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                        Returning 35 results for 'dealing inhabited are better'.
                    
                
                        
                            
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                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    .
Personality Trait. âWhen dealing with outsiders, I present myself as a kindly old grandmother.â
Ideal. âChildren are better off working for me than picking up lots of bad habits
                                                
                                            
                                                
                                                     Hourglass Coven. Better known as Granny Nightshade, she offers her assistance to those who are haunted by regret. Her deals often result in cruel twists; for example, a petitioner who asks to be reunited
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    ","rollType":"damage","rollAction":"Eldritch Staff","rollDamageType":"bludgeoning"} bludgeoning damage when used with two hands, and Skylla can expend up to 3 of the staffâs charges, dealing an
                                                
                                            
                                                
                                                     into allowing her to serve as the primary liaison between the League of Malevolence and the Hourglass Coven, claiming her pact with Baba Yaga made her better suited for the role than anyone else
                                                
                                            
                                        
                                                     Monsters
                                                    Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     response to being hit by an attack, Vecna utters a fell word, dealing 10 (3d6);{"diceNotation":"3d6", "rollType":"damage", "rollAction":"Fell Rebuke", "rollDamageType":"necrotic"} necrotic damage to
                                                
                                            
                                                
                                                     scribe. He spent the better part of his childhood secretly educating himself in his mastersâ arts. Once Vecna learned all he could, he massacred the wizards. He then recorded his every foul thought
                                                
                                            
                                        
                                                     Monsters
                                                    Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    );{"diceNotation":"1d8+4","rollType":"damage","rollAction":"Unarmed Strike","rollDamageType":"bludgeoning"} bludgeoning damage. Instead of dealing damage, Keresta can grapple the target (escape DC 18).
Bite
                                                
                                            
                                                
                                                     stranger to hardship. Hoping to make a better life for herself, she became an adventurer and sought fame and fortune in Undermountain. Keresta met her end in the lair of a vampire and became a vampire spawn
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                    The jagged vertebrae sword of a fishfolk warrior can barely be called a sword. Locals would say itâs better described as a makeshift weapon crafted from a fish skeleton and sea trash. Its poor
                                                
                                            
                                                
                                                     vertebrae sword, you can use a bonus action to rake and twist the weapon, breaking off some of the swordâs boney barbs and dealing an extra 1d8 piercing damage. The vertebrae sword can only be used in this way 5 times before it becomes unusable as a weapon.
                                                
                                            
                                        
                                                     magic-items
                                                    
                                                    
                                                
                                            
                                                     the ritualâs duration are halved.
When the ritual is complete, the tome explodes with violet light, dealing (12d6) Necrotic;{"diceNotation":"12d6", "rollType":"damage", "rollAction":" (Necrotic
                                                
                                            
                                                
                                                     supplied for the ritual. If the target was a dead dragonâs body, the body reanimates, and the gem is inhabited by an evil dragon spirit from the Outer Planes. The dracolich is under no obligation toward its creators and acts according to its nature.
                                                
                                            
                                        
                                                    Yuan-ti Pureblood
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     odds arenât in their favor. A short retreat might be just the thing to reach a better tactical position, find allies, or to allow the yuan-ti the opportunity to study their opponents and
                                                
                                            
                                                
                                                     implement better tactics. Any enemy who chases a group of fleeing yuan-ti might be on the victorious side of a rout or could be heading into a trap; if the enemy has been encountered before, it is likely
                                                
                                            
                                        
                                                    Firbolg
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    â presence is marked by an absence of animals and a strange quiet, as if the forest wishes to avoid attracting attention to itself. The faster travelers decide to move on, the better.
If these
                                                
                                            
                                                
                                                     forestâs children by their deeds, habits, and other actions.
By the same token, their tribe names merely refer to their homes. When dealing with other races, firbolgs refer to their lands by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Upper Dura This ward is full of activity. Its people are prospering, but thereâs an edge of desperation about them; many folk are on the lookout for opportunities to better themselves. Upper Dura has
                                                
                                            
                                                
                                                     the general properties of a middle ward, with most goods and services priced for a modest or comfortable lifestyle. The merchants and artisans are accustomed to dealing with unusual individuals, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    . The rest of your crew was wiped out in a brutal gang war, and now youâre looking for a new team. 
   3  You grew up crawling the walls, and you know the city better than anyone. The worldâs a ugly
                                                
                                            
                                                
                                                     you. Sharn itself is an adventure, and youâre dealing with the horrors of your past by exploring your new home.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     guarded by four awakened zurkhwoods (use awakened tree statistics).
 A svirfneblin druid inhabited this grove until a few months ago, when he felt threatened by the arrival of the aboleth and decided
                                                
                                            
                                                
