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Returning 35 results for 'days interests are brute'.
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days interested are blue
days interests are brush
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days interest are brutal
Monsters
Curse of Strahd
Brute. A melee weapon deals one extra die of its damage when Izek hits with it (included in the attack).Multiattack. Izek makes two attacks with his battleaxe.
Battleaxe. Melee Weapon Attack: +7
woods. She wandered for days in shock until she was found and adopted by Kolyan Indirovich in the village of Barovia. Izek covets her in an unwholesome way and wonât allow anyone or anything to
Monsters
Fizban's Treasury of Dragons
":"Days"} days, the gemstone dissipates and the shard re-forms, regaining all its hit points and appearing in the place the gemstone once occupied or in the nearest unoccupied space.
Unusual Nature
. In this vessel, a draconic shard continues to pursue the interests and struggles that drove the dragon, perhaps even accompanying adventurers in the guise of an intelligent magic item and steering
Monsters
Fizban's Treasury of Dragons
. But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on
returns to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. The existing abundance of crystals and topazes remains, but new ones form at a
Monsters
Fizban's Treasury of Dragons
irritated when disturbed. But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize
giant squid in the region returns to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. The existing abundance of crystals and topazes remains
Yuan-ti Malison (Type 3)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
; surrender.
Forsaken Humanity. The yuan-ti were once humans who thrived in the earliest days of civilization and worshiped serpents as totem animals. They lauded the serpentâs sinuous flexibility, its
ât be bound for long by brute force, and that many creatures will refuse to serve. As a result, yuan-ti first influence other creatures with the promise of wealth and power. Time and again
Backgrounds
Sword Coast Adventurer's Guide
knowledge, rather than brute force. Harper agents are often proficient in Investigation, enabling them to be adept at snooping and spying. They often seek aid from other Harpers, sympathetic bards and
with interests and concerns that transcend local politics and geography, the Alliance has its own cadre of individuals who work on behalf of the organizations, wider agenda. Alliance agents are required
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
adventures to give characters the time they need to pursue such interests. Whereas days or weeks might pass between low-level adventures, the amount of downtime between higher-level adventures might be measured in months or years.
Downtime Activities The campaign benefits when characters have time between adventures to engage in other activities. Allowing days, weeks, or months to pass between adventures stretches the campaign
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Gaining Renown At your discretion, a character or party can increase their renown in the following ways: Completing Missions. Advancing a groupâs interests increases a characterâs Renown Score within
minor tasks for the group and socializing with its members. After doing so for a number of days equal to 10 times the characterâs current Renown Score, the characterâs Renown Score increases by 1.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Adventure Background The Cognoscenti Esoterica collects obscure objects of curious origin and historical significance. The groupâs interests focus on items owned by powerful and popular individuals
the painting. Word has spread that the Agile Hand plans to fence the portrait in the next three days. During the robbery, Cognoscenti guards captured a lookout working with the thieves. This captive
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
the earliest days of Baldurâs Gate. Their money funds industries and lines political pockets, but their names allow them to wield influence throughout the city. Some patriars are economically-minded
individuals who rise early and spend their days in meetings and negotiations. They fund expeditions into dangerous locales and hire explorers to map uncharted territories. Other patriars manipulate
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
goals â of which there are many â often still prefers to use trickery and cunning rather than the unreliable tools of honesty or brute force. Most Zil gnomes belong to the forest gnome subrace. Their
investigator sending stories of your adventures back to the Korranberg Chronicle. Family is important to the Zil, and you could be pursuing your familyâs interests. You could even be working for the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
goals, you may still prefer to use trickery and cunning instead of relying on honesty or brute force. Zil gnomes typically use the forest gnome subrace. The natural illusionist trait is a part of
. Family is very important to the Zil, and you could be pursuing the interests of your family⊠or seeking to interfere with the plans of a rival family. You could even be working for the mysterious Trust
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the earliest days of Baldurâs Gate. Their money funds industries and lines political pockets, but their names allow them to wield influence throughout the city. Some patriars are economically-minded
individuals who rise early and spend their days in meetings and negotiations. They fund expeditions into dangerous locales and hire explorers to map uncharted territories. Other patriars manipulate
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
when he must, and he hasnât let his adventuring skills wither. His wife, Asper, passed away several years ago, and his rambling mansion has seen better days. Mirt spends his days embroiled in
Challenge 9 (5,000 XP)
Special Equipment. Mirt wears bracers of defense and a ring of regeneration. He wields a +1 longsword and a +1 dagger.
