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Returning 35 results for 'days invoked are belt'.
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days invoked are been
Axe of the Dwarvish Lords
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
rolls made with it. The axe also functions as a belt of dwarvenkind, a dwarven thrower, and a sword of sharpness.
Random Properties
The axe has the following randomly determined properties:
2 minor
mishap or arriving somewhere unexpected. You can’t use this property again until 3 days have passed.
Curse
The axe bears a curse that affects any non-dwarf that becomes attuned to it. Even if the
Backgrounds
Ghosts of Saltmarsh
belonged to a fallen comrade, a folded flag emblazoned with the symbol of your ship or company, a set of traveler’s clothes, and a belt pouch containing 10 gp
FEATURE: STEADY
You can move twice
how you survived a particular battle. Every arrow and bolt missed you. You slew scores of enemies single-handedly and led your comrades to victory.
5
Stowaway. For days, you hid in the bilge
Backgrounds
Guildmasters’ Guide to Ravnica
and twisted remains of a failed experiment, a hammer, a block and tackle, a set of common clothes, and a belt pouch containing 5 gp (Azorius 1-zino coins)
Feature: Urban Infrastructure
The popular
;ll make something happen.
3
Nothing is ever simple, and if it seems simple, I’ll find a way to make it complicated.
4
I tend to ignore sleep for days when I’m conducting
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
few hours. Otherwise, assume the Rock orbits another world or is situated in a nearby asteroid belt and requires several days to reach. In this chapter, the Moondancer is intercepted by an astral elf
Wildspace, estimate how many days it will take the Moondancer to get there. If the adventure began on Toril, the Rock of Bral is one of several asteroids orbiting the planet, and getting there takes only a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
chapter) or any location where you expect to track the adventurers’ movement in hours rather than days. The ground cover of an area this size will include broad stretches of one predominant terrain type
no settlements at all. You can also indicate the extent of the cleared farmland that surrounds each city or town. On a province-scale map, this will show as a belt a few hexes wide surrounding each town or village. Even small villages farm most of the arable land within a mile or two.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, including members of the town council. They typically take 1d6 + 1 days to fulfill such a request. The table below includes suggestions for how you came to arrive in Saltmarsh. d6 Origin 1–2 You were
belt, you can achieve fame in Saltmarsh. 5–6 Your family lost their holdings when Keoland’s enemies pushed back the realm’s borders. In compensation, you have been given a writ by the crown to found a new barony. The trouble is, the land you were ceded has been swallowed by the Drowned Forest.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. A portal can have any requirement, but the following are the most common: Command. The portal functions only if a particular command is given. A command is usually a word that can be invoked in any
, then closes for 1d6 days. Situation. The portal functions only if a particular condition is met. A situation-keyed portal might open on a clear night, when it rains, or when a certain spell is cast in
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
won’t be at risk here, so no stats are required for him. Mirt’s Rude Awakening Even on the best of days, Mirt requires a remarkable amount of time to rise from his bed. Though energized by the imminent
about on the floor, trying to unravel himself from the bedcovers. 2 Mirt hops around in his underwear, trying to pull on his breeches. 3 Mirt rushes for his belt and rapier, but his breeches slip down on
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Weapon. The Axe of the Dwarvish Lords is a magic weapon that grants a +3 bonus to attack and damage rolls made with it. The axe also functions as a belt of dwarvenkind, a dwarven thrower, and a sword of
your intended destination is underground, there is no chance of a mishap or arriving somewhere unexpected. You can’t use this property again until 3 days have passed. Curse. The axe bears a curse that
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
people and cursed them, holding high his two royal implements—the Staff of Ruling (see appendix A) and the star-gem of Mo-Pelar (a Gem of Seeing). He invoked the gods and decreed that if his people
. The riverbed dried up within days, and without its waters, Bakar quickly collapsed. Over the years that followed, Bakar’s cities were overtaken by the dunes, and its people fled to neighboring lands. A
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
the earliest days of Baldur’s Gate. Their money funds industries and lines political pockets, but their names allow them to wield influence throughout the city. Some patriars are economically-minded
individuals who rise early and spend their days in meetings and negotiations. They fund expeditions into dangerous locales and hire explorers to map uncharted territories. Other patriars manipulate
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the earliest days of Baldur’s Gate. Their money funds industries and lines political pockets, but their names allow them to wield influence throughout the city. Some patriars are economically-minded
individuals who rise early and spend their days in meetings and negotiations. They fund expeditions into dangerous locales and hire explorers to map uncharted territories. Other patriars manipulate
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
great white moon, also called the Mistress) and Celene (a smaller blue moon, also called the Handmaiden). Greyspace’s sun orbits Oerth, rather than the other way around. The sun takes 360 days to
