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                        Returning 25 results for 'daring indeed are battle'.
                    
                
                        
                            
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                                                    Half-Orc
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    , ambition, and self-discipline to go far indeed, as Mhurren had. He was master of a tribe that could muster two thousand spears, and the strongest chief in Thar.
â Richard Baker, Swordmage
Whether
                                                
                                            
                                                
                                                     shared elements among these folk.
Orcs regard battle scars as tokens of pride and ornamental scars as things of beauty. Other scars, though, mark an orc or half-orc as a former prisoner or a disgraced
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Battle Begins This section has no set timeline or specific goals beyond involving characters in Kalamanâs desperate defense. Roll on or choose the encounters you want to run from the Defending the
                                                
                                            
                                                
                                                     the Wall   d4 Encounter   1 Ballista Breakers 2 Daring Riders 3 Death Dragon Attack 4 Draconian Assassins  Ballista Breakers A flight of dozens of sivak draconians soars from the flying citadel toward
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     flames. 4 Break the Line. During a key battle, you were part of a heroic push to break the enemy line. 5 Liberator. You were at the forefront of a daring assault to liberate a captured citadel or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    . An encounter might indeed be the prelude to a battle, a parley, or some other interaction. What happens next depends on what the characters try, or what you decide is bound to occur. The tables also
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Confronting the Demon Lords The demon lords are some of the most powerful foes a party of adventurers could face. Indeed, any one of them at full strength could wipe out a group of 15th-level
                                                
                                            
                                                
                                                     perform the ritual, placing him far from the battle and leaving him with three levels of exhaustion (see appendix A of the Playerâs Handbook) once the ritual is completed. He is thus unwilling to aid the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     myconids of their need for a place to stage a daring last battle, Sovereign Basidia or another myconid representative might offer Neverlight Grove. The ranks of the myconids have been decimated by
                                                
                                            
                                                
                                                     experiences in the Underdark, the adventurers should be able to think of a number of likely sites for the final battle. A few likely options are discussed here. STAYING BEHIND
 One or more of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     gamble with the utmost skill and daring. Yet she is thought to watch over all who take risks to better their fortunes. The battle cry of the followers of Tymora is âFortune favors the bold.â Someone
                                                
                                            
                                                
                                                     by mumbling over the dice â tend to be daring sorts. Adventurers and gamblers make up much of their ranks. They all have the belief that what is good about their lives is the result of having both good
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     minions. Mekkalath is aware of the death tyrant, and if it escapes, Mekkalath soon moves to destroy this potential rival and secure his dominance over the hill. Such a battle might last long enough for
                                                
                                            
                                                
                                                     daring characters to infiltrate Dragonâs Roost and abscond with treasures from Mekkalathâs hoard. A death tyrant versus a red dragon? Now thatâs a fight Iâd like to see!
 (Iâm joking. Please donât actually start this fight. You might perish.)
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    -sorcery setting at the dawn of civilization, where barbarians battle evil sorcerers, or a post-apocalyptic fantasy where elves and dwarves wield magic amid the wreckage of a technological civilization. Most
                                                
                                            
                                                
                                                     no place is safe from the sudden wrath of a dragon. The regional map shows just a tiny part of this vast world, in a region called the Sword Coast. This is a region of adventure, where daring souls
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    , and those going to war supplement their protection with thicker hides, and helms lined with wool or fur. They disdain magic and glorify battle, to the point that most communities grow restless when
                                                
                                            
                                                
                                                     did we see any old men or women. Indeed, I hesitate to say that any man among the Northlanders we met had a single gray hair on his head or in his beard. This strange fact, and the Rocklandersâ weird
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     Destroyer, Vaprak is prone to mindless, destructive rampages. The god is described as a greenish creature strongly resembling a troll. Indeed, legend suggests trolls formed from Vaprakâs blood in the
                                                
                                            
                                                
                                                     among giantkind. Baphomet. As described in the Monster Manual, Baphomet the Horned King encourages his followers to embrace their fundamentally bestial nature. Giants who delight in the frenzy of battle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     vines wrap around the corpse to animate it, causing it to rise and lurch about like a zombie. Invasive Species. When a great battle is fought in a fey woodland, the plants of the wood sometimes take
                                                
                                            
                                                
                                                     first opportunity, as it believes that only one creature can claim dominion over a forest. Who are we to presuppose that what is taken as common or normal is indeed the natural resting place of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     be armed and ready to face them in battle. Escorting the Morkoth are four merrow loyal to Slarkrethel. These creatures swim alongside the vessel, two on each side, and use their harpoons to impale
                                                
                                            
                                                
                                                     a chain alerts any Morkoth crew members not already engaged in battle. Each chain has AC 20, 10 hit points, and immunity to all damage except bludgeoning, piercing, and slashing damage from adamantine
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                    Battlefield Events The following events correspond to boxes marked on the Battle Flowchart. Event 1. Dawn of the Dead The battle begins when Ularan Mortus orders his ghoulish army to attack the south
                                                
