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Returning 35 results for 'dealing inhabit are better'.
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delving inhabited are better
drawing inhabited are better
Monsters
The Wild Beyond the Witchlight
.
Personality Trait. âWhen dealing with outsiders, I present myself as a kindly old grandmother.â
Ideal. âChildren are better off working for me than picking up lots of bad habits
Hourglass Coven. Better known as Granny Nightshade, she offers her assistance to those who are haunted by regret. Her deals often result in cruel twists; for example, a petitioner who asks to be reunited
Monsters
The Wild Beyond the Witchlight
","rollType":"damage","rollAction":"Eldritch Staff","rollDamageType":"bludgeoning"} bludgeoning damage when used with two hands, and Skylla can expend up to 3 of the staffâs charges, dealing an
into allowing her to serve as the primary liaison between the League of Malevolence and the Hourglass Coven, claiming her pact with Baba Yaga made her better suited for the role than anyone else
Monsters
Vecna: Eve of Ruin
response to being hit by an attack, Vecna utters a fell word, dealing 10 (3d6);{"diceNotation":"3d6", "rollType":"damage", "rollAction":"Fell Rebuke", "rollDamageType":"necrotic"} necrotic damage to
scribe. He spent the better part of his childhood secretly educating himself in his mastersâ arts. Once Vecna learned all he could, he massacred the wizards. He then recorded his every foul thought
Monsters
Waterdeep: Dungeon of the Mad Mage
);{"diceNotation":"1d8+4","rollType":"damage","rollAction":"Unarmed Strike","rollDamageType":"bludgeoning"} bludgeoning damage. Instead of dealing damage, Keresta can grapple the target (escape DC 18).
Bite
stranger to hardship. Hoping to make a better life for herself, she became an adventurer and sought fame and fortune in Undermountain. Keresta met her end in the lair of a vampire and became a vampire spawn
Equipment
The jagged vertebrae sword of a fishfolk warrior can barely be called a sword. Locals would say itâs better described as a makeshift weapon crafted from a fish skeleton and sea trash. Its poor
vertebrae sword, you can use a bonus action to rake and twist the weapon, breaking off some of the swordâs boney barbs and dealing an extra 1d8 piercing damage. The vertebrae sword can only be used in this way 5 times before it becomes unusable as a weapon.
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
swamps they inhabit are filled with a staggering variety of threats. Lizardfolk focus on survival above all, without sentiment.
Lizardfolk assess everyone and everything in terms of utility. Art and
learned to laugh. You use this talent in response to all emotional situations, to better fit in with your comrades.
6
You still donât understand how metaphors work. That doesnât stop
Backgrounds
Baldurâs Gate: Descent into Avernus
. You know if a deity has a following in the city and any places that faith openly congregates and the neighborhoods those faithful typically inhabit. While this isnât remarkable for most of the
on me.
8
Iâve spent so long in the temple that I have little practical experience dealing with people in the outside world.
d6
Ideal
1
Tradition. The ancient
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
odds arenât in their favor. A short retreat might be just the thing to reach a better tactical position, find allies, or to allow the yuan-ti the opportunity to study their opponents and
implement better tactics. Any enemy who chases a group of fleeing yuan-ti might be on the victorious side of a rout or could be heading into a trap; if the enemy has been encountered before, it is likely
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
â presence is marked by an absence of animals and a strange quiet, as if the forest wishes to avoid attracting attention to itself. The faster travelers decide to move on, the better.
If these
forestâs children by their deeds, habits, and other actions.
By the same token, their tribe names merely refer to their homes. When dealing with other races, firbolgs refer to their lands by
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
devoured by the vermin and oozes that inhabit the sewers. Smaller tunnels channel wastewater into purification centers, where magewrights use magic to cleanse the water. A special unit of the Sharn Watch
valuable allies; there are no better guides to the sewers and what lies beneath them than one of the folk who live there.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Upper Dura This ward is full of activity. Its people are prospering, but thereâs an edge of desperation about them; many folk are on the lookout for opportunities to better themselves. Upper Dura has
the general properties of a middle ward, with most goods and services priced for a modest or comfortable lifestyle. The merchants and artisans are accustomed to dealing with unusual individuals, and
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
(see area S12), hoping the charactersâ greed gets the better of them. If that doesnât work, Keliphron tells them the dragon is harming the metallic creatures that inhabit its lair and urges the characters to intercede on the creaturesâ behalf.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. The rest of your crew was wiped out in a brutal gang war, and now youâre looking for a new team.
