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                        Returning 35 results for 'dancing intend are battle'.
                    
                
                        
                            
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                                        daring intend are battle
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 15):
At will: dancing lights, friends
2/day each: bless, command
                                                
                                            
                                                
                                                     channel radiance to illuminate their allies, bolstering them with encouragement and inspiring any who witness their orations. Professors of radiance can turn their words into potent assets in battle or
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     shake it.
Spellcasting. The drow casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 13):
At will: dancing lights
1/day
                                                
                                            
                                                
                                                     effective leaders in battle.
Among Lolthās devotees in the city of Menzoberranzan in the Forgotten Realms, each noble house entrusts the leadership of its military forces to a house captain, who
                                                
                                            
                                        
                                                     Monsters
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     save DC 15):
At will: dancing lights, friends
2/day each: bane, command, darkness, mage armor
1/day each: tonguesProfessors of shadow wield the linguistic magic of Silverquill College through slicing
                                                
                                            
                                                
                                                     strive to carry themselves as immaculately as possible, seeking to overawe and wrong-foot anyone who would stand against them in debate or in battle. In teaching their students, professors of shadow
                                                
                                            
                                        
                                                     Monsters
                                                    Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    Battle Command. As a bonus action, Zress Orlezziir targets one ally she can see within 30 feet of her. If the target can see or hear the drow, the target can use its reaction to make one melee attack
                                                
                                            
                                                
                                                     spellcasting ability is Charisma (spell save DC 13). She can innately cast the following spells, requiring no material components:
At will: dancing lights
1/day each: darkness, faerie fire, levitate
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     no material components and using Charisma as the spellcasting ability (spell save DC 11):
At will: dancing lights, darkness
1/day each: confusion, faerie fireA draegloth is a demon created by an elf
                                                
                                            
                                                
                                                     to strike at its rivals when the draegloth is fully grown. These plans use the draegloth in a significant role, because its abilities can turn the tide in a battle against a house that doesnāt
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 4: Eldraine Creatures
                                                    
                                                
                                            
                                                     material components and using Charisma as the spellcasting ability (spell save DC 19):
At will: dancing lights, detect magic, druidcraft, mage armor (self only)
2/day each: faerie fire, gust of wind
                                                
                                            
                                                
                                                     among the fae, magically negotiating themselves advantages in battle.
Like many high fae, these mages draw power from the latent energy found throughout the wilds of Eldraine. However, high fae mages
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     creates a dancing mote of green flame around a creature it can see within 60 feet of it. The target must succeed on a DC 17 Dexterity saving throw or take 31 (9d6);{"diceNotation":"9d6", "rollType
                                                
                                            
                                                
                                                     a murder but doesnāt want to be found or identified.
2
An emerald dragon seeks heroes to participate in a dramatic reenactment of a legendary battle involving dragon riders.
3
An
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     start of its turn.
Claw. The dragon makes one Claw attack.
Psionics (Costs 2 Actions). The dragon uses Psychic Step or Spellcasting.
Emerald Embers (Costs 3 Actions). The dragon creates a dancing
                                                
                                            
                                                
                                                     doesnāt want to be found or identified.
2
An emerald dragon seeks heroes to participate in a dramatic reenactment of a legendary battle involving dragon riders.
3
An emerald dragon
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersā Guide to Ravnica
                                                    
                                                
                                            
                                                    
Spell Level
Spells
Cantrip
dancing lights, spare the dying
1st
entangle, ray of sickness
2nd
protection from poison, ray of enfeeblement, spider climb
3rd
                                                
                                            
                                                
                                                    ;s web. (Lawful)
5
Ambition. The time of Golgari ascendance is at hand, and I intend to have a prominent place in the new world order. (Evil)
6
Live and Let Live. Meddling in the
                                                
                                            
                                        
                                                    Half-Orc
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     shared elements among these folk.
Orcs regard battle scars as tokens of pride and ornamental scars as things of beauty. Other scars, though, mark an orc or half-orc as a former prisoner or a disgraced
                                                
                                            
                                                
                                                     stings like acid, and sadness saps their strength. But they laugh loudly and heartily, and simple pleasures ā feasting, drinking, wrestling, drumming, and wild dancing ā fill their hearts
                                                
                                            
                                        
                                                    Drow House Captain
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Mordenkainenās Tome of Foes
                                                    
                                                
                                            
                                                    Battle Command. As a bonus action, the drow targets one ally he can see within 30 feet of him. If the target can see or hear the drow, the target can use its reaction to make one melee attack or to
                                                
                                            
                                                
                                                     ability is Charisma (spell save DC 13). He can innately cast the following spells, requiring no material components:
At will: dancing lights
1/day each: darkness, faerie fire, levitate (self only
                                                
                                            
                                        
                                                    Deck of Many Things
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     draw a card, you must declare how many cards you intend to draw and then draw them randomly (you can use an altered deck of playing cards to simulate the deck). Any cards drawn in excess of this number
                                                
