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                        Returning 11 results for 'dead instinct are being'.
                    
                
                        
                            
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                                                    Lizardfolk
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    . For example, humans confronted by an angry troll experience fear on a basic level. Their limbs shake, their thinking becomes panicked and jumbled, and they react by instinct. The emotion of fear takes
                                                
                                            
                                                
                                                     utility and importance. Nowhere does this come through as strongly as when lizardfolk deal with the dead. To a lizardfolk, a comrade who dies becomes a potential source of food. That companion might have
                                                
                                            
                                        
                                                     Backgrounds
                                                    Planescape: Adventures in the Multiverse
                                                    
                                                
                                            
                                                     only when everything is acting in harmony, whether it wants to or not.
Heralds of Dust. Everyone is already dead; the entirety of the multiverse is an afterlife. Undeath holds the key to the next
                                                
                                            
                                                
                                                     the multiverse, one must act on instinct alone.
Feature: Conviction
You gain the Scion of the Outer Planes feat. In addition, members of your organization provide you free, modest lodging and food at any of their holdings or the homes of other faction members.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                    Fields of the Dead The expanse known as the Fields of the Dead has been the battleground for myriad wars and skirmishes over the centuries. It is said that the hills that dot the countryside here all
                                                
                                            
                                                
                                                     hold the dead, and there is some measure of truth to that — many of the hillocks are indeed barrows, raised to house the fallen dead of one faction or nation on either side of a war. I have seen more
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     befell those who came near Cradlelace Lake, as if the buried dead sought to add to their number. Among those lost was a young man named Culley, who vanished into the water in front of his friend
                                                
                                            
                                                
                                                     seed of its being. It also remembered the last living person Culley ever saw, his dear friend Kianna. Driven by instinct, shattered memories, and the discordant urges of dozens of tiny Undead, the soul shaker grew in power, then sought out its old friend.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     multiverse will be perfect only when everything is acting in harmony, whether it wants to or not. Heralds of Dust. Everyone is already dead; the entirety of the multiverse is an afterlife. Undeath holds
                                                
                                            
                                                
                                                     step with the multiverse, one must act on instinct alone. Creating Your Own Faction
 In Sigil, ideologies wax and wane over time, gaining popularity and drawing like-minded philosophers from one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     instinct supersedes its hunger, prompting it to surrender telepathically. The mind flayer apologizes for its assault and proposes an end to hostilities. Given a chance, it recounts how the Scavenger was
                                                
                                            
                                                
                                                    , relying on their darkvision to keep watch. 13b. Cargo Hold Ladder. A ladder bolted to a wall climbs to the upper deck (area 13a). Hanging upside down on the ladder is a dead orog in plate armor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     any creature that isn’t a drow.
 Drow. Four male drow elite warriors hide in the dead-end tunnels to the south. Any character who has a passive Wisdom (Perception) score of 20 or higher spots these
                                                
                                            
                                                
                                                     creates 200 feet of web cable, the spider can’t produce any more cable until the next dawn. The iron spider exists solely to produce web cables. It has no attacks and no instinct for self
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     gather in the Shattered Temple, a place once dedicated to Aoskar, a now-dead god of portals. Rather than serve in Sigil’s government, the Athar’s self-appointed spy network closely surveils the city’s
                                                
                                            
                                                
                                                     razorvine that is Sigil. Faction Attire. Members of the Doomguard garb themselves in the bones of long-dead creatures and deliberately allow their weapons and gear to rust. Sinkers display their scars
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     out that my avocados went bad. What a mess.”
 –Digny Vots, Market Ward shopper
  Market Ward Encounters  d8 Encounter   1 A Transcendent Order instinct (see Morte’s Planar Parade) asks to spar with
                                                
                                            
                                                
                                                     flow of magic throughout the multiverse on an array of planar orreries, scanning them for arcane anomalies—hotspots, dead zones, and areas teeming with antimagic. The collective seeks to maintain a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     temple below. The man’s eyes suddenly widen, and he grasps at the air. He turns away from some imagined horror. “The teeth… teeth in the temple,” he wails, before collapsing dead on the stone floor
                                                
                                            
                                                
                                                     the northeast corner.
 Unless work has been stopped and the slaves that were working in area 19 have been confined in that area, the characters hear hammering coming from the east. By instinct or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     break it, but they’ve carved gouges into the iron spheres with their claws. Dead Tadpoles. Far Realm energy sustains the slaadi tadpoles in Spawn Hollow without the usual need for Humanoid hosts. The
                                                
                                            
                                                
                                                     practicing arcane magic. It’s obvious that this rejection still stings Oshundo, who refers to Illithinoch’s long-dead leaders as “ignorant fools” who are “closed to the flexibility and power of arcane magic
                                                
                                            
                                        





