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Returning 35 results for 'death injured are both'.
Other Suggestions:
death infused are both
Monsters
Fizban's Treasury of Dragons
the necrotic energy of the Negative Plane that suffuses them. Their psionic power manifests the fundamental entropic principle that mortal beings and their creations are ultimately doomed to death and
temple beneath the waves. Unfortunately, that temple is now the lair of an especially tricky topaz dragon.
5
A topaz dragon is injured and stranded far from the sea, but the dragon is too proud
Monsters
Fizban's Treasury of Dragons
creations are ultimately doomed to death and decomposition, and the dragonsâ demeanor is typically morbid and curmudgeonly as a result.
Gleaming Gold
Upon hatching, topaz dragon wyrmlings&rsquo
with divine power rests in a temple beneath the waves. Unfortunately, that temple is now the lair of an especially tricky topaz dragon.
5
A topaz dragon is injured and stranded far from the sea
Monsters
Fizban's Treasury of Dragons
beings and their creations are ultimately doomed to death and decomposition, and the dragonsâ demeanor is typically morbid and curmudgeonly as a result.
Gleaming Gold
Upon hatching, topaz
injured and stranded far from the sea, but the dragon is too proud to ask for help getting home.
6
A topaz dragon is building a tableau of desiccated creatures and has grown obsessed with catching
Monsters
Fizban's Treasury of Dragons
creations are ultimately doomed to death and decomposition, and the dragonsâ demeanor is typically morbid and curmudgeonly as a result.
Gleaming Gold
Upon hatching, topaz dragon wyrmling;topaz
gauntlet imbued with divine power rests in a temple beneath the waves. Unfortunately, that temple is now the lair of an especially tricky topaz dragon.
5
A topaz dragon is injured and stranded far
Monsters
Mordenkainen's Fiendish Folio Volume 1
injured and shorn of all hope. The devilkin steal treasures, weapons, and supplies, dooming an expedition to a slow death. The devilkin fly near their victims, taunting them with the items they stole
Goliath
Legacy
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Species
Elemental Evil Player's Companion
little chance of survival, especially an older or weaker one. Goliaths have little pity for adults who canât take care of themselves, though a sick or injured individual is treated, as a result of
the goliath concept of fair play.
A permanently injured goliath is still expected to pull his or her weight in the tribe. Typically, such a goliath dies attempting to keep up, or the goliath slips
Backgrounds
Ghosts of Saltmarsh
injured marine for miles to avoid capture and death.
Suggested Characteristics
Marines are looked up to by other soldiers and respected by their superiors. They are veteran warriors
Backgrounds
Guildmastersâ Guide to Ravnica
;sacred flame
1st
guiding bolt, heroism
2nd
aid, scorching ray
3rd
beacon of hope, blinding smite
4th
death ward, wall of fire
5th
flame strike
; you can decide if the contact is an ally or a rival.
3
I showed mercy to an injured, now-grateful Dimir spy.
