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Returning 35 results for 'deal interest are borders'.
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Monsters
Fizban's Treasury of Dragons
Strength deal half damage. On a successful save, the creature takes half as much damage and isnât weakened.
Spellcasting (Psionics). The dragon casts one of the following spells, requiring no spell
topaz dragon their monarch, despite the dragonâs complete lack of interest and growing annoyance toward them.
Cold, Necrotic
Backgrounds
Sword Coast Adventurer's Guide
life, your relationships with your former fellows can be an advantage for you and your adventuring comrades. You might undertake missions with your new companions that further the interest of the
intrigues of interest in the group are.
Suggested Characteristics
Use the tables for the guild artisan background in the Playerâs Handbook as the basis for your traits and motivations
Backgrounds
Baldurâs Gate: Descent into Avernus
. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. Your efforts have made you a master in your fields of study.
Skill
published in Baldurâs Mouth, you can surmise a great deal about Balduriansâ secrets â whoâs practicing necromancy, whoâs involved in spying or smuggling, who would purchase or
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
utility and importance. Nowhere does this come through as strongly as when lizardfolk deal with the dead. To a lizardfolk, a comrade who dies becomes a potential source of food. That companion might have
into the future. This approach allows them to maintain their current level of influence in the world, but it limits their growth. Lizardfolk have no interest in developing writing, making long-term
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders.
One Race, Many Forms
The bodies of all
interest of maintaining the strength of their personal bloodline.
The yuan-ti have abandoned their humanity and consider non-serpentine humanoids to be lesser creatures, barely more civilized than
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
consortium of merchants hires the party to escort a caravan and deal with the threat. 4 King Sundasha of Tarikh declares his city-state independent of the Sensa Empire, using magic to line his
borders with giant scorpions. Empress Inaya hires the characters to secretly infiltrate Tarikh and make the rogue king see sense.
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
The Mists The Mists can always be found at a domainâs borders but can also appear in dense banks that rise wherever adventures demand. Such banks might veil strangers or hidden foes, or they can
wherever these wicked forces desire. The Dark Powers also grant Darklords limited ability to manipulate the Mists surrounding their domains, allowing most to open or close their domainsâ borders to
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Patrons A patron is a contact who employs the adventurers, providing help or rewards as well as quests and adventure hooks. Most of the time, a patron has a vested interest in the adventurers
â success and doesnât need to be persuaded to help them. A patron might be a retired adventurer who seeks younger heroes to deal with rising threats, or a mayor who knows that the town guard canât handle a
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
grow discontent, Ankhtepot expects the priests to deal with discord swiftly. If they canât, he sends his mummy servants to indiscriminately quell any uprising. Examples of such massacres fill HarâAkirâs
the day Ankhtepot blames her for not finding what he desires, though she has no idea sheâs searching for the Darklordâs ka. Closing the Borders. When Ankhtepot wishes to close the borders of HarâAkir
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Droaam Adventure Hooks Any adventure that takes place in Droaam or involves creatures that hail from that nation gives the players and their characters a chance to deal with monsters that donât
Droaam. 6 An ogre warlord is accused of destroying a village just outside the borders of Droaam. The characters must bring the warlord to justice or work with the ogre to find the real culprit.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. The southwest edge of the cave borders a 30-foot-deep, yawning pit with nothing in it.
