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Returning 35 results for 'dark inner are both'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.
Icy Doom. When the cultist dies, its corpse freezes for 9 days, during which time it canât be
-shaped amulet of chardalyn. Each of these amulets has an inner radiance that provides warmth and aid, protecting its wearer against the cold while guiding them safely back to civilization. Once its
Monsters
Icewind Dale: Rime of the Frostmaiden
Dark Devotion. The fanatic has advantage on saving throws against being charmed or frightened.
Spellcasting. The fanatic is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC
agreed to follow Levistus, a pale glow caught their eye in the snow nearby, leading to the discovery of a sword-shaped amulet of chardalyn. Each of these amulets has an inner radiance that provides
Monsters
Candlekeep Mysteries
death, Bak Mei became obsessed with living an unending life. He began collecting texts on the subject, consulting with practitioners of the necromantic arts, and seeking audiences with dark forces.
The
shirt and trousers.
Personality Trait. âI judge others by their actions. Words mean nothing.â
Ideal. âKnowledge. The Book of Inner Alchemy will help me leave behind the sins of my
Monsters
Fizban's Treasury of Dragons
dragon. The front-runner is an infamous bandit leader who will undoubtedly terrorize the area if they win.
8
A sapphire dragonâs lair is so well protected that its inner defenses have
the lair.
Cobweb-Choked Tunnels. Adventurers who manage to access the other side of the caveâs crystal walls discover a network of dark, cobweb-choked tunnels extending deep into the earth, set
Monsters
Fizban's Treasury of Dragons
who will undoubtedly terrorize the area if they win.
8
A sapphire dragonâs lair is so well protected that its inner defenses have never been tested. The dragon spreads rumors of the
manage to access the other side of the caveâs crystal walls discover a network of dark, cobweb-choked tunnels extending deep into the earth, set with natural steps and shelves throughout. The
Fallen Aasimar
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
An aasimar who was touched by dark powers as a youth or who turns to evil in early adulthood can become one of the fallen â a group of aasimar whose inner light has been replaced by shadow.
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
the Inner Sea, the Mulan are generally tall, slim, and amber-skinned, with eyes of hazel or brown. Their hair ranges from black to dark brown, but in the lands where the Mulan are most prominent, nobles
tall and have green or brown eyes, but these traits are hardly universal. Humans of Chondathan descent dominate the central lands of Faerûn, around the Inner Sea.
Chondathan Names: (Male) Darvin
Genasi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
an elemental heritage thatâs lain dormant for generations.
Occasionally, genasi result from exposure to a surge of elemental power, through phenomena such as an eruption from the Inner Planes or
accustomed to a variety of different people.
GENASI ON ATHAS
Although any world that includes one or more elemental planes can feature genasi, on Athas, the world of the Dark Sun campaign setting
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Inner Blingdenstone Population: 300 deep gnomes (svirfneblin)
Government: Work collective led by Dorbo and Senni Diggermattock
Defense: Militia, summoned earth elementals
Commerce: Salt
, the true character of the settlement is revealed. Warm, cozy, and welcoming, Blingdenstone is a rarity in the Underdark. Read the following boxed text when the characters first arrive in Inner
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
found east of the Inner Sea and often intermingled with the Mulan, Rashemis tend to be short, stout, and muscular. They usually have dusky skin, dark eyes, and thick black hair. Rashemi Names: (Male
names. Turami Native to the southern shore of the Inner Sea, the Turami people are generally tall and muscular, with dark mahogany skin, curly black hair, and dark eyes. Turami Names: (Male) Anton
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
found east of the Inner Sea and often intermingled with the Mulan, Rashemis tend to be short, stout, and muscular. They usually have dusky skin, dark eyes, and thick black hair. Rashemi Names: (Male
names. Turami Native to the southern shore of the Inner Sea, the Turami people are generally tall and muscular, with dark mahogany skin, curly black hair, and dark eyes. Turami Names: (Male) Anton
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Khyber In Khyber, you could⊠Fight mind flayers and armies of hideous aberrations. Discover a wondrous realm lit by an inner sun. Prevent a fiendish overlord from escaping its ancient prison. The
, networks of tunnels and caverns formed from stone and soil. These passages are dark and dangerous, but theyâre exactly what you expect to find in an underground realm. Such passages might be home to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
exit appears to be an archway filled with a black void.
