Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'dark instant are branches'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        dawn instantly are branches
                                    
                                
                                    
                                        draw instinct are branches
                                    
                                
                                    
                                        draw intent are branches
                                    
                                
                                    
                                        dark instant are branch
                                    
                                
                                    
                                        dark instance are branch
                                    
                                
                        
                    
                
                        
                                                    Elf
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     insults with vengeance.
Like the branches of a young tree, elves are flexible in the face of danger. They trust in diplomacy and compromise to resolve differences before they escalate to violence. They
                                                
                                            
                                                
                                                     (Moonbrook), Xiloscient (Goldpetal)
Subrace
Ancient divides among the elven people resulted in three main subraces: high elves, wood elves, and dark elves, who are commonly called drow. Choose one of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    1. Umber Hulk Tunnel This 8-foot-high tunnel was dug by the umber hulk in area 26 and is strewn with debris. The tunnel splits into two branches before breaking into a dark dungeon corridor on this level.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    A. Old Svalich Road Black pools of water stand like dark mirrors in and around the muddy roadway. Giant trees loom on both sides of the road, their branches clawing at the mist. If the characters are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     willing to exercise his considerable power on that agentâs behalf. The Kingâs Citadel. The Citadel has three branches besides the Dark Lanterns. The Kingâs Swords are elite special combat forces. The
                                                
                                            
                                                
                                                     Kingâs Shields protect the king and his closest family members and associates. The Kingâs Wands provide magical support to the other branches of the Citadel as well as other Brelish forces. Some Dark
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    Through the Gate The gate from Castle Naerytar closes as soon as the party steps through. The gate cannot be reopened without the proper password. Dark pine woods are all around on the slopes of a
                                                
                                            
                                                
                                                    . Within sight are more standing stones.
Pine branches shift and sway in a gusting, fitful wind. A squirrel chitters and then falls silent. The portal stands between stone markers (see area 1).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     of the banshee Agatha. From the ruins of Conyberry, an old trail leads northwest into Neverwinter Wood. Agathaâs lair is a few miles outside town. The forest grows dark and still as the trail winds
                                                
                                            
                                                
                                                     deeper into the trees. Heavy vines and thick layers of moss drape the branches, and the air is noticeably colder than it was in the ruined village. After rounding a bend in the trail, you come upon a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    Through the Gate The gate from Castle Naerytar closes as soon as the party steps through. The gate cannot be reopened without the proper password. Dark pine woods are all around on the slopes of a
                                                
                                            
                                                
                                                    . Within sight are more standing stones.
 Pine branches shift and sway in a gusting, fitful wind. A squirrel chitters and then falls silent.
 The portal stands between stone markers (see area 1).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     locating the lair of the banshee Agatha. From the ruins of Conyberry, an old trail leads northwest into Neverwinter Wood. Agathaâs lair is a few miles outside town. The forest grows dark and still as the
                                                
                                            
                                                
                                                     trail winds deeper into the trees. Heavy vines and thick layers of moss drape the branches, and the air is noticeably colder than it was in the ruined village. Rounding a bend in the trail, you see a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     a skull, a heap of rubble, or perhaps the crumbling ruin of a once-great castle. A forest on the Shadowfell is dark and twisted, its branches reaching out to snare travelersâ cloaks, and its roots
                                                
                                            
                                                
                                                    Shadowfell Riven stood in the uppermost room of the central tower of his citadel â a fortress of shadows and dark stone carved in relief into the sheer face of a jagged peak. . . . The starless black
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     the gift. Once it receives a dark gift, a creature can never receive that same dark gift again. 
 The instant a dark gift is bestowed, the creature receiving it undergoes a transformation, gaining a
                                                
                                            
                                                
                                                     choose whether it is banished or destroyed. 
 A creature that touches the amber sarcophagus forms a telepathic link with the vestige inside. The vestige offers the creature a dark gift. The creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    . Created from a few logs and branches, Mother Hedgehog sits quietly in the corner of the cottage. If the characters attempt to speak with her, the programmed illusion is able to mumble a few incoherent
                                                
                                            
                                                
                                                     of help, with Banrion the unicorn an evil creature that must be defeated to save the woods. The unicorn might even be using its dark magic to cause the dryads to appear as hags.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    -orange buds still flowering. The doorway through which youâve just emerged is a deep, dark furrow in the treeâs bark.
 The fourth piece of the Rod of Seven Parts points to another tree on a nearby
                                                
                                            
                                                