travel once around Oerth. Luna waxes and wanes in fixed cycles of 28 days each, upon which the months are based, while Celene follows a path that has full moons only four times each year, coinciding with
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Worshiping Keranos Keranos’s name is often invoked by those amid a storm who seek safety, or by someone who is faced with a particularly difficult problem. Only the foolhardy call out to Keranos
to solve the Riddle of Lightning, an enigma devised by Keranos himself. After days of deliberation, the oracle realized the answer, only to be struck down by a bolt from the heavens. Among the faithful
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the village of Greenfast southeast of Waterdeep, and is expected in the city in two days. The characters are free to head for the village in search of more clues, in which you can case skip to the
“Greenfast” section later in the adventure. They can also wait in Waterdeep to try to talk to Faerl. The overseer arrives two days later, and spends that day visiting each business in turn. Characters
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
prove yourself. Skill Proficiency: Perception, Performance Tool Proficiencies: Disguise kit Languages: Two of your choice Equipment: Disguise kit, a set of fine clothes, and a belt pouch containing 30 gp
to prove my worth.
4 Oh, yeah, that spell? Named after my parent’s best friend. Let me tell you about them.
5 My best days are behind me. Ahead lies only toil, pain, and death.
6 You have to look out for yourself. No one else will.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
proficiency, a merchant’s scale, five waterproof belt pouches in which to store creature parts or other tools, and a unique item known as an occultant abacus (sometimes just referred to as an occultant
the Balance As a rank 4 occultant, you learn that sometimes the death of a creature has unintended consequences. Within seven days of a creature’s death, you can use your occultant abacus to divine
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
fallen comrade, a folded flag emblazoned with the symbol of your ship or company, a set of traveler’s clothes, and a belt pouch containing 10 gp Feature: Steady You can move twice the normal amount of
-handedly and led your comrades to victory. 5 Stowaway. For days, you hid in the bilge of an enemy ship, surviving on brackish water and foolhardy rats. At the right moment, you crept up to the deck and took
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
players tell you how their characters conduct the search. Depending on where they go, the search could take days. A character mounted on a griffon can complete a city-wide search in a couple of hours. To
, scantily clad man, his scarlet apparel designed to accentuate his trim figure and bountiful chest hair. A flashy rapier hangs from his stylish belt.
“Welcome aboard the Eyecatcher,” he says
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
southeast pool connects this area to the inner cave (area D3). Treasure. The derro apprentice carries a decorative silver dagger with an ivory handle, worth 50 gp, along with a belt pouch containing 20
pair of gold armbands worth 50 gp each, and the other apprentice has a Potion of Diminution hanging from their belt. The golden antlers are worth 300 gp each; they were stolen from the hunters of Therno
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
other large items, along with adamantine bars worth 5,000 gp, a suit of +1 mithral half plate inscribed with the insignia of Dhargun Ironworks, and a belt of dwarvenkind bearing the insignia of the
secret mission to steal the belt of dwarvenkind, which the Zhentarim plan to sell to an eager buyer. Rala’s plan is to pickpocket the vault key held by Gorat, one of Tannus’s attendants. She’ll then
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
water (see area 2) is halved. After 1d10 days, the lake’s water becomes safe to drink. If the runestone breaks, the light of the fallen star beneath the Star Forge shines even more intensely, and more
on her belt. Treasure. Brimskarda carries everything she owns in a leather bag on her belt. The sack contains three boulders (minus any she’s already thrown), a giant-sized leather apron stained with
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
through feats of strength. Glorium’s leader is Tyrza Bonebreaker (chaotic good, human gladiator wearing a belt of giant strength [frost giant]), the daughter of the gate-town’s previous ruler, Flatnose
root and use it to conquer untold worlds. 4 A sea hag in the Sacred Well tells one of the characters they will die at the hand of Gzemnid in five days.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Charm. While you have Clay No-Face in your possession, you don’t need to eat, drink, or breathe. These benefits last for 30 days while the doll is in your possession, after which the charm vanishes
from you. Joho’s Charm. While you have Joho in your possession, it grants you the benefit of a helm of comprehending languages. This benefit lasts for 7 days while the doll is in your possession, after
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the benefit of a belt of fire giant strength. This benefit lasts for 10 days, after which the dark gift vanishes. The beneficiary of this dark gift the following flaw: “I like to bully others and
true seeing. This dark gift grants its beneficiary the benefits of truesight out to a range of 60 feet. These benefits last for 30 days, after which the dark gift vanishes. The eyes of the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
undoing the anchor. Component Pouch. A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your
pitons, a hooded lantern, 2 flasks of oil, 5 days rations, a tinderbox, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it.