Any creature that touches the dark void is whisked away to the demiplane that separates Gromphâs inner and outer sanctums (see the previous
Gromphâs Inner Sanctum Read the following text to players whose characters escape Gromphâs demiplane (see âGromphâs Outer Sanctumâ) and appear in the archmageâs inner sanctum. This circular chamber
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
General Features Each floor inside the Phylactery Vault has the following features. Dark Pools. A dark pool is 1 foot deep and difficult terrain. Any creature that starts its turn in a dark pool
takes 9 (2d8) necrotic damage. A creature in a dark pool canât regain hit points. Pedestals. The 3-foot-high pedestals store radiant energy, which is released in the presence of undead intruders. If an
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
resemble tiles. Because the monks encourage inhabitants to focus on inner peace rather than outer beauty, the monasteryâs construction is simple and its interior decoration sparse. Other features are
characters have a way of seeing in the dark. Windows Some western rooms on the monasteryâs upper level (areas M5âM6 and M8âM9) have narrow stained-glass windows that a character can swing open from the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
weapons can open or close a portal to the Inner Plane of that element. The Dark Lady can supply names and descriptions of each of the four elemental princes (described in chapter 7). Nurvureem is curious
without exposing herself to danger. The Dark Ladyâs image opens conversation by saying, âWelcome to Rundreth Manor.â The image ignores any attacks the characters make against it, although such interaction
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
by her own greed and vanity, Neheedra engaged in dark rituals designed to secure her hold on power, imagining that Blingdenstone would one day become a drow enclave with her as its immortal leader
are dark except for whatever light sources the characters bring with them.
Caverns and Corridors. The caverns and connecting tunnels in this part of Blingdenstone are of the same construction seen in
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Attack on the Great Library After delivering The Book of Inner Alchemy to the characters, an embarrassed member of the Avowed informs them that critical pages from the tome are missing. âMy apologies
, seekers, but The Book of Inner Alchemy has been vandalized. This manual is said to grant untold power over life and death to anyone who can master its secrets ⊠and last night, someone had the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Inner Ward The poster map included with this book shows the Inner Ward, which contains the Great Libraryâa veritable forest of stone towers clumped around stockier buildings, all joined together in
its labyrinthine halls and extradimensional spaces. The oldest of the libraryâs buildings are soaring stone affairs with floors crafted from lustrous dark wood and floor-to-ceiling shelves. Ceiling
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
from morning till night, while peddlers, delivery carriers, and servants move in equally swift streams through the inner gates. Toll collectors work quickly but methodically to inspect incoming and
relatively little fear, but beyond its well-lit streets and tightly watched gates, the other districts become much more dangerous after dark.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
from morning till night, while peddlers, delivery carriers, and servants move in equally swift streams through the inner gates. Toll collectors work quickly but methodically to inspect incoming and
relatively little fear, but beyond its well-lit streets and tightly watched gates, the other districts become much more dangerous after dark.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Inner Sun are infinitesimal. And if a portal to Khyber existed in the sewers of Fairhaven, odds are good that it would already have been discovered. The risk arises when youâre exploring passages
uncovered. Wherever a passage to Khyber appears, monsters and dark powers can rise up to threaten the world above. Cults of the Dragon Below often have ties to Khyber. Some serve aberrations or fight
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
dark green stone that glows with an inner light. An arcane lock spell seals the door, which is further warded against all damage. Here, a Keeper of the Emerald Door (a mage) stands at all times to
, griffons, and wyverns as well. Emerald Door The Emerald Doorâthe main point of access to the Inner Wardâstands at the western end of the Court of Air. It is fifteen feet tall and made of a translucent
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
unite communities and can provide hope in difficult times. Most Khorvairians acknowledge the pantheon of the Sovereign Host and its malign shadow, the Dark Six. The Sovereign Host was the dominant faith
