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Returning 35 results for 'deal ignore are baron'.
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Monsters
The Book of Many Things
villainâs organization have disadvantage on ability checks that rely on the Insight, Perception, and Persuasion skills.
Potent Toxins. When members of the villainâs organization deal poison
damage while within 3 miles of the lair, they ignore the targetâs resistance to poison damage.
If the villain dies, these effects fade over the course of 1d10;{"diceNotation":"1d10", "rollType
Monsters
The Book of Many Things
on the Insight, Perception, and Persuasion skills.
Potent Toxins. When members of the villainâs organization deal poison damage while within 3 miles of the lair, they ignore the targetâs
Monsters
The Book of Many Things
members of the villainâs organization deal poison damage while within 3 miles of the lair, they ignore the targetâs resistance to poison damage.
If the villain dies, these effects fade over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days.Necrotic, Radiant
Monsters
The Book of Many Things
Insight, Perception, and Persuasion skills.
Potent Toxins. When members of the villainâs organization deal poison damage while within 3 miles of the lair, they ignore the targetâs resistance
Monsters
Fizban's Treasury of Dragons
âs weapon attacks that rely on Strength deal half damage. On a successful save, the creature takes half as much damage and isnât weakened.
Spellcasting (Psionics). The dragon casts one of the
realize they enjoy hunting together.
5
A tempestuous marid continually floods the carefully dried-out lair of a topaz dragon.
6
A sahuagin baron attempts to gain the support of other sahuagin
Equipment
the world have made great strides in helping those people deal with those injuries through Prosthetics.
When a creature with a Grievous Wound uses a Prosthetic, they ignore the penalties imposed by the
feats
You are adept at hunting monstrous prey, granting you the following benefits.
Dead Aim. As a Bonus Action, you can scrutinize a creature to spot its vulnerable points. The next time you deal damage
to the creature before the start of your next turn, you ignore the creatureâs damage Resistances, if any.
Studied Quarry. You have Advantage on ability checks made to recall information about a creature.
Species
Eberron: Rising from the Last War
Ghallanda donât sell information; they prefer to build friendship and deal in favors. But should a Ghallanda baron ever truly need something, they likely have a favor they can call in.
Ghallanda has
reach of any government or dragonmarked house. Baron Yoren and his daughter Chervina have greatly expanded the houseâs presence even in remote areas such as the edge of the Demon Wastes, guided by their study of the Draconic Prophecy.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
halfling bartender. The leaders of House Ghallanda donât sell information; they prefer to build friendship and deal in favors. But should a Ghallanda baron ever truly need something, they likely have a
government or dragonmarked house. Baron Yoren and his daughter Chervina have greatly expanded the houseâs presence even in remote areas such as the edge of the Demon Wastes, guided by their study of the Draconic Prophecy.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
information; they prefer to build friendship and deal in favors. But should a Ghallanda baron every truly need something, they likely have a favor they can call in. Ghallanda has a number of âbound
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
swiftly on land and retains its 50-foot walking speed. Change its lightning breath to deal thunder damage. This represents its discombobulating roar. The enraged whirlwyrm fights to the death. Mike
Schley Map 9.1: Courier Four-Way Battle The characters, Sytri, and Tol all seek the glory of defeating the elder whirlwyrm. Track how much damage each character and the rival heroes deal to the monster
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Aurinax Aurinax is a male adult gold dragon who can freely ignore Ahghaironâs dragonward (see âAhghaironâs Dragonward,â in the Introduction) and reside in the city. Maaril, the archmage who last
, entrusting the dragonstaff of Ahghairon to Aurinax. (See appendix A for information on the dragonstaff.) When Dagult Neverember became the Open Lord of Waterdeep, he cut a deal with the dragon. Under its