4
I suspect someone I know is a Golgari assassin, but I canât prove it
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
pity for adults who canât take care of themselves, though a sick or injured individual is treated, as a result of the goliath concept of fair play. A permanently injured goliath is still expected to
themselves feeds into the grim inevitability of their decline and death. A goliath would much rather die in battle, at the peak of strength and skill, than endure the slow decay of old age. Few folk
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
The Council Armin and two other elf council members lead Redwood Watch, though Armin is missing. The council members were among those who faced Death-at-Sunset a century ago, and the councilors
permanently. (The wyrmling is now forcing Armin to defend area R4.) Gwenhumara Goldmoss. Gwenhumara (Medium Priest Acolyte) is an elf healer who tended to the wounded after the battle against Death-at-Sunset
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
noticing the characters, the ogre sets the pet boars loose on them instead. 4 Five bugbears ambush the party, demanding the characters give them 100 gp or face certain death. Each bugbear carries 3
the sack and attacks, deeming them a much tastier meal. 8 The characters encounter an injured hunter in the wilderness who calls out for help. The hunter is actually a hungry jackalwere bandit in human form. Five more jackalweres lie in ambush nearby.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath. Almost any non-evil deity can claim influence over this domain, particularly agricultural deities
death ward, guardian of faith
9th
mass cure wounds, raise dead
Bonus Proficiency When you choose this domain at 1st level, you gain proficiency with heavy armor. Disciple of Life Also starting at
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath. Almost any non-evil deity can claim influence over this domain, particularly agricultural deities
community (such as Hestia, Hathor, and Boldrei). Life Domain Spells Cleric Level
Spells
1st bless, cure wounds 3rd lesser restoration, spiritual weapon 5th beacon of hope, revivify 7th death ward
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
magic item (of the DMâs choice). Arcane Matters d10 Magical Event 1 You were charmed or frightened by a spell. 2 You were injured by the effect of a spell. 3 You witnessed a powerful spell being
that it was an omen of some sort. 41â50 You escaped certain death and believe it was the intervention of a god that saved you. 51â60 You witnessed a minor miracle. 61â70 You explored an empty house
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
champions of Nylea understand the cycles of natureâembracing life, death, and rebirth. They might commit violence when necessary but never revel in it, advocating for the proper treatment of animals
of Nyleaâs favor.
2 You healed an injured wolf, which then revealed itself to be Nylea in disguise.
3 You won an archery contest with a truly stunning shot, but afterward chastised
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
action, you can bolster injured creatures with your Channel Divinity. Each creature of your choice that can hear you within 30 feet of you regains hit points equal to 1d6 + your Charisma modifier
advantage on death saving throws while within 30 feet of you. You have advantage on Wisdom saving throws, as do your allies within 30 feet of you. This effect ends early if you are incapacitated or die. Once you use this feature, you canât use it again until you finish a long rest.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
empty container once held the mimic found in area M8. Gravely injured when it was captured, it feigned death until it could recover and escape into the upper levels of the mansion. The four severed hands
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
overload, and confusion that leaves creatures reeling. Despite their evil nature, screaming devilkins rarely attack to kill. They much prefer to leave their victims badly injured and shorn of all hope
. The devilkin steal treasures, weapons, and supplies, dooming an expedition to a slow death. The devilkin fly near their victims, taunting them with the items they stole. Predators in the area learn
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
over the ship on your own. 6 Leave None Behind. You carried an injured marine for miles to avoid capture and death. Suggested Characteristics Marines are looked up to by other soldiers and respected
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
still breathe to survive). 3 You barely bleed, even when badly injured. 4 Your heart beats once per minute. This event sometimes surprises you. 5 You have trouble remembering that living creatures and
, you can see through the darkness created by the spell. Strength of the Grave Starting at 1st level, your existence in a twilight state between life and death makes you difficult to defeat. When damage
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the clifftop above. The kakkuus rush toward any opportunity for combat, so characters can draw them away with any ruse that promises bloodshed. A badly injured kakkuu flees the area, hoping to hide
attack intruders on sight and fight to the death. The spyder-fiends spun the webs in this room, making the entire room difficult terrain. The webs donât burn, but a creature can use an action to cut
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
, was Javenâs creation of this order Helmâs intention? Is the Helm that has returned from death different from the god whose worship was familiar to me in my youth? How can we mortals know? Helm was
edifice: the Cathedral of Helm. As much a fortification as it is a temple, the cathedral has a small building on its grounds that serves as an orphanage, wards for caring for the sick and injured, as well
