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                        Returning 35 results for 'death inherent are bane'.
                    
                
                        
                            
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                                        death inherently are band
                                    
                                
                                    
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                                                     Monsters
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    ):
At will: druidcraft, spare the dying
1/day each: antilife shell, bane, feign death, speak with deadProfessors of decay wield magic that drains and twists the essence of the professors&rsquo
                                                
                                            
                                                
                                                    âs end is an asset waiting to be tapped.
Witherbloom Scholars
Witherbloom College studies the magic inherent in the natural cycle of life and death. Witherbloom professors approach the
                                                
                                            
                                        
                                                     Monsters
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     fog and muck of the swamp, the students of Witherbloom Collegeâfirst as apprentices and then as witherbloom pledgemage;pledgemagesâstudy the cycle of life and death. Their magic is fueled
                                                
                                            
                                                
                                                     studies. Their magic ranges from necrotic shadows and withering bursts of poison to flourishing bursts of plant life.
Witherbloom Scholars
Witherbloom College studies the magic inherent in the natural
                                                
                                            
                                        
                                                     Monsters
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     espouse the philosophy that a thriving system benefits all.
Witherbloom Scholars
Witherbloom College studies the magic inherent in the natural cycle of life and death. Witherbloom professors approach
                                                
                                            
                                                
                                                     conjured poisonous vines to avatars of natureâs wrath.
These professors teach their students to focus on the growth side of the natural cycle of life and death and to avoid wasting resources. They
                                                
                                            
                                        
                                                     Monsters
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    
Witherbloom College studies the magic inherent in the natural cycle of life and death. Witherbloom professors approach the philosophy from different directions, with one methodology focusing on
                                                
                                            
                                                
                                                    .
Spellcasting. The apprentice casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability:
At will: druidcraft, spare the dying
1/day each: death
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     ensure they can manipulate even the shrewdest opponents.
Abishais
Each abishai was once a mortal who somehow won Tiamatâs favor before death and, as a reward, found its soul transformed into a
                                                
                                            
                                                
                                                     work for them, but most archdevils do so rarely, since it is never clear whether an abishai follows Tiamatâs orders or Asmodeusâs. There is inherent risk in countermanding an order given by
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     abishai was once a mortal who somehow won Tiamatâs favor before death and, as a reward, found its soul transformed into a draconic devil to serve at her pleasure in the Nine Hells. Each type of
                                                
                                            
                                                
                                                     whether an abishai follows Tiamatâs orders or Asmodeusâs. There is inherent risk in countermanding an order given by Tiamat, but interfering with Asmodeusâs plans invites certain
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     before death and, as a reward, found its soul transformed into a draconic devil to serve at her pleasure in the Nine Hells. Each type of abishai is associated with one of Tiamatâs five dragon
                                                
                                            
                                                
                                                    ;s. There is inherent risk in countermanding an order given by Tiamat, but interfering with Asmodeusâs plans invites certain destruction.Fire, Lightning, PoisonCold; Bludgeoning, Piercing, and
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     black tentacles, polymorph
5th level (2 slots): cloudkill, geas, scrying
6th level (1 slot): programmed illusion, true seeing
7th level (1 slot): finger of death, mirage arcane
8th level (1 slot
                                                
                                            
                                                
                                                     death upon her. Lysaga eventually got her wish, and after Strahd settled in the valley of Barovia, Lysaga moved as close to him as she dared to.
In the filth-ridden depths of her heart, Lysaga knows
                                                
                                            
                                        
                                                     Monsters
                                                    Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     advantage on saving throws made to avoid or end the frightened condition on itself.
Death Throes. When the draconian is reduced to 0 hit points, its magical essence lashes out as a ball of lightning at
                                                
                                            
                                                