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
scope of the destruction. Victory Points Defender Point Value Sahuagin 1 Sahuagin champion 3 Sahuagin coral smasher 5 Blademaster Makaht 10 Opening the gate at area 1 15 Baron Kepmak 25 Raising no
victory points meets or exceeds 75, âThe Baronâs Counterattackâ occurs (see below). The party has unlimited time to face Baron Kepmak, but at the end of this encounter, the charactersâ allies appear and
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
). Inescapable Death. When you hit a target with an attack roll and deal necrotic damage, you ignore the targetâs resistance to that damage. Withering Contact. When you start your turn grappling a creature or
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
characters helped deal with the fire at the Morkoth Tavern, Mayor Gale Whittenby (Medium, Lawful Good Noble) is Friendly to the characters and expresses gratitude for what theyâve done. If not, the mayor is
Hostile. She tells them the Cobblehook Corsairs raided the village with the help of a black dragon, wonders aloud what kind of heroes ignore imperiled innocents, and suggests that the characters redeem
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, Anna, says she should personally lead a well-armed group of Krezkites to the east to Vallaki. Baron Krezkov Anna Krezkova (LG female human noble) bids her husband farewell and leaves with two guards
mongrelfolk as they descend from the abbey or by killing the Abbot beforehand. Development If Lydia Petrovnaâs bridal gown is delivered to the Abbot, he honors whatever deal he made with the characters. If
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Shires, the halfling folk might play a larger role in the alliance. Baron von Hendriks of Fort Doom might be aware of the lizardfolk, even indirectly supporting them. As an alternative, set the
adventures in Darokinâs other port. Port Tenobar is larger than Saltmarsh but a good deal seedier, and the vast Malpheggi Swamp is an excellent location for lizardfolk and other creatures to hide.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
character might try to bribe enemies rather than fight them, or chase after a fleeing enemy to see where it goes. Players who ignore objectives will have to deal with the consequences, which is another
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
deal on capybara jerky (only 1 gp per pound), he gifts them his gythka (detailed in the âThri-kreenâ section of the Monster Manual) and a bag of beans with three beans remaining.
Termite Mounds Nene
anything except their search for a meal.
The termite mounds here are natural and arenât dangerous; the giant anteaters (use the giant badger stat block) ignore the characters unless disturbed
Magic Items
Infernal Machine Rebuild
discovered the crash site removed the command console and brought it back to civilization, not understanding its true purpose or powers. In later years, the console came into the possession of Baron
used by Baron Lum, the Infernal Machine was known for its ability to unleash terrible monsters within the world. Specific combinations of its controls can still recreate the effects of various spells
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Into the Forest Neronvainâs stronghold lies thirty miles from Altand through dense, fog-filled forest. As they seek the wyrmspeaker and his dragon, the characters meet an old druid and must deal with
is confronted by Chuth, he or she feels a stirring warmth from the garland and automatically succeeds on the saving throw against the dragonâs Frightful Presence. If the characters ignore the druid
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Into the Forest Neronvainâs stronghold lies thirty miles from Altand through dense, fog-filled forest. As they seek the wyrmspeaker and his dragon, the characters meet an old druid and must deal with
Chuth, he or she feels a stirring warmth from the garland and automatically succeeds on the saving throw against the dragonâs Frightful Presence. If the characters ignore the druid, she calls out
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
enjoy hunting together.
5 A tempestuous marid continually floods the carefully dried-out lair of a topaz dragon.
6 A sahuagin baron attempts to gain the support of other sahuagin for
wipe each other out.
