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                        Returning 35 results for 'death interested are banished'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Keys from the Golden Vault
                                                    
                                                
                                            
                                                    ).
Shard Solitaire Types
Shard Solitaire
Spells
All
Banishment (3 charges; the target is banished to the stoneâs extradimensional space for the spellâs duration), mirror
                                                
                                            
                                                
                                                     image (1 charge)
Shard Solitaire (Black Sapphire);Black sapphire
Blight (3 charges), finger of death (6 charges)
Shard Solitaire (Diamond);Diamond
Ice storm (3 charges), simulacrum (6
                                                
                                            
                                        
                                                     Magic Items
                                                    Keys from the Golden Vault
                                                    
                                                
                                            
                                                     great evil claims your soul. You canât be restored to life by any means while your soul remains imprisoned.
The Book of Vile Darkness has the following properties:
Circle of Death. While attuned
                                                
                                            
                                                
                                                     to the book, you can cast circle of death (save DC 20) from it as an action. After you cast the spell, roll a d6. On a roll of 1â5, you canât use this property again until the next dawn
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     evil and good, fireball, invisibility (self only), major image, wall of fire
3/day each: blade barrier, dispel evil and good, finger of death
Teleport. Zariel teleports, along with any equipment
                                                
                                            
                                                
                                                     gruesome demon-slaying machines.
To replenish her legions, Zariel needs the souls of mortals to create lemure;lemures, which she can then promote to higher forms of devils. She is keenly interested in
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , moonstone dragons are not particularly interested in gold or copper, but they love silver, platinum, and mithral. They also cherish treasures whose value canât be easily quantifiedâa song
                                                
                                            
                                                
                                                     or be banished to a harmless demiplane until initiative count 20 on the next round. While there, the target is stunned. When the effect ends, the target reappears in the space it left or in the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     not particularly interested in gold or copper, but they love silver, platinum, and mithral. They also cherish treasures whose value canât be easily quantifiedâa song sung from the heart, a
                                                
                                            
                                                
                                                     feet of it and attempts to send that creature to a dream plane. The target must succeed on a DC 15 Charisma saving throw or be banished to a harmless demiplane until initiative count 20 on the next
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     godlike power and has protected your island home for thousands of years. The greatest heroes of your people join the Undying Court after death; if you achieve great things in your life, you too could
                                                
                                            
                                                
                                                     you an exile, banished from your homeland for some crime against the Undying Court?
As one of the Aereni, think about your history. What is your family known for, and how can you prove yourself to be a
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     godlike power and has protected your island home for thousands of years. The greatest heroes of your people join the Undying Court after death; if you achieve great things in your life, you too could
                                                
                                            
                                                
                                                     you an exile, banished from your homeland for some crime against the Undying Court?
As one of the Aereni, think about your history. What is your family known for, and how can you prove yourself to be a
                                                
                                            
                                        
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     they are more interested in grabbing plunder and food rather than in wanton slaughter. The elderly, children, and any who seem weak or meek enough might escape death. If they leave the population more
                                                
                                            
                                                
                                                     gather and celebrate, dwell the followers of Yurtrus, the god of disease and death, and Shargaas, the god of darkness and the unknown. Orcs too weak for battle (because of bodily weakness, malformation
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     Valtagarâs plot, Horgar banished Valtagar and his co-conspirators, who would henceforth be known as calassabrak â outcasts no longer welcome in Gracklstugh. After long holding the Deep Mines, Valtagar
                                                
                                            
                                                
                                                    , and seize control of the Terminus Level. Toward that end, he is quick to forge alliances with adventurers who are also interested in bringing about the planetarâs downfall.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Erebosâs Influence  Born from Heliodâs shadow and then banished to the Underworld, Erebos claimed dominion over that desolate realm. He sees it as his duty and his right to ensure that those who
                                                
                                            
                                                
