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                        Returning 35 results for 'danger interested are boon'.
                    
                
                        
                            
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                                        danger interests are boon
                                    
                                
                                    
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                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Boon of Immortality. Iggwilv is immune to any effect that would age her, and she canât die from old age.
Legendary Resistance (3/Day). If Iggwilv fails a saving throw, she can choose to
                                                
                                            
                                                
                                                     a spectacular domain for herself. Gradually, Iggwilv transformed into a Fey creature, though she outwardly appears human. Her disposition changed over time as well, as she became less interested in
                                                
                                            
                                        
                                                    Bugbear
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     commands to the severed heads to wake Hruggek if any danger threatens him.
Bugbears admire the qualities of both brothers. Because of Hruggek, they consider bravery and physical superiority to be their
                                                
                                            
                                                
                                                     in a cowardly fashion; a bugbear that knows or feels itself to be in mortal danger is affected by a form of madness and will do anything, including trying to flee, in order to stay alive. Bugbears
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     interested in taking notes on monstrous anatomy than in fighting monsters.
3
Every social situation Iâm in seems to lead to my asking rude personal questions.
4
Iâm supremely
                                                
                                            
                                                
                                                     confident in my ability to adapt to any situation and handle any danger.
5
Iâll take any risk to earn recognition for my scientific brilliance.
6
I have a tendency to take shortcuts in
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     numbers. Theirs is a life that has no place for weakness, and every warrior must be strong enough to take what is needed by force. Orcs arenât interested in treaties, trade negotiations or
                                                
                                            
                                                
                                                     they are more interested in grabbing plunder and food rather than in wanton slaughter. The elderly, children, and any who seem weak or meek enough might escape death. If they leave the population more
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Shuvadri Glintmantle  Lawful Good Owlin First Year (Silverquill)
 Her peers are often surprised when they learn Shuvadri is interested in joining Silverquill College, since its members sometimes
                                                
                                            
                                                
                                                    .
 Shuvadri works on the campus grounds to erase graffiti, wearing a content smile on her face.
Extracurriculars: Student-Mages of Faith
 Job: Campus Grounds graffiti eraser
 Bond Boon: If you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     as a danger. Such groups will hide you from the law or anyone searching for you, though they wonât risk their lives for you. Additionally, you can tell whether an object you can see and touch is from
                                                
                                            
                                                
                                                     might have impacted your new character, throwing them into action or danger. Whatever details you and your DM decide upon, such connections can forge the continuing legend of a whole family of heroes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     pledge their souls to him a single chance to escape from danger, but some cunning folk strike a deal with Levistus, pledging their souls to him in return for escape at a future date. This boon takes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     human commoners) and 1d8 â 1 children (male and female noncombatants). Characters who listen at the door hear low, muffled whispers from within. These villagers arenât interested in speaking with
                                                
                                            
                                                
                                                     strangers and never attack first, always fleeing from danger if possible. At night they cower by candlelight and keep makeshift holy symbols close at hand. Strahd Zombies When the characters open a door or a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     encircling groups of guards, but they havenât organized an attack. Nighthill thinks the raiders donât intend to attack the keep; they seem interested only in loot. The real danger is to the town and to those
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     encircling groups of guards, but they havenât organized an attack. Nighthill thinks the raiders donât intend to attack the keep; they seem interested only in loot. The real danger is to the town and to those
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     (fearing that an all-out battle would likely destroy the village too), theyâre interested in talking of little else besides who could be inside. The most popular theories are that Xonthal has returned or has
                                                
                                            
                                                
                                                     about the danger of entering the maze. Few who enter it ever come back out, and those who do come out are much worse for wear. Even animals and birds avoid the maze. The tower and the maze are protected
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     (fearing that an all-out battle would likely destroy the village too), theyâre interested in talking of little else besides who could be inside. The most popular theories are that Xonthal has returned or has
                                                
                                            
                                                
                                                     about the danger of entering the maze. Few who enter it ever come back out, and those who do come out are much worse for wear. Even animals and birds avoid the maze. The tower and the maze are protected
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    The Job at Hand The posted contract explains that any interested parties are to meet with Guildmaster Tabeth at the local guild house. When the characters follow up, Tabeth provides them with the
                                                