3 You grew up crawling the walls, and you know the city better than anyone. The worldâs a ugly
you. Sharn itself is an adventure, and youâre dealing with the horrors of your past by exploring your new home.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the key to improving Icewind Daleâs climate. Since chwingas are known to inhabit Ten-Towns and have some ability to alter their natural surroundings, Dannika thinks she can learn a lot by studying
. She then tells them sheâs been looking all over town and hasnât found any chwingas. She suggests the characters might have better luck in one of the other settlements. She could continue the search
Backgrounds
Guildmastersâ Guide to Ravnica
(though it might cause more problems than it solves when youâre dealing with incorrigible lawbreakers). If you abuse this privilege, though, you can get in serious trouble with your superiors and
best at everything in my legal training, and now I work with the person who was always just a little bit better.
6
A good friend was promoted into work they canât tell me about.
7
I
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. A giant sovereignâs steading might be at the peak of a mountain or in the depths of a chasm. High-status giants populate nearby steadings, while the lowest-ranking giants inhabit those farthest away
has a peaceable attitude toward smaller folk to claim the throne. 5 Characters investigating a magical catastrophe discover that it engulfed a giantsâ settlement, and the giants need help dealing
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
cities, but can be placed to good use in dealing with dangerous monsters and lost treasure. Most large cities in the Realms have a number of thievesâ dens that compete with one another. A few places, such
better-known thieves and assassins. Such rogues blend more easily into civilized society, more often acting as grease in the wheels than a wrench in the works.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
comes to a dead stop. Alignment. Neutral evil. Personality Trait. âWhen dealing with outsiders, I present myself as a kindly old grandmother.â Ideal. âChildren are better off working for me than
Skabatha Nightshade Skabatha is the oldest member of the Hourglass Coven. Better known as Granny Nightshade, she offers her assistance to those who are haunted by regret. Her deals often result in
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
fundamental urge for survival. If gold is power and power is life, then the more gold you accumulate, the better and longer your life will be. Why is it that people who have money and power are admired
Incorporated characters to be aware of. Mask is the god of acquisition, after all, and governs the secrets that any successful Acq Inc franchise will be dealing in. Whether personal, professional, or business
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Material Plane. But the landscape can change at a whim of the powerful forces that dwell on these planes, which can remake them completely, effectively erasing and rebuilding existence to better fulfill
celestial creatures, including angels, couatls, and pegasi. The Lower Planes are the home of fiends: demons, devils, yugoloths, and their ilk. The planes in between host their own unique denizens: the construct race of modrons inhabit Mechanus, and the aberrations called slaadi thrive in Limbo.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
against the griffon. Roll initiative. The characters can drive off the griffon by dealing damage to it or by succeeding on a DC 18 Charisma (Intimidation) check. If they donât drive it off, the griffon
.
Characters who can communicate with the anteaters find them to be lazy, well-fed beasts. If asked about the tall termite mound, the anteaters explain that they live in that mound but the eatingâs better
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
members of the Watch know the streets they patrol and that areaâs residents better than you do, even if you stay in Waterdeep for ten seasons. The City Watch has watch posts throughout the city
Elturgard. As long as you donât engage in unlawful behavior, you can expect to be left untroubled by the Watch. WATCH TALK
Members of the City Watch employ a sort of slang in dealing with the public
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Yaga made her better suited for the role than anyone else. Endelyn Moongrave foresaw that Skyllaâs allies would turn on her one day and shared this information with the warlock. Skylla reacted to that
, dealing an extra 4 (1d8) lightning damage for each expended charge.