Brute. A melee weapon deals one extra die of its damage when
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
and reorganized several times, the Harpers remain a powerful, behind-the-scenes agency, which acts to thwart evil and promote fairness through knowledge, rather than brute force. Harper agents are often
representatives of the cities and other governments that constitute the alliance. But, as a faction with interests and concerns that transcend local politics and geography, the Alliance has its own cadre of
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
hair and cold blue eyes, Runa hails from Icewind Dale far to the north. A lifetime of sunless days and frigid nights falsely taught her that cruelty is natural, not evil. Runa speaks few words but is
retirement and dogs â two topics he canât stop talking about.
Jabarl the Orc-Biter. Jabarl is a rugged, sullen brute with a criminal past that never manages to catch up to him. Heâs good at scaring people, caving in skulls, and tending to the horses, around which he seems more at ease.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
particular backgrounds and interests of the adventurers, you can make some or all of the following additional activities available as options. Building a Stronghold A character can spend time between
day the character is away adds 3 days to the construction time. Building a Stronghold Stronghold Construction Cost Construction Time Abbey 50,000 gp 400 days Guildhall, town or city 5,000 gp 60
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Jacqueline RenierJacqueline Renier A century ago, Richemulot was a lively place. In those days, not a building stood vacant as merchants from both ends of the Musarde set up shop along the broad
. Her grandfather grew infirm over the years and less able to look out for the familyâs interests, and the othersâeven her twin sister, Louiseâseemed oblivious to the threat. It fell to Jacqueline to
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
requiring thievesâ tools and a successful DC 10 Dexterity check to pick. The doors can also be wrenched open by brute force with a successful DC 22 Strength check. Captives The three human commoners
imprisoned here are Mirna Dendrar and her two teenage children, thirteen-year-old Nars and eighteen-year-old Nilsa. A few days ago, the Redbrands murdered Mirnaâs husband, Thel, for defying them. (His
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
through brute force. Beginning of the End All told, the empire of Ostoria dominated the world for four millennia before its decline began in a genocidal struggle against the dragons that came to be
known as the Thousand-Year War. Dragons had lived in and around Ostoria in relative peace since the empireâs foundation. Conflicts between dragons and giants in those days were personal, not tribal or
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
was attacked by the dire wolf and became lost in the woods. She wandered for days in shock until she was found and adopted by Kolyan Indirovich in the village of Barovia. Izek covets her in an
Intimidation +8, Perception +2
Senses passive Perception 12
Languages Common
Challenge 5 (1,800 XP)
Brute. A melee weapon deals one extra die of its damage when Izek hits with it (included in
Compendium
- Sources->Dungeons & Dragons->Storm Lordâs Wrath
than a few ramshackle buildings and foundations. The people and locations of Leilon can be altered or wholly created anew by you, the DM, based on the interests of the adventurers.