Secret Door. The north wall contains a secret door that swivels on a central axis. The secret door can be seen
door, and retreat to area 7a, leaving the characters to deal with the troll on their own. The mutated troll has an extra pair of arms sprouting from its chest and a fifth arm growing out of its back. The
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
for the Zhentarimâs support. Rian points out that the Zhentarim have a keen interest in Xonthalâs Tower. Ownership of the tower is under discussion by the council, but the tiefling wants to deal
interest in current affairs. She bemoans the dithering of the other factions, stating that the Black Network is willing to act immediately and unflinchinglyâif the party can help arrange agreeable terms
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
of the wilder lands within and just outside their borders, and survive only through constant vigilance and the steady recruitment of new defenders. A great variety of independent nations and notable
Larloch, are all independent realms, as are the High Moor, the Trollclaws, and the High Forest. There is much danger and adventure to be had in the free places of the North, and a great deal of wealth and
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
for the Zhentarimâs support. Rian points out that the Zhentarim have a keen interest in Xonthalâs Tower. Ownership of the tower is under discussion by the council, but the tiefling wants to deal
interest in current affairs. She bemoans the dithering of the other factions, stating that the Black Network is willing to act immediately and unflinchingly â if the party can help arrange agreeable terms
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
council of undead high elves. The greatest heroes of the Aereni join the Undying Court after death, joining their heroic ancestors in immortality. The Aereni are isolationists who have little interest
. What is your family known for, and how can you prove yourself to be a master of these skills? Do you have ancestors in the Undying Court, and if so, whatâs your relationship with them? Do you find it challenging to deal with the short-lived races, or are you patient with them?
Compendium
- Sources->Dungeons & Dragons->Storm Lordâs Wrath
, comes aboard the ship. This captain, a human named Captain Starling Winchet, trades stories and ale with the captain and crew of the charactersâ ship. She tells a tale that is of particular interest
to the adventurers. While the Uneasy Alliance was passing near the Thunder Cliffs, they spotted a great deal of wreckage, which likely came from the waters directly before the caves there. They did see
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Infernal Contracts Once the devil and the character agree to the terms of a deal, the agreement must be sealed with a contract, which the devil can produce as an action. The contract often appears in
some theatrical manner; for example, it might arrive in a puff of smoke, accompanied by a fiendish cackle or an imp waving a sparkler. Contracts take a variety of forms, with the terms of the deal
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Nolzurâs marvelous pigments would be of special interest to Garret, while Tuerny (creator of the lost artifact The Iron Flask of Tuerny the Merciless) would be of special interest to Mary Greymalkin. The
fear that outcome. They might strike a deal with the characters to use their control over the monastery to aid the party â but only if they agree to first go back and slay the sphinx. Once the sphinx
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
relationships with people other than your kin. Qualinesti High Elves In Qualinesti, a scout warns of threats encroaching on the elven cityâs borders Long ago, a group of high elves left Silvanesti, desiring
a more egalitarian society. They traveled far to the west and founded a new forested homeland called Qualinesti. Less hierarchical than their progenitors and more willing to deal with outsiders
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the wild, centaurs avoid conflict but fight fiercely when pressed. They roam the vast wilderness, keeping far from borders, laws, and the company of other creatures. Wilderness Nomads. Centaur tribes
range across lands with mild to hot climates, where a centaur requires only light furs or oiled skins to deal with inclement weather. They are hunter-gatherers and rarely build shelters or even use
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
are unrelated or unnecessary for the work youâve been assignedâis a good way to fall out of your patronâs good graces, however. When you are carrying out your orders within your nationâs borders
, though, you have a great deal of leeway in how you choose to do that, and the law isnât an obstacle. (However, note that agents of Prince Oargev canât necessarily expect the same clemency in Breland
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
D14. Toadstool Patch Your heart suddenly feels cold, filling you with a sense of loneliness that borders on despair. A haunting, melancholy tune played on a flute reaches out to you from somewhere
toadstool, playing a somber tune on a double flute.
The flutist is a wood elf named Octavian Meliamne, who came to Bavlorna seeking magic that would make him forget his lost loves. A deal was struck
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
interest in you.