Spellcasting. Skylla casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
own lives much too highly to risk them when the odds arenât in their favor. A short retreat might be just the thing to reach a better tactical position, find allies, or to allow the yuan-ti the
opportunity to study their opponents and implement better tactics. Any enemy who chases a group of fleeing yuan-ti might be on the victorious side of a rout or could be heading into a trap; if the enemy has
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
damage immediately knocks them out. But wait, it gets betterâif the initial attackâs overkill damage exceeds the second minionâs hit point maximum, the leftover overkill damage can roll over to a
of goblin minions (each with 6 hit points). She hits a goblin minion with her longsword and uses Divine Smite, dealing 8 slashing damage and 11 radiant damage to the target for a total of 19 damage
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Yugoloths Yugoloths are fickle fiends that inhabit the planes of Acheron, Gehenna, Hades, and Carceri. They act as mercenaries and are notorious for their shifting loyalties. They are the embodiments
yugoloths demand much for their time and loyalty. Whatever promises a yugoloth makes are quickly broken when a better opportunity presents itself. Unlike demons, yugoloths can be reasoned with, but
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
clouds of fog and mist from the vapor in the air. It can even transform itself into mist, or use water as a weapon to bludgeon its foes. Marid Homes. Marids are rare on the Material Plane. They inhabit
means of dealing with marids, to which an obsequious mortal is a creature that knows its place. Whimsical Storytellers. Marids are champion tale-tellers, whose favorite legends emphasize the prowess of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
with the weapon (+4 to hit), dealing 5 (1d6 + 2) piercing damage on a hit. If a critical hit is scored against a terracotta warrior, it shatters and is destroyed. The terracotta warriors remain
is destroyed if it leaves the Tomb of the Nine Gods (but see "Lost Treasures"). Shagambiâs Spirit. The spirit of Shagambi tries to inhabit any character who touches the mandolin (see "Spirits of the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
end, each colony conducts research into the nature of the world and the creatures that inhabit it. The mind flayers examine all facets of reality, seeking any knowledge that could give them the edge
intend to conquer. A colony usually adopts one of three approaches to dealing with its neighbors. Control. A colony that desperately needs to increase its population concentrates on capturing humanoids
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
, enabling just enough of the wolves to survive that they arenât wiped out completely. Human barbarians also inhabit the High Moor, living mostly on its western fringes with large herds of sheep and
plenty, the local humans know well that the elves protect them and punish trespassers who poach in the forest. Even barbarians know better than to hunt here, as they donât wish to draw Melandrachâs
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
prefers to describe his characterâs attitude and actions. Neither style is better than the other. Inspiration encourages players to take part and make a good effort, and awarding it fairly makes the game
better for everyone. Heroism. You can use inspiration to encourage player characters to take risks. A fighter might not normally hurl himself over a balcony to land in the midst of a pack of hungry
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Celestials. The Lower Planes are the home of Fiends. The planes in between host their own unique denizens: for example, modrons are Constructs that inhabit Mechanus, and slaadi are Aberrations that thrive
or other powerful forces that dwell on the plane, which can remake the realm completely, erasing and rebuilding existence to better fulfill those forcesâ needs. Distance is a virtually meaningless
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
with attracting the attention of another dragon.
8 I feel an obligation to protect the creatures that inhabit my territory (except the ones I eat).
9 I am trying to collect an extremely
: Ingeloakastimizilian, Imvaernarhro, Kârshinthintl, Claugiyliamatar. Commonly known as âOld Gnawbone,â
Claugiyliamatar is often seen with a
mangled corpse hanging from her mouth Many dragons are better
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
dealing with frost giants. The giantsâ next step will be to push farther south. At some point (determined by you), theyâll return to the Hvalspyd, sail south to Refuge Bay, and start the search afresh from
there. Obviously, this is a very inefficient way to search an area as large and as dense as Chult, but Drufi has no better idea. Drufi has no reason to attack or kill the characters, should they meet
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
character of giant size stands in the amphitheater and loudly challenges Iymrith, the dragonâs ego gets the better of her, and she responds to the challenge by crawling out of her lair to destroy her
dealing 10 damage or more to the ceiling with a single attack or spell effect. The collapse renders the passage impassable until the sand and stone are cleared away, which requires 250 hours of work