For example, the
Shrine of Lathander is being built by Merrygold Brightshine, priest of the Morninglord. If any of the characters revere Lathander, they might use their resources (wealth, downtime days, connections
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
several days now, instead sending a representative (see âThe Circle of Mastersâ in area 5). Times in Neverlight Grove are strange and worrisome indeed. ROLEPLAYING THE MYCONIDS
Myconids lead lives
with their own unique interests and distinct personalities. They gravitate toward simple, shared joys, living by the wisdom and insight their melding provides. Because of their naive and sharing ways
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
property. In chapter 2, the characters explore their new home in Trollskull Alley and attract the attention of factions interested in recruiting them for special missions. Chapter 3 begins days or
weeks later, allowing characters time to adjust to city life and pursue their own interests. An explosion tears through Trollskull Alley, prompting an investigation that hurls the characters into conflict
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
exile, and he believes his homeland is lost to him forever. But if he must spend the rest of his days in this bleak expanse, heâs determined to spend them as an exemplar of thoroughness and scholarship
his daysâand those of the other expedition membersâturning over rocks in the Northern Wastes. After being told to see the characters away, he shares that the elves recently spotted Dragon Army soldiers
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
farther east would eventually lead you to Elturel, capital of the holy land of Elturgard â or at least that was the case until a few days ago. The flood of refugees from Elturel has gotten worse
Fist to protect their interests in Baldurâs Gate, and by extension, the city itself. The Flaming Fist has gained even more power since their charismatic leader, Ulder Ravengard, claimed the title of
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
wealth for its hoard, its ambitions expanding in its advancing years. 2 Lich. An undead spellcaster of immense power employs your group. Its interests are strangely diverse and seemingly benign
ascertain if the ancient beingâs network can successfully locate a desired item. The DC for this check is 10 in a city, 15 in a town, and 20 in a village. If the check fails, 1d8 days must pass before
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
surrounding the village are dominated by hundreds of ranches and farms of every sort and size, from tiny horse farms to great fields of cattle. During those days that livestock are brought in for trading
them, though this process is likely to take days longer than most travelers can spare. There is entertainment to be had at the Gambling Golem, where cheaters in the card or dice games are tossed out
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
dollhouse sitting on the bedside table. This three-foot-tall edifice has seen better days and is now besmirched by peeling paint, mold, and rot.
Behind the dollhouse, by the window, moths flutter
the roof is hinged, like the lid of a toybox. It is held shut by an arcane lock spell that only Granny Nightshade can bypass without using magic. No amount of brute force will open the sealed roof
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
of 8 miles per hour and can travel roughly 64 miles per day when flying against the wind. The flight to Svardborg takes five days, with strong, cold headwinds the entire way. Thanks to a stiff
ethnicities) and sixty raw recruits (commoners). Draevynâs first mate is an affable brute, Kodd (NG male orc bandit captain), whose main tasks are to supervise the crew and keep everyone in good
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
gods. Forsaken Humanity. The yuan-ti were once humans who thrived in the earliest days of civilization and worshiped serpents as totem animals. They lauded the serpentâs sinuous flexibility, its
it seeks to control other creatures through terror, pleasure, and awe. Yuan-ti know that the world they hope to rule canât be bound for long by brute force, and that many creatures will refuse to serve
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Using Malaxxix in a Game Malaxxix is a powerful and violent brute, an ideal enemy for a deadly high-level combat encounter anywhere in the multiverse. The best way to presage such a confrontation is
.
Malaxxixâs creations appear at fortuitous times. A character might find one days after some great misfortune, such as after wronging a powerful hag or drawing the Flames card from a Deck of Many
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
three tabaxi hunters. Each of these groups can play as much of a role in the story as you desire. They could serve as enemies or as allies brought together by mutual interests. Yuan-ti Yuan-ti offer
barely aware of the koboldsâ existence. Red Wizards of Thay A group of Red Wizards entered the city a couple of days prior to the charactersâ arrival. They camped in the ruined compound at area 2, but
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
provided the characters agree to kill a man named Shago within the next 10 days â no questions asked â and speak of the deed to no one. KwayothĂ© tells them that Shago works as a guide out of Fort
the Lordsâ Alliance, offers to trade a sailing ship for an accurate map of Chult that shows the exact location of the ruins of Nangalore and Orolunga. Lerek represents wealthy Waterdhavian interests
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
takes 250 days to gain mastery of a language, consider allowing characters to navigate basic social interactionsâsuch as asking for directions or conveying peaceful intentionsâafter 7 days of training
few with interests beyond their home domains make letter writing their preferred method of communication. A group called the Keepers of the Feather (detailed in the âTravelers in the Mistsâ section






