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                        Returning 24 results for 'dark inherited are bidder'.
                    
                
                        
                            
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                                        dark inhabited are bitter
                                    
                                
                                    
                                        dark inherited are bitter
                                    
                                
                                    
                                        draw inhabited are bidder
                                    
                                
                                    
                                        dark inherit are bitter
                                    
                                
                                    
                                        draw inherited are bidder
                                    
                                
                        
                    
                
                        
                                                    Criminal / Spy
                                                    
    
        Legacy
    
    
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    .
 
Skill Proficiencies: Deception, Stealth
Tool Proficiencies: One type of gaming set, thieves’ tools
Equipment: A crowbar, a set of dark common clothes including a hood, and a pouch
                                                
                                            
                                                
                                                     sold the secrets you uncovered to the highest bidder.
 
Suggested Characteristics
Criminals might seem like villains on the surface, and many of them are villainous to the core. But some have an
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    ;s your position in the family? Are you the heir to the head of the family? Have you already inherited the title? How do you feel about that responsibility? Or are you so far down the line of
                                                
                                            
                                                
                                                     unquestioned, and impress those on the lookout for wealthy patrons. You are welcome in the Upper City and may stay there after dark without being harassed or evicted. Your word is accepted over others&rsquo
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     type of gaming set, thieves’ tools
Equipment: A crowbar, a set of dark common clothes including a hood, and a pouch containing 15 gp
 
Criminal Origins
Criminals are pervasive in Baldur
                                                
                                            
                                                
                                                     different context: as an espionage agent. You might have been an officially sanctioned agent of the crown, or perhaps you sold the secrets you uncovered to the highest bidder.
 
Suggested
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Dark Dealings in Yartar The city of Yartar is renowned as a place to make deals. Merchants, smugglers, mercenaries, and spies from all over the North meet in Yartar’s taverns and alleyways to do
                                                
                                            
                                                
                                                     between Waterdeep and Luskan. When the Hand finds itself in possession of a devastation orb, the guild does what any self-respecting thieves’ guild might do: They auction it off to the highest bidder.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    . Dark Dealings in Yartar. Criminals are auctioning off a devastation orb to the highest bidder, and the characters must recover it first. This adventure is designed for a 9th-level party. Rundreth
                                                
                                            
                                                
                                                     Manor. A sinister entity known only as the Dark Lady lurks in Rundreth Manor, overlooking the Long Road. For years, caravans have hurried by in safety, but now dead bodies are appearing on the road
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     had two sons, Malik and Janus, and one daughter, Tianna. The family owned several tanneries and shoemaking shops in Waterdeep, but most of its wealth was inherited on Maria’s side. Lord Viallis’s
                                                
                                            
                                                
                                                     history or the noble families of Waterdeep. The public details of the dark event are well known: Lord Yellowcrest was away from Waterdeep on business, then returned to find his wife, his sons and daughter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Rival Vendors Dyn Singh Night Market vendors Lamai Tyenmo and Kusa Xungoon inherited a long-standing rivalry between their families, but they want to move past it. Circumstances and family grudges
                                                
                                            
                                                
                                                     conspire to exacerbate their enmity. In the course of the adventure, the characters are drawn into their conflict. Lamai Tyenmo Lamai Tyenmo (lawful good, gnome commoner) has dark, wild hair and a wide
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     grandest deep gnome strongholds, which existed for more than two thousand years until it was overrun a little more than a century ago by the dark elves of Menzoberranzan. The deep gnomes recently reclaimed
                                                
                                            
                                                
                                                     their old home, and now struggle to rid it of malign influences that have crept into the tunnels and warrens in their absence. Deep gnomes are lean with dark, earthen skin tones of gray. Males are bald
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     appearance is mostly inherited, in small settlements all the yuan-ti look somewhat alike, while larger settlements see more intermixing, which produces a wider range of results. Yuan-ti Snake Body Type
                                                
                                            
                                                
                                                      d20 Snake Body Shape   1–5 Thick 6–15 Normal 16–20 Sleek  Yuan-ti Humanoid Skin Color  d20 Humanoid Skin Color   1–4 Dark brown 5 Green-brown 6–9 Light brown 10–15 Medium brown 16 Pale brown 17–18
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     working their brooms and carts at every hour of the day — and for a few hours after dark — all over the city, removing not just animal dung but other refuse. This service is free to all, paid for by
                                                
                                            
                                                
                                                     with the twist of a knob. This convenience is made possible by the inventiveness of the Gondar, the industry of the Cellarers’ and Plumbers’ Guild, and the magic that Waterdeep inherited from the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    . This merging obliterated most of Korva’s body and personality, leaving Berlain with an extra mouth and an extra set of arms that once belonged to her brother. She also inherited a few of his internal
                                                
                                            
                                                
                                                     organs and personality traits. She can speak using one or both of her mouths. Berlain has dirty blonde hair, piercing dark eyes, and two mouths where one would normally be — one below the other, canted
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                     faults.
 Am I to make pie from these crumbs?
 My liege, he’s dead.
 Are you the lord here? I bring dark tidings from afar.
 It seems we are in a bit of a pickle.
 You would make a mistress of the
                                                
