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                        Returning 35 results for 'day inhabits are book'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     table, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay the specified cost to purchase supplies.
Once you finish creating the golem
                                                
                                            
                                                
                                                    , the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     inside an object, it takes 5 (1d10);{"diceNotation":"1d10", "rollType":"damage", "rollAction":"Incorporeal Movement", "rollDamageType":"force"} force damage.
Legendary Resistance (3/Day). If the shard
                                                
                                            
                                                
                                                     possessing it. The object uses the shard’s AC, and any damage dealt to the object applies to the shard’s hit points. The shard inhabits the object until it uses an action to leave; until it
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Boon of Immortality. Iggwilv is immune to any effect that would age her, and she can’t die from old age.
Legendary Resistance (3/Day). If Iggwilv fails a saving throw, she can choose to
                                                
                                            
                                                
                                                    ):
At will: detect magic, disguise self, invisibility, light, mage hand, message, prestidigitation, Tasha's hideous laughter
3/day each: dispel magic, fly, polymorph
1/day each: maze, telekinesis
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     ♦️
5 days’ worth of Rations (1 day);rations
6 ♦️
Pot, iron;Iron pot
7 ♦️
Disguise kit
8 ♦️
Window (up to 5 feet wide and 5 feet high), which you can
                                                
                                            
                                                
                                                    
9 ♥️
Leather pouch containing 18 gp
10 ♥️
10 crossbow bolts
3 ♣️
Three book;books, written in Common, about random historical events
4 ♣️
Canvas Tent
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 4: Eldraine Creatures
                                                    
                                                
                                            
                                                    Legendary Resistance (3/Day). If the Goose Mother fails a saving throw, it can choose to succeed instead.
Multiple Heads. The Goose Mother has five heads. Whenever the Goose Mother takes 25 or more
                                                
                                            
                                                
                                                     sprouted in place of the first. Enraged, the Goose Mother devoured the witch and rampaged deep into the wilds where it lives to this day.
The Goose Mother lays one golden egg every hour, precisely on the
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     succeeds on this saving throw automatically if Bael wishes it or if he is incapacitated.
Legendary Resistance (3/Day). If Bael fails a saving throw, he can choose to succeed instead.
Magic Resistance
                                                
                                            
                                                
                                                    , invisibility, major image
3/day each: dispel magic, fly, suggestion, wall of fire
1/day: dominate monster
Teleport. Bael teleports, along with any equipment he is wearing or carrying, up to 120 feet
                                                
                                            
                                        
                                                     Monsters
                                                    Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    Legendary Resistance (5/Day). If Vecna fails a saving throw, he can choose to succeed instead.
Special Equipment. Vecna carries a magic dagger named Afterthought. In the hands of anyone other than
                                                
                                            
                                                
                                                    , Mage Hand, Prestidigitation
2/day each: Dimension Door, Invisibility, Scrying (as an action)
1/day each: Dominate Monster, Globe of Invulnerability, Plane Shift (self only)Vecna can take up to three
                                                
                                            
                                        
                                                     Monsters
                                                    Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Legendary Resistance (2/Day). If Bak Mei fails a saving throw, he can choose to succeed instead.
Special Equipment. Bak Mei carries a staff of striking with 10 charges.
Unarmored Defense. While Bak
                                                
                                            
                                                
                                                     shirt and trousers.
Personality Trait. “I judge others by their actions. Words mean nothing.”
Ideal. “Knowledge. The Book of Inner Alchemy will help me leave behind the sins of my
                                                
                                            
                                        
                                                     Monsters
                                                    Princes of the Apocalypse
                                                    
                                                
                                            
                                                    , requiring no material components:
At will: gust of wind, invisibility, lightning bolt
2/day each: chain lightning, cloudkill, haste
Legendary Resistance (3/Day). If Yan-C-Bin fails a saving throw, he
                                                
                                            
                                                
                                                     pale and cloudy, and he loses the Air Form trait. He can remain in polymorphed form for up to 1 hour. Reverting to his true form requires an action.
Summon Elementals (1/Day). Yan-C-Bin summons up
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Limited Amphibiousness. The sea spawn can breathe air and water, but it needs to be submerged in the sea at least once a day for 1 minute to avoid suffocating.Multiattack. The sea spawn makes two
                                                
                                            
                                                
                                                     turtle;dragon turtles (morkoths appear in this book; the others appear in the Monster Manual)—all of these and more can mark mortals as their own and claim them as minions. Unlucky folk might
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    ":"roll", "rollAction":"Last Wish"} days, regaining all his hit points and appearing in a random safe location on the Infinite Staircase.
Legendary Resistance (5/Day). If Nafas fails a saving throw
                                                
                                            
                                                
                                                     ability (spell save DC 21):
At will: Detect Evil and Good, Detect Magic, Thaumaturgy
3/day each: Create Food and Water (the food is always tasty), Dispel Magic, Invisibility, Legend Lore (as an action
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                     if she fails. She can’t use this trait if she has the Incapacitated condition.
Legendary Resistance (3/Day or 4/Day in Lair). If Karas fails a saving throw, she can choose to succeed
                                                
                                            
                                                
                                                    ":"Spellcasting"} to hit with spell attacks):
At Will: Friends, Silence, Thaumaturgy
2/Day: Ray of Sickness (level 5 version)
1/Day: Blight, MisleadLegendary Action Uses: 3 (4 in Lair). Immediately after
                                                
                                            
                                        
                                                    Acolyte
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    .
 
