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                        Returning 35 results for 'days interested are border'.
                    
                
                        
                            
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                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.A phantom warrior is the spectral remnant of a willful
                                                
                                            
                                                
                                                     forgotten. A phantom warrior can usually remember the last 1d10 + 10;{"diceNotation":"1d10+10","rollType":"roll","rollAction":"Faded Memories"} days of its life; everything that happened before that is an
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    Fey Rebirth. If the Gardener dies in the Eternal Garden, they revive with all their hit points 1d4;{"diceNotation":"1d4", "rollType":"roll", "rollAction":"Fey Rebirth"} days later in a safe location
                                                
                                            
                                                
                                                    :
Boundary. At the border of the domain is a lightly obscuring mist, tinged with a sweet blossom scent and the colors of sunset. No matter how far a creature travels into the mist, the creature finds
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , moonstone dragons are not particularly interested in gold or copper, but they love silver, platinum, and mithral. They also cherish treasures whose value canât be easily quantifiedâa song
                                                
                                            
                                                
                                                     storage. Occasionally, though, a whimsical moonstone dragon delights in shaking things up, insisting that visitors come to the Border Ethereal for a meeting or sleeping in the middle of a heavily
                                                
                                            
                                        
                                                     Monsters
                                                    Candlekeep Mysteries
                                                    
                                                
                                            
                                                     her form and all her hit points after 1d10;{"diceNotation":"1d10","rollType":"roll","rollAction":"Reform"} days, reappearing in the location where she died or in the nearest unoccupied space
                                                
                                            
                                                
                                                     essence roils with the promise of breath weapons and spells of destruction.
Adventurers who explore the passages beneath Candlekeep might encounter Miirym, whoâs more interested in news of
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     much damage on a successful one. A creature reduced to 0 hit points by this beam is disintegrated, leaving behind anything it was wearing or carrying.In the final days of the Last War, House Cannith
                                                
                                            
                                                
                                                     use its Stomp action, but makes three extra turret attacks when it takes the Multiattack action option.
âLandroâ (Colossus WX-33) is partially phased into a mountainside on the border of
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     gruesome demon-slaying machines.
To replenish her legions, Zariel needs the souls of mortals to create lemure;lemures, which she can then promote to higher forms of devils. She is keenly interested in
                                                
                                            
                                                
                                                     cleared away.
If Zariel dies, these effects fade over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days.
Cultists of Zariel
Zariel grants special abilities to
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     not particularly interested in gold or copper, but they love silver, platinum, and mithral. They also cherish treasures whose value canât be easily quantifiedâa song sung from the heart, a
                                                
                                            
                                                
                                                     things up, insisting that visitors come to the Border Ethereal for a meeting or sleeping in the middle of a heavily trafficked forest on the Material Plane.
Moonstone dragons navigate their
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , pausing to reflect after (or sometimes in the middle of) each utterance.
2
I am more interested in the shiny baubles people carry than in anything they have to say.
3
I think of ships as
                                                
                                            
                                                
                                                    ","rollAction":"Days"} days.Cold, FireIf the dragon turtle's Blessing of the Sea trait has activated in the last hour, it can use the options below as legendary actions.
Bite. The dragon turtle makes one Bite
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     visitors by reciting epic poetry.
4
The only people Iâm interested in are those who know history and those who make history.
5
I like to adopt the personas of characters from legend
                                                
                                            
                                                
                                                    ":"roll", "rollAction":"Days"} days. Rocks immediately stop moving of their own accord. The existing abundance of crystals and emeralds remains, but new ones form at a normal rate.Fire, PsychicChange
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     reciting epic poetry.
4
The only people Iâm interested in are those who know history and those who make history.
5
I like to adopt the personas of characters from legend.
6
I
                                                
                                            
                                                
                                                     over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. Rocks immediately stop moving of their own accord. The existing abundance of crystals and emeralds remains
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     numbers. Theirs is a life that has no place for weakness, and every warrior must be strong enough to take what is needed by force. Orcs arenât interested in treaties, trade negotiations or
                                                
                                            
                                                
                                                     they are more interested in grabbing plunder and food rather than in wanton slaughter. The elderly, children, and any who seem weak or meek enough might escape death. If they leave the population more
                                                
                                            
                                        
                                                    Yuan-ti Pureblood
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     and want to explore lands far from our cities.
7
I am interested in modern human culture, even as primitive as it is.
8
I await the day when we again conquer lands by force, as we did in the
                                                
                                            
                                                
