Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'death immersed are breaks'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        death immersed are break
                                    
                                
                                    
                                        death immersed are breath
                                    
                                
                                    
                                        death immersed are beats
                                    
                                
                                    
                                        death immersed are bleak
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     potential rival and manipulates or quashes the ulitharidâs ambitions accordingly.
When an ulitharid finds sharing leadership with an elder brain insufferable, it breaks off from the colony
                                                
                                            
                                                
                                                    , taking a group of mind flayers with it, and moves to another location to form a new colony. After the death of the ulitharidâs body, a special process transforms its brain into a new elder brain for
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Return to Worms. When the mage is reduced to 0 hit points, it breaks apart into a swarm of insects (see the Monster Manual) in the same space. Unless the swarm is destroyed, the mage reforms from it
                                                
                                            
                                                
                                                     Embrace", "rollDamageType":"fire"} fire damage at the start of each of its turns. The effect lasts for 1 minute, until the cultist is incapacitated or dies, or until the target is immersed in water
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Legendary Resistance (3/Day). If the hollow dragon fails a saving throw, it can choose to succeed instead.
Reconstruction. When the hollow dragon is reduced to 0 hit points, its body breaks into
                                                
                                            
                                                
                                                     powerful is their drive that their bodies reconstitute if destroyed.
When they fulfill their purpose, most hollow dragons embrace the death they have staved off for so long. But others seek new tasks to sustain themselvesâor cling to undeath out of sheer stubbornness or habit.Poison, RadiantNecrotic
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    ","rollType":"damage","rollAction":"Cone of Cold","rollDamageType":"cold"} cold damage on a failed save, or half as much damage on a successful one.
Create Ice Mephit (3/Day). Auril breaks off an
                                                
                                            
                                                
                                                     her to explode and die. A mephit that dies in this way does not use its Death Burst. Instead, each creature within 10 feet of the exploding mephit must succeed on a DC 21 Dexterity saving throw, taking
                                                
                                            
                                        
                                                    Star Spawn Larva Mage
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Mordenkainenâs Tome of Foes
                                                    
                                                
                                            
                                                    : circle of death
Return to Worms. When the larva mage is reduced to 0 hit points, it breaks apart into a swarm of insects in the same space. Unless the swarm is destroyed, the larva mage reforms from it
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     law-abiding citizens of Ravnica.
Personality Traits
d8
Personality Trait
1
I revel in mayhem, the more destructive the better.
2
When violence breaks out, I lose myself in
                                                
                                            
                                                
                                                     guild is all that really matters. (Any)
2
Hedonism. Death comes for everyone, so take as much pleasure as you can from every moment of life. (Neutral)
3
Creativity. I strive to
                                                
                                            
                                        
                                                     Species
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                    -encompassing power of entropy â the force that unknowingly and uncaringly changes order into chaos, and that breaks matter and time down into its component parts so that all can be rebuilt. Some
                                                
                                            
                                                
                                                     who study this entity claim that it is clearly evil and destructive. Others call it simply a necessary part of the cycle of death and rebirth. In the end, though, That-Which-Endures shows precious
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Death in Prismeer Whenever a creatureâincluding a player characterâdies in Prismeer, its death has a chance of triggering one of several magical effects put in place by Zybilna. The effect is
                                                
                                            
                                                
                                                     determined by rolling a d8 and referring to the Death Effects table.  Death Effects   d8 Effect   1 The creatureâs corpse turns to stone. 2 The creatureâs corpse decays at an accelerated rate, becoming
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    , the mob breaks into a violent frenzy. In this case, the mob distracts the wights so the characters can focus their attention on Lord Neverember. Lord Neverember (use the death knight stat block) is unwilling to part with his crown; he fights the characters to withhold the symbol of his rulership.
                                                
                                            
                                                
                                                    Neverwinterâs New King Craig J Spearing  Vecna plans to turn Lord Neverember into a death knight who will subjugate the cityâs population When the characters cross the threshold in area E2b, they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     can be used to tap into his guilt. If he is offered commiseration for his wifeâs death â as opposed to accusations â the warden eventually breaks down. He confesses that after seeing his wife killed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     multiverse-spanning primordial spirit and an over-god. It represents the amoral and all-encompassing power of entropy â the force that unknowingly and uncaringly changes order into chaos, and that breaks
                                                
                                            
                                                
                                                     of death and rebirth. In the end, though, That-Which-Endures shows precious little interest in what people say about it.
 