paladins doesnât come from deities, but from the casterâs inner power or belief. 2 You come from an agnostic community and give little thought to spiritual matters. 3 You were once deeply devout, but a
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Ethereal Plane The Ethereal Plane is a misty, fogbound dimension. Its âshores,â called the Border Ethereal, overlap the Material Plane, the Feywild, the Shadowfell, and the Inner Planes, and every
vaporous color, and passing through a curtain leads a traveler to a region of the Border Ethereal connected to a specific Inner Plane, the Material Plane, the Feywild, or the Shadowfell. The color of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
imprisonment spell (save DC 17). On a failed save, the creature is trapped in minimus containment inside a gemstone in Gromphâs inner sanctum (described in the next section). The trap ceases to exist once a
to assess and manipulate its magic. Beyond it lies a dark void that canât be dispelled or destroyed. Anyone or anything that touches the void is instantly transported to a labyrinthine demiplane
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the ones Bak Mei entrusted to attack Candlekeep and obtain the pages he needed from The Book of Inner Alchemy. Bak Mei Lawful evil human monk (age 70) Bak Mei was once an agile and skilled Shou monk
necromantic arts, and seeking audiences with dark forces. The abbots of his temple confronted Bak Mei about his radical pursuits and demanded that he cease his activities. In response, he tried to stage a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cults of the Dragon Below A paradise exists within the world, a vale bathed in the light of the Inner Sun. Earn your passage with the blood of worthy foes. Our existence is a chrysalis state
of a greater whole. Cults of the Dragon Below are based on madness or power. A cult that seeks power chooses to serve a dark force because of the gifts they receive from it. A cabal of scholars might
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
along the river, they see the concave inner surface of the stone skull at area 13. A maze of tiny passages is cut into the walls beyond the niches, and any character who succeeds on a DC 10 Wisdom
see?â
Nepartak magically senses the presence of intruders, using telepathy to question all the characters. Roleplay her as a terrified child lost in the dark. In her panic, she might ask any of the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
shadow of evil lies within everyone, waiting for a moment when it can gain a foothold on their souls. Thus its paladins, monks, and clerics spend long hours deep in prayer to keep their inner eye
to strike only when evil deeds are being committed. Thus, the Order of the Gauntlet is hypervigilant, using every resource at their disposalâboth divine and mundaneâto know where and when dark deeds
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
, only to form anew, again and again. Beneath the ruby glow lay a dark nightmare land of bare rock and flumes of sparks and gouting flame, where things slithered and scrambled half-seen in the shadows
countless mortals. He was whirling along above Avernus, uppermost of the Nine Hells.
â Ed Greenwood, Elminster in Hell
If the Inner Planes are the raw matter and energy that makes up the multiverse
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Haunted Tomb Minthra Mhandyvverâs granddaughter Pell (Red Larch, area 14) knows where this tomb is, as does Mangobarl Lorren (Red Larch, area 8). A dark, rectangular hole gapes amid the grass and
those who flee. Inner Tomb The iron door is rusted shut. A characters can force it open with a successful DC 15 Strength check. Inside, the following is revealed: Beyond the rusted door is another square
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
use such defenses to protect its inner sanctum, allowing it to roam freely through the area while hostiles must dodge or overcome multiple obstacles. Unless its opponents are concealed by fog
, invisibility, or some other magic, a beholder can lurk in the dark and shoot any creature it can see within the range of its darkvision. A dark room with a 120-foot ceiling allows it to use this tactic
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
The Planes of Eberron The material plane is enfolded by thirteen planes of existence. Many of these have aspects of both outer and inner planes. All of the planes overlap with Eberron in some way
experiences of dreamers. There is a dark core at the heart of the plane, shaped by the nightmare force known as the Dreaming Dark. For reasons unknown to the general populace, Dal Quor is always remote
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
cosmological arrangement presented in the Playerâs Handbook visualizes the planes as a group of concentric wheels, with the Material Plane and its echoes at the center. The Inner Planes form a wheel
cosmology, countless planes clump together like soap bubbles, intersecting with each other more or less at random. The Orrery. All the Inner and Outer Planes orbit the Material Plane, exerting greater






