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                        Returning 24 results for 'dance instinct are books'.
                    
                
                        
                            
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                                                    Satyr
                                                    
    
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                                                     Species
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     importantlyâit feels really good. Driven by instinct and intuition, most satyrs prove unpredictable, following their sense of wonder wherever it leads.
Very Odd Indeed
Satyrs are known for their
                                                
                                            
                                                
                                                     jolly dance.
4
Sometimes talking to a plant really helps.
5
If stumped, I smoke a pipe. And if Iâm going to smoke a pipe, itâs going to be a splendid pipe.
6
I imagine
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     bookshelves, fully stocked with upside-down history books from the many parts of the world Halaster has explored.
 Desk. In the middle of the 15-foot-high ceiling is an upside-down desk topped with a stack of
                                                
                                            
                                                
                                                    . Unless anchored, held down, or affected by a fly spell or similar magic, any creature or object that enters this room falls up toward the ceiling. The desk is empty except for the array of nine books
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     involved, at least one NPC sings while the others beatbox, hum harmonies, drum on tables, clap books together, tumble or dance, or perform other accompaniment. The audience is wowed at their smack
                                                
                                            
                                                
                                                     sense in the context of the sing-off. A character might bench press a huge stack of books to the songâs beat while lying on a table, making a Strength (Athletics) check. Or a character might leap
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     covered with glass vessels and books. Cabinets with glass doors line the walls, and they contain all manner of specimens. Just below the ceiling in the middle of the room, colorful globes circle each other
                                                
                                            
                                                
                                                     in an intricate dance. The far wall is almost completely covered by a map of the night sky, with a golden sunburst in the center above a closed door.
 The cabinets are crowded with skulls, bones
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     Charisma Awe or threaten someone into doing what you want. Investigation Intelligence Find obscure information in books, or deduce how something works. Medicine Wisdom Diagnose an illness, or
                                                
                                            
                                                
                                                    . Performance Charisma Act, tell a story, perform music, or dance. Persuasion Charisma Honestly and graciously convince someone of something. Religion Intelligence Recall lore about gods, religious
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     Charisma Awe or threaten someone into doing what you want. Investigation Intelligence Find obscure information in books, or deduce how something works. Medicine Wisdom Diagnose an illness, or
                                                
                                            
                                                
                                                    . Performance Charisma Act, tell a story, perform music, or dance. Persuasion Charisma Honestly and graciously convince someone of something. Religion Intelligence Recall lore about gods, religious
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     and cleaning dishes, mostly). If the characters tell Asharra of their plan to visit Omu and destroy the Soulmonger, she offers to perform a ritual called the Dance of the Seven Winds, bestowing on the
                                                
                                            
                                                
                                                     characters the magical ability to fly (see the âDance of the Seven Windsâ sidebar). To complete the ritual, she needs a black orchid, which can be found only in Nangalore (described later in this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     books. Each bookshelf is outfitted with a ladder on a rolling track to enable people to reach the highest books. Shelves that take up the entire southwest wall hold not books but eighty wide-necked glass
                                                
                                            
                                                
                                                     standing beside their teenage son, Osvaldo. (This portrait conceals a secret door.) If Terenzio and Elzerina are here, theyâre playing on the sliding ladders. Books. None of the books are magical. Jars of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     lycanthropes, but they noticed the pairâs killer instinct. The werewolves pretend to be interested in the rite, but prolonged conversation with strangers frustrates them. Any conversational hostility
                                                
                                            
                                                
                                                     respond to prolonged disturbances. Hc5. Fiddlerâs Camp This bonfire is a little smaller than the others. An elf woman in robes plays a fiddle as two sprites dance around the smoke above the fire
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    . Driven by instinct and intuition, most satyrs prove unpredictable, following their sense of wonder wherever it leads. Very Odd Indeed Satyrs are known for their eccentricities. Some people spend too
                                                
                                            
                                                
                                                    , and discover their silent secrets. 
   2  There isnât a tree or statue that isnât fun to climb. 
   3  Nothing wards off bad luck like a jolly dance. 
   4  Sometimes talking to a plant really helps
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    . Scattered around the Jagged Sanctum are shelves and chests containing a total of ten rare books (100 gp each) and twenty rare scrolls (50 gp each). The backside of the altar has a secret compartment
                                                
                                            
                                                
                                                     of another creatureâs turn. Bak Mei regains spent legendary actions at the start of his turn.
 Crane Dance. Bak Mei moves up to 20 feet. This movement does not provoke opportunity attacks.
 Thunder Strike (Costs 2 Actions). Bak Mei uses Thunder Strike.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     line the walls, as do mounted collections of insects and reptiles. Three pteranodons form the roomâs centerpieceâall of them magically immobile in midair, positioned as if engaging in a strange dance
                                                
                                            
                                                