                                                     typically fear death, yet death is the inevitable end of each oneâs time in the mortal world. Erebos, having long ago come to terms with his own banishment, teaches his followers to accept the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Children of Winter The Children of Winter believe that death and decay are vital aspects of the natural cycle of life. They believe that if the cycle falls out of balance, it will trigger a
                                                
                                            
                                                
                                                     are particularly interested in unraveling the mystery of the Mourning, as some of them believe it is a sign of the apocalypse they fear.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     council of undead high elves. The greatest heroes of the Aereni join the Undying Court after death, joining their heroic ancestors in immortality. The Aereni are isolationists who have little interest
                                                
                                            
                                                
                                                     a quest by one of your own deathless ancestors? Or are you an exile, banished from your homeland for some crime against your peopleâs rulers? Consider your characterâs personal and family history
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     wafts from its chimney. The hutâs wooden door is shut.
 A hermit named Xanthe lives here. Banished months ago from the keep, Xanthe is initially Hostile toward the characters, who she believes have
                                                
                                            
                                                
                                                    
 Stat Block: Commoner
 One of the Borderlandsâ oldest and wisest residents was banished from the keep for crimes she didnât commit.
 Bad Reputation. Xanthe was wrongfully exiled for using occult magic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     that no matter how their original god, Io, brought them into being, that ancient deity is either long dead or uncaring about their fate, and the dragon gods that supplanted Io seem primarily interested
                                                
                                            
                                                
                                                     dragonborn, and Kelemvor speaks to some of the inevitability of death and the need to live well in oneâs allotted time. Religious belief is an intensely personal thing the dragonborn who espouse it, some of whom are as devoted to their faith as they are to their family and clan.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     CHARACTERS
 The people of Richemulot know how unexpectedly death can arrive. The domain is predominantly populated by humans and halflings with dark hair colors and various rich skin tones, many of
                                                
                                            
                                                
                                                     painful memories do you have from the experience?
 How did the Gnawing Plague change your destiny? Did your chances for education, travel, or apprenticeship vanish? Were you a noble who lost all they had? Were you banished from your community when you got sick?
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     protector of the city of Mezro. He betrayed his oaths and was banished. Rather than redeem himself, he raised an undead army to conquer Mezro. The would-be tyrant was defeated and banished once more. Mezro
                                                
                                            
                                                
                                                     Soulmonger is feeding souls to an undead horror called an atropal. Once it consumes enough souls, the atropal will transform into an evil god. Destroying the Soulmonger ends the death curse affecting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     human commoners) and 1d8 â 1 children (male and female noncombatants). Characters who listen at the door hear low, muffled whispers from within. These villagers arenât interested in speaking with
                                                
                                            
                                                
                                                     shuttered window of a house infested with Strahd zombies, they are assailed by the stench of death. If the characters dare to enter, the zombies converge on their location.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     campaign, consider the following changes and additions. Draconic Influence In this variant, the Dragon Highlords are also interested in the power that the elemental nodes represent. They dispatch
                                                
                                            
                                                
                                                     own by adding the half-dragon template (see the Monster Manual) to hobgoblins or lizardfolk. Add a Death Throes trait to complete the transition: for example, baaz draconians turn to stone when killed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    -red leather armor. She declines to give the characters her name, but asks whether theyâre interested in a well-paying job. If the characters havenât learned about the murders yet, she provides them a
                                                
                                            
                                                
                                                    . Thornwell has wanted to be rid of Dory ever since she came to believe that her fellow councillor was responsible for the death of one of her allies. But she doesnât want to jeopardize her standing on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     isolate a characterâespecially anyone taking watchâand threaten them into giving him information about the fallen star for his employer, whom he refuses to name. Sion is most interested in what knowledge
                                                
                                            
                                                
                                                     person.
 When heâs satisfied with the charactersâ answers or deems the party uncooperative, Sion attacks. He and his sinister pets fight to the death, unflinchingly loyal to Piyarz.
 
