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                        Returning 35 results for 'dangerous interest are backs'.
                    
                
                        
                            
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                                        dangerous interests are bards
                                    
                                
                                    
                                        dangerous interest are back
                                    
                                
                                    
                                        dangerous inherent are bards
                                    
                                
                                    
                                        dangerous interest are black
                                    
                                
                                    
                                        dangerous interests are back
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     their bodies and the spines and horns that hover close to their heads and backs. These horns shift with the dragon’s mood: bristling with anger, lying back with fear or suspicion, and rippling
                                                
                                            
                                                
                                                     rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites the greatest bards and philosophers to partake in
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     starlight between their bodies and the spines and horns that hover close to their heads and backs. These horns shift with the dragon’s mood: bristling with anger, lying back with fear or
                                                
                                            
                                                
                                                    
Prismatic shards rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites the greatest bards and philosophers
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ; scales. It glows like starlight between their bodies and the spines and horns that hover close to their heads and backs. These horns shift with the dragon’s mood: bristling with anger, lying back
                                                
                                            
                                                
                                                     claimed it.
2
Prismatic shards rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites the greatest
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     dragons’ scales. It glows like starlight between their bodies and the spines and horns that hover close to their heads and backs. These horns shift with the dragon’s mood: bristling with
                                                
                                            
                                                
                                                     creature has claimed it.
2
Prismatic shards rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites
                                                
                                            
                                        
                                                     Monsters
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     to murder an innocent, with the argument that not doing so will result in some greater evil taking place. Ultimately, the success or failure of the task is of less interest to the eye of fear and
                                                
                                            
                                                
                                                    , though they are treated as dangerous, cursed trophies akin to a demilich's soul gems. Still, they might be sold to certain discerning—and brazen—collectors.PoisonNecrotic, Psychic
                                                
                                            
                                        
                                                    Gnome
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     excitement. Their fair hair has a tendency to stick out in every direction, as if expressing the gnome’s insatiable interest in everything around.
A gnome’s personality is writ large in
                                                
                                            
                                                
                                                     quick, if dangerous, path to wealth. Regardless of what spurs them to adventure, gnomes who adopt this way of life eke as much enjoyment out of it as they do out of any other activity they undertake
                                                
                                            
                                        
                                                    Tortle
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    The Tortle Package
                                                    
                                                
                                            
                                                    . Tortles often choose such days to leave their homes and begin a wilderness expedition, or perform some other task they know to be dangerous.
Adventurers at Heart
Tortles have a saying: “We wear
                                                
                                            
                                                
                                                     our homes on our backs.” The shells they carry around provide all the shelter they require. Consequently, tortles don’t feel the need to root themselves in one place for too long. A tortle
                                                
                                            
                                        
                                                     Species
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     little interest in what people say about it.
Ongoing Mutations
Because the verdan have not dwelled long in the world, they are still discovering new things about themselves. Chief among these
                                                
                                            
                                                
                                                     easily portable. It is not unusual to see individual verdan or whole families trooping along the roads of the world with their tents and belongings strapped to their backs.
Even when they are happily
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    . You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. Your efforts have made you a master in your fields of study.
 
Skill
                                                
                                            
                                                
                                                     craft dangerous magical wares without batting an eyelash. Whenever a noteworthy crime or mysterious happening occurs in the city, you immediately have a list of 1d4 suspects who, if they aren’t
                                                
                                            
                                        
                                                    Tabaxi
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     instruments, tell stories, and offer exotic goods in trade for items that spark their interest. Tabaxi reluctantly accept gold, but they much prefer interesting objects or pieces of lore as payment.
These
                                                
                                            
                                                
                                                     wanderers keep to civilized realms, preferring to bargain instead of pursuing more dangerous methods of sating their curiosity. However, they aren’t above a little discreet theft to get their claws
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     connections and opportunities. Depict the public’s interest in the characters by using the renown system presented in the Dungeon Master’s Guide. Start the characters with high renown scores, but let their
                                                
                                            
                                                
                                                     renown scores decay if they don’t work to keep the public’s interest. At the height of their fame, characters might be recognized by strangers on the streets, given free room and board, or invited to
                                                
                                            
                                        
                                                    Genasi
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                    : crushing earth, searing flames, boundless skies, and endless seas make visiting these places dangerous for even a short time. The powerful genies, however, don’t face such troubles when venturing
                                                
                                            
                                                
