Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 33 results for 'dark insult are boss'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        dawn insult are bonus
                                    
                                
                                    
                                        dark insult are best
                                    
                                
                        
                    
                
                        
                                                    Tiefling
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     stares and whispers, to suffer violence and insult on the street, to see mistrust and fear in every eye: this is the lot of the tiefling. And to twist the knife, tieflings know that this is because a
                                                
                                            
                                                
                                                    . Their skin tones cover the full range of human coloration, but also include various shades of red. Their hair, cascading down from behind their horns, is usually dark, from black or brown to dark red
                                                
                                            
                                        
                                                     Species
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     stares and whispers, to suffer violence and insult on the street, to see mistrust and fear in every eye: this is the lot of the tiefling. And to twist the knife, tieflings know that this is because a
                                                
                                            
                                                
                                                    . Their skin tones cover the full range of human coloration, but also include various shades of red. Their hair, cascading down from behind their horns, is usually dark, from black or brown to dark red
                                                
                                            
                                        
                                                    Criminal / Spy
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    .
 
Skill Proficiencies: Deception, Stealth
Tool Proficiencies: One type of gaming set, thievesâ tools
Equipment: A crowbar, a set of dark common clothes including a hood, and a pouch
                                                
                                            
                                                
                                                     I canât do it.
8
I blow up at the slightest insult.
d6
Ideal
1
Honor. I donât steal from others in the trade. (Lawful)
2
Freedom. Chains are meant to
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     type of gaming set, thievesâ tools
Equipment: A crowbar, a set of dark common clothes including a hood, and a pouch containing 15 gp
 
Criminal Origins
Criminals are pervasive in Baldur
                                                
                                            
                                                
                                                     attention to the risks in a situation. Never tell me the odds.
7
The best way to get me to do something is to tell me I canât do it.
8
I blow up at the slightest insult.
d6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    . âI remember every insult Iâve received and nurse a silent resentment toward anyone whoâs ever wronged meâ could cause significant problems when the character nurses a grudge against a god. A tragic
                                                
                                            
                                                
                                                     flaw can also be supernatural in nature. A hermit who harbors âdark, bloodthirsty thoughts that my isolation and meditation failed to quellâ might have a sinister connection to the vicious god Mogis
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     several sculptors from Thessalarâs temple to help construct his tomb, with false promises of vast salaries. To add insult to injury, Moghadam then sent back a party of mercenary thieves and a master
                                                
                                            
                                                
                                                     Thessalarâs experiments, but were captured. The gemsmith Seodra is now forced to labor for Thessalar, while the thieves are the subjects of dark experiments. All are desperate to escape.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     where Abbathor comes in. The dwarvesâ attachment to their creations has a dark side: many of them fall victim to feelings of selfishness and greed. The culprit is Abbathor, the black sheep of the
                                                
                                            
                                                
                                                     experience â for all their long-winded rambling about lineage and tradition â dwarves are greedy and devious folk. I write this not to insult them in any way. I have found greed to be a useful motivator both for myself and my underlings, and I prize the trickery that some members of that race demonstrate.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    The Dark Dominion The rock surrounding the city is honeycombed with tunnels and passageways forming the Dark Dominion, a territory claimed by the drow but not part of the city proper. Home to all
                                                
                                            
                                                
                                                     manner of Underdark denizens, this maze forms part of Menzoberranzanâs defenses as well as its underworld â a dangerous place for dark dealings and clandestine meetings. The Dark Dominion is a great
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Minions and Pets Although they are solitary by nature, hags sometimes feel the need for companionship. Usually one scratches this itch by acquiring servants she can insult and slap around as she
                                                
                                            
                                                
                                                     presence, becoming twisted versions of their former selves (in a dark fey sort of way), but still recognizable as what they once were. She might alter them with magic, making them tireless, resistant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    16. Werebat Caves These dark, rough-hewn caves have rubble-strewn floors and 30-foot-high ceilings. In total, nineteen goblin werebats (see appendix A) dwell here. If combat breaks out anywhere in
                                                
                                            
                                                
                                                     these caves, all the werebats in the four sections of area 16 quickly join the fray. The noise also alerts the werebat boss in area 14, who investigates. 16a. Werebats in Bat Form Werebats. Three goblin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     benches face the middle of the domed chamber, where every word spokenâeven a whisperâcan be heard throughout the space. Skulking in the dark corners of this room are two prisoners who escaped the custody of
                                                
                                            
                                                
