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                        Returning 30 results for 'dance insult are blade'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Princes of the Apocalypse
                                                    
                                                
                                            
                                                    A flint dagger, Tinderstrike is uncommonly sharp, and sparks cascade off its edge whenever it strikes something solid. Its handle is always warm to the touch, and the blade smolders for 1d4 minutes
                                                
                                            
                                                
                                                     monster (save DC 17) on a fire elemental. Once you have done so, Tinderstrike canât be used this way again until the next dawn.
Dance of the All-Consuming Fire. While inside a fire node, you can
                                                
                                            
                                        
                                                     Monsters
                                                    Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     legendary action at a time and only at the end of another creatureâs turn. Windfall regains spent legendary actions at the start of her turn.
Deft Dance. Windfall moves up to her speed without
                                                
                                            
                                                
                                                    , Windfall has been granted phenomenal power by her master. Her skin glitters with patches of multicolored scales, and in combat, her blade sings with all five of the chromatic dragonsâ elements
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     one Wave of Sorrow attack.
Dance, My Puppet! One creature charmed by Grazâzt that Grazâzt can see must use its reaction to move up to its speed as Grazâzt directs.The appearance of
                                                
                                            
                                                
                                                     provoked. He wields the greatsword Angdrelve, also called Wave of Sorrow, whose wavy, razor-edged blade drips acid at his command.Grazâztâs Lair
Grazâztâs principal lair is his
                                                
                                            
                                        
                                                    Graz'zt
                                                    
    
        Legacy
    
    
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     legendary actions at the start of his turn.
Attack. Grazâzt attacks once with the Wave of Sorrow.
Dance, My Puppet! One creature charmed by Grazâzt that Grazâzt can see must use its
                                                
                                            
                                                
                                                    , the Wave of Sorrow, its wavy, razor-edged blade dripping acid at his command.Grazâztâs Lair
Grazâztâs principal lair is his Argent Palace, a grandiose structure in the city of
                                                
                                            
                                        
                                                    Entertainer
                                                    
    
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                                                     Backgrounds
                                                    Playerâs Handbook (2014)
                                                    
                                                
                                            
                                                     anger. Your music raises their spirits or captures their sorrow. Your dance steps captivate, your humor cuts to the quick. Whatever techniques you use, your art is your life.
 
Skill
                                                
                                            
                                                
                                                     for that âspecial someone.â
4
Nobody stays angry at me or around me for long, since I can defuse any amount of tension.
5
I love a good insult, even one directed at me.
6
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     dance steps captivate, your humor cuts to the quick. Whatever techniques you use, your art is your life.
 
Skill Proficiencies: Acrobatics, PerformanceTool Proficiencies: Disguise kit, one
                                                
                                            
                                                
                                                    , since I can defuse any amount of tension.
5
I love a good insult, even one directed at me.
6
I get bitter if Iâm not the center of attention.
7
Iâll settle for nothing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Bard Spells Cantrips (0 Level)   Blade Ward
 Dancing Lights
 Friends
 
  Light
 Mage Hand
 Mending
Message
 Minor Illusion
 Prestidigitation
 
  True Strike
 Vicious Mockery
1st
                                                
                                            
                                                
                                                    
6th Level   Eyebite
 Find the Path
 
  Guards and Wards
 Mass Suggestion
Ottoâs Irresistible Dance
 Programmed Illusion
 
  True Seeing
7th Level   Etherealness
 Forcecage
 Mirage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     bladesinger at work remember the display as one of the more beautiful experiences in their life, a glorious dance accompanied by a singing blade.  A Drow and a High Elf Bladesinger Training in War and
                                                
                                            
                                                
                                                     a tradition of wizardry that incorporates swordplay and dance. Originally created by elves, this tradition has been adopted by non-elf practitioners, who honor and expand on the elven ways. In combat
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    , you huddle by my side. I destroy, I dance; I forge swords, I eat plants. Click to see the answer! Flames
 I have teeth yet cannot bite. I have no blade, yet Iâm worth more to most adventurers than any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component.  Cantrips (Level 0 Bard Spells)   Spell School Special   Blade Ward Abjuration C Dancing
                                                
                                            
                                                