                                                     hands and feet from a halfling, exceedingly large eyes from a gnome, and so on).
Genasi almost never have contact with their elemental parents. Genies seldom have interest in their mortal offspring
                                                
                                            
                                        
                                                    Lizardfolk
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    ’t scared of a troll; instead, they understand that a troll is a fearsome, dangerous creature and react accordingly.
Lizardfolk never become angry in the way others do, but they act with
                                                
                                            
                                                
                                                     into the future. This approach allows them to maintain their current level of influence in the world, but it limits their growth. Lizardfolk have no interest in developing writing, making long-term
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                    Adventure Premise One way to start brainstorming an adventure is to imagine a situation that might pique the characters’ interest. For some D&D players, a rumor of a dungeon filled with treasure is
                                                
                                            
                                                
                                                     enough of a premise to launch an adventure. A brewing war between two small nations, the death of a leader and the accession of a new one, a migration of dangerous monsters, the appearance of a comet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Approaching the Wandering Emporium The Wandering Emporium travels on the backs of nine Huge infernal war machines similar to Demon Grinders, but with Flamethrowers and Styx Sprayers instead of
                                                
                                            
                                                
                                                     understandable in all languages, simply states: “All are welcome here. No fighting! No spellcasting! No exceptions!” Mahadi greets all visitors, directing them toward whatever establishments interest them the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     and from dangerous natural conditions. Within these shelters, white dragons hoard testaments to their superiority, such as monstrous skulls, the gear of defeated rivals, and curiosities that capture
                                                
                                            
                                                
                                                     their interest. To protect such treasure, white dragons coax ice to form over their hoards or sink their wealth in frigid pools. For white dragons, each piece of treasure embodies a victory—the details of which inflate as these dragons age.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Tremors  While the characters explore the Sumber Hills, they experience first-hand the strange phenomena and dangerous monsters plaguing the area. Use this reprisal any time the characters travel
                                                
                                            
                                                
                                                     between towns or search the hills for sites of interest.
  You are trudging along through the barren countryside when you hear a low, distant rumbling. A moment later, the ground beneath your feet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     dangerous and the temple saw fewer visitors. A few centuries ago, Talhundereth was abandoned by all but a few vigilant defenders. Mind flayers took advantage of Talhundereth’s depleted state to
                                                
                                            
                                                
                                                     magic resonating in the crypt. The lore-seekers lost all interest in scholarship and abandoned the fragments.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     of danger and impels them to respond. You have four reprisals to choose from: “Tremors,” “Skyriders,” “Reaver Ambush,” and “Fiery Fangs.” Let player interest and your own sense of pacing dictate
                                                
                                            
                                                
                                                     which reprisal to use. If a character has the Dangerous Information adventure hook (see chapter 1), run “Reaver Ambush” when the character resolves to travel to the attack site and stop it. Choose one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     trade for items that spark their interest. Tabaxi reluctantly accept gold, but they much prefer interesting objects or pieces of lore as payment. These wanderers keep to civilized realms, preferring to
                                                
                                            
                                                
                                                     bargain instead of pursuing more dangerous methods of sating their curiosity. However, they aren’t above a little discreet theft to get their claws on a particularly interesting item when an owner
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     roots of the game. Here you’ll find a dark, gritty world of evil sorcerers and decadent cities, where the protagonists are motivated more by greed and self-interest than by altruistic virtue. Fighter
                                                
                                            
                                                
                                                     civilization, and wizards are the classic villains of these settings. Magic items are therefore rare and often dangerous. Certain Dungeons & Dragons novels follow in the footsteps of classic sword-and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                     characters arrive at Ironspine Keep to meet with the knight at the start of the adventure. If this employment isn’t sufficient to interest the players, you might use one of the following hooks instead
                                                
                                            
                                                
                                                    : Allies in Danger. A character’s family or loved ones in the Western Heartlands send word about how dangerous the area has become and how happy they are to hear that the nearby Ironspine Keep is being
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     smart as me, and I need to prove that all the time. 3 There’s a rule for everything. 4 If I can’t seize control, I’ll serve in the meantime. 5 I’m a bully who backs down when faced with any sort of
                                                
                                            
                                                
                                                     day I will have revenge on those who defied me. 5 If I do my duty, in time I will be rewarded. 6 We don’t corrupt mortals. We teach them enlightened self-interest.  Devil Flaws  d6 Flaw   1 My
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     NPC that one or more of the characters cares about makes an impossible demand on the characters. A love interest might demand that a character turn away from a dangerous quest. A dear friend might
                                                