Skill Proficiencies: Insight, Religion
Languages: Two of your choice
Equipment: A holy symbol (a gift to you when you entered the priesthood), a prayer book or prayer wheel, 5 sticks of
                                                
                                            
                                                
                                                     the personal cost. (Good)
3
Change. We must help bring about the changes the gods are constantly working in the world. (Chaotic)
4
Power. I hope to one day rise to the top of my faith
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     trinket
4
An article of clothing
5
A piece of jewelry
6
An arcane book or formulary
7
A written story, song, poem, or secret
8
A tattoo or other body marking
 
                                                
                                            
                                                
                                                    . (Neutral)
6
Destiny. Nothing and no one can steer me away from my higher calling. (Any)
d6
Bond
1
I have a family, but I have no idea where they are. One day, I hope to see
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     choice, as appropriate to your factionLanguages: Two of your choiceEquipment: Badge or emblem of your faction, a copy of a seminal faction text (or a code-book for a covert faction), a set of common
                                                
                                            
                                                
                                                     to one day rise to the top of my faith’s religious hierarchy. (Lawful)
5
Faith. I trust that my deity will guide my actions. I have faith that if I work hard, things will go well. (Lawful
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     Candlekeep. The Book of Inner Alchemy remained unnoticed for centuries, its secrets hidden in plain sight, until one day it captured the attention of a monk determined to bend the natural order of life to his will.
                                                
                                            
                                                
                                                    The Book of Inner Alchemy  The Book of Inner Alchemy An Adventure for 12th—level Characters
Written by Daniel Kwan
Developed & Edited by Hannah Rose The Book of Inner Alchemy is one of the oldest
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     feeling about who might fulfill their duties strictly by the book.
 
Suggested Characteristics
The horrors of war combined with the rigid discipline of military service leave their mark on all
                                                
                                            
                                                
                                                     life on the battlefield. To this day, I will never leave a friend behind.
3
My honor is my life.
4
I’ll never forget the crushing defeat my company suffered or the enemies who dealt it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     the temple of the Burnt Tongue Cult. Knowing that Candlekeep is the best possible place to learn about a mysterious book, the characters can spend a day or two in diligent research to turn up
                                                
                                            
                                                
                                                    Lord Viallis’s Tome The crude sketch composed by Sarah shows the monster on the leather-bound cover of the book Lord Viallis was reading. This creature is a representation of the statue in area B7 of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    For the Golden Vault If the characters are working for the Golden Vault, they must deliver the Book of Vile Darkness to their contact. Once they do, the organization rewards the characters with a
                                                
                                            
                                                
                                                     very rare magic item of their choice (subject to your approval) as payment. The item is delivered to the characters the next day.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Tale of Tragedy and Terror A Deep and Creeping Darkness tells the tale of a mountain village whose residents went missing over the course of several months. The book presents a series of vignettes
                                                
                                            
                                                
                                                     named in the book include Mayor Lei Duvezin, a kind and talented dwarf smith named Tormun, and his wife, Blenyss. Seventy years ago, an explosion rocked the platinum mine, collapsing the tunnels and
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     to you when you entered the priesthood), a prayer book or prayer wheel, 5 sticks of incense, vestments, a set of common clothes, and a pouch containing 15 gp
FEATURE: SHELTER OF THE FAITHFUL
As
                                                
                                            
                                                
                                                     about the changes the gods are constantly working in the world. (Chaotic)
4
Power. I hope to one day rise to the top of my faith’s religious hierarchy. (Lawful)
5
Faith. I trust that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     psychic remnant called a draconic shard. A draconic shard in its true form resembles a shimmering, spectral image of the dragon. More often, though, a shard inhabits an object the gem dragon poured
                                                
                                            
                                                
                                                     the shard inhabits forces the spirit into the form of a cracked gemstone while the spirit slowly regains strength. Only if that stone is destroyed can the shard be put to rest. Draconic Shard
 Huge
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
                                                    
                                                
                                            
                                                     sidekick stat block to represent her.
 Personality. “I’d rather talk to a book than most people.”
 Ideal. “We all have a little magic in us. The trick is finding it and bringing it forth.”
 Bond. “I
                                                
                                            
                                                
                                                     want to join a prestigious wizards’ academy one day. I just hope they accept unicorns!”
 Flaw. “I can’t keep a secret to save my life—or anyone else’s.”
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     stat block to represent her.
 Personality. “I’d rather talk to a book than most people.”
 Ideal. “We all have a little magic in us. The trick is finding it and bringing it forth.”
 Bond. “I want
                                                