                                                     their guards as they were being led from the jail (area L5) during the evacuation of Little Lockford. The two prisonersâa goblin boss named Slonk and a bugbear named Yuzzikâhave manacles on their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     to be a roiling, dark rain cloud that has been contained somehow with lines and netting.
 Two darklings (see appendix C) named Trinket and Bauble look after the balloon and lurk inside the cramped
                                                
                                            
                                                
                                                     merchantâs stall, which is open for business. Their boss, Charm, is a darkling elder (see appendix C) who is presently visiting Bavlorna Blightstraw in her cottage. Charm travels around Prismeer in her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    . Skill Proficiencies: Deception, Stealth Tool Proficiencies: One type of gaming set, thievesâ tools Equipment: A crowbar, a set of dark common clothes including a hood, and a pouch containing 15 gp
                                                
                                            
                                                
                                                     situation. Never tell me the odds. 7 The best way to get me to do something is to tell me I canât do it. 8 I blow up at the slightest insult.   d6 Ideal   1 Honor. I donât steal from others in the trade
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Zarielâs Wrath If the characters fail to redeem Zariel and donât make a deal with her (see âMaking a Deal with Zarielâ), she attacks. Her first goal is to destroy the adventurers who dared insult her
                                                
                                            
                                                
                                                     thereâs something in it for him and his dark queen. 
 White Abishai
 While the head of Zariel would be a grand trophy, a trophy isnât enough to sway Arkhan. The characters must convince him that he can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     mound caps a high hill overlooking the surrounding countryside. The area around the barrow is still and charred. Burned trees reach like dark fingerbones from the bald earthen mound. Itâs noticeably
                                                
                                            
                                                
                                                     terrible insult among the Uthgardt. In this form, he is a revenant. Javor doesnât attack, and he is willing to briefly listen to the characters, whom he knows to be innocent of crimes against him. He
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    . Skill Proficiencies: Deception, Stealth Tool Proficiencies: One type of gaming set, thievesâ tools Equipment: A crowbar, a set of dark common clothes including a hood, and a pouch containing 15 gp
                                                
                                            
                                                
                                                     situation. Never tell me the odds. 7 The best way to get me to do something is to tell me I canât do it. 8 I blow up at the slightest insult.   d6 Ideal   1 Honor. I donât steal from others in the trade
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     necromantic arts, and seeking audiences with dark forces. The abbots of his temple confronted Bak Mei about his radical pursuits and demanded that he cease his activities. In response, he tried to stage a
                                                
                                            
                                                
                                                     be obeyed.â Bond. âI owe my life to Bak Mei. He took me in when my parents left me for dead.â Flaw. âMy pride wonât let me back down from a challenge or forgive any insult.â
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     in the decaying cavity. A typical Bedlam greeting involves spitting at anotherâs feetâpresuming the greeter is upwindâfollowed by a curt yet creative insult. An obsidian tower protrudes from the
                                                
                                            
                                                
                                                     the wake of the gate-townâs ceaseless gales. Nowhere is safe from the winds. Even when the gusts are dampened, their whispers slip through the cracks and magically encourage townsfolk to commit dark
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    , learning their ways.  Cursed Cursed islands are steeped in dark magic from a ritual cast by necromancers, hag covens, evil spellcasters, foul deities, or worse. The island might still hold some hint as to
                                                
                                            
                                                
                                                     off their brutality. 3 The leader needs humanoid remains to perform a ritual with a dark purpose. 4 The leader never ages because it consumes the souls of creatures its followers kill.   Hostile
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     hall holds six goblins and one goblin bossâa cantankerous fellow named Yegg. Yegg is the primary cook for the Cragmaws, and he berates his assistants as they go about the work of putting food on the
                                                
                                            
                                                
                                                     Cragmawsâ table. If Yegg is killed, any goblins left alive flee to the east or west, avoiding the north door because of the trap in area C2. C8: Dark Hall This area has no exterior light. The boxed text
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     a banner depicting the townâs heraldry: a stone watchtower on a dark blue field, with a horizontal red fish facing to the right under the tower.
 The servant is a fourteen-year-old tiefling
                                                
                                            
                                                
                                                    , in effect empowering Thoob to boss around others in Kadrothâs name. Kadroth C9. Speakerâs Office Kadroth is a paunchy, lawful evil tiefling cult fanatic who has darkvision out to a range of 60 feet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    , she points toward the sky and whispers, âThe stars arenât right. The dark times are coming.â 
   9  Several cackling, half-dressed gnomes are covered in body paint and drive a wheeled contraption down
                                                
                                            
                                                