                                            
                                                
                                                     you, warning all others that you must win the battle alone. The avatar fights until you die or it drops to 0 hit points, whereupon it disappears. If anyone tries to help you, the helper summons its
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersā Guide to Ravnica
                                                    
                                                
                                            
                                                     effects, such as flames smoldering behind your eyes or dancing over your hands.
Suggested Characteristics
Gruul ways arenāt the ways of civilized folk, and the Gruul have little patience for
                                                
                                            
                                                
                                                     siblings or ancestors.]
Flaws
d6
Flaw
1
If you question my courage, I will never back down.
2
HrrrGGGAAAARRuuuh! [My anger in battle led to the death of a loved one
                                                
                                            
                                        
                                                     Magic Items
                                                    Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     draw a card, you must declare how many cards you intend to draw and then draw them randomly (you can use an altered deck of playing cards to simulate the deck). Any cards drawn in excess of this number
                                                
                                            
                                                
                                                     tattered black robe. It appears in a space of the DMās choice within 10 feet of you and attacks you, warning all others that you must win the battle alone. The avatar fights until you die or it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     Menzoberranzan. Placing the talisman there only ensures that the drow city becomes the site of the demon lordsā battle ā and might well be laid waste in the process. If pressed, Grin admits that he isnāt
                                                
                                            
                                                
                                                     doing, arrange a different battlefield for the demon lord showdown. He refuses to go along with any effort to leave the talisman in Menzoberranzan. If the characters intend to place the dark heart as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     wizards fought alongside their dwarf and gnome allies to defend the Forge of Spells, and the ensuing spell battle destroyed much of the cavern. Few survived the cave-ins and tremors, and the location of
                                                
                                            
                                                
                                                     Cave, and they intend to reopen the mines. Unfortunately for the Rockseekers, they are not the only ones interested in Wave Echo Cave. A mysterious villain known as the Black Spider controls a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     their dwarf and gnome allies to defend the Forge of Spells, and the ensuing spell battle destroyed much of the cavern. Few survived the cave-ins and tremors, and knowledge of the location of Wave Echo
                                                
                                            
                                                
                                                     resettled the area, and Phandalin is now a rough-and-tumble frontier town. Recently, a trio of dwarvesāthe Rockseeker brothersādiscovered the entrance to Wave Echo Cave, and they intend to reopen the mines
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    28. Hospital and Armory Drow in the service of House Auvryndar come here to equip themselves for battle and to have their wounds treated. 28a. Hospital This chamber contains two dozen wooden cots in
                                                
                                            
                                                
                                                     against being charmed, and magic canāt put them to sleep. They have darkvision out to a range of 120 feet. They can innately cast dancing lights at will, and darkness and faerie fire each once per day
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     skeletons behave.  Skeleton Pantomimes   1d6 Left to Its Own Devices, the Skeleton...   1 Delivers meal salvers or ages-old correspondence to the crypt of its dead master. 2 Endlessly trains in battle
                                                
                                            
                                                
                                                     with other skeletons, despite being hacked to animate splinters. 3 Mimics ways it entertained itself in life, such as acting, dancing, or reading. 4 Performs a familiar task, such as cleaning, cooking, mining, or praying. 5 Repeats its final moments of life. 6 Stands guard at the post it protected in life.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    Chromatic Dragons Severin and his supporters intend to use the ancient draconic artifact known as the Draakhorn to rally the chromatic dragons to Tiamatās cause. However, chromatic dragons are
                                                
                                            
                                                
                                                     are evil and merciless, and every battle against these creatures should be a life-or-death struggle. No dragon should ever fall without the heroes suffering during the battle. Chromatic dragons use
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    Chromatic Dragons Severin and his supporters intend to use the ancient draconic artifact known as the Draakhorn to rally the chromatic dragons to Tiamatās cause. However, chromatic dragons are
                                                
                                            
                                                
                                                     are evil and merciless, and every battle against these creatures should be a life-or-death struggle. No dragon should ever fall without the heroes suffering during the battle. Chromatic dragons use
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    Chromatic Dragons Severin and his supporters intend to use the ancient draconic artifact known as the Draakhorn to rally the chromatic dragons to Tiamatās cause. However, chromatic dragons are
                                                
                                            
                                                
                                                     are evil and merciless, and every battle against these creatures should be a life-or-death struggle. No dragon should ever fall without the heroes suffering during the battle. Chromatic dragons use
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     inheritance if you can make a name for yourself as a hero. Donjon Youāre stranded far from home and intend to fight your way back. Euryale A year of solitude gave you clarity and led you down the
                                                
                                            
                                                
                                                     path of the warrior. Fates A fortune teller foresaw that you would find your calling in a life of battle. Flames When the heat of battle takes over, you barely recognize yourself. This scares you. Fool
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     the drow and slaves making up the familyās army and has made extensive study of strategy and tactics to become an effective leader in battle. Drow House Captain
 Medium humanoid (elf), neutral evil
                                                