                                                     Necromancy C Find the Path Divination C, M Guards and Wards Abjuration M Heroesâ Feast Conjuration M Mass Suggestion Enchantment â Ottoâs Irresistible Dance Enchantment C Programmed Illusion Illusion
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     imitating the moves of the dancing dwarves causes the gate to open for 1 minute. The dance requires 1 minute to perform. Characters must be 9th level or higher to pass through this gate (see âJhesiyra
                                                
                                            
                                                
                                                     personality. From that point on, the dragon considers Wyllow its mortal enemy. Tearulai The longsword, Tearulai, is a sentient, neutral good sword of sharpness with an emerald-colored blade and precious
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     the spell requires Concentration, R means itâs a Ritual, and M means it requires a specific Material component.  Cantrips (Level 0 Bard Spells)   Spell School Special   Blade Ward Abjuration C Dancing
                                                
                                            
                                                
                                                     Necromancy C Find the Path Divination C, M Guards and Wards Abjuration M Heroesâ Feast Conjuration M Mass Suggestion Enchantment â Ottoâs Irresistible Dance Enchantment C Programmed Illusion Illusion
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    , laughter or anger. Your music raises their spirits or captures their sorrow. Your dance steps captivate, your humor cuts to the quick. Whatever techniques you use, your art is your life. Skill
                                                
                                            
                                                
                                                     romantic, always searching for that âspecial someone.â 4 Nobody stays angry at me or around me for long, since I can defuse any amount of tension. 5 I love a good insult, even one directed at me. 6 I get
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    : Astrologerâs Burial Room A coffin adorned with glass stars rests atop a square dais in this burial chamber. Magical flames dance above two brass jars, one at each end of the coffin, illuminating scenes on
                                                
                                            
                                                
                                                     burial chambers of King Alendria and Queen Zanobis. The annex contains several obstacles designed to deter tomb robbers and other would-be plunderers. Blade Traps. Three swinging blades are hidden in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    Meeting Windfall As a dedicated champion of Tiamat, Windfall has been granted phenomenal power by her master. Her skin glitters with patches of multicolored scales, and in combat, her blade sings
                                                
                                            
                                                
                                                     from the options below. She can take only one legendary action at a time and only at the end of another creatureâs turn. Windfall regains spent legendary actions at the start of her turn.
 Deft Dance
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     â Blade Ward Abjuration C Chill Touch Necromancy â Dancing Lights Illusion C Elementalism Transmutation â Fire Bolt Evocation â Friends Enchantment C Light Evocation â Mage Hand Conjuration â Mending
                                                
                                            
                                                
                                                     Otilukeâs Freezing Sphere Evocation â Ottoâs Irresistible Dance Enchantment C Programmed Illusion Illusion M Summon Fiend Conjuration C, M Sunbeam Evocation C Tashaâs Bubbling Cauldron Conjuration M True
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     in the decaying cavity. A typical Bedlam greeting involves spitting at anotherâs feetâpresuming the greeter is upwindâfollowed by a curt yet creative insult. An obsidian tower protrudes from the
                                                
                                            
                                                
                                                    , upturned blade. A silence spell blankets the interior of the Eye and Dagger, shielding its patrons from the gate-townâs belligerent gales. Weary guests occasionally weep on entering the establishment
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     provoked. He wields the greatsword Angdrelve, also called Wave of Sorrow, whose wavy, razor-edged blade drips acid at his command. Grazâzt
 Large Fiend (Demon), Chaotic Evil
 Armor Class 20 (natural
                                                
                                            
                                                
                                                     turn.
 Abyssal Magic. Grazâzt uses Spellcasting or Teleport.
 Attack. Grazâzt makes one Wave of Sorrow attack.
 Dance, My Puppet! One creature charmed by Grazâzt that Grazâzt can see must use its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    .
 Altar. A wrought iron altar has a bloody indentation of a right hand atop it. A nonmagical shortsword floats a foot above, its bloodstained blade pointed downward.
 Secret Door. A secret door hidden in
                                                
                                            
                                                
                                                     scarab, this one engraved with the symbol of House Freth, tucked in his belt. Each scarab is worth 25 gp. 17e. Temple of Eilistraee This temple of Eilistraee, god of beauty, dance, and the hunt
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     faerzress rises around them, whispering to them in unintelligible sounds. The derro cackle and dance, their hands glowing with a power that isnât theirs. The vision shifts, and suddenly gray dwarves
                                                
                                            
                                                