                                                     damage-dealing spells. The four that remain are indistinguishable from normal zurkhwoods while they remain motionless. The awakened zurkhwoods try to kill or drive off creatures that cause harm to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     of the fantasy genre revolve around dealing with a dragon who has become too monstrous and putting an end to the danger the dragon poses to peoples and civilizations. Three basic goals can provide the
                                                
                                            
                                                
                                                    , driving other monsters out of the region and straight into inhabited lands. Or a dragon could be a pawn in a greater villainâs schemes, perhaps a warlord who has acquired one of the Orbs of Dragonkind
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     (though it might cause more problems than it solves when youâre dealing with incorrigible lawbreakers). If you abuse this privilege, though, you can get in serious trouble with your superiors and
                                                
                                            
                                                
                                                     best at everything in my legal training, and now I work with the person who was always just a little bit better.
6
A good friend was promoted into work they canât tell me about.
7
I
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     cities, but can be placed to good use in dealing with dangerous monsters and lost treasure.  Most large cities in the Realms have a number of thievesâ dens that compete with one another. A few places, such
                                                
                                            
                                                
                                                     better-known thieves and assassins. Such rogues blend more easily into civilized society, more often acting as grease in the wheels than a wrench in the works.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     comes to a dead stop. Alignment. Neutral evil. Personality Trait. âWhen dealing with outsiders, I present myself as a kindly old grandmother.â Ideal. âChildren are better off working for me than
                                                
                                            
                                                
                                                    Skabatha Nightshade Skabatha is the oldest member of the Hourglass Coven. Better known as Granny Nightshade, she offers her assistance to those who are haunted by regret. Her deals often result in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     against each other to reduce the threat of the more powerful monsters. For example, in a dungeon inhabited by mind flayers and their goblinoid thralls, the adventurers might try to incite the goblins
                                                
                                            
                                                
                                                    . Dungeon Ecology An inhabited dungeon has its own ecosystem. The creatures that live there need to eat, drink, breathe, and sleep, just as creatures in the wilderness do. Predators need to be able to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    . Once sheâs released, she can cast the tongues spell to better communicate with her liberators. If the bottle is broken or unplugged, the dao emerges in a whirlwind of sand. She fulfills whatever
                                                
                                            
                                                
                                                     area 57.) Advice from the Spirits Any characters inhabited by the spirits of Moa, Nangnang, or Papazotl receive advice when seeing the genie in the bottle: Truthful Moa advises his host not to break
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     fundamental urge for survival. If gold is power and power is life, then the more gold you accumulate, the better and longer your life will be. Why is it that people who have money and power are admired
                                                
                                            
                                                
                                                     Incorporated characters to be aware of. Mask is the god of acquisition, after all, and governs the secrets that any successful Acq Inc franchise will be dealing in. Whether personal, professional, or business
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                    ? Who dares to enter the chamber of the guardian? You had better go, or I will have to discharge my sacred duty! Be off with you before I lose my temper!â If the party retreats, the crayfish will not
                                                
                                            
                                                
                                                     companion. Creature. The boulder is in reality a huge shell inhabited by Kalka-Kylla (see appendix B), a giant hermit crab. The bamboo staff is one of its legs; a successful DC 15 Intelligence (Nature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     extends off the east balcony. At the back of the west balcony, a staircase descends 10 feet to a landing and a secret door. Advice from the Spirits Any characters inhabited by the spirits of Iâjin or
                                                
                                            
                                                
                                                     Kubazan receive advice when entering this area: Fickle Iâjin urges her host to pull the lever. What harm could it do? Fearless Kubazan insists that his host jump to the platforms, even if others are better
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     against the griffon. Roll initiative. The characters can drive off the griffon by dealing damage to it or by succeeding on a DC 18 Charisma (Intimidation) check. If they donât drive it off, the griffon
                                                
                                            
                                                
                                                    .
 Characters who can communicate with the anteaters find them to be lazy, well-fed beasts. If asked about the tall termite mound, the anteaters explain that they live in that mound but the eatingâs better
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     members of the Watch know the streets they patrol and that areaâs residents better than you do, even if you stay in Waterdeep for ten seasons. The City Watch has watch posts throughout the city
                                                
                                            
                                                
                                                     Elturgard. As long as you donât engage in unlawful behavior, you can expect to be left untroubled by the Watch. WATCH TALK
 Members of the City Watch employ a sort of slang in dealing with the public
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     Yaga made her better suited for the role than anyone else. Endelyn Moongrave foresaw that Skyllaâs allies would turn on her one day and shared this information with the warlock. Skylla reacted to that
                                                
                                            
                                                
