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                        Returning 11 results for 'deals inhabits are been'.
                    
                
                        
                            
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                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     possessing it. The object uses the shardâs AC, and any damage dealt to the object applies to the shardâs hit points. The shard inhabits the object until it uses an action to leave; until it
                                                
                                            
                                                
                                                     wears or carries the inhabited object, the shard can grant the creature the following benefits:
Each of the creatureâs attacks deals an extra 1d8;{"diceNotation":"1d8", "rollType":"roll
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     destroyed only if it starts its turn with 0 hit points and doesnât regenerate.
Rejuvenation. When Sir Godfrey Gwilym is destroyed, his soul lingers. After 24 hours, His soul inhabits and animates
                                                
                                            
                                                
                                                     vengeance. The target must make a DC 15 Wisdom saving throw. On a failure, the target is paralyzed until he deals damage to it, or until the end of his next turn. When the paralysis ends, the target is
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     destroyed only if he starts his turn with 0 hit points and doesn't regenerate.
Rejuvenation. When Vladimir body is destroyed, its soul lingers. After 24 hours, the soul inhabits and animates another corpse
                                                
                                            
                                                
                                                    ","rollDamageType":"slashing"} slashing damage. Against Strahd, Vladimir deals an extra 14 (4d6);{"diceNotation":"4d6","rollType":"damage","rollAction":"2 Greatsword","rollDamageType":"slashing
                                                
                                            
                                        
                                                    Revenant
                                                    
    
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                    . After 24 hours, the soul inhabits and animates another humanoid corpse on the same plane of existence and regains all its hit points. While the soul is bodiless, a wish spell can be used to force the soul
                                                
                                            
                                                
                                                     throw. On a failure, the target is paralyzed until the revenant deals damage to it, or until the end of the revenantâs next turn. When the paralysis ends, the target is frightened of the revenant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     psychic remnant called a draconic shard. A draconic shard in its true form resembles a shimmering, spectral image of the dragon. More often, though, a shard inhabits an object the gem dragon poured
                                                
                                            
                                                
                                                     the shard inhabits forces the spirit into the form of a cracked gemstone while the spirit slowly regains strength. Only if that stone is destroyed can the shard be put to rest. Draconic Shard
 Huge
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     massive hammer, which deals bludgeoning damage but is otherwise identical to a fire giantâs Greatsword attack. He can speak Common, Giant, and Tletlahtolli. Xocopol isnât interested in fighting unless heâs
                                                
                                            
                                                
                                                     often follow. The tlexolotl that inhabits Jademount has awakened. Xocopol has seen it moving inside the volcanic pool connected to the Gate of Illumination. Salamanders and fire snakes serve this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     revenantâs body is destroyed, its soul lingers. After 24 hours, the soul inhabits and animates another humanoid corpse on the same plane of existence and regains all its hit points. While the soul is bodiless
                                                
                                            
                                                
                                                     throw. On a failure, the target is paralyzed until the revenant deals damage to it, or until the end of the revenantâs next turn. When the paralysis ends, the target is frightened of the revenant for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     bronze statue. The hunter canât see any creature behind the front-facing side of the shield. When it hurls a spear at a creature, the hunter makes a ranged spell attack (+10 to hit) and deals 18 (4d8
                                                
                                            
                                                
                                                     echoes through your mind: âYou will do as I command!â
 If the spirit successfully inhabits the character, give the player Papazotlâs card (see appendix F). If the attempt fails, the spirit returns to the amulet and waits for another character to touch it.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     archery and twenty brittle arrows in a rotting leather quiver. Each arrow shatters on impact and deals only 1 piercing damage on a hit. Carvings of froghemoths adorn the bracers, which keep the skin of
                                                
                                            
                                                
                                                     will crush the undying one!â
 If the spirit successfully inhabits the character, give the player Kubazanâs card (see appendix F). If the attempt fails, the spirit returns to the bracers and waits for another character to touch one of them.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     cold damage, and its bite attack deals fire damage instead of piercing damage. A hit from the roperâs tendril deals 4 (1d8) fire damage, and a creature takes the same damage each time it ends its turn
                                                
                                            
                                                
                                                     information. She can sketch a basic map of the Temple of the Crushing Wave and the Plunging Torrents. She hasnât been to either place in several tendays and doesnât know who or what inhabits most of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    , gleaming sword (use the flying sword stat block in the Monster Manual) appears within 60 feet of an aberration, a fiend, or an undead, which becomes the swordâs target. The sword deals radiant damage
                                                
                                            
                                                
                                                     hours, whenever any creature is wounded, its blood (or similar fluid) spreads to form a short message or grisly tableau. 66â70 A spirit inhabits one characterâs simple or martial weapon, making it a
                                                
                                            
                                        






