blood streams down from a gaping wound in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     the door without a key or anyone not of Cassalanter blood who opens Victoroâs desk. The Cassalanter children know about this construct and warn friendly characters about it. Desk. Victoroâs desk is
                                                
                                            
                                                
                                                     dancing in it. Stairs lead down to the foyer (area C5) and up to a hallway outside areas C17 and C19. Dancing Construct. The dressed âmannequinâ is a magical construct that serves as a dance partner. It
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     the casino (area 9), and musicians to the dance hall (area 14). Wealthy, well-dressed guests begin arriving around the same time as the workers. Guests are free to wander the ship but are advised to
                                                
                                            
                                                
                                                     (Lord Drylund) hangs on the wall across from a wooden spiral staircase that leads up to the dance hall (area 14). Most of the floor space is taken up with tables of card games. From dusk until dawn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     faerzress rises around them, whispering to them in unintelligible sounds. The derro cackle and dance, their hands glowing with a power that isnât theirs. The vision shifts, and suddenly gray dwarves
                                                
                                            
                                                
                                                     following vision. The smell of blood fills your nostrils as you wander a maze of Underdark tunnels, moving with purpose as your giant hooves crush stones underfoot. Faerzress light reveals that your shadow is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    , all while merchants dance between them to collect their coins and continue profiting as best they can. Waterdeepâs shops and merchants offer goods of every sort from every corner of Toril, and even
                                                
                                            
                                                
                                                     Neveremberâs tenure it became legal for impoverished houses to sell their titles, and thus allow others to become noble, many leaders of the old-blood houses were apoplectic, particularly after some purchasers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     Infernal, and it describes a macabre process of stretching elven flesh over a frame made from blood-soaked wood. Personality Trait. âI despise the weak, and I love to inflict physical pain and violence
                                                
                                            
                                                
                                                    ): dominate person, seeming
 6th level (1 slot): Ottoâs irresistible dance
 Coven Minions The hags of the Fetid Gaze employ a number of minions to maintain the appearance that the bathhouse is running
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     and cycles beneath the shaft like a red cyclone. Everywhere it moves, it spatters the walls with blood, bone, and viscera. The corpses are sacrifices to Yan-C-Bin, hurled down the shaft by air cultists
                                                
                                            
                                                
                                                     a drow hang suspended from hooks connected to chains. Blood pools on the floor beneath them. Beetles scurry along the floor, walls, and down the chains and onto the victims, which faintly struggle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     blood, lie on any tables not occupied by the characters when they wake. Deceased commoners collected from Sigil, the corpses carry nothing of value. Treasure. The shelf along the far wall contains a
                                                
                                            
                                                
                                                     dance routine featuring the characterâs limp corpse as its star. A character can make a DC 14 Charisma (Performance) check to act alongside the puppets. On a successful check, the skeletons applaud, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                      Weeping eye 
   YeâCind  CG  Music, enchantment  Life, Trickery  Recorder 
   Zandilar  CN  Romance, lust, dance  Life  Lips 
   *Appears in Xanatharâs Guide to Everything
**Appears in Sword Coast
                                                
                                            
                                                
                                                     isnât torn asunder by powerful maniacs and errant demigods. He is also the eternal witness, watching the souls of the elves as they dance from incarnation to incarnation, each mortal lifetime
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     dance 
   5  2 xorn (attitude: 1d10) gliding through the ground 
   6  1 roper lurking near its brood of 1d6 piercers (attitude for all: 1d4 + 1) 
   7  1 stone giant of Evil Earth* (attitude: 1d4 + 1
                                                
                                            
                                                
                                                     a wall 
   6  2d6 zombies (attitude: 1d4 + 1) shuffling listlessly, following a path of Giant runes painted in dried blood 
   7  1 firegaunt* (attitude: 1d4 + 1) killing and destroying
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     to go after what they wantâeveryone makes their own fate. At the same time, nothingâs free. It takes work, dedication, and sometimes blood to seize greatness. Thereâs no inherent malice in the Fatedâs
                                                
                                            
                                                
                                                     animosity. They have bad blood with the Harmonium, who view the Fated as wrongheaded and dangerous, and Factol Darkwood and Factol Montgomery of the Society of Sensation are bitter rivals. Fraternity of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                     character can examine the top of the altar and make a DC 10 Intelligence (Nature) check. On a successful check, the character identifies the stains as blood. The blood belonged to Werth, a cultist Vox
                                                
                                            
                                                
                                                     on six short legs. Green flames dance inside the bowl.
 This altar magically transports cultists to and from the Primordial Nexus (see âPara-elemental Queenâ). The magical flames in the bowl donât
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     protector, which depicts three black boars running toward the head of the banner on a blood-red field. The current Lord Protector of Triboar is Darathra Shendrel (see appendix D), a Harper agent from
                                                
                                            
                                                
                                                     this quest, the characters must learn that Othovir has blood ties to House Margaster in Waterdeep. Othovir wonât divulge this information willingly, so the characters must either charm or interrogate
                                                
                                            
                                        






