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Returning 35 results for 'dealing interested are brown'.
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Monsters
Princes of the Apocalypse
immediately after dealing damage to him.
Fire Form. Imix can enter a hostile creature’s space and stop there. He can move through a space as narrow as 1 inch without squeezing if fire could pass
location. At first, effects are minor — grass turns brown, animals become listless, work and travel become very tiring. The longer Imix remains, the worse the heat becomes; after 5 days, crops
Gnome
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
Skinny and flaxen-haired, his skin walnut brown and his eyes a startling turquoise, Burgell stood half as tall as Aeron and had to climb up on a stool to look out the peephole. Like most
. Gnomes average slightly over 3 feet tall and weigh 40 to 45 pounds. Their tan or brown faces are usually adorned with broad smiles (beneath their prodigious noses), and their bright eyes shine with
Species
Sword Coast Adventurer's Guide
. Their skin tones cover the full range of human coloration, but also include various shades of red. Their hair, cascading down from behind their horns, is usually dark, from black or brown to dark red
personality to any great degree. Years of dealing with mistrust does leave its mark on most tieflings, and they respond to it in different ways. Some choose to live up to the wicked stereotype, but others
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
brightly colored, with feathers of red, orange, or yellow. Females have more subdued colors, usually brown or gray. Their heads complete the avian appearance, being something like a parrot or eagle with
.
Great Purpose
Aarakocra enjoy peace and solitude. Most of them have little interest in dealing with other peoples and less interest in spending time on the ground. For this reason, it takes an
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
get into places their normal forms couldn’t enter.
Their immunity to poison gives all yuan-ti a tactical advantage in dealing with other creatures. A pureblood serving as a food taster for a
and want to explore lands far from our cities.
7
I am interested in modern human culture, even as primitive as it is.
8
I await the day when we again conquer lands by force, as we did in the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
them the orb. They just need to eliminate Nareen and leave the Harpers, Zhentarim, and anyone else interested in the orb blaming one another for dealing in bad faith. Map 6.8: YartarView Player Version
particular use for a fiery orb, so the thieves decided to sell it. Nareen put out the word that interested parties could submit their offers at the Wink and Kiss, a tavern in Yartar’s market square. However
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
goals are self-serving, not actively malicious. Because the pack originally resided in the nation of Amn, their humanoid forms have dusky brown skin, brown or blue eyes, and varying shades of brown
live in peace.” Bond. “Nidalia, I owe everything to you. I will bring you back, mark my words.” Flaw. “If I can’t benefit from it, I’m not interested.”
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Dealing with Uldrak Uldrak is a bitter creature who barely remembers his past. Long ago, he learned how to remove his curse, but the solution was so beyond him that he consigned himself to failure
. Now, he’s more interested in scrabbling to survive than trying to escape the Nine Hells. Uldrak’s empyrean heritage still lingers in his voice. He understands all languages, and when he speaks, he
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
thick walls of stone. Shield dwarves of a more adventurous bent are interested in exploring the world and seeing what lies beyond the bounds of their ancient dwarfholds. Shield dwarves have the racial
traits of mountain dwarves in the Player’s Handbook. Their skin is usually fair, eyes green, hazel, or silver-blue, and they have brown, blond, or red hair. Full beards and mustaches are commonly seen
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
sending them on their way. The characters explore the island, dealing with horrifying undead, surviving clergy, brutal mercenaries, and living constructs in trapped tunnels. Once they have cleared the
routed from the island, the characters might gain unwanted attention from what remains of Netheril.
Mystara. The Minrothad Guilds are always interested in consolidating their power on the sea and
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Lost Wyrmling When the characters have proven themselves trustworthy and competent by dealing with the zombies, the myconids, and the shipwreck, Runara decides it’s time to confide in them. She
explains that they’ll need it to access the observatory. RUNARA SAVES THE DAY!