                                                     overindulge in food and wine, and I am impaired and lethargic for days afterward.
4
I worship a forbidden god.
5
I secretly believe things would be better if I was in charge.
6
If I could get
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    ;ll make something happen.
3
Nothing is ever simple, and if it seems simple, Iâll find a way to make it complicated.
4
I tend to ignore sleep for days when Iâm conducting
                                                
                                            
                                                
                                                     Azorius inspector seems interested in my work.
2
I was ready to join the Boros before I decided on Izzet, and I sometimes still hear from the sergeant who tried to recruit me.
3
One of my
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    . Macreadusâs device was similar in design to a mythallar (see appendix D), but much smaller. Unfortunately for him, it had a serious design flaw. When Macreadus tried to use it three days ago, it malfunctioned
                                                
                                            
                                                
                                                     Border Ethereal, unwilling to depart until its work is complete. (For more information on the Border Ethereal, see the âEthereal Planeâ section in the Dungeon Masterâs Guide.) Spirit of Macreadus From
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     Aundair, the wilderness around the town of Wyr is a good choice; the Eldeen Reaches function as the High Forest does in this adventure. In Breland, the small city of Xandrar on the northern border can
                                                
                                            
                                                
                                                     tracts of frontier â plenty of room for a region the size and scope of the Dessarin Valley. Halfling barbarians from the Talenta Plains can replace the Uthgardt barbarians in the adventure. The border
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Shuvadri Glintmantle  Lawful Good Owlin First Year (Silverquill)
 Her peers are often surprised when they learn Shuvadri is interested in joining Silverquill College, since its members sometimes
                                                
                                            
                                                
                                                     quickly need the help of your peers, they drop everything to assist you as a favor to Shuvadri.
 Bond Bane: Graffiti making rude allusions to you keeps appearing on campus, and it takes days to get cleaned.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     characters.) In the days immediately following the Mourning, many assumed that the mist would continue to spread. Intense panic slowly turned to curiosity as it became clear that the border had stabilized
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     day the character is away adds 3 days to the construction time.  Building a Stronghold   Stronghold Construction Cost Construction Time   Abbey 50,000 gp 400 days Guildhall, town or city 5,000 gp 60
                                                
                                            
                                                
                                                     days Keep or small castle 50,000 gp 400 days Noble estate with manor 25,000 gp 150 days Outpost or fort 15,000 gp 100 days Palace or large castle 500,000 gp 1,200 days Temple 50,000 gp 400 days Tower
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    , rerolling duplicates.  Mountain Encounters   d8 Encounter   1 Border Patrol 2 Dragon Flight 3 Fire Giant 4 Gnome Vale 5 Hermit 6 Rockslide 7 Troll Cave 8 Wyvern Roost  Border Patrol A group of human
                                                
                                            
                                                
                                                     routes of several border patrols, as well as the locations of a gnome vale, a hermitâs hut, and a troll cave (detailed in the encounters that follow). Berythrach also knows the approximate location of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     far from our cities. 7 I am interested in modern human culture, even as primitive as it is. 8 I await the day when we again conquer lands by force, as we did in the old times.  Yuan-ti Ideals  d6 Ideal
                                                
                                            
                                                
                                                     I frequently overindulge in food and wine, and I am impaired and lethargic for days afterward. 4 I worship a forbidden god. 5 I secretly believe things would be better if I was in charge. 6 If I could get away with it, I would gladly kill and eat a superior yuan-ti.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     came to the island a few months ago and studied with her at Dragonâs Rest. Five days before the charactersâ arrival, he argued with her, angrily rejected her teaching of peace, and stormed away from
                                                
                                            
                                                
                                                     explains that theyâll need it to access the observatory. RUNARA SAVES THE DAY!
 Runara is a powerful dragon, but she is dedicated to the cause of peace. Sheâs not interested in fighting the battles
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    Whoâs Your Friend? On the morning of the day when the caravan is four daysâ travel from Waterdeep (two days after âUnwanted Attentionâ), Gleamsilver approaches the characters just as they are sitting
                                                
                                            
                                                
                                                     Dragon members. Gleamsilver is especially cagey about why sheâs interested in all this. The gnome never mentions the Zhentarim. She never comes out and says she works for the Harpers, either. Gleamsilver
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    Whoâs Your Friend? On the morning of the day when the caravan is four daysâ travel from Waterdeep (two days after âUnwanted Attentionâ), Gleamsilver approaches the characters just as they are sitting
                                                