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
might kill her rather than leave her in the adventurersâ hands. Fallen Hero The adventurers meet a seriously injured elf rangerâa well-known hero named Cylanestriel. She speaks of her capture by the
force is their only option for defeating the cult. Death at the Council During the second or third session of the Council of Waterdeep, rumors spread of an aide from Neverwinter who killed an aide from
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
might kill her rather than leave her in the adventurersâ hands. Fallen Hero The adventurers meet a seriously injured elf rangerâa well-known hero named Cylanestriel. She speaks of her capture by the
force is their only option for defeating the cult. Death at the Council During the second or third session of the Council of Waterdeep, rumors spread of an aide from Neverwinter who killed an aide from
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
might kill her rather than leave her in the adventurersâ hands. Fallen Hero The adventurers meet a seriously injured elf rangerâa well-known hero named Cylanestriel. She speaks of her capture by the Cult
is their only option for defeating the cult. Death at the Council During the second or third session of the Council of Waterdeep, rumors spread of an aide from Neverwinter who killed an aide from
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Minn, now follow Sparkrender, the blue wyrmling in Clifftop Observatory (see chapter 4). When Mylaâs wings were badly injured in an attack by stirges (which she describes as âhungry, icky, blood
â guild. After his work led to the death of his lover, he fled the guild and plans to spend the rest of his life atoning for his past evils. Tarak is initially friendly toward visitors, but if a character
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
and use it to put the dragon back to sleep. They are convinced that the dragonâs death would spell catastrophe for the region, as people would plunder the gardensâthe source of the regionâs magic
90 damage from weapons or ammunition coated in the sleeping concoction.) However, Catacus warns, the dragon will awaken immediately if he becomes injured again or if anyone steals treasure from his
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
to the second dream: A flame-encircled battlefield appears on a barren hellscape. At the center of the circle, Lulu and the angel lie unconscious and prone, horribly injured. You see yourselves
dream ends proceed to the third dream: A landscape filled with thick, black smoke and the smells of death and decay expands to encompass everything. The small devils that survived the previous dream
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
underneath the planks, they can see the kobolds working away cheerily. If a kobold takes damage while clinging to the underside of the walkway, it loses its grip and falls down the shaft to its death
enter the cave. If either one is injured, they immediately have a change of heart and flee through the tunnel to the north that leads to level 3. M10. Underdark Shaft, Level 3 The tunnelâs downward
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
the initial impact, and Aleitha was gravely injured. As I tended her wounds, she clutched her talisman and breathed soft prayers. I asked her what the talisman signified. She told me love. Her husband
multiverse into a ghastly place of death. Many Undead creatures (like ghouls) worship him or seek to bargain with him in exchange for some fragment of his power over undeath. A New Threat. After the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
battle might alert the agents in that area, prompting them to investigate. Treasure. Grottenelleâs table holds a Spell Scroll of Circle of Death, an ornate +2 Dagger, and an assortment of unguents and
.
The body was once an elf named Fernil Orellian, an adventurer and priest of Corellon Larethian. A cloaker in the Underdark injured Fernil and killed his companions. An agent of Lolth came upon
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
been stove in. If any of the denizens from above fled to this level and are injured or were being hotly pursued, they attempt to avoid notice by hiding in this storeroom. 4. Deserted Cavern Broken items
willing to negotiate to protect the young, which they fight to the death to protect or avenge. Treasure. Each giant warrior in the place has 1,000 gp plus an armband that is a token of free passage
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
(from left to right) âstorm,â âdeath,â âlight,â and âwind.â These runes are the key to opening the roomâs hidden vault (area Z11). The runes must be tapped in the correct order to open the vault. The
correct order is the same as the runesâ order on the wall, from left to right: storm, death, light, and wind. If a creature taps the runes in the wrong order, the vaultâs trap triggers, and the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
: Passage of Death Four duergar corpses are strewn about this curved passage.
Six duergar explorersâtwo mages and four warriorsâcame to the Briny Maze a few months ago. The mages were disciples of
spiders aid the ashenwights by picking off characters who hang back. The phase spiders fight to the death, but if one ashenwight is killed, the other flees or surrenders. An interrogated ashenwight fumes
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
for an expected reason. Worried about the punishments the fanatics will inflict upon them for letting invaders into Illithinoch, the two mind flayers fight to the death. Dripping Statue. The infected
attack intruders, but Ahooshathan has a strong survival instinct. If both nothics are slain, or if Ahooshathan is badly injured and plainly outmatched, the mind flayer surrenders. Ahooshathan offers what