 VARIETIES OF ADULT VERDAN
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     existing realms. To do so would be to put one of the Five Nations above the others, and that would lead to breaks and fractures that would eventually destroy the kingdom. Thus, he established his seat of
                                                
                                            
                                                
                                                     power on an island in Scions Sound. There he built the great castle of Thronehold. After Jarotâs death and the rejection of the line of succession that led to the Last War, the island and castle were
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     can be used to tap into his guilt. If he is offered commiseration for his wifeâs deathâas opposed to accusationsâthe warden eventually breaks down. He confesses that after seeing his wife killed, he
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     10-foot-square area of desecrated ground when sprinkled on it, and a hallow spell purifies desecrated ground within its area. Frigid Water A creature can be immersed in frigid water for a number of
                                                
                                            
                                                
                                                    -square area. Whenever the total weight on an area of thin ice exceeds its tolerance, the ice in that area breaks. All creatures on broken ice fall through.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     between life and death, risking their own lives and taking the lives of others. While adventuring on that line, some rogues discover a mystical connection to death itself. These rogues take knowledge
                                                
                                            
                                                
                                                     from the dead and become immersed in negative energy, eventually becoming like ghosts. Thievesâ guilds value them as highly effective information gatherers and spies. Many shadar-kai of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     between the poleis, hoping to ignite an all-out war. In part, he wants to cause so much carnage that his brother eventually has no choice but to face him in a duel to the death. The Mogisâs Quests table
                                                
                                            
                                                
                                                     fealty. As the characters become immersed in their plans for vengeance, Mogis, acting through his agents, pushes them farther down a dark path until, at last, they realize what they have become. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    . For every point of damage the sarcophagus takes, a piece of it breaks off. Each piece weighs 13 pounds and is worth 100 gp. Eighty pieces can be gathered if the sarcophagus is destroyed. Bas-Relief
                                                
                                            
                                                
                                                     Mural The mural depicts Lord Vanrak Moonstar as a skeletal death knight, riding on the back of Umbraxakar, the shadow dragon. Lying at the dragonâs feet are piles of withered corpses with hideous
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Franchise Tasks and Downtime As talked about in the Playerâs Handbook and the Dungeon Masterâs Guide, downtime activities allow players and DMs to make the breaks between adventures into a compelling
                                                
                                            
                                                
                                                     part of the campaign. In between the highlights of slogging through dungeons, infiltrating death cults, and being generally heroic, characters can practice professions, engage in research, create
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     and remember what theyâve come here for, they wonât have to fight her. As such, no map is provided. If a fight breaks out, any forest map with a small structure will do. When the characters enter the
                                                
                                            
                                                
                                                     death to seek me out?â
 If the characters are rude, disrespectful, or threatening, Agatha tries to frighten them away using her Horrifying Visage ability. If that isnât enough to deter them, she attacks.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     on the brink of death. A mysterious voice offers to save the characterâs life, but only if they accept its Dark Gift. An experiment or magical accident goes wrong. The DM allows a character to accept
                                                
                                            
                                                
                                                     a Dark Gift or some other peril as a result. A character breaks a vow or suffers a curse (see chapter 4), gaining a Dark Gift as a result. A character touches a mysterious amber sarcophagus, and a force within entreats them to accept its influence in the form of a Dark Gift.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    , review the rules for underwater combat in the Playerâs Handbook. Death Helms a Ghost Ship After the party descends approximately 3,000 feet, the character who has the highest passive Wisdom (Perception
                                                
                                            
                                                
                                                     characters, however, the hostile Undead snarl challenges and attack. Once the Undead are destroyed, the ghost ship breaks apart as if wrecked by a spectral storm and disappears.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     next to its own reflection. This mirror falsely predicts the viewerâs death. The ghostly image takes on the appearance of a monster or a trap from this adventure. The image then assaults and kills the
                                                
                                            
                                                
                                                     spill out into the room. Golden Liquid. Any nonmagical object immersed in the basin reacts with the fluid inside, which turns the object into gold for 1 hour. If any of the golden liquid is removed from the basin, it becomes colored water.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     an amphitheater often revolve around deception. Great performances get audiences immersed in what theyâre seeing, lowering their defenses and allowing pickpockets and spies to work. Backstage, the
                                                