Runara is a powerful dragon, but she is dedicated to the cause of peace. She’s not interested in fighting the battles
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. If asked about a reward for dealing with the thieves, the sisters say they have little coin, but they can provide food and comfortable beds in exchange for the party’s help. They’ll even throw in a few
interested in following the suspicious tracks, the Shorard sisters suggest they visit Frozenfar Expeditions and secure a dogsled before setting out on their adventure. If the characters do so, they discover
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Northedge The Northedge residential area is the quietest quarter of Sharn. At first glance there’s little to attract adventurous sorts, unless someone is interested in purchasing top-quality real
crypts until their remains can be transported to Aerenal. Shae Lias, Upper Northedge Nightshade An apothecary dealing in exotic herbs and salves, Nightshade is also a tavern specializing in lightly
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Dealing with Bazelsteen Engine oil covers this horned devil, which constantly chews on a shard of smoking, red hot coal. Bazelsteen is more interested in machines than creatures and is willing to
fails by 5 or more, the character accidentally drags the bathysphere 2d10 feet across the river bottom, dealing 5 (2d4) bludgeoning damage to all creatures inside it. It takes three consecutive
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
running. There are times, though, when the design intent of a rule isn’t clear or when one rule seems to contradict another. Dealing with those situations is where Sage Advice comes in. This column
. RAI. Some of you are especially interested in knowing the intent behind a rule. That’s where RAI comes in: “rules as intended.” This approach is all about what the designers meant when they wrote
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
markings can be assigned additional meanings. Choose from a Hand. Many card games rely on dealing hands of cards. You can use hands to represent a limited set of options in a situation, such as possible
situations The rest of this chapter is devoted to examples of how you can use these properties of cards to enrich your D&D game. If you’re interested in further possibilities, the reference book that
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
, though, when the design intent of a rule isn’t clear or when one rule seems to contradict another. Dealing with those situations is where Sage Advice comes in. It doesn’t replace a DM’s adjudication
you are especially interested in knowing the intent behind a rule. That’s where RAI comes in: “rules as intended.” This approach is all about what the designers meant when they wrote something. In a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Example Hazards Hazards are presented in alphabetical order. Brown Mold Deadly Hazard (Levels 5–10) or Nuisance Hazard (Levels 11–16) Brown mold resembles a furry, light-brown carpet. This fungus
feeds on warmth, drawing heat from anything around itself. One patch of brown mold covers a 10-foot square, and the temperature within 30 feet of it is always frigid. When a creature enters a space
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
case in one of their tents. Hc2. Cult Camp Two human men in robes stand before the bonfire. On the other side of it, leashed to a peg pounded into the ground, is a brown bear.
The humans are two
Eternal Flame priests (see chapter 7) claiming to be Aylbrith and Ingulf, posing as druids of the Circle of the Scarlet Moon. They have a captured brown bear with them to improve their disguise. They
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
rugs of many styles and designs. A brown-skinned halfling smiles and hops down from atop a stack of folded carpets beside the shop’s wide-open doors. “Welcome! Does anything catch your eye?”
From
thinks they‘re interested in buying contraband. Investigating the Shop. A character who inspects the goods piled in Emad’s shop and succeeds on a DC 18 Intelligence (Investigation) check notes that the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
prefers diplomacy over violence when dealing with adventurers. If the characters seem interested in a truce, Shunn offers them 50 gp if they find the wererats that are troubling his gang and return
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
among the items available for purchase. If the characters seem interested in conducting a transaction, Trinket produces the unicorn horn and says, “Very hard to come by, unicorn horns, and one never
balloon, the harnessed cloud must be charged with electrical energy. This can be accomplished by dealing more than 20 lightning damage to the cloud from a single source, or by surrounding it with
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
of Yan-C-Bin as well. Amarath and N’von wish to make contact with a cloud giant and have no interest in dealing with anyone else. If the characters get in the way, the cultists ignore them and call
urge him to help Yan-C-Bin “return the world to its primordial state, as it was at the dawn of history.” The cultists are hazy on how this can be achieved and more interested in a yes or no from the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and champions. She speaks for Droaam, and is always interested in intrigues and plots. Sora Maenya is the commander of Droaam’s armies. It’s said that she can crush a giant with her bare hands, then eat