                                            
                                                
                                                     bumps to come!
 What manner of ghoul is this I see before me?
 I feel I have inherited much from this meeting.
 Knaves, footpads, and liars. I am in good company!
 Stop saying that! Are you a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     your faults.
 Am I to make pie from these crumbs?
 My liege, he’s dead.
 Are you the lord here? I bring dark tidings from afar.
 It seems we are in a bit of a pickle.
 You would make a mistress of
                                                
                                            
                                                
                                                     more bumps to come!
 What manner of ghoul is this I see before me?
 I feel I have inherited much from this meeting.
 Knaves, footpads, and liars. I am in good company!
 Stop saying that! Are you a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    . Skill Proficiencies: Deception, Stealth Tool Proficiencies: One type of gaming set, thieves’ tools Equipment: A crowbar, a set of dark common clothes including a hood, and a pouch containing 15 gp
                                                
                                            
                                                
                                                     very different context: as an espionage agent. You might have been an officially sanctioned agent of the crown, or perhaps you sold the secrets you uncovered to the highest bidder.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    . Skill Proficiencies: Deception, Stealth Tool Proficiencies: One type of gaming set, thieves’ tools Equipment: A crowbar, a set of dark common clothes including a hood, and a pouch containing 15 gp
                                                
                                            
                                                
                                                     very different context: as an espionage agent. You might have been an officially sanctioned agent of the crown, or perhaps you sold the secrets you uncovered to the highest bidder.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     might have stumbled across a Deck of Many Things and drawn a card with a potent, positive effect. Or maybe you inherited a modest fortune from a distant relative you didn’t know you had. Regardless, you
                                                
                                            
                                                
                                                     Trinkets   d6 Trinket   1 A perfumed silk scarf from an admirer 2 A crystal bead that glows like a candle in the dark 3 A letter of introduction and invitation from an influential person in a far-off
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     gnome who spies for the Xanathar Guild. A few years ago, he survived the detonation of a gas spore in Undermountain and inherited some stray beholder memories. Driven by a compulsion to carve out his
                                                
                                            
                                                
                                                     dark as a dungeon — and as odorous as one, too. Nearly all the streetlamps have been smashed. The only light that pierces the darkness is a faint flickering from down the lane, like a distant candle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     at night, meaning that the party has a 100 percent chance of landing unnoticed when it’s dark. During the day, the survivors might be above ground getting water, fishing, or gardening, or they might be
                                                
                                            
                                                
                                                     Bayleaf (LE male elf bard; see appendix C) is a mercenary who works for the highest bidder. He was hired by the abbey as a training instructor for the guards. If the party does not attack him immediately
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    . Malbolge’s current archduchess is Asmodeus’s daughter, Glasya. She resembles a succubus with her small horns, leathery wings, and forked tail. She inherited her cruelty and love of dark schemes from
                                                
                                            
                                                
                                                     wind, choking smoke, and pyroclastic ash. Within the fire-filled caldera of Phlegethos’s largest volcano rises Abriymoch, a fortress city cast of obsidian and dark glass. With rivers of molten lava
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     inherited his family’s fleet of fishing boats after the untimely death of his mother, Petra. He’s the youngest person ever to be elected to the council. Brash and inexperienced, Anders is a slight man
                                                
                                            
                                                
                                                     plans to award the dwarves rulership of Saltmarsh as compensation. 11–12 The Brotherhood blackmails Ingo the Drover and Keledek the Unspoken, two people in town with dark pasts, into their service
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     Graz’zt the Dark Prince as treasurer. Raxivort spent long centuries watching over the treasury, and in time he grew to lust after his master’s riches. In one bold move, he plundered a treasure vault and
                                                
                                            
                                                
                                                     to Raxivort’s divine nature. Even though the xvarts inherited Raxivort’s greed and cowardice, they also gained his ability to form bonds with such creatures. Xvart Warlocks. A xvart can forge a pact
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     dark, sloping tunnel.
 This tunnel slopes down to area N6. A branching tunnel leads to area N5. N2: South Entrance This area is identical to the east entrance (area N1), except the tunnel slopes
                                                
                                            
                                                
                                                     kobold has a Pouch that contains 1d12 CP. N7: Molting Cave This cave lies hidden behind a secret door (see “Lair Features”). This dark cave has no other exits. Scattered over the floor are molted
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     human commoner). She is the fortyish matriarch of her family and a pleasant, sturdy woman. She is increasingly worried about “what’s gathering in the dark” in Red Larch and brings up her concerns with
                                                
                                            
                                                
                                                     seen his boss Ilmeth Waelvur disappear into a hidden tunnel in the back of the work yard. He’s also seen other people sneak in after dark and follow Ilmeth to wherever they go, although everyone else
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    , frightening away monsters. Horses are bred and trained here, rich Waterdhavians maintain secluded estates in the hills, and farmland is plentiful. Stands of dark duskwood and spruce trees are everywhere. In
                                                
                                            
                                                
                                                     the Marches and died on the field. Harbromm’s twin sons, Bromm and Harnoth, inherited the throne and, like their father, left Citadel Adbar to join the war. Bromm later perished, leaving the crown to
                                                
                                            
                                        