                                                     hill. That massive treeâs ashen bark and leafless branches suggest it is dying.
 The fourth rod piece points its wielder to a dying peylon tree. This peylon tree grew to a titanic height thanks to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     the wall facing you is a sturdy-looking door made of the same dark metal as the rest of the tower.
 No ordinary structure, the tower is a Daernâs instant fortress (see chapter 7, âTreasure,â of the
                                                
                                            
                                                
                                                     floors. Moving through a narrow passage, you enter a cavern dimly lit by phosphorescent fungi â and are met by the sight of a dark metal tower perched on the edge of a cliff that drops away into
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
                                                    
                                                
                                            
                                                     of this dark room are slick with moisture and set with colorful stones, starfish, shells, and coral branches. Extruding from the east wall is a stone sculpture of a giant crab, its pincered arms
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    , three massive trees have grown together, their trunks entwining overhead. A hollow between them forms the interior of a dwelling, with thick branches acting as its roof. Dense patches of mushrooms grow
                                                
                                            
                                                
                                                     an evil god, who sent her to corrupt these peaceful woods. Since her arrival, the dark-hearted unicorn has hunted goodly fey into near extinction, with the help of evil creatures that now serve her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     them, my precious children! Make your father proud!â He then bolts as two oozes drop from the ceiling in front of you, their dark forms flowing in your direction with unsettling awareness and malevolence
                                                
                                            
                                                
                                                     telepathic bond, telekinesis, wall of stone
 6th level: chain lightning, disintegrate, Drawmijâs instant summons, eyebite, flesh to stone, Ottoâs irresistible dance, true seeing
 7th level: forcecage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    . The stairs descend into black, still water that fills an arched hallway before you. The waterâs surface is like dark, mirrored glass, disturbed only occasionally by the âthwickâ of a drop falling
                                                
                                            
                                                
                                                     pit is released suddenly when the trapdoor opens). The triggering character suddenly falls from sight. An instant later, the trapdoor closes, leaving only a slowly dissipating swirl in the water. It
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     twisting as if to ward you off. Undeterred, you emerge from the tangled thicket into a stark ravine. Its rocky walls rise steeply one hundred feet or so above. Several dark cave mouths pockmark the
                                                
                                            
                                                
                                                     you hungrily from barren branches.
 Where do you want to go?
 The Caves of Chaos table summarizes the caves in the order they appear within this. Each cave provides approximately 60â90 minutes of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     occultants, you are a grim and enigmatic figure. Even your closest companions might be wary of the power you channel â and nobody wears that aura of dark mystery like you do. You help advance your
                                                
                                            
                                                
                                                     
   2  Eldritch Occultant, Bring Out Your Dead 
   3  Bead of Instant Karma, Deathâs Omen 
   4  Bead of Diverted Karma, Correct the Balance 
   Proficiencies and Starting Equipment As a rank 1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    , while a 2â6 indicates the area is dark. The twisting tunnels of the Wormwrithings give creatures the opportunity to surprise the characters (see âNoticing Threatsâ in chapter 2). Wormwrithings
                                                
                                            
                                                
                                                     party, heading in the same direction and filling the entire tunnel. The party must either stay ahead of the worm or turn and fight it. If they stay ahead of the worm, the tunnel branches after 1d6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
                                                    
                                                
                                            
                                                     white coral branches and mosaics in the form of sharks made of decorative stones and shells. Pillars carved to look like thick strands of kelp support the cracked, thirty-foot-high domed ceiling. Two
                                                
                                            
                                                
                                                     pairs of wooden statues of turtle-like humanoids stand on opposite sides of the room. Between the southern pair extends a dark hallway. A dais against the east wall supports a granite throne carved to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    . Characters with a passive Wisdom (Perception) score of 18 or higher notice hints of figures wearing red-and-black clothing among the tree branches ahead in area P2. These are Dragon Army soldiers
                                                
                                            
                                                
                                                     Duskwalker stands motionless amid trees whose branches bear dead Dragon Army soldiers. Before Onyariâs destruction, Duskwalker served as its master gardener. The cityâs devastation left them deeply bitter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     as a potion of healing. 3 A gold candelabrum (worth 150 gp) with three branches, each one holding an unlit candle. 4 A purple silk handkerchief with white ruffled edges (worth 1 gp). On future
                                                
                                            
                                                