                                                    -Calishite kingpin, Rilsa Rael, naturally objects to this insult, and each night residents bar their doors tight as a turf war of thugs and thieves rages across their rooftops. Among Little Calimshanâs most
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     unbelievable stage production. 8 A bleary-eyed astronomer stumbles into the party, while fearfully watching the heavens. If asked, she points toward the sky and whispers, âThe stars arenât right. The dark times
                                                
                                            
                                                
                                                     Pashas seeks to oust Guild agents from Little Calimshanâs underworld. The Guildâs popular kingpin, Rilsa Rael, naturally objects to this insult, and each night residents bar their doors tight as a turf war
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     seen his boss Ilmeth Waelvur disappear into a hidden tunnel in the back of the work yard. Heâs also seen other people sneak in after dark and follow Ilmeth to wherever they go, although everyone else
                                                
                                            
                                                
                                                     human commoner). She is the fortyish matriarch of her family and a pleasant, sturdy woman. She is increasingly worried about âwhatâs gathering in the darkâ in Red Larch and brings up her concerns with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     stone archway leading to a dark tunnel. To the left of the statue is a crude animal pen with a small, panicked bird running around inside it. There are no other signs of life.
 When the Order of the
                                                
                                            
                                                
                                                     Batiri goblins consisting of two goblins per player character. Leading the group is a goblin boss named Yokka. The goblins wear wooden masks and hide in the foliage north of the camp. They believe the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     death. Alongside the road, a lizardfolk is pleading with a male human dressed in black leather. Behind the dark figure, two bugbears stand with their morningstars drawn, staring at the lizardfolk with
                                                
                                            
                                                
                                                     offer 10 gp or more to each of them, they walk away and leave their boss to his fate. Rasqel, who is indebted to bad people, fights to the death. If the situation looks grim for the adventurers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     webbing. The building belongs to the Spite Spinners, a gang of arachnid bandits and their boss, a darkweaver (see Morteâs Planar Parade).  Hive Ward Factions The following factions are headquartered
                                                
                                            
                                                
                                                     Hive like a corpse from the grave. The Mortuaryâs towers bear low, gloomy domes with buttresses bristling with blades and windowless vaults clustered around the structureâs base. Its dark, mournful
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     the casino. As she pockets the worms for use in dark rituals, Putrice is happy to explain how the luck-based machines work. A game of slots costs 1 razorleaf to play. When a participant inserts a
                                                
                                            
                                                
                                                     are indifferent toward the characters. Dealers abstain from combat but defend themselves if threatened. A mezzoloth pit boss watches over each group of tables, keeping an eye out for cheaters and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     magical lights in this room have been dispelled, rendering the chamber dark. Characters who have a light source or darkvision can discern the following features: The room has been converted into a maze
                                                
                                            
                                                
                                                     Steeltoes (see appendix B) is Xanatharâs fishkeeper. If he sees intruders and the beholder isnât present, Ott draws his dagger and stammers, âYou shouldnât be here! Stay back, or Iâll call the boss!â Ott
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     here while they develop a ransom plan. The Dendrars are grateful to the characters for rescuing them, but they canât provide much information about the hideout. All they know is that the boss is a
                                                
                                            
                                                
                                                    , a comfortable-looking bed, and a wooden chest at the foot of the bed.
 If Glasstaff is surprised, add: Sitting at the desk is a short, dark-bearded human man in robes, studying a tome. He wears a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     dark clouds churns below. A marble tower rising from the maelstrom is encircled by seven turrets. Four stone staircases extend from the outer areas of the palace to the tower, each one part of a
                                                
                                            
                                                
                                                     wishes you well in your dark dealings with mort
 Kalimanzarosâs quill ran dry before he could finish writing the word âmortals.â Treasure. Kalimanzaros keeps a spellbook on his person. This spellbook
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     closes on its own after 1 hour, harmlessly pushing aside anything in the way. B19: Lore Halls Dark ichor and three mind flayer corpses are spread around this area. Dozens of crystals set into the
                                                
                                            
                                                
                                                     tridents and a greataxe, but these weapons are no longer present. B20: The Scar The wall in this alcove is knotted like scar tissue.
 The mezzoloths who fled from their boss, the arcanaloth Ashripask (see
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Chromatic Dragons The black, blue, green, red, and white dragons represent the evil side of dragonkind. Aggressive, gluttonous, and vain, chromatic dragons are dark sages and powerful tyrants feared
                                                
                                            
                                                
                                                    .
 Kobolds infest the lairs of many black dragons like vermin. They become as cruel as their dark masters, often torturing and weakening captives with centipede bites and scorpion stings before
                                                
                                            
                                        