2 An adult bronze dragon has ignored the petitions of townsfolk to deal with an ancient topaz dragon killing livestock and farmers alike. But now the topaz dragon has killed
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
, while a sahuagin baron and two hunter sharks swim deeper down. Enmity between the baron and the priestess (area 84) means that these sahuagin make no attempt to call for aid. The sahuagin know the
its turns, ending the effect on itself on a successful save. Treasure. The baron wears +1 leather armor (shark skin and chitin) and a crown-like helm of ivory, coral, leather, and gold (worth 500 gp
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
donât comment on the mysterious body their city is sealing back into the Spire. Feel free to develop or ignore this mystery as you please. CoupleOfKooks âRilmani abet good, evil, law, and chaos to
maintain their vision of equilibrium, no matter the cost. What does that mean? It means Iâd rather deal with demons. At least with them I know what to expect!â
âSazraen Tildoma, Fraternity of Order
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
happy to let the characters deal with the remaining evil giant lords as they see fit. Storm Kingâs Thunder is not a âticking clockâ adventure, meaning that the characters are under no pressure to end
when they begin each chapter. Once they reach 9th level, they donât advance to 10th level until theyâve completed the goals in both chapters 10 and 11. Of course, you can ignore these milestones and track XP as normal. Figure 0.1: Adventure Flowchart
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the characters choose to deal with the bone devil rather than give up their magic items, the headmaster leads them south through areas 2, 3, 6, 38, 39, and 46. It waits for them in area 46b while
truth, the arcanaloth expects the candidate to ignore its suggestion and explore the complex further. The entrance exam is actually about how the candidate deals with the other students. Any
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
attention to how much damage the giants can deal in a single attack. Many giants can kill lower-level characters with a single hit.
Use the guidelines in the Dungeon Masterâs Guide or Xanatharâs Guide to
, you can either ignore the attitude or shape the encounter to match it. For example, if you roll an indifferent or friendly attitude for a creature that is hunting prey, you might decide the hunter
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
terrifying monsters and lets the characters and Melchis deal with this threat.) Stage 1 ends when Melchis and the characters row a launch ashore. Stage 2. Melchis leads the characters into the jungle
attack at the same time. The rest of the journey passes without incident. The Ruins. For the ruins, use the western half of the ground floor of the Dungeon Hideout map in Appendix B, and ignore the stairs
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
functions that reeves carry out in villages. The council consists of representatives elected by the middle class. Only foolish nobles ignore the wishes of their councils, since the economic power of
Emperor/Empress 2nd King/Queen 3rd Duke/Duchess 4th Prince/Princess 5th Marquess/Marquise 6th Earl or Count/Countess 7th Viscount/Viscountess 8th Baron/Baroness 9th Baronet 10th Knight
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
befall characters, including mind-control magic, helplessness, and death. That said, D&D is a game that has in-world conflicts and mayhem. Certain core elements of the game are difficult to ignore. For
sign that one of three things is going on: Disruptive Player. A player is exhibiting antisocial behavior in the game. How to deal with it is covered in the âAntisocial Behaviorâ section. Player
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, including mind-control magic, helplessness, and death. That said, D&D is a game that has in-world conflicts and mayhem. Certain core elements of the game are difficult to ignore. For example, taking damage
adventuring party, itâs usually a sign that one of three things is going on: Disruptive Player. A player is exhibiting antisocial behavior in the game. How to deal with it is covered in the âAntisocial
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
familyâs attempts to keep Westerâs hands off their business. PROPERTY AND LAW
Many fantasy campaigns either ignore questions of law or utilize benevolent authoritarian figures to oversee social and
, the mortgage is now in arrears. The characters can work a deal to take over those payments, but the terms are steep. Fortunately, after the manor is cleared, Head Office is willing to negotiate for the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to wreathe your weapon attacks with biting cold for 1 minute. Until this effect ends, you deal an extra 1d6 cold damage when you hit with a melee or ranged weapon attack. Once all its charges have
: You and your allies within 15 feet of you ignore difficult terrain caused by snow or ice. You can see through areas heavily obscured by snow to a distance of 60 feet. You are immune to the effects
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
thirty sahuagin, a sahuagin priestess, and a sahuagin baron lair here. Seaton The folk of Saltmarsh point to Seaton as an example of the fate they want to avoid. For years, Seaton was about twice as
large as Saltmarsh and enjoyed prosperous fishing and shipping industries. When King Kimbertos Skotti turned his attention south to deal with the Sea Princes, his admirals chose Seaton as the location






