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Returning 35 results for 'death injury are band'.
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Monsters
Bigby Presents: Glory of the Giants
them take on a ghastly appearance and disappear, as well as twist shadow into terrifying bolts of energy that drain the vigor of their victims.
Death Giants
Long ago, a large band of cloud giants
god of death and memory who dwells on that plane. Accounts of that bet and its outcome vary: some say the Raven Queen answered every riddle the giants posed until the giants collapsed from exhaustion
Monsters
Bigby Presents: Glory of the Giants
Death Curse. When the fensir starts its turn with 0 hit points and doesnât regenerate, it releases a curse on those around it. Each creature within 30 feet of the fensir when it dies must
, the creature must succeed on a DC 13 Charisma saving throw or take 11 (2d10);{"diceNotation":"2d10", "rollType":"damage", "rollAction":"Death Curse", "rollDamageType":"psychic"} psychic damage
Monsters
Bigby Presents: Glory of the Giants
conjure an aura of tormented souls for protection.
Death Giants
Long ago, a large band of cloud giants traveled to the Shadowfell in search of a way to preserve their collapsing empire. Desperate to
Death Rune. The giant has a death rune inscribed on a giantâs skull in its possession. While holding or wearing the skull bearing the rune, the giant can use its Reaping Scythe action and
Monsters
Mordenkainen Presents: Monsters of the Multiverse
cover up the stink of death.
The first leucrottas came into being alongside some gnolls during the rampages of Yeenoghu on the Material Plane. While many of the hyenas that ate Yeenoghuâs
venerate Yeenoghuâparticularly his gnoll followersâview leucrottas with great respect. Although a leucrotta is unlikely to lead a gnoll war band, it can influence the leader and might
Backgrounds
Baldurâs Gate: Descent into Avernus
Bands of orphans and runaways band together in the Outer City, running after passersby in ragged throngs to plead for scraps. In the Lower City, urchins are often recruited into the lowest echelons
)
3
Change. The low are lifted up, and the high and mighty are brought down. Change is the nature of things. (Chaotic)
4
Retribution. The rich need to be shown what life and death are like in
Backgrounds
Ghosts of Saltmarsh
injured marine for miles to avoid capture and death.
Suggested Characteristics
Marines are looked up to by other soldiers and respected by their superiors. They are veteran warriors
Perseverance. No injury or obstacle can turn me from my goal. (Any)
D6
BOND
1
I face danger and evil to offset an unredeemable act in my past.
2
I. Will. Finish. The
Orc
Legacy
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Species
Volo's Guide to Monsters
, injury, or age) often join these cults instead of facing daily humiliation, exile, or death.
Serving as the bridge between the two parts of the tribe are the priestesses of Luthic, the orc goddess who
gather and celebrate, dwell the followers of Yurtrus, the god of disease and death, and Shargaas, the god of darkness and the unknown. Orcs too weak for battle (because of bodily weakness, malformation
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Damage and Healing Injury and death are frequent threats in D&D, as detailed in the following rules.
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Damage and Healing Injury and death are frequent threats in D&D, as detailed in the following rules.
Backgrounds
Guildmastersâ Guide to Ravnica
;sacred flame
1st
guiding bolt, heroism
2nd
aid, scorching ray
3rd
beacon of hope, blinding smite
4th
death ward, wall of fire
5th
flame strike
.
2
I am always the first into the fray.
3
I bear any injury or indignity with stoic discipline.
4
My righteous wrath is easily inflamed by the slightest iniquity.