                                            
                                                
                                                     Throws Dex +8, Con +6, Wis +6
 Skills Perception +6, Stealth +8
 Senses darkvision 120 ft., passive Perception 16
 Languages Elvish, Undercommon
 Challenge 9 (5,000 XP)
 Battle Command. As a bonus
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     (spell save DC 12):
 At will: dancing lights, friends
 1/day each: command, mage armor
 Reactions
 Rousing Verse. When a creature the apprentice can see within 30 feet of it fails a saving throw, the
                                                
                                            
                                                
                                                    ):
 At will: dancing lights, friends
 1/day each: command, confusion, mage armor, tongues
 Bonus Actions
 Demotivate (2/Day). The pledgemage hurls magical insults at one creature it can see within 30
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     the brains of a specific kind of humanoid. 6 Iām curious about how other races live and how their societies function. 7 I find battle stimulating. 8 Iām curious about the limits of other creatures
                                                
                                            
                                                
                                                     believe my minions will always do precisely as I intend. 3 I never assume others understand and always explain everything. 4 I have a memory that isnāt mine. Iām obsess about it. 5 It is inconceivable that another creature could outsmart me. 6 I sometimes confuse othersā thoughts with my own.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     bears sculpted images of the deities Cyric and Bhaal, commemorating the legendary battle they fought on the bridge during the Time of Troubles. This way station settlement is little more than a
                                                
                                            
                                                
                                                     reaching the Serpent Hills before he got there, but it has made him something of a local hero. Bolo is happy to share what she knows as long as the characters donāt let on that they intend to harm the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     bears sculpted images of the deities Cyric and Bhaal, commemorating the legendary battle they fought on the bridge during the Time of Troubles. This way station settlement is little more than a
                                                
                                            
                                                
                                                     reaching the Serpent Hills before he got there, but it has made him something of a local hero. Bolo is happy to share what she knows as long as the characters donāt let on that they intend to harm the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    , and they intend to keep it. Ghald waits and watches to see if the adventurers can be scared away. When he decides conflict is likely, he attacks without warning. This act forces the others to join the
                                                
                                            
                                                
                                                     battle. Unferth hangs back and uses his spells to support his allies. If the characters accepted Nareenās offer to guide them here, and she is uninjured from Haliyraās attack, she and one of her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     here, drawn by the will of the Pudding King. They include dozens of black puddings, gray oozes, and ochre jellies, as well as the occasional gelatinous cube. If the characters intend to rush this deadly
                                                
                                            
                                                
                                                     tide, warn them that retreat is a better option, and that this is a fight they arenāt likely to survive without strategy and aid. See the āBattle for Blingdenstoneā section for the ways the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneās Wheel
                                                    
                                                
                                            
                                                     doesnāt intend her harm. Unbeknownst to the character, the fake Luggik is using telepathy to relate information to this spy mid-battle. If called out for this, the fake Luggik appears at the mapās
                                                
                                            
                                                
                                                     berserk invaders charges through the gate.
 In moments, dozens of Rigus guards and berserkers from Acheron clash in battle. Three massive projectilesāslivers of the great iron cubes that make up the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Dhergoloth Dhergoloths rush into battle like whirlwinds of destruction, lashing out with five sets of claws, which extend from their squat, barrel-shaped bodies. They take contracts to put down
                                                
                                            
                                                
                                                     spin a different direction from its dancing legs. Iād like to vivisect one at some point to find out how this can be. Dhergoloth
 Medium fiend (yugoloth), neutral evil
 Armor Class 15 (natural armor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Dhergoloth A kind of yugoloth, dhergoloths rush into battle like whirlwinds of destruction, lashing out with the five sets of claws that extend from their squat, barrel-shaped bodies. They take
                                                
                                            
                                                
                                                     its torso can spin a different direction from its dancing legs.
 Iād like to vivisect one at some point to find out how this can be.
 āMordenkainen
 Dhergoloth
 Medium Fiend (Yugoloth), Typically
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     tactics to become effective leaders in battle. Among Lolthās devotees in the city of Menzoberranzan in the Forgotten Realms, each noble house entrusts the leadership of its military forces to a house
                                                
                                            
                                                
                                                    , requiring no material components and using Charisma as the spellcasting ability (spell save DC 13):
 At will: dancing lights
 1/day each: darkness, faerie fire, levitate (self only)
 Bonus Actions
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     heavily on his bandaged left leg. āI hear that you intend to follow the raiders and see where theyāve gone. Iād like nothing better than to come with you, but in this condition, Iād slow you down. In the
                                                
                                            
                                                
                                                     we fought a particularly savage battle against raiders. A few others and I fought our way to the keep, barely. Leosin didnāt make it at all. We went back this morning to look for him, but all we
                                                
                                            
                                        