                                            
                                                
                                                     to join a prestigious wizards’ academy one day. I just hope they accept unicorns!”
 Flaw. “I can’t keep a secret to save my life—or anyone else’s.”
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lord’s Wrath
                                                    
                                                
                                            
                                                     sidekick stat block to represent her.
 Personality. “I’d rather talk to a book than most people.”
 Ideal. “We all have a little magic in us. The trick is finding it and bringing it forth.”
 Bond. “I
                                                
                                            
                                                
                                                     want to join a prestigious wizards’ academy one day. I just hope they accept unicorns!”
 Flaw. “I can’t keep a secret to save my life—or anyone else’s.”
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     sidekick stat block to represent her.
 Personality. “I’d rather talk to a book than most people.”
 Ideal. “We all have a little magic in us. The trick is finding it and bringing it forth.”
 Bond. “I
                                                
                                            
                                                
                                                     want to join a prestigious wizards’ academy one day. I just hope they accept unicorns!”
 Flaw. “I can’t keep a secret to save my life—or anyone else’s.”
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     hall’s tiered balconies hold an impressive collection of history books. Sorting the book collection day and night are 1d4 cogwork archivists (see chapter 7). K2. Wise Kollema The towering statue of
                                                
                                            
                                                
                                                     Kollema holds an open book in one hand and a staff in the other and is visible from each of the hall’s floors. K3. Demonstration Stage This stage rises 5 feet to be flush with the base of Kollema’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     costs no money. The Arcane Focus remains in your Bastion until you claim it. Craft: Book. You commission the facility’s hireling to craft a blank book. The work takes 7 days and costs you 10 GP. The
                                                
                                            
                                                
                                                     book remains in your Bastion until you claim it. Craft: Magic Item (Arcana). If you are level 9+, you can commission the facility’s hireling to craft a Common or an Uncommon magic item chosen by you from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Sharn Watch Divisions The discussion above primarily concerns the rank and file of the Sharn Watch, the guards who walk the streets day in and day out and the officers who supervise them. The Watch
                                                
                                            
                                                
                                                     also includes a few special divisions that could cross the paths of the adventurers. The Blackened Book is an elite core of abjurers and diviners, charged with investigating and containing magical
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    Adventure Background  Vrakir obtained the Book of Vile Darkness by accident. The efreeti knew the red dragon Drendarylix laired only a few days’ ride from Brimstone Hold, one of Vrakir’s fortresses
                                                
                                            
                                                
                                                    . Many adventurers over the years tried to slay the foul creature, which had attacked and looted nearby villages for decades. One day, word reached Vrakir that Drendarylix had been slain but that the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Where’s Endelyn? When she’s not granting audiences, Endelyn keeps to the following routine: Twice per day, Endelyn watches plays from one of the balconies (area M21). Occasionally, when the mood
                                                
                                            
                                                
                                                    , she spends her time in area M19, peering down at the Orrery of Tragedies in area M14 and using a quill pen to transcribe its prophecies into a tiny black book. During the eight hours when no plays are being rehearsed or performed, she sleeps standing up inside a glass-paneled wardrobe in area M22.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     champion of Tymora into a puppet. After finishing off his unsuspecting companions, Meloon returned to Waterdeep as a Xanathar Guild spy. The intellect devourer that inhabits Meloon’s skull was bred by
                                                
                                            
                                                
                                                     9 (5,000 XP)
 Special Equipment. Meloon wields Azuredge (see appendix A) but can’t attune to it, and thus gains none of its benefits.
 Indomitable (2/Day). Meloon can reroll a saving throw that he
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     seen their names in the book. If they need further incentive, she offers the party 5,000 gp or the future services of Candlekeep to undertake the mission. Mages at Candlekeep can set up the characters
                                                
                                            
                                                
                                                    ’ journey by casting the teleportation circle spell to reach a permanent teleportation circle at the House of the All-Seeing Orb. This is the same destination to which Mayastan Sadaar traveled the previous day.  House of the All-Seeing Orb
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     reference book: Day 1 Challenge: Sage (Upright). The Sage card suggests an opportunity to gain insight or advice. Perhaps the characters come to a promontory that allows them to see the surrounding
                                                
                                            
                                                
                                                     terrain for many miles. Ask the character who flipped the card to make a DC 15 Wisdom (Perception or Survival) check to choose the best path. Day 1 Reward or Ruin: Comet. Comets are harbingers of doom. If
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     lodge themselves firmly in each character’s memory. Memory 1: Initiation Day The world around you blurs for a moment, and everything fades to black. When your senses return, you find yourself in a hazy
                                                
                                            
                                                
                                                     of constellations. “Remember it well,” he says slowly and firmly. “Fair is the day—but fairer the jewels of the evening.”
 This memory takes place a few years ago. It depicts Shalfey initiating a
                                                
                                            
                                        