Diplomat’s Pack (39 gp). Includes a chest
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
fight and try to surprise intruders. The barrels here contain similar provisions to those in area R1. Treasure. All three Redbrands wear belt pouches holding treasure. The first holds 16 sp and 7 gp; the
Mirna Dendrar and her teenage children, thirteen-year-old Nars and eighteen-year-old Nilsa. A couple days ago, the Redbrands murdered Mirna’s husband, Thel. (His corpse can be found in area R8.) The
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
leading down to the cellars. The Helm at Highsun is where locals relax, gossip, flirt, tell jests and “war stories” of their working days, and get drunk. It’s not a place for refined dining. A dozen
caravan that came from Beliard through Westbridge, arriving in Red Larch two days ago. The caravan continued south without Zomith, but she can confirm that she brawled with Mirabaran guards from the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
belt.
The prison guard is a bearded devil named Thoss, which attacks anyone it perceives as an intruder or a threat. Characters disguised as cultists can try to dupe Thoss into allowing them to
interrogate or release prisoners (see the “Disguised Characters”). The keys dangling from the devil’s belt unlock the cell doors. Two of the cells (your choice) contain prisoners. The other four cells are
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the corpse’s belt. This is a Potion of Fire Resistance—the agent of Lolth never noticed it. W6c: Holding Cell C A bugbear with thick eyebrows is slumped on the bench against the wall in this jail cell
tactical maps and schematics. Gathered around a paperwork-covered table in the room’s center are several cloaked figures as well as a horned, winged devil with a whip on her belt.
Robson Michel Jolera
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
them. Development. When the goblin boss is defeated, any remaining goblins attempt to flee to area H3 and release the wolves there. Treasure. The goblin boss has a belt pouch containing 16 sp. H3
boss, Errk, wears a belt pouch containing 21 cp. The other boss, Yeemik, carries a pouch containing three agates worth 10 gp each and a potion of healing. H7: Twin Pools Cave If the goblins have
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
wall.
This room serves as Krell Grohlg’s personal chamber. Unlike most of the lower deck, it is not covered in sheets of webs. Ever since the attack by the octopus killed the other cultists a few days
Player’s Handbook. Treasure. One of the ghasts wears a silver bracelet sculpted to look like a twisted tongue (75 gp), and another one wears a gem-studded belt (400 gp). The crates and boxes are rotted, and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
leave the ship at once, sounding an alarm if they refuse. Fastened to each captain’s belt is a ring holding a number of keys. One key unlocks the trunk in this cabin; other keys unlock any locked
hold of the Hellraiser is mostly cleared out on days when parades are scheduled, except for empty storage trunks. On other days, it contains the following paraphernalia: Various trunks filled with
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, Thetsis enters the fray. Treasure. The bugbears carry nothing of value, as Rasqel has not paid them in several days. The bandit carries 25 gp in his belt pouch. BUSINESS OPPORTUNITIES
The “Free-Market
. Walking at a normal pace, it takes about 6 days to travel from Waterdeep to the head of the Triboar Trail, 1 day to hike along the Triboar Trail to the track to Phandalin, then another 4 hours to
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Thundertree Areas 1. Westernmost Cottage This cottage has seen better days. Cowering in the shadow of an old tree is a crumbled stone cottage with no roof. Weeds are rampant here.
Two twig blights
male elf. The body wears studded leather armor and a shortsword in the scabbard at its hip. A careful search also yields a potion of healing in a belt pouch, along with 23 gp and 35 sp. Awarding