                                            
                                                
                                                    , remains a danger due to undead guarding the only safe approach: a beach called the Skull Dunes. The marinersâ guild is willing to pay 2,000 gp to the characters if they can land, explore the island
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     choose a subclass. The threats they face usually pose a danger to local farmsteads or villages. Tier 2 (Levels 5â10) In tier 2, characters are full-fledged adventurers. Spellcasters gain iconic spells
                                                
                                            
                                                
                                                     feat of their choice for every 30,000 XP the character earns above 355,000 XP. Epic Boon feats are especially appropriate for these bonus feats, but a player can choose any feat for which their level 20 character qualifies.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     choose a subclass. The threats they face usually pose a danger to local farmsteads or villages. Tier 2 (Levels 5â10) In tier 2, characters are full-fledged adventurers. Spellcasters gain iconic spells
                                                
                                            
                                                
                                                     feat of their choice for every 30,000 XP the character earns above 355,000 XP. Epic Boon feats are especially appropriate for these bonus feats, but a player can choose any feat for which their level 20 character qualifies.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     societies. Theyâre more interested in remote forests, lonely valleys, high mountains, and other natural places than in cities. Traveling elves want to meet people, but not too many. A small fraction of
                                                
                                            
                                                
                                                     some elves take to this life enthusiastically. Elves have a reputation for remaining unruffled in the face of danger, a very good quality to have among folk who regularly find themselves in difficult
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     danger â to adventures that take heroes into the Underdark or the Shadowfell. Or, if youâre interested in exploring either side of the conflict between the gith thatâs portrayed in chapter 4, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     Features   Level Proficiency Bonus Class Features Rages Rage Damage Weapon Mastery   1 +2 Rage, Unarmored Defense, Weapon Mastery 2 +2 2 2 +2 Danger Sense, Reckless Attack 2 +2 2 3 +2 Barbarian Subclass
                                                
                                            
                                                
                                                     5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4  Level
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     Features   Level Proficiency Bonus Class Features Rages Rage Damage Weapon Mastery   1 +2 Rage, Unarmored Defense, Weapon Mastery 2 +2 2 2 +2 Danger Sense, Reckless Attack 2 +2 2 3 +2 Barbarian Subclass
                                                
                                            
                                                
                                                     5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4  Level
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    . If the characters are interested in hearing what Hruna has to say, she presents the quest: âWeâre the survivors of a group of dwarves tasked with delivering a sled of iron ingots to Bryn Shander. A
                                                
                                            
                                                
                                                     gemstone worth fifty gold pieces. The friendship of the dwarves of Icewind Dale can also be a boon in these harsh times. Youâll need snowshoes to make the trip in good time.â
 If the characters slay
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Khoravar The culture that has developed among Khorvaireâs native half-elves places a strong emphasis on hospitality toward other Khoravar. They donât expect each other to put themselves in danger for
                                                
                                            
                                                
                                                     associated with House Lyrandar or House Medani, but youâre more interested in the role the house plays in supporting Khoravar communities than in the work of its guilds. 10 You ride with the Valenar, hoping one day to prove that you are worthy of taking on a patron ancestor.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     interested in preserving a balance of power throughout the Flanaess. However, major magical threats (such as the rise of Elemental Evil) are very much within the circleâs purview. The Order of the
                                                
                                            
                                                
                                                     the Hart (usually referred to as the Knights of the Hart). This society of human and elf nobles has branches in Furyondy, Veluna, and the Vesve Forest. Though principally concerned with the danger
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     without exposing herself to danger. The Dark Ladyâs image opens conversation by saying, âWelcome to Rundreth Manor.â The image ignores any attacks the characters make against it, although such interaction
                                                
                                            
                                                
                                                     Valley. She doesnât really care about the communities themselves, but sheâs keenly interested in the techniques the cults are using to sow fear and exert control. If the characters mention the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     the ally can emerge safely from danger with the person or item theyâre seeking. If the ally is seeking a magic item hidden deep in a dungeon, for example, the ally helps the adventurers complete their
                                                
                                            
                                                