                                                     creature takes 9 (2d8);{"diceNotation":"2d8", "rollType":"damage", "rollAction":"Death Throes", "rollDamageType":"lightning"} lightning damage and is stunned until the end of its next turn. On a successful
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     folly, but Zargash is twisted beyond any hope of redemption. His hobbies include slaying the living and animating the dead.
Alignment. Chaotic evil.
Personality Trait. âI do not fear death
                                                
                                            
                                                
                                                    , for when I die, Orcus will transform me into a vampire.â
Ideal. âEntropy is not simply the bane of existence. Itâs the doom of the multiverse. My job is to speed it along.&rdquo
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     destruction on the battlefield.
Abishais
Each abishai was once a mortal who somehow won Tiamatâs favor before death and, as a reward, found its soul transformed into a draconic devil to serve at her
                                                
                                            
                                                
                                                     do so rarely, since it is never clear whether an abishai follows Tiamatâs orders or Asmodeusâs. There is inherent risk in countermanding an order given by Tiamat, but interfering with
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     material components and using Charisma as the spellcasting ability (spell save DC 16):
At will: arcane eye, mage armor, minor illusion, prestidigitation, speak with dead
1/day each: arcane gate, bane
                                                
                                            
                                                
                                                     the heart, causing those nearby to feel the approach of death. If detected, gloom weavers use their shadow magic to reduce enemies to ghastly corpses.
Shadar-kai
In the gloom of the Shadowfell live
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     children of Khyber rose from the darkness to reign over Eberron. The greatest among them were the overlords, who held dominion over a world of fear, war, and death until the children of Eberron and Siberys
                                                
                                            
                                                
                                                     powers they would wield if they were ever unleashed upon the world.
Immortal Nature. An overlord doesn't require air, food, drink or sleep. It also can't die permanently. Upon its death, it reforms
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     somehow won Tiamatâs favor before death and, as a reward, found its soul transformed into a draconic devil to serve at her pleasure in the Nine Hells. Each type of abishai is associated with
                                                
                                            
                                                
                                                     Tiamatâs orders or Asmodeusâs. There is inherent risk in countermanding an order given by Tiamat, but interfering with Asmodeusâs plans invites certain destruction.Fire, PoisonCold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
                                                
                                            
                                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                    ":"spell", "rollAction":"Spellcasting"} to hit with spell attacks):
At will: light, sacred flame, thaumaturgy
1/day each: augury (cast as 1 action), bane, banishment, bestow curse, command, cure wounds
                                                
                                            
                                                
                                                     a male Yikaria, but its face is worn smooth into a featureless mask. The deity is appeased by sacrifice, which its followers carry out by capturing Humanoids and putting them to death by fire
                                                
                                            
                                        
                                                     Monsters
                                                    Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     hit","rollAction":"Spellcasting"} to hit with spell attacks). She has the following cleric spells prepared:
Cantrips (at will): guidance, mending, resistance, thaumaturgy
1st level (4 slots): bane
                                                
                                            
                                                
                                                    
4th level (3 slots): blight, death ward, divination
5th level (1 slot): antilife shell, destructive waveMultiattack. (Vampire Form Only). Keresta makes two attacks, only one of which can be a bite
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     components and using Intelligence as the spellcasting ability (spell save DC 14):
1/day each: bane, create or destroy waterDecay and despair are bound up in the nature of topaz dragons, thanks to
                                                
                                            
                                                
                                                     the necrotic energy of the Negative Plane that suffuses them. Their psionic power manifests the fundamental entropic principle that mortal beings and their creations are ultimately doomed to death and
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     discuss how they might reunite and restore Sardior, the Ruby Dragon.
2
A horde of revenant;revenants led by a death knight has one goalâdestroying the ancient sapphire dragon who defeated
                                                
                                            
                                                
                                                     their inherent magic and natural tunneling abilities to great effect. Eventually, a sapphire dragonâs lair is a dizzying honeycomb of hidden passages, deceptively thin walls, and secret chambers
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 19):
1/day each: antilife shell, bane, control water, create or destroy
                                                