                                                     bottle with a sweet-smelling liquid inside. The bottle holds a potion of mind reading. C19. Student Storage This storeroom is filled with loose parchment, books, and misfiled paperwork. In the center of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     successful DC 15 Intelligence (Arcana) check. Spite alone can use the replica to recall the larger chest, which contains two spellbooks titled Spells of Spite, volumes I and II. These books contain all the
                                                
                                            
                                                
                                                     private sanctum, Ottoâs irresistible dance, Tashaâs hideous laughter, telekinesis, Tenserâs floating disk, and true polymorph. 11b. Skriannaâs Room Skrianna has filled her quarters with creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     creature is an alert Spectator, which was mistakenly summoned to guard the bookcases, not the books. When the githyanki abandoned Starglass Waypoint, they removed all the books so they wouldnât be stolen
                                                
                                            
                                                
                                                    , whenever Ylagan starts his turn Bloodied, he makes a DC 10 Wisdom saving throw. On a failed save, Ylaganâs instinct for self-preservation kicks in, and he flees by the safest route, either returning to his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     is marked by a pair of dashed lines.) This invisible bridge, which is safe to cross, is suppressed by the activation of the spindle in area Y19n. Y19j. Chamber of Sorcery Your reflections dance over
                                                
                                            
                                                
                                                     roughly triangular room are filled with floor-to-ceiling bookshelves. Hundreds of books and scrolls were thrown free of their resting places when the city crashed and now cover the floor. Time and bitter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     out that my avocados went bad. What a mess.â
 âDigny Vots, Market Ward shopper
  Market Ward Encounters  d8 Encounter   1 A Transcendent Order instinct (see Morteâs Planar Parade) asks to spar with
                                                
                                            
                                                
                                                     them to act without thinking. Map 2.5 depicts the Great Gymnasium and its training grounds. CoupleOfKooks  âAchieve understanding of self. Play music or dance. Paint or fight. Find your own way. And
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                    . 4 Madcap. The archfey loves to sing, dance, drink, wear silly masks, do cartwheels, and throw parties where everyone is free to cavort and revel how they wish. 5 Mercurial. The archfey has two
                                                
                                            
                                                
                                                     festooned with books, which give the archfey inspiration.  Signature Magic Almost every archfey has a signature magical power, and this power might be tied to their appearance or personality; for example
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     of the floor has crumbled away, dropping off into a chamber below. Amid the rubble, collapsed bookcases jut out at odd angles, and moldering books are strewn across the floor.
 Scholarâs Journal
                                                
                                            
                                                
                                                    . Though most of the books have fallen apart, one tomeâa small black journal with an ornate lockâremains intact. A character who examines the book and succeeds on a DC 15 Wisdom (Perception) check notices
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     jewels.
 A 20-foot-high balcony (area P9) overlooks the ballroom floor. Guests. At any given time during the gala, 2d6 Ă 2 nobles dance here. You can add a named guest to the ballroom by rolling once on
                                                
                                            
                                                
                                                     white cover and a crystal ball in a gilded stand.
 The books on the shelves span many topics mostly related to nature, the planes, and the Feywild in particular. Treasure. Any character who spends 1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     Sigil with bold murals in avant-garde styles. The passion of their ideology fuels artistic innovation, sparking trends in writing, music, and dance that spread throughout the city. Faction Attire
                                                
                                            
                                                
                                                     action are one. Those who act on instinct alone can achieve perfect harmony with the multiverse. Alix Branwyn  Members of the Transcendent Order rigorously train every aspect of self to align with the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     denizens of the garden, particularly the leprechauns. The satyrs show open annoyance at the leprechaunsâ pranks and hint that by offering the leprechauns a dance or fine meal, the characters might be
                                                
                                            
                                                
                                                    . G18: Lake A placid lake fed by a forest stream to the north reflects the colorful sky. Gossamer-winged dragonflies dance among the tall reeds and plants at the shore, and the lakeâs surface ripples
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     causes the statues to dance: All of the statues except the one on the dais waltz and twirl about the room, their steps keeping time with the music from the harpsichord.
 When the music from the
                                                
                                            
                                                
                                                    , windowless library. Ebony bookshelves are filled with volumes bound in jet-black fabric. The books have no titles on their spines. In the middle of the room, a black quill pen rests on a writing desk
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     luxurious entertainment room. Glowing glass panes adorn the front of the machines, which sport buttons, rods, slots, wheels, and other interactive components. Their luminous screens dance with vivid
                                                
                                            
                                                
                                                    , three chairs, and a desk. Books on combat strategy and psychology line the bookshelf. A makeshift laser pistol, haphazardly cobbled together from spare robot parts, lies on the desk. The pistol can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     dust worth 1,750 gp Numerous rare books worth a total of 500 gp A manual of golems (iron) A spell scroll of Galderâs speedy courier (see appendix E) Several of Kwalishâs completed experiments whose
                                                
                                            
                                                
                                                     never-ending dance. The armatures are not aggressive, but they defend themselves if attacked (use skeleton statistics). (Kwalish uses this space to stress test his armaturesâ operation and movement.) 4 An
                                                
                                            
                                        