                                            
                                                
                                                     Dragon members. Gleamsilver is especially cagey about why sheâs interested in all this. The gnome never mentions the Zhentarim. She never comes out and says she works for the Harpers, either. Gleamsilver
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     village of Krimnos attracts many philosophers who share Anapseâs delight in the pleasures of a simple life. Listes. Listes is a fortress marking the northeastern border of the polis. The civilian population
                                                
                                            
                                                
                                                     is hardly less disciplined than the members of the Reverent Army stationed there, and the whole population observes Iroasâs holy days together. Natumbria. The residents of Natumbria are famous for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     life from shortly before it died are hazy, and older memories are forgotten. A phantom warrior can usually remember the last 1d10 + 10 days of its life; everything that happened before that is an
                                                
                                            
                                                
                                                     visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it canât affect or be affected by anything on the other plane.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     decreed that the Festival of the Blazing Sun will be held in the town square (area N8) in three days. The previous festival, which he called the Wolfâs Head Jamboree, was less than a week ago. Vallaki
                                                
                                            
                                                
                                                     (chapter 2, area M). Folks used to see him skulking along the north shore of Lake Zarovich, shooting lightning bolts into the water to kill the fish. (If the characters seem interested in meeting this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     should encounter this ally soon after drawing the cardâwithin a few days or even sooner. Grateful Ally Your good deeds shall be rewarded; gratitude becomes guardianship.
 This ally is grateful to the
                                                
                                            
                                                
                                                     remains with the characters as long as there are more secrets to learn; when the characters leave the region the ally is interested in, the ally amiably parts ways with them. A fortune teller might
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     roads leading toward farmlands near the Estwilde border. The characters are ordered to follow the road east and see what they find. Twenty miles east of Kalaman, where the road crosses the Raiding Rill
                                                
                                            
                                                
                                                     60 days of rations, and a driftglobe. Missing Scouts The characters are sent to track down a pair of scouts keeping tabs on Dragon Army movements north of the Vingaard River, twenty miles northwest of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
                                                    
                                                
                                            
                                                     the floor. The shelves contain worthless wooden statuettes of sea creatures given to the cleric of Umberlee by tortle admirers, as well as four moldy books that are the logs from her days as captain of
                                                
                                            
                                                
                                                     the ***** Queen. These old logbooks chronicle the shipâs voyages and are worth 25 gp each to an interested buyer in any port city. The chests are locked, and their keys can be found in area 24
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     place to enter it willingly. In their communities they reenact their old rituals and ceremonies, in a pale imitation of the days when they dwelled in the life and light of their now-lost kingdom. When
                                                
                                            
                                                
                                                     capture the whole soul to bring back to the Raven Queen. Sediment of Memory. Shadar-kai are very interested in the magical silt at the bottom of the River Styx that holds the memories and identities
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     was meant to know with one interested character (see the âSecrets of Eternityâ section below). If the characters ignore the baernaloth, leave its cave, or refuse its offers, it lets them go. If the
                                                
                                            
                                                
                                                     charm). Once you cast this spell, you canât cast it again until the next dawn. This charm vanishes after 13 days, when your appearance returns to normal.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    , the caravan is well protected. Within a few days (the wait is up to you and the timing youâve worked out for the cargoâs arrival from the camp), characters spot people they recognize from the cultâs
                                                
                                            
                                                
                                                     they prefer. Check the results below. Hiring Out  d20 Result   0â5 No one is interested in hiring the character, but he or she can tag along as a traveler. Guards sometimes quit or die on the road
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     property. In chapter 2, the characters explore their new home in Trollskull Alley and attract the attention of factions interested in recruiting them for special missions. Chapter 3 begins days or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Underwater Adventures With vast triton realms hidden beneath the waves and legendary ruins drowned in the deep, endless potential for adventure lies under the sea. Characters interested in exploring
                                                
                                            
                                                
                                                     Adventures table to launch a partyâs explorations into the deep. Myth of the Sinking of Olantin
 In ancient days, Olantin was a wealthy coastal polis along the Siren Sea. Because it was the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    . If the characters are interested in hearing what Hruna has to say, she presents the quest: âWeâre the survivors of a group of dwarves tasked with delivering a sled of iron ingots to Bryn Shander. A
                                                
                                            
                                                
                                                     a huff and do not trouble the party again. They spend a couple days searching in vain for others to help them before returning home. Treasure Hruna carries a sealskin pouch that holds six bloodstones
                                                
                                            
                                        