                                                     remains with the characters as long as there are more secrets to learn; when the characters leave the region the ally is interested in, the ally amiably parts ways with them. A fortune teller might
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                     you.â What Do You Know about This Temple? âIt was a place that harbored great evil. I thought it was destroyed long ago.â (If the players are interested, Queen Yolande details the templeâs history as
                                                
                                            
                                                
                                                     should begin your mission.â Who Is Taking Us to the Temple? âMy agent Filonia will drive you in an ox cart to the templeâs outskirts. She will brief you further along the journey.â The Queenâs Boon Once
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     additional boon to any interested character, granting the use of his laboratory to craft or summon any item or creature they desire (within any limits you set). However, the price for this service is one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     any danger threatens him. Bugbears admire the qualities of both brothers. Because of Hruggek, they consider bravery and physical superiority to be their natural state. Thanks to Grankhul, they can use
                                                
                                            
                                                
                                                     danger is affected by a form of madness and will do anything, including trying to flee, in order to stay alive. Bugbears believe that this feeling of fear comes from being possessed by Skiggaret, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    . Xolkin and Kella arenât heroes and donât place themselves in unnecessary danger, but they are quick to raise the drawbridge or position defenders on the watchtowers as needed. Knowing that orcs are
                                                
                                            
                                                
                                                     devastating melee combatants, the Zhents favor ranged attacks and try to keep the orcs at a distance. Elves to the Rescue! If the characters are in danger of being overwhelmed by War Chief Gurrash and his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     decided not to bother showing up, having weighed what Grynsk offered to pay them against the danger of the lake monster. Grynsk was drunk when he hired the fishers and doesnât remember their faces; he
                                                
                                            
                                                
                                                     eager to hear what the half-elf might have to say but still interested in keeping an eye on his boats.  After Grynsk leaves the area, the half-elf approaches the characters sheepishly. âIâm getting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     githzerai steer clear of area 24d and the hallway that leads to it unless they need to use the trap to escape a greater danger. 24b. Resting Chamber The githzerai use this chamber to sleep and
                                                
                                            
                                                
                                                     characters arenât interested in aiding the githzerai but request help getting through the Obstacle Course, Yrlakka tells them that the level is rigged with many traps and guarded by a death tyrant. Arch Gate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     dance, or even sample the canapes. All the illusory figments know nothing of Ythrynâs fate and are interested only in revelry and gossip. Characters who spend at least 5 minutes talking to the illusory
                                                
                                            
                                                
                                                    , which he keeps in his study. She proposes that the characters break into Iriolarthasâs study, steal his staff, and bring it to her. She declines to accompany them, on account of the likely danger. If
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     halflings, and particularly halfling adventurers, has likely witnessed the storied âluck of the halflingsâ in action. When a halfling is in mortal danger, it seems as though an unseen force intervenes
                                                
                                            
                                                
                                                     that. The writers concluded that the halflingsâ seemingly innate ability to sidestep turmoil and ill fortune could in fact be a special boon of nature, in recognition of the value of protecting the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     from an appreciative professor after this event ends; see âA Professorâs Appreciation.â To increase the level of the challengeâand the funâyou might have interested players roll their characters
                                                
                                            
                                                
                                                     nautical scene, rolling fake monsters near the actors when danger threatens and impersonating the monstersâ snarls, handing dueling actors improbable âweapons,â or the like. Responding to the cues in a way
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroesâ Feast: Saving the Childrenâs Menu 
                                                    
                                                
                                            
                                                     within reach of the door. If Ignis feels her child is in real danger, she breaks through the wall or the glass roof to retrieve Flauma and destroy the threat. If Ignis breaks the glass roof, each
                                                
                                            
                                                
                                                     end of the greenhouse. They can be spotted with a successful DC 12 Wisdom (Perception) check. Arthur used magic to domesticate these creatures, which pose no danger to the fire giants. If a character
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     danger not only to Daggerford but also to Waterdeep. Any Lordsâ Alliance character who agrees to destroy it is given a spell scroll of magic weapon. Eravien also promises to furnish the character with
                                                
                                            
                                                
                                                     truth the organization is more interested in spreading its own propaganda and influence than investing in the improvement of its members. Welcome to Barovia Strahd is using the werewolves to lure
                                                
                                            
                                        