5
My honor is more
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Damage and Healing Injury and the risk of death are constant companions of those who explore fantasy gaming worlds. The thrust of a sword, a well-placed arrow, or a blast of flame from a fireball spell all have the potential to damage, or even kill, the hardiest of creatures.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Damage and Healing Injury and the risk of death are constant companions of those who explore fantasy gaming worlds. The thrust of a sword, a well-placed arrow, or a blast of flame from a fireball spell all have the potential to damage, or even kill, the hardiest of creatures.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
sustain a lingering injury under the following circumstances: When it takes a critical hit When it drops to 0 hit points but isnât killed outright When it fails a death saving throw by 5 or more To
Injuries Damage normally leaves no lingering effects. This option introduces the potential for long-term injuries. Itâs up to you to decide when to check for a lingering injury. A creature might
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
springs into action, its blades and teeth turn it into a whirling dealer of death, able to dash from one target to the next as though it had been shot from a bow. Gnoll Witherlings A war band might go for
touched by Yeenoghu and turns into a flind itself. The death or disappearance of a flind for any other reason causes a war band to descend into brutal infighting. Sometimes a new leader emerges from
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Dropping to 0 Hit Points When you drop to 0 hit points, you either die outright or fall unconscious, as explained in the following sections. Instant Death Massive damage can kill you instantly. When
Masters describe hit point loss in different ways. When your current hit point total is half or more of your hit point maximum, you typically show no signs of injury. When you drop below half your hit point
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
become beloved leaders at the head of a band of fanatics are drawn to striking bargains with her. Her cultists can gain the Infernal Loyalty trait. Cult leaders can also gain the Loyalty beyond Death
trait. Infernal Loyalty. This creature has advantage on saving throws while it can see a creature within 30 feet of it that has the Loyalty beyond Death trait. Loyalty beyond Death (Recharges after a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
time wears on, most of the dead feel the weight of ages and misery. Souls suffer injury and pain just as living creatures do, and even the dead can perish over time or after enduring multiple deaths
coming to terms with death. Glazers are vacant, misery-worn souls who have endured decades of existence in the Underworld. Most have spent far more time dead than they did alive and remember life as
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
mercenary band called Bregan Dâaerthe, in the hope of obtaining discounted treatments. The impostorâs disguise is easily detected by anyone who has met the real Jarlaxle.
2 A veteran of the
Flaming Fist, a ruthless mercenary company based in the city of Baldurâs Gate, has come to the temple to recover from a leg injury. The treatments and physical therapy are helping, but the mercenary is
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Friendly 11â12 Indifferent Status 3d6 Status 3 Dead (roll on the Cause of Death table) 4â5 Missing or unknown 6â8 Alive, but doing poorly due to injury, financial trouble, or relationship difficulties 9â12 Alive and well 13â15 Alive and quite successful 16â17 Alive and infamous 18 Alive and famous
chaotic neutral (50%) 4â5 Lawful evil 6â8 Neutral evil 9â12 Neutral 13â15 Neutral good 16â17 Lawful good (50%) or lawful neutral (50%) 18 Chaotic good (50%) or chaotic neutral (50%) Cause of Death d12
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
among the other trees nearby â one of which has intentionally and harmlessly fallen across the druid, allowing her to feign injury and draw the characters to her. She guesses correctly that the group
injury.
âHeroes at last!â she says. âHow many might fall back in fear at the sight of a stranger in the woods, or think first of their own safety before helping another? I grant you my blessing. May your
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
among the other trees nearbyâone of which has harmlessly fallen across the druid, allowing her to feign injury and draw the characters to her. She guesses correctly that the group are seeking the dragon
are close to freeing the woman, the tree begins to rise on its own. Two other trees standing nearby shift back along the ground as the elf stands and smiles, showing no sign of injury.
âHeroes at last
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. 4 I have stopped using language and instead rely on growls and shrieks. 5 I have no fear of death and welcome it in battle. 6 My berserk fury makes a rabid dog look gentle. Gnoll/Cultist Ideals d6
) 6 Leadership. I am not part of the pack. I am above it. (Chaotic) Gnoll/Cultist Bonds d6 Bond 1 I would die before betraying the Lord of Savagery. 2 I would follow the leader of our war band
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Death of a Dragon When I go, I dream of passing my spirit into that with which I have had the most profound experiences. The first thing that comes to mind is a caramel treacle from the Foxy Duck
Tavern. Yum!