                                                     demonic face looking back at her. Thoughts of murder and carnage fill her thoughts as she hides the gemstone on her person, draws her shortsword, and coats the blade with poison.
 Cyrog Lives! Hail
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     try to douse the power of elemental fire. Melee combatants who draw too close face fires that can dance across the flamewrathâs skin and burn attackers. Flamewrath
 Medium humanoid (human), chaotic
                                                
                                            
                                                
                                                    ): flame blade, spike growth
 3rd level (3 slots): dispel magic, stinking cloud
 4th level (2 slots): blight, wall of fire
 Summon Mephits (Recharges after a Long Rest). By puffing on his pipe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     is marked by a pair of dashed lines.) This invisible bridge, which is safe to cross, is suppressed by the activation of the spindle in area Y19n. Y19j. Chamber of Sorcery Your reflections dance over
                                                
                                            
                                                
                                                     Strength check. A living blade of disaster is a powerful, annihilating spell given a will of its own. Y19k. Dome The following boxed text assumes that the characters arrive by moving up the shaft from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     (area D2). The kobolds have constructed a rough pulley lift so the wingless kobolds can reach this area when Sparkrender summons them. Rays of light dance across the remains of this towerâs stained
                                                
                                            
                                                
                                                     the Raging Storm and the five heads of Tiamat, you will pay for this insult!â) If the characters flee, Sparkrender does not pursue them, but he taunts them as they run away. (He might say something
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     companion nearby to hold culpable for your crimes. Gossip can be as deadly as the venom on an assassinâs blade. Use the poison of words to destroy your rivals, that you may claim for yourself all they
                                                
                                            
                                                
                                                    . Eilistraee is a god of moonlight, song, dance, and, most important, the rejection of the evil ways of Lolth. Drow who feel like outsiders in their society, who react with disgust to the evils perpetrated by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Necropolis Locations (Y20-Y29) Y20. Tower of Evocation The top of this tower is shaped like an axe blade. Red light shines out from a slender window high overhead.
 The towerâs interior is damaged
                                                
                                            
                                                
                                                     light dance like fireflies around this thirty-foot-diameter octagonal chamber. A large unlit brazier stands in the center of the room, and eight ten-foot-square alcoves line the walls, each filled with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    â below). Treasure Godwydâs shortsword is a dragon slayer. Removing the blade causes a low moan to rise from the casket, but nothing else happens. N12. Glowing Mere Surrounded by tall stalagmites and
                                                
                                            
                                                
                                                     dance wildly and has a fifty percent chance to extinguish them. The characters spot the green light (continual flame) from the brazier here before arriving. A powerful wind roars through this small cave
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     dagger with a malachite blade (250 gp). The other chest also contains a potion of resistance (fire) in a vial made from a hollowed-out dragonâs fang. B19: Storeroom Boxes, barrels, crates, and sacks are
                                                
                                            
                                                
                                                     magic item, 10,000 gp worth of treasure, or a successful DC 25 Charisma (Persuasion) check suffices. If the characters insult Jarazoun or reveal their true purpose, the efreeti becomes hostile and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     requires a crowbar, a sword blade, or a similar tool and a successful DC 15 Strength (Athletics) check. Adamantine Doors Set into the southeast wall is a pair of 50-foot-tall adamantine doors sealed by
                                                
                                            
                                                
                                                     flames. Five smoke mephits dance around the cauldron, cackling with glee. Two ogres wearing grease-stained leather aprons stand next to the tables, and twenty goblins scurry about, performing menial
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     causes the statues to dance: All of the statues except the one on the dais waltz and twirl about the room, their steps keeping time with the music from the harpsichord.
 When the music from the
                                                
                                            
                                                
                                                     lead down to area P31 and up to area P49. Treasure. Strongheart wields Steel, a magic longsword (see appendix A). The sentient blade canât be removed from the knightâs hand while heâs frozen in time
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     creatures. The odor of sulfur and pumice surrounds a red dragon, whose swept-back horns and spinal frill define its silhouette. Its beaked snout vents smoke at all times, and its eyes dance with flame when it
                                                
                                            
                                                
                                                     difficult to bribe, since any offers of treasure are seen as an insult to their ability to simply slay the creature making the offer and seize the treasure on their own. A White Dragonâs Lair  White
                                                
                                            
                                        