                                            
                                                
                                                     plead with the characters to spare the villain’s life, to prove that they are better than the villain. A weak NPC might beg for a chance to win favor from the characters by undertaking a dangerous but
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Noteworthy Sites Godsbreath is bounded by the treacherous waters of Nightwater Cove and the dangerous expanse of the Rattle. The Nightwater Isles The Nightwater Isles rise from the waters of the
                                                
                                            
                                                
                                                     live on small family farms joined together in pacts—resource-sharing alliances forged by common interest. Inexplicably, the Ribbon’s soil grows less fertile each year, and no living soul in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     dangerous to be put on display. Breland Spire is adjacent to Dalannan Tower and holds the standard student dormitories. The Commons is a large open-air plaza situated atop Breland Spire. This massive
                                                
                                            
                                                
                                                    . One side of this bridge holds little shops and vendors catering to students, while the opposite side is the standard place to display notices of interest to students.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     combination of misdirection and magic. It wasn’t until they provided shelter to a drow exile named Drizzt Do’Urden that the deep gnomes began to take a more active interest in the world outside their
                                                
                                            
                                                
                                                     rebuild their city. The ultimate success of their efforts, however, hangs by a slender thread. Most of the ruined city is a dangerous place and remains closed off, with tunnels and chambers barricaded
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     Tyr’s faith in the previous center of his operations — is only further proof, to some, that Neverember deserves to rule Neverwinter. As yet, Castle Never remains a dangerous ruin, but Neverember has
                                                
                                            
                                                
                                                     replaced by respectable, local guards who have a personal interest in the defense of Neverwinter. This public sentiment has led to some neighborhoods organizing their own makeshift militias, and the Lord
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     they’re gone by morning — carried to and fro on the backs of giants. Permanent establishments that cater to dark desires are tucked away in the seediest neighborhoods of the city, such as the Smelting
                                                
                                            
                                                
                                                     increasing violence. The Cult of Rakdos already serves a megalomaniacal demon of chaos, so its members have no interest in seeing any other ambitious figure achieve supreme rulership over Ravnica. They
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     certain that they witnessed a sign from Phenax, verification of the god’s ominous interest in this enigma. Khea can also identify the name Varyas as belonging to a dangerous, rabble-rousing oracle who
                                                
                                            
                                                
                                                     roused many scholars’ interest. Sage Advice Beyond her suggestion about the Court of Orestes, Khea is a font of insights. If any of the characters mention the shared vision they experienced, Khea is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lord’s Wrath
                                                    
                                                
                                            
                                                    Adventure Background As the settlers of Leilon bend their backs to the arduous task of creating a defensible settlement in the dangerous wilds of the Sword Coast, even larger threats loom all around
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     into their groaning mouths. Nauseating Bulk. Individually, nupperibos are pathetic, but they’re rarely alone and can be dangerous when gathered into packs. They herd together into throngs that can clog
                                                
                                            
                                                
                                                     nupperibo is slain, or some other morsel crosses the fiend’s path and distracts it. Slavish Obedience. With no interest of its own beyond the need to consume, a nupperibo obeys unthinkingly any command it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    Adventure Background  Dr. Cassee Dannell, a brilliant academic, long ago learned to hide her interest in the occult. She instead built a career gaining expertise in the peoples and cultures of the
                                                
                                            
                                                
                                                     composition. The more Dr. Dannell studied it, the more she became convinced this object, which the archaeologists dubbed the Murkmire Stone, was not created by any known civilization—and might be dangerous
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     ignored. When that happens, an elf loses interest in the outside world and wants nothing more than to return home, to be surrounded by others of their own kind, to explore the memories they’ve accumulated
                                                
                                            
                                                
                                                     extremely active and dangerous lives, such as adventurers, seem to be affected earlier than those who pursue more sedate occupations. Notably, elves who have been revived from death by magical means seem
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     treasure is left to your discretion. The key is to make sure the players feel rewarded for playing, and that their characters are rewarded for overcoming dangerous challenges.
 Treasure Tables Treasure
                                                
                                            
                                                
                                                     Treasure Tables An Individual Treasure table helps you randomly determine how much treasure one creature carries on its person. If a monster has no interest in amassing treasure, you can use this table to
                                                
                                            
                                        