                                            
                                                
                                                     beings and their creations are ultimately doomed to death and decomposition, and the dragonsâ demeanor is typically morbid and curmudgeonly as a result.
Gleaming Gold
Upon hatching, topaz
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 17):
1/day each: bane, control water, create or destroy waterThe dragon can take 3
                                                
                                            
                                                
                                                     creations are ultimately doomed to death and decomposition, and the dragonsâ demeanor is typically morbid and curmudgeonly as a result.
Gleaming Gold
Upon hatching, topaz dragon wyrmling;topaz
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                     on saving throws against spells and other magical effects.Multiattack. The scion makes two attacks, using Death Touch or Mindwrack Bolt in any combination.
Death Touch. Melee Attack Roll: +12
                                                
                                            
                                                
                                                    ;{"diceNotation":"1d20+12", "rollType":"to hit", "rollAction":"Death Touch"}, reach 5 ft. Hit: 25 (4d8 + 7);{"diceNotation":"4d8+7", "rollType":"damage", "rollAction":"Death Touch", "rollDamageType
                                                
                                            
                                        
                                                    Drow Inquisitor
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Mordenkainenâs Tome of Foes
                                                    
                                                
                                            
                                                    ":"Spellcasting"} to hit with spell attacks). She has the following cleric spells prepared:
Cantrips (at will): guidance, message, poison spray, resistance, thaumaturgy
1st level (4 slots): bane, cure
                                                
                                            
                                                
                                                     rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The drow makes three death lance attacks.
Death Lance. Melee Weapon Attack: +10;{"diceNotation":"1d20+10","rollType":"to
                                                
                                            
                                        
                                                    Drow Inquisitor (Summoner Variant)
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Mordenkainenâs Tome of Foes
                                                    
                                                
                                            
                                                    ":"Spellcasting"} to hit with spell attacks). She has the following cleric spells prepared:
Cantrips (at will): guidance, message, poison spray, resistance, thaumaturgy
1st level (4 slots): bane, cure
                                                
                                            
                                                
                                                     rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The drow makes three death lance attacks.
Death Lance. Melee Weapon Attack: +10;{"diceNotation":"1d20+10","rollType":"to
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                     Zhentarim and cultists of Bane, Bhaal, or Myrkul have Disadvantage on saving throws to avoid or end the Frightened condition.
Deathâs Lore. When a Humanoid dies within 1 mile of the lair, Karas
                                                
                                            
                                                
                                                     canât take this action again until the start of her next turn.
Stealth Attack. Karas makes one Dread Dagger attack and uses Withdraw.Assassin Heir to a Sinister Legacy
After the death of
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                    , set itself up as a petty lord, and rule over all those who fall into its grasp.
A Sinister Cycle. A forlarren in its fey aspect demonstrates self-destructive urges that reflect the inherent tension in
                                                
                                            
                                                
                                                     its nature. That aspect might drive it to drink itself nearly to death, or to throw itself into caring for others with such relentless energy that it eventually collapses from exhaustion
                                                
                                            
                                        
                                                    Drow Matron Mother
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Mordenkainenâs Tome of Foes
                                                    
                                                
                                            
                                                    , resistance, sacred flame, thaumaturgy
1st level (4 slots): bane, command, cure wounds, guiding bolt
2nd level (3 slots): hold person, silence, spiritual weapon
3rd level (3 slots): bestow curse, clairvoyance
                                                
                                            
                                                
                                                    , dispel magic, spirit guardians
4th level (3 slots): banishment, death ward, freedom of movement, guardian of faith
5th level (3 slots): contagion, flame strike, geas, mass cure wounds
6th level (2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     over, Bane, will eventually be mine. All things must die â even gods.â
 Bhaal, who finished third, proclaimed, âI choose death, and it is by my hand that all that you rule, Lord Bane, will eventually
                                                
                                            
                                                
