Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'death inhabit are being'.
Other Suggestions:
death inhabited are being
Monsters
Baldur’s Gate: Descent into Avernus
cause terrible pain and bleeding.
Killers from the Shadows. Bhaal’s followers are cunning murderers who kill to strike fear and thrive on sowing terror in the cities they inhabit. They can call
rank are the death’s heads, who can take on the skull-faced guise of their deity to terrify their prey. In combat, they intimidate foes by shrugging off the deadliest attacks with ease, showing that resisting Bhaal’s schemes is futile.
Human
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
(except for those few who seek undeath or divine ascension to escape death’s clutches) they achieve it by ensuring that they will be remembered when they are gone.
Although some humans can be
raven-black hair, but those who inhabit the extreme northwest have blond, red, or light brown hair.
Illuskan Names: (Male) Ander, Blath, Bran, Frath, Geth, Lander, Luth, Malcer, Stor, Taman, Urth
Compendium
- Sources->Dungeons & Dragons->Monster Manual
.
—Tablet fragment from the Bright Desert
Death dogs are plagues on the arid lands they inhabit. These vicious, two-headed canines ambush creatures they perceive as weaker than themselves
Death Dog Two-Headed Spreader of Disease Habitat: Desert; Treasure: None Daren Bader ...and his sorrows will stalk your land like hungry dogs until the seas turn to sand and the sun burns to cinders
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
The death of a storm giant sets off a wide-ranging struggle among various giant leaders to fill the resulting power vacuum. 3 A cataclysmic disaster (such as a volcanic eruption, unending winter, or
by Humanoids, marking each people’s first awareness of the other and the lands they inhabit. 8 A small but growing number of giants believe the adventurers might be the fulfillment of an ancient
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. A giant sovereign’s steading might be at the peak of a mountain or in the depths of a chasm. High-status giants populate nearby steadings, while the lowest-ranking giants inhabit those farthest away
’ territory. 3 Adventurers need to infiltrate a giants’ settlement to discover who is leading its ruler on the path to war. 4 The death of a giant monarch is an opportunity for adventurers to help a giant who
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
them to the Shadowfell, where they are resurrected to serve her yet again. Thus, they consider death to be a temporary condition, and many shadar-kai care little for the physical shell they currently
inhabit. Shadar-kai know that those who come willingly to the Raven Queen’s tower are there to beseech her for something, and thus they try to prepare such visitors for what they will face. The queen’s
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
The Order of the Silver Dragon The death of Argynvost enraged the spirit of Vladimir Horngaard, the greatest of the dragon’s knights. Horngaard returned as a revenant and swore to avenge the
soldiers, and whenever the undead knights were cut down, their spirits found new corpses to inhabit. Though the knights were grossly outnumbered, they waged war for months and slew hundreds of foes
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
. The cult’s headquarters are inside a death knight-dreadnaught, an undead battleship beached near a temple of Talos called the Tower of Storms. At the same time, Ularan Mortus, a priest of the god of
death Myrkul, and his followers are raising an army of undead to lay siege to the city of Neverwinter. The spirit of the dead black dragon Chardansearavitriol, also known as Ebondeath, aids Ularan
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
wooden staffs that give them access to extraordinary ice magic. Bheur hags love seeing mortals freeze to death and have little if any room in their hearts for kin and community. Statistics for the bheur
hag appear in chapter 3 of this book. Green hags inhabit dismal forests, swamps, and moors. A green hag’s body, whether broad, narrow, fat, or thin, is topped with a tangled mane of hair. A green hag
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Giantkind Encounters This section includes encounter tables themed around each of the six kinds of giants in the Monster Manual, plus death giants (found in chapter 6) and fomorians. Each table
Death Giant Encounters
3 Fire Giant Encounters
4 Fomorian Encounters
5 Frost Giant Encounters
6 Hill Giant Encounters
7 Stone Giant Encounters
8 Storm Giant
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
patrol. Roll a d6; on a 1 or 2, the characters encounter one of the patrolling pairs. These mezzoloths want to impress their leader and thus fight to the death. W1: Prison Pyramid This pyramid is cracked
on one side. The crack extends from an opening flanked by statues of hulking insectile creatures to the pyramid’s point sixty feet above.