                                            
                                                
                                                     wraith of a murdered actress reenacts her death every night, playing the role of the murderer and targeting a new performer in her place. 
   3  An untalented dancer (scout) poisons those with more
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    School of Necromancy  The School of Necromancy explores the cosmic forces of life, death, and undeath. As you focus your studies in this tradition, you learn to manipulate the energy that animates
                                                
                                            
                                                
                                                     necromancers as menacing, or even villainous, due to the close association with death. Not all necromancers are evil, but the forces they manipulate are considered taboo by many societies. Necromancy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     darkness where the shadows hunger. As a shadow drains its victimâs strength and physical form, the victimâs shadow darkens and begins to move of its own volition. In death, the creatureâs shadow breaks free
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     castle. They fight to the death to protect the castle (simultaneously buying time for Rezmir and Jos to escape). Despite their loathing for one another, they understand that they are much stronger
                                                
                                            
                                                
                                                     together than apart. As soon as fighting breaks out, they join forces and cooperate. The best place for Borngray and Pharblex to make their stand depends on how the attack develops; youâll need to play
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     death
 Return to Worms. When the larva mage is reduced to 0 hit points, it breaks apart into a swarm of insects in the same space. Unless the swarm is destroyed, the larva mage reforms from it 24 hours
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     requires a trial, the town council hears evidence and renders a verdict. Crime breaks down into three basic categories in Saltmarsh. Petty Crime. Public unarmed brawling, pickpocketing, and other crimes that
                                                
                                            
                                                
                                                     serious cases earn the death penalty. In most instances, these crimes are dealt with in Seaton, the provincial capital located east of Saltmarsh.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     castle. They fight to the death to protect the castle (simultaneously buying time for Rezmir and Jos to escape). Despite their loathing for one another, they understand that they are much stronger
                                                
                                            
                                                
                                                     together than apart. As soon as fighting breaks out, they join forces and cooperate. The best place for Borngray and Pharblex to make their stand depends on how the attack develops; youâll need to play
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     text as Hadley ferries the characters to the island: A relieved grin breaks across Hadleyâs face. âI had a feeling you were more than you appeared.â He lowers his voice and speaks hastily. âThey say
                                                
                                            
                                                
                                                     his supposed death, leaving the elder sage defenseless. What Can Be Done? Hadley asks the characters to discover whatâs going on in the tower and rescue Shalfey. He suggests they pose as visitors
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     remains that way unless they try to spoil its fun, which provokes the hot-tempered elemental to start combat. If a fight breaks out, the mephits in areas B2 and B7 quickly join the fray. B6: Old Barrack
                                                
                                            
                                                
                                                     behaves similarly to the one in area B5, starting combat with the characters if disturbed. If a fight breaks out, the mephits in areas B2 and B5 join the fray. B8: Vault Dust coats this plundered vault
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     the demon lord. The cage by the tunnel holds a death dog, watched over by a nervous derro cultist. Atop the platform, Narrak and four more derro cultists are performing a ritual around the statue at
                                                
                                            
                                                
                                                     positions along the edge of the platform as Grula-Munga rises to her feet and picks up her weapons. At the same time, the cultist standing next to the cage releases the death dog. Narrak continues his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    . Angajuk rises just long enough to fling the lure out of the water, sending the character sprawling across the ice, before submerging and leaving the area, denying the hunters their prize. Jendrenâs death
                                                
                                            
                                                
                                                     breaks the morale of the other hunters, who head back to Bremen in defeat. Angajuk takes adventurers on an undersea tour
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     until the target is immersed in water. Cult of Atropus the World Born Dead Gaze of Corruption (Recharge 6). The cultist targets one creature it can see within 30 feet of it. The target must succeed
                                                
                                            
                                                
                                                     their relative strength. But they are all forces of corruption and evil. Nothing good can come from their influence. No bargain made with them ends in anything other than madness, plague, death, or worse.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    77. Death Godâs Nursery Opening the skeleton gate in area 71 reveals a 10-foot-wide, 20-foot-long staircase of polished black marble that descends to this area. When the characters reach the bottom
                                                
                                            
                                                
                                                     magic spell or similar effect, the Soulmonger radiates an intense aura of necromantic magic. Destroying the Soulmonger not only ends the effects of the death curse (see the introduction to the
                                                
                                            
                                        