                                                     (Perception) score of 16 or higher, the party isnât surprised. In that case, read: Creatures with pale flesh scuttle across the ceiling like spiders, their red eyes glowing in the dark. As they draw near
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    , its roots delving into the dark unknown to draw forth the power of the earth, while its branches reach toward the sun to nourish their flowers and fruit. Nature is the ancient witness who has seen
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     as easily could consider characters threats themselves. Priests of Osybus These cultists channel the might of the Dark Powers and steal souls to gain the ability to transcend death. With their foul
                                                
                                            
                                                
                                                    . The priests spread their teachings, forming shadowy cults that draw adventurers into their schemes. These villains are further detailed in chapter 5. Ulmist Inquisition The three branches of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    , and storm giant tempest caller all wield the traditional rune magic of their kind. They are joined by the death giant shrouded one and the fomorian warlock of the dark, giants outside the ordning
                                                
                                            
                                                
                                                    ). Elemental Hulks. Withered branches of the giant family tree, the elemental hulks (cinder hulks, dust hulks, lightning hulks, mist hulks, mud hulks, and rime hulks) are Elemental creatures descended
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     creatures and villainous monsters that seek to tap into the essence of the Shadowfell thrive deep in the forest. Its innermost reaches mingle with that dark realm, forming a warped mirror version of
                                                
                                            
                                                
                                                     is dark. Dreaded Deeps. In the heart of the forest, natural light is unknown. Each step a traveler takes when moving through the middle reaches toward the center seems to dim the sunâs light a little
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    -traveled road only a mile or so from the polisâs edge. At your current rate, youâalong with a loose crowd of other travelersâshould reach the polis outskirts just before dark.
 Not everyoneâs moving at
                                                
                                            
                                                
                                                    , though, the beastâs legs give way. Both mount and rider topple, crashing into the dust with a piercing whinny and a sound like snapping branches.
 Give the characters a moment to react, encouraging
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    -great castle. The forests of the Shadowfell hold sinister-looking trees, their branches reaching out to snare travelersâ cloaks, and their roots coiling to trip those who pass by. Shadow dragons and
                                                
                                            
                                                
                                                     multiverse, mysterious entities known as the Dark Powers collect the most wicked beings from across ages and worlds within inescapable, mist-shrouded demiplanes. In these shadowy prisons, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     beads on a string. But itâs not the only possible explanation of the riverâs course. The World Tree A different arrangement of planes envisions them situated among the roots and branches of a great cosmic
                                                
                                            
                                                
                                                     Midgard. Similarly, one vision of the planes where the deities of the Forgotten Realms reside situates a number of celestial planes in the branches of a World Tree, while the fiendish planes are linked by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     you use this trait, you canât use it again until you finish a long rest. Fallen Aasimar An aasimar who was touched by dark powers as a youth or who turns to evil in early adulthood can become one of
                                                
                                            
                                                
                                                     to unleash the divine energy within yourself, causing your eyes to turn into pools of darkness and two skeletal, ghostly, flightless wings to sprout from your back. The instant you transform, other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     Version M1. Main Tunnel The mine is dark and damp, and you hear the sound of dripping water echoing from deep within. The light fades faster than it should as you move deeper, until youâre wrapped in
                                                
                                            
                                                
                                                    , and ceiling of the tunnel as far as you can see. Within this tunnel are several branches, all of them covered in the same black moss.
 The notable aspect of this tunnel is the uniform layer of black
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     you can see the marshy shore. Dark shapes move under the surface, and flashes of red carapace draw the eye. This is not a safe place.
 Getting to the village is the charactersâ first challenge
                                                
                                            
                                                
                                                     breakwater is made of intertwined branches reinforced by tough vines. Hinged on the sides and split in the middle, it can be opened to allow the passage of small boats. In the closed position, as it is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     and tunnels leading deeper into the fortress. The Triple Realm. The Dark Prince Grazâzt rules over the realm of Azzagrat, which encompasses three layers of the Abyss. His seat of power is the
                                                
                                            
                                                
                                                     without a trace in its mazelike cities and in forests whose trees have serpents for branches. Death Dells. Yeenoghu rules a layer of ravines known as Death Dells. Here, creatures must hunt to survive
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     attention or ire. Travelers who leave the inhabitants of the Misty Forest alone, and who build their campfires small and solely of fallen branches, are usually permitted to pass, so long as the folk of the
                                                
                                            
                                                
                                                     the Spellplague â up on the High Moor. The restored city of dark, smooth stone, called Rhymanthiin, or âThe Hidden City of Hope,â appears on no maps, and is reputedly concealed by magic or some other
                                                
                                            
                                        