-Fizban
Dragons are intimately bound up with the fabric of magic that undergirds the Material Plane. As a result, the death of any dragon is an event of tremendous significanceâand those
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Githzerai Zerths Four githzerai zerths have taken refuge in the Obstacle Course. They use their psychic abilities and natural stealth to hide from Halasterâs magical gaze and the death tyrantâs
see the outcome of the Seadeeps conflict but stand ready to assist should the githyanki need help. The leader of this githzerai band, Yrlakka, is a member of the Shaâsal Khou, a faction of renegade
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
History Death House is the name given to an old row house in the village of Barovia (area E7 on the village map). The house has been burned to the ground many times, only to rise from the ashes time
like moths to a flame, they pledged their devotion for a promise of immortality, but Strahd turned them away, deeming the cult and its leaders unworthy of his attention. The cultists withdrew to Death
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Hells that has opened in the remote wilderness. A close-knit band of loyal friends strives to overcome the forces of a tyrannical overlord. An epic-fantasy campaign emphasizes the conflict between good
world. And the stories of these campaigns often include an element of romance: tragic affairs between star-crossed lovers, passion that transcends even death, and chaste adoration between devout knights
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, unambiguous foe. Mogisâs followers could be anything from a disgraced politician seeking revenge against their enemies to a roving band of minotaurs pillaging the countryside. Mogisâs faithful tend to
sports.
2 A band of minotaurs directed by a champion of Mogis forges a trail of devastation through the countryside.
3 A serial killer (assassin) stalks the streets of the polis, taking
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Erebosâs Champions Alignment: Usually neutral, often evil Suggested Classes: Cleric, fighter, rogue, wizard Suggested Cleric Domains: Death, Trickery Suggested Backgrounds: Acolyte, charlatan
, criminal, noble, urchin Most worshipers of Erebos seek to enforce the boundary between life and death, whether absolutely or selectively. They often find grim satisfaction in serving the covetous but
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Death Giants Long ago, a large band of cloud giants traveled to the Shadowfell in search of a way to preserve their collapsing empire. Desperate to save themselves and their way of life, they
collectively made a bet with the Raven Queen, a mysterious god of death and memory who dwells on that plane. Accounts of that bet and its outcome vary: some say the Raven Queen answered every riddle the
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
. They couldnât agree if what they saw was a boat or a beached whale, but they agreed it stank. (If the characters investigate the site, see âDeath Knight-Dreadnaughtâ for more information.)
3 âA
few local merchants claim to have been attacked on the road by a band of brigands calling themselves the Chimera Crew! Bandits sure have gotten more colorful these days.â (If the characters investigate
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
snapping punctuated by frantic, laugh-like vocalizations. The source is a band of gnolls messily consuming the recently slain carcass of a giant ibex.
These six hunters (use the gnoll pack lord stat
with an eye-shaped topaz. The necklace is worth 40 gp. Razak encourages the characters to come with him to Heart Delta to meet Ophelia and convey the news of Okaâs death. The Vile Hunt Razak or others
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
turn against them if they proceed. Paloma Paloma Paloma (chaotic good, gnome assassin) leads a band of revolutionaries in the borderlands around San CitlĂĄn. She was falsely accused of rustling
, defended herself from the unjust arrest, and was charged with attempted murder as a result. She fled to the Indigo Desert and joined an outlaw band, quickly climbing the ranks to become the leader. While
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
in a war band. In the vanguard, they creep around, picking off isolated opposition while clearing the way for the rest of the force to advance. Hunters are particularly skilled with the longbow, and
away. The life cycle of Yeenoghuâs gnolls begins and ends with eating. They eat their enemies, they eat one another, and theyâre freed from their hunger only in death.
âMordenkainen
Gnoll Hunter
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Dakra Isles The Dakra Isles were created when Thassa wept over the death of Korinna, a triton queen killed by a humanâs harpoon. Where the godâs tears fell onto the sea there exploded forth an isle
the day. Callaphe and her crew were welcomed there and fed by a band of Nyxborn centaurs when a storm drove them to the island, then found themselves stranded on a barren rock when the sun rose and the
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
, they kidnapped Erasmus van Richten and sold him to his death at the hands of the vampire Baron Metus. In the brief time she knew him, Ez befriended Erasmus and heard him speak lovingly of a
joined a Vistani band, adopted the name Ez dâAvenir, and traveled far but never found the belonging Erasmus described. Eventually she sought out someone she knew could tell her more: Rudolph van Richten