                                                    Jergal  The Final Scribe, the Pitiless One, the Bleak Seneschal Legend has it that Jergal is an ancient deity. The story goes that in the time of Netheril he was worshiped as the god of death, murder
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Cleric Spells Cantrips (0 Level)   Guidance
 Light
 
  Mending
 Resistance
Sacred Flame
 Spare the Dying
 
  Thaumaturgy
1st Level   Bane
 Bless
 Command
 Create or Destroy Water
                                                
                                            
                                                
                                                     Food and Water
 
  Daylight
 Dispel Magic
 Feign Death
 Glyph of Warding
 Magic Circle
Mass Healing Word
 Meld into Stone
 Protection from Energy
 Remove Curse
 Revivify
 
  Sending
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     insists on roleplaying only âmonstersâ and delights in chasing down participants to âeatâ them. Many a participant has heard giggling approaching them at high speed before their characterâs death
                                                
                                            
                                                
                                                     destination in half the normal time.
 Bond Bane: Whenever you participate in sports on campus (except for big events, such as the Battle of Strixhaven), fouls are constantly called on you.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     those of Dead Three. The demigods Bane, Bhaal, and Myrkul walk among mortals, personally seeking followers to their cause. More than once, itâs rumored, the trio has even trod the streets of Baldurâs
                                                
                                            
                                                
                                                     Gate. Nefarious patriars whisper prayers to Bane when they seek to gain power through coercion, intimidation, and forceful exaction of the law. Gang leaders, evil mercenaries, and others who rely on fear
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     Level   Animal Friendship
 Bane
 Charm Person
 Comprehend Languages
 Cure Wounds
 Detect Magic
 
  Disguise Self
 Dissonant Whispers
 Faerie Fire
 Feather Fall
 Healing Word
Heroism
                                                
                                            
                                                
                                                     Death
 Glyph of Warding
 Hypnotic Pattern
 Leomundâs Tiny Hut
Major Image
 Nondetection
 Plant Growth
 Sending
 
  Speak with Dead
 Speak with Plants
 Stinking Cloud
 Tongues
4th Level
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Cleric Spells  Cantrips (0 Level)
 Guidance
 Light
 Mending
 Resistance
 Sacred Flame
 Spare the Dying
 Thaumaturgy
 1st Level
 Bane
 Bless
 Command
 Create or Destroy Water
 Cure Wounds
                                                
                                            
                                                
                                                     Walk
 4th Level
 Banishment
 Control Water
 Death Ward
 Divination
 Freedom of Movement
 Guardian of Faith
 Locate Creature
 Stone Shape
 5th Level
 Commune
 Contagion
 Dispel Evil and Good
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     those of Dead Three. The demigods Bane, Bhaal, and Myrkul walk among mortals, personally seeking followers to their cause. More than once, itâs rumored, the trio has even trod the streets of Baldurâs
                                                
                                            
                                                
                                                     Gate. Nefarious patriars whisper prayers to Bane when they seek to gain power through coercion, intimidation, and forceful exaction of the law. Gang leaders, evil mercenaries, and others who rely on fear
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
                                                    
                                                
                                            
                                                    Heralds of Dust Remnant Remnants are Dusters who sought undeath via rituals but failed. Liaisons and spies, these agents exist in a halfway point between life and death. Heralds of Dust Remnant Small
                                                
                                            
                                                
                                                    : mage armor, mage hand, prestidigitation
 1/day each: bane, dimension door, web
 Bonus Actions
 Phase (2/Day). The remnant becomes partially incorporeal for as long as it maintains concentration on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     other for control over the region and that only their eventual death paved the way for the peace that allowed the new polis of Meletis to flourish. The truth is that they ruled Meletis peacefully
                                                
                                            
                                                
                                                     the badlands of Phoberos as a barrier separating the poleis from each other. Meletis, Akros, and Skophos perpetuated the stark division between civilization and nature that was inherent in the archons
                                                
                                            
                                        