                                                    , dealing an extra 4 (1d8) lightning damage for each expended charge.
 Spellcasting. Skylla casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     own lives much too highly to risk them when the odds arenât in their favor. A short retreat might be just the thing to reach a better tactical position, find allies, or to allow the yuan-ti the
                                                
                                            
                                                
                                                     opportunity to study their opponents and implement better tactics. Any enemy who chases a group of fleeing yuan-ti might be on the victorious side of a rout or could be heading into a trap; if the enemy has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
                                                    
                                                
                                            
                                                     damage immediately knocks them out. But wait, it gets betterâif the initial attackâs overkill damage exceeds the second minionâs hit point maximum, the leftover overkill damage can roll over to a
                                                
                                            
                                                
                                                     of goblin minions (each with 6 hit points). She hits a goblin minion with her longsword and uses Divine Smite, dealing 8 slashing damage and 11 radiant damage to the target for a total of 19 damage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Kuo-toa  Kuo-toa are fishlike humanoids that once inhabited the shores and islands of the surface world. Long ago humans and their ilk drove the kuo-toa underground, where they dwell in everlasting
                                                
                                            
                                                
                                                     Strength check to free itself or another creature in a net, ending the effect on a success. Dealing 5 slashing damage to the net (AC 10) frees the target without harming it and destroys the net
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     âTerracotta Warriorsâ below). To steal Shagambiâs treasures, characters must move quietly. Advice from the Spirits Any characters inhabited by the spirits of Unkh or Wongo receive advice when entering
                                                
                                            
                                                
                                                     with the weapon (+4 to hit), dealing 5 (1d6 + 2) piercing damage on a hit. If a critical hit is scored against a terracotta warrior, it shatters and is destroyed. The terracotta warriors remain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     launched the diadem into the heavens, where itâs said to have landed upon a griffin-inhabited island floating in the clouds.
 Riddle of Lightning. Once, an arrogant oracle boasted of her infallible insight
                                                
                                            
                                                
                                                     nowadays, the term âRiddle of Lightningâ is used to denote a question that one is better off not knowing the answer to.
 Silent Storm. Occasionally, Keranos seeks to make his will known with all the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     prefers to describe his characterâs attitude and actions. Neither style is better than the other. Inspiration encourages players to take part and make a good effort, and awarding it fairly makes the game
                                                
                                            
                                                
                                                     better for everyone. Heroism. You can use inspiration to encourage player characters to take risks. A fighter might not normally hurl himself over a balcony to land in the midst of a pack of hungry
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     north balcony are lined with alcoves containing piles of skulls and bones â the remains of Old Omuans and their minotaur protectors. Advice from the Spirits Any characters inhabited by trickster
                                                
                                            
                                                
                                                     Strength score of 22 and makes one melee weapon attack against the creature: +7 to hit, 24 (4d8 + 6) bludgeoning damage. Instead of dealing damage, a tentacle can grapple its target (escape DC 16). If the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     dealing with frost giants. The giantsâ next step will be to push farther south. At some point (determined by you), theyâll return to the Hvalspyd, sail south to Refuge Bay, and start the search afresh from
                                                
                                            
                                                
                                                     there. Obviously, this is a very inefficient way to search an area as large and as dense as Chult, but Drufi has no better idea. Drufi has no reason to attack or kill the characters, should they meet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     character of giant size stands in the amphitheater and loudly challenges Iymrith, the dragonâs ego gets the better of her, and she responds to the challenge by crawling out of her lair to destroy her
                                                
                                            
                                                
                                                     dealing 10 damage or more to the ceiling with a single attack or spell effect. The collapse renders the passage impassable until the sand and stone are cleared away, which requires 250 hours of work
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
                                                    
                                                
                                            
                                                     the idea wonât work. However, itâs better to work with the players by figuring out how a similar action might work. Instead of smashing it, for example, a character might use their Strength to pound
                                                
                                            
                                                
                                                     the dent back into shape. That is a similar idea that helps work toward the best outcome.
 Dealing with the Bandits. One method of making memorable encounters is to mix up what is happening in a scene
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     the past in the course of the adventure. In general, let the worldâs history be evident in the present situation. Instead of dealing with what happened in the past, an adventure should focus on
                                                
                                            
                                                
                                                     an orc guard is just as fun for your players. Useful Maps A good adventure needs thoughtfully constructed maps. Wilderness areas sprinkled with interesting landmarks and other features are better than
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     so requires thievesâ tools and proficiency in their use). They can also force the door with a successful Strength check, smash the door to pieces by dealing enough damage to it, or use a knock spell
                                                
                                            
                                                
                                                     inhabited dungeon might have light sources. In subterranean settlements, even races that have darkvision use fire for warmth, cooking, and defense. But many creatures have no need of warmth or light
                                                
                                            
                                        