4 You survived a near-death experienceâbut shouldnât have. Ever since, death and ill omens follow you.
5 You are out of sync with time or reality. Anything you touch is
). Inescapable Death. When you hit a target with an attack roll and deal necrotic damage, you ignore the targetâs resistance to that damage. Withering Contact. When you start your turn grappling a creature or
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, becoming like the gods in body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders. One Race
interest of maintaining the strength of their personal bloodline. The yuan-ti have abandoned their humanity and consider non-serpentine humanoids to be lesser creatures, barely more civilized than
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
expressed interest in excavating and restoring the previous site of the grippli village, a mile from its present location. Pond Mother saw no reason to refuse them, since their motives were seemingly
Jans will transport the characters as far as he can, then drop them off just outside the crab maze that borders the community before turning back south.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
interested not only in punitive justice, but also in the establishment of fair and equitable relationships among people and gods, in service to the common good. He also takes an interest in the bonds of
mysterious being who is capable of sealing the borders between the mortal world and the divine realm of Nyx. Kruphix is perhaps the only being who can impose limits on the other godsâ actions, which makes Heliod resent and fear the god of horizons.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
encounters might be easier or harder than you expect unless you adjust them. Situation. Each adventure lays out whatâs going onâthe situation that the adventurers are called on to deal with. See âLay Out
they complete âThe Winged God.â Use the encounters and interactions the characters have in these early levels, and the situations that interest your players, to plan later adventures.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of the world. Their hut villages thrive in forbidding grottoes, half-sunken ruins, and watery caverns.
Territorial Xenophobes. Lizardfolk deal and trade with other races only rarely. Fiercely
stalked, killed, and devoured. They make no distinction between humanoids, beasts, and monsters. Similarly, lizardfolk donât like reaching too far beyond their borders, where they could easily become
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
. Their own behavior sometimes borders on the bizarre and can be disturbing â they once turned two rival sects of Malarites into rabbits for disturbing Longsaddle with their squabbles, leaving them at the
stressed enough that while the Harpells have little interest in the daily running of Longsaddle, it is undeniably their town. They rarely suffer insults, and never tolerate violence against themselves
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
corpses led to infection and disease. The City Council had no interest in sinking gold into Lower Dura to restore the area, and the district was abandoned. Today, the district known as Fallen is strewn
with the rubble of the fallen tower, mingled with shattered buildings and broken statues. Those who venture into Fallen must deal with the Ravers, feral savages that lurk in the shadows. Thereâs no
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Adirohit to reveal the following details: Long ago, Jijibisha Manivarshi made a deal with a wicked god to give her fiendish powers that would ensure her victory in the Shankha Trials. Adirohit was
interest in doing this, thoughâwhat Adirohit did to Manivarsha fills her with anger. Feel free to roleplaying the contentious dynamic between Amanisha and Adirohit, or encourage the characters to choose
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Menzoberranzan, and he takes an interest in the adventurers â particularly if they travel with Grin Ousstyl. If the characters agree to meet with Jarlaxle in House DoâUrden, read the following when they first
, Jarlaxle gives them whatever aid he can short of doing their âdirty workâ for them. If the characters mention Vizeran DeVir, Jarlaxleâs interest is piqued, for he thought Vizeran was dead. He warns them
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
alleviates the risk of players losing interest. For example, if the overall story of your adventure involves a quest to deliver a priceless relic to a remote monastery, each encounter along the way is an
character might try to bribe enemies rather than fight them, or chase after a fleeing enemy to see where it goes. Players who ignore objectives will have to deal with the consequences, which is another
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
typically works alongside five older student employees, one from each college, though she sometimes hires younger students who express interest in working for her (see the âJobsâ section earlier in the
chapter). The front counter of the barista station is a whirl of chaos while Ellina and the other employees deal with the orders of dozens of students and faculty members. The back of the station is
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
. These beings are focused on their entertainment. They have no interest in the characters or the charactersâ plans, and they wonât use violence unless attacked. Use the Platinum Rooms Visitors table to
won an eon of these archonsâ service in a deal with a Celestial lord, and the bearlike archonsâone black-furred and the other whiteâobey her dutifully. The warden archons visit areas P1âarea P4 only