                                            
                                                
                                                     gate. When the party arrives on the scene, the battle is already underway. Read the following boxed text aloud: The din of battle echoes from the palisade as you approach. Through the rain, you see
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     franchisees what awesome titles they bestow upon their staff members in addition to (or, indeed, in lieu of) perks such as an occasional wage.
 Skilled Hirelings 
 HAPPY FRANCHISE STAFF
 A skilled
                                                
                                            
                                                
                                                     franchisees. Choices might be offered by the DM, as between a team of ex-militia who lost their last battle and a crew of recently released criminals who swear they were wrongly imprisoned. Names
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     success. On a failure, the Bardic Inspiration isnât expended. College of Valor Sing the Deeds of Ancient Heroes IGNATIUS BUDI  College of Valor Subclass Bards of the College of Valor are daring
                                                
                                            
                                                
                                                    . Level 3: Combat Inspiration You can use your wit to turn the tide of battle. A creature that has a Bardic Inspiration die from you can use it for one of the following effects. Defense. When the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     became the anvil against which they were smashed. The great drawbridge allowed none to pass except welcomed guests, and such guests were few indeed. Standing unconquered, it was the bastion of dwarven
                                                
                                            
                                                
                                                     for battle. I served in the Guard for a century, but Iâve yet to test the newcomers to see just what theyâre made of. If you are fortunate enough to be granted entry to Adbar, be wary of walking
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Monk: Way of the Ascendant Dragon My favorite Ascendant Dragon monks all narrate their bodily attacks aloud with fun onomatopoeias. Swish ka-pow, indeed.
 -Fizban
 The dragon god Bahamut is known
                                                
                                            
                                                
                                                     their prowess in battle, bolster their allies, and can even soar through the air on draconic wings. But all this power is in service of a greater goal: achieving a spiritual unity with the essence of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     by rolling initiative and then undermine turn order with a delay option. Moreover, we felt that toying with initiative wasnât where the focus should be in battle. Instead, the dramatic actions of the
                                                
                                            
                                                
                                                     using its special attack. Does a grapple or a shove trigger the Tempest clericâs Wrath of the Storm or a Battle Masterâs Riposte? The answer to both questions is no. The grappling and shoving options
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Enclave.
 The stronghold is indeed awe-inspiring. A massive arched stone entrance â a marvelous work of art in and of itself â leads into the mountain. Four sets of heavy iron portcullises stand fast
                                                
                                            
                                                
                                                     takes their conflicting priorities into account. Indeed, these scenes place an emphasis on situational comedy over numerical challenge. So players should think of the role as their challenge â can they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     the demons fight, the battle can be heard in every chamber in this zone (see âPit Battleâ in area 2 to aid in narrating the noise). 1. Chandelier Chamber Scorched and shattered plaster shows faint
                                                
                                            
                                                
                                                     canât leave the pit until all the demons within it are destroyed. The pit is otherwise easy to climb.  Shalendra Floshin Pit Battle. In the pit, a reduced-threat vrock (see âReduced-Threat Monsters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     wide, eight feet long, and two feet high.
 The western half of the cave is indeed empty (but see âBreakaway Roofâ below). An Invisible creature lies on the stone slab in the smaller cave to the east
                                                
                                            
                                                
                                                    . Breakaway Roof. Nakari has carefully weakened the roof of the cave so she can burrow through it quickly to reach the surface (see âLair Featuresâ). If battle erupts and the outcome seems likely to go against
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    . Reinforcements. The duergar in area B5 and the cultists in area B7 hear any battle in this room. However, they are used to Narthamâs bulette making noise, so it takes a while before they become
                                                
                                            
                                                
                                                     practices earth and water magic, and he reveres both Ogrémoch and Olhydra. He bears the water cultists no ill will and sometimes acts as an advocate or emissary on their behalf. In battle, Miraj commands
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     with a river 
   Tethrin Veraldé  NG  Battle, sword fighting  War  Crossed swords beneath a quarter moon and above a full moon 
   Vandria Gilmadrith  LN  War, grief, justice, vigilance  Grave,* War
                                                
                                            
                                                
                                                     another incarnation. Rillifane Rallathil Like the other elven deities, Rillifane Rallathil was once a primal elf sprung from droplets of Corellonâs blood. The original primal elves â and indeed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     donât want to engage the jabberwock in battle can try to lure it elsewhere, either by using themselves as bait or by playing music (see the âBeware the Jabberwock!â sidebar). BEWARE THE JABBERWOCK
                                                
                                            
                                                
                                                    !
 Overcoming the jabberwock in area P22 is one of the main challenges of this chapter and, indeed, the whole adventure. The characters are unlikely to survive a head-on fight with the creature, but there
                                                
                                            
                                        