Three mezzoloths inhabit the pyramid along with an umber
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the Remove Curse spell or similar magic. If this effect reduces the creature to 0 hit points, it dies. The grove gets its name from the unusual will-o’-wisps that inhabit it. These will-o’-wisps—thought
demiplane’s magic brought the entire ship back instead. Wynemar holds court here, attended by her first mate, a death knight named Lord Gallien, along with other lieutenants and lesser Undead. Withered
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
initiation ritual. The foundation myth of a mystery cult is usually simple and often involves a god’s death and rising, or a journey to the underworld and a return. Mystery cults often revere sun and
footsteps in order to share the god’s ultimate fate. In the case of dying and rising gods, the symbolic death of the initiate represents the idea of death to the old life and rebirth into a transformed
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
contain the bones of Papazotl’s most zealous devotees who, even in death, might seek to protect him. Glass Cauldrons Disturbing the chariot, the sarcophagus, or the treasure lying atop it causes twelve
turns to dust and is destroyed if it leaves the Tomb of the Nine Gods (but see "Lost Treasures"). Papazotl’s Spirit. The spirit of Papazotl tries to inhabit any character who touches the amulet of health
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
holdover from a terrible ritual she performed to inhabit the body of her own granddaughter. All four mages carry spellbooks that contain all their prepared spells. Zagmira has seen the entrance to the
tabaxi sometimes leave their families and venture into the jungle to claim a hunter’s death. A divine being known as the Cat Lord leads the bravest to Omu, where they spend their final days hunting
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
to have transformed into a pillar of fire and vanished into the wind, but until her death is certain, the lektoi are reluctant to name a new monarch. Anax and Cymede have no children, so the king’s
, the flamespeakers are reclusive priests of Purphoros who revere nature spirits and who inhabit fiery rifts in the mountains. The ancient practice is viewed as primitive but powerful, and Akroans of any
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Blades.” Obsessed with observing the world and its creatures, Eldenser developed magic that allows his mind to inhabit the blade of a weapon after his death. He exists now as a draconic shard (described
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Fire Giant Giant of the Smoldering Depths Habitat: Mountain, Underdark; Treasure: Armaments Robson Michel Fire giants inhabit the hollow vaults and molten rivers of mountainous depths. There, they
fire and the half-remembered arcana of dead spellcasters. They rise from the remains of dead magic-users who were reanimated by sinister necromancers or whose magical pursuits drive them beyond death
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Berbalang Berbalangs creep across the petrified remains of dead gods adrift on the Astral Plane. Obsessed with gathering secrets, both from the gods they inhabit and from the bones of dead creatures
speared, a creature is pulled into the darkness to be sliced apart or teleported elsewhere to be tortured to death.
Dark Reflections. A boneclaw’s master might not want such a servant or even know it
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Monsters by Habitat The following tables organize the monster stat blocks in this book by habitat. These tables omit monsters that don’t inhabit natural habitats, such as many Celestials and Fiends
Boss 5 Cambion, Flesh Golem, Gladiator, Half-Dragon 6 Mage, Performer Maestro, Pirate Captain 7 Bandit Deceiver 8 Aberrant Cultist, Assassin, Berserker Commander, Death Cultist, Elemental Cultist
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Nothing 71–75 Skeletal remains of an Omuan child 76–84 Minotaur that fights to the death 85–87 Blue crystal key 88–90 Gold crystal key 91–93 Purple crystal key 94–96 Green crystal key 97–99 Red crystal
colors. The robe turns to dust and is destroyed if it leaves the Tomb of the Nine Gods (but see "Lost Treasures"). Unkh’s Spirit. The spirit of Unkh tries to inhabit any character who touches the robe
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
threatens the world. And the stories of these campaigns often include an element of romance: tragic affairs between star-crossed lovers, passion that transcends even death, and chaste adoration between
the ongoing feud after helping one side. Royal Rivals. The sudden death of a sovereign plunges a kingdom into chaos when the rightful heir is challenged and threatened by rivals. Scheming Adviser
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
tries to create enough situations of interest in the tavern to keep its captive audience engaged. Extremiton appears in the Yawning Portal as its gruff proprietor, Durnan, though it can inhabit other
.