her answers are often cryptic, even when dealing with her sisters; she might give vital advice even to her enemies. There is little that can be hidden from Sora Teraza, but the question is always
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
over who comes and goes. Given her role in the Blood War, Zariel is keenly interested in collecting souls from the greatest warriors on the Material Plane and securing their loyalty. She bargains hard
, and mortals end up worse for dealing with her, because she holds all the cards. A bargain with Zariel is eternal; there is little hope of wriggling out of it. However, she does expect the best from
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
short and whose face bears the marks of a life lived outdoors. Eda is keenly interested in expanding Saltmarsh’s fishing industry, her sights set on a wild section of the coast where she hopes to
ever seen. The Traditionalists in Play The traditionalists simply want things to remain the same. If they had their way, the dwarves would go home, the guard would stick to dealing with monsters rather
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
most of his waking hours in here, attempting to decipher Thalivar’s coded research notes (see area H6). See “Dealing with Gallio Elibro” for advice on roleplaying the wizard if he’s present when the
journal (area H9) may be interested in raising Soapwort from the dead. If they have the mean to do so, the mysterious faerie agrees to help lay Thalivar’s ghost to rest. The old mage gladly listens to
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
roots of a tree growing in the house. The chest contains 1,400 cp, 160 sp, and 90 gp. U3: The Brown Horse This was formerly the Brown Horse, a taproom renowned for its excellent ale. A weathered signboard
interior of this building. Treasure. A battered old cabinet is half buried beneath the partially collapsed roof. It contains a large leather satchel filled with strange, diamond-shaped plates of a brown
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Rings piercing crest or wing edges
11 Draped in some semblance of clothing, from a stole to a full robe
12 Unusual coloration (for example, a red dragon with an orange, brown, or purple cast
challenge rating. Languages. Most dragons prefer to speak Draconic but learn Common for dealing with allies and minions. But given their high Intelligence and long life span, dragons can easily learn
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
feet of him, and a creature takes that damage the first time on a turn that Imix moves into its space. Nonmagical weapons that hit Imix are destroyed by fire immediately after dealing damage to him
vulnerable to the influence of fire. This creates the following effects: A dry, baking heat wave strikes the region within 10 miles of Imix’s location. At first, effects are minor — grass turns brown
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
), a follower of Tempus, and Lymmura Auldarhk (female Tethyrian human acolyte), a devotee of Sune, are serving at the shrine. Imdarr is a stern man who is keenly interested in news and rumors and
workers here have to toil flat-out to keep up Thelorn’s long-decreed “dozen spare wagons in stock, ready to go.” No one here is interested in gossiping during shift time. There is a no-nonsense, pride
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
translucent gemstones that come in different colors, including pale green, blue, pink, red, brown, and black. Mining Discoveries d100 Discovery
01–80 Nothing
81–95 Pebble-sized tourmaline
tugging on the suspension rope. The bucket is large enough to hold one Medium creature or two Small creatures. It takes 1 round for the bucket to cross the gap between the platforms. Dealing 5 acid, fire
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to the brown mold growing on the other side of it. Statues. The six statues pushed into the corners are two dwarves, a drow, two quaggoths, and a basilisk that saw its own reflection. Each is
table. A moldy brown crust has formed on the water in one corner.
A 10-foot-wide patch of mold to the south is brown mold (see the Dungeon Hazards section of the Dungeon Master’s Guide) and has
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
XP equally among the characters if the party destroys these twig blights. 3. The Brown Horse This was formerly the Brown Horse, a tavern renowned for its excellent ale. A weathered signboard by the
dusty and strung with cobwebs. The only furnishings are a small stove, a table, two chairs, and a bunk (which the cultists share).
Roleplaying the Cultists The cultists are not interested in
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
happen upon the following scene: A gigantic, gnarled oak comes into view. Unlike other oaks in the forest, this tree looks unhealthy and has golden brown leaves. A thick carpet of dead leaves
polymorph the redcaps again unless they leave immediately. The pixies are unaccustomed to dealing with redcaps and don’t know what else to do. If the characters approach the tree and do not appear