Damage, Death, and Healing. Creatures can be hurt, healed, and killed in the simulation just as they can be in the real world, and a character reduced to 0 hit points makes death saving throws as normal
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
death. Not far away, the characters find another body, and a third, and so on as they scan around the base of the tower. This same fate awaits any character captured by the pterafolk. The rope-and-wood
DC increases by 2 for everyone following behind the climber. If the check fails by 5 or more, the ladder is damaged and the climber falls — quite possibly to his or her death, unless precautions were
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Monsters by Environment The following tables organize monsters by environment and challenge rating. These tables omit monsters that don’t customarily inhabit the environments included here, such as
poisonous snake, giant wolf spider, pseudodragon, winged kobold 1/4 (50 XP) Dust mephit, gnoll, hobgoblin, jackalwere, scout, swarm of insects 1/2 (100 XP) Death dog, giant hyena, giant spider, giant toad
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the Chosen of Bhaal, and underwent a monstrous transformation, turning many citizens into bloodthirsty killers and inspiring a riot and much death before finally being put down by brave adventurers
. Now, only those born into the patriar families inhabit the manors of this oldest part of Baldur’s Gate. The poorest among these go so far as to sell furnishings and decorations from inside their homes
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
the next stage of death undeterred. The bulk of the faction’s workforce consists of skeletons, zombies, and other dull-minded Undead whose bodies were donated to the Mortuary by their owners in life
creatures that inhabit them. House of Rehabilitation. Members of the Bleak Cabal find solace in existence by relieving the burdens of others. Bleakers in the Gatehouse restore creatures warped by demon ichor
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
the creature’s chest.
The figure is a clay golem created by Iggwilv to destroy intruders. The golem attacks any creature that enters the chamber. The golem fights to the death and pursues trespassers
of the cave.
Two hideous giants squat near a circle of hefty stones enclosing a crackling fire. Above the roaring flames, a charred giant insect rotates slowly on a spit.
Two fomorians inhabit
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
attacks any creatures that enter the chamber. The golem fights to the death and pursues trespassers relentlessly, even chasing them out of the caverns. Treasure. The weapon stuck in the clay golem is a
insect rotates slowly on a spit.
Two fomorians inhabit this cave. The beds, fire pit, and utensils are all sized for Huge creatures. The fomorians are cruel, violent, and bored. When the giants
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
successful save, the character resists the spirit, who can’t attempt to inhabit the character for 24 hours. While inhabiting a host, Demetrius acts like an overbearing passenger and can’t be targeted by
Demetrius’s spirit resides within it, the spirit finds another object in the ziggurat to inhabit. If Darius is slain, Demetrius passes to the afterlife, and his robe becomes a Cloak of Protection
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, and fear that a seemingly unstoppable killer can evoke. Bhaal seeks to inspire fear by slaying those seemingly beyond the reach of death. Bhaal always carries a red handkerchief somewhere on his
bleeding. Killers from the Shadows. Bhaal’s followers are cunning murderers who kill to strike fear and thrive on sowing terror in the cities they inhabit. They can call upon their god’s power to blend
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Version 1. Monastery Six aarakocra inhabit the monastery, living as monks. While in the monastery, they wear prayer bead necklaces and paint labyrinthine patterns on their beaks, hands, and feet. A large
death — and since no one in Kir Sabal would ever steal, suspicion automatically falls on the characters if anything disappears.
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
) currently inhabit this camp, polishing sling bullets and keeping busy until it’s time for Sparkrender’s ritual. Initially, the kobolds are hostile toward the characters, determined to scare off the
plans to use Aidron’s death to claim the power of all the dead dragons on the island, transforming himself into a mighty draconic avatar. If the characters have not yet defeated Sparkrender, Aidron
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
pungent from the smell of poorly cured hides and unwashed goblins.
Five goblins and two goblin bosses inhabit this den. The southern half of the cave is 10 feet higher than the northern end. Sildar
about possible attackers, the characters can surprise them by climbing the chimney from area H3. The goblins and the wolf fight to the death. If all Klarg’s allies are killed, the bugbear attempts to
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
orderly beings who inhabit Mechanus. Perhaps your ancestor even took part in the Great Modron March. Whatever its origin within you, the power of order can seem strange to others, but for you, it’s part of
magic comes from the gift of a dragon. Perhaps an ancient dragon facing death bequeathed some of its magical power to you or your ancestor. You might have absorbed magic from a site infused with