   Jane Katsubo  Sion and his shadowy pets
 skulk toward a group of
 unsuspecting travelers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Dhakaani relics? Initially the Dhakaani should be mysterious: remarkably skilled goblins that fight to the death or disappear into the shadows. The characters might logically assume that they are Darguul
                                                
                                            
                                                
                                                     interested in understanding the people of Khorvaire; if thereâs any chance to negotiate a peace with Dhakaan, it would be with this clan. As far as the goblins are concerned, humans stole their lands
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     being forcibly summoned yet again by a ritual, the demons fly into a frenzy once they see each other, beginning a battle to the death. As each demonâs material form is destroyed, its essence is
                                                
                                            
                                                
                                                     banished back into the Abyss. The task of the adventurers is to be close at hand but not get caught up in the battle until one demon lord is left standing, weakened and spent from the conflict. That
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     of years. The greatest heroes of your people join the Undying Court after death; if you achieve great things in your life, you too could achieve this immortality. The Aereni are isolationists who
                                                
                                            
                                                
                                                     of a power that could earn you your place in the Undying Court? Have you been given a quest by one of your own deathless ancestors? Or are you an exile, banished from your homeland for some crime
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     champions of the natural world. We defend it from anything and anyone who threatens it. We, the Children of Winter, preserve the natural cycle of life and death. Disease and decay cull the weak and
                                                
                                            
                                                
                                                    , consider whether you have ties to one of these traditions, and what led you to leave your order. Are you on a mission? Are you exploring the world? Have you been banished, with good reason or otherwise?
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     Faunel where sapient animals overcome their instincts and live communally. If the characters converse with her, she shares the following information: Sheâs saddened to hear about Okaâs death but
                                                
                                            
                                                
                                                     his predators attacked a herd under her protection. She suspects Okaâs death is Ebonclawâs retaliation. She asks the characters to go to Razortooth Rock and find out if Ebonclaw is working with the Vile
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
                                                    
                                                
                                            
                                                     birthright. He seized control of my fatherâs navy, banished me from court, and left me in the clutches of his sycophants. He orchestrated the attack on your world, bombarding it with astral seeds
                                                
                                            
                                                
                                                     information, most of which is true: Xedalli and Xeleth were meant to share the throne upon the death of their father, Emperor Xavan. (True) The death and funeral of the emperor are the final stages in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     airships, tough bronzewood, even trees that remain alive after being felled. Beyond this, the island is close to the planes of Irian and Mabar⊠allowing the lines between life and death to become
                                                
                                            
                                                
                                                     fall, secure in their island sanctuary. The Aereni possess many secrets and powers the Five Nations have yet to discover. But the elves are more interested in practicing and perfecting these ancient
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     bronzewood, and trees that remain alive after being felled. The islandâs proximity to the planes of Irian and Mabar (both described in chapter 4) allows the lines between life and death to become blurred
                                                
                                            
                                                
                                                     sanctuary, the elves watched nations of goblins and humans rise and fall. The Aereni possess secrets and powers the rest of Khorvaire has yet to discover, but they are more interested in perfecting their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     history summarized in the âAdventure Backgroundâ section and explains that each site the characters visited is linked to the death of a dragon. Then she tells them that a bronze wyrmling named Aidron
                                                
                                            
                                                
                                                     explains that theyâll need it to access the observatory. RUNARA SAVES THE DAY!
 Runara is a powerful dragon, but she is dedicated to the cause of peace. Sheâs not interested in fighting the battles
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     them to the Shadowfell, where they are resurrected to serve her yet again. Thus, they consider death to be a temporary condition, and many shadar-kai care little for the physical shell they currently
                                                
                                            
                                                
                                                     queen, the shadar-kai use their shadow magic. If a target is living, they magically infiltrate the personâs mind and excise the desired bits of emotion, or if the target is close to death, the shadar-kai
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Youâre part of a tiny Khoravar community in Karrnath thatâs fascinated with death and the practices of your Aereni ancestors, transforming your unity meals into grim celebrations of death. 8 Youâre part
                                                
                                            
                                                
                                                     associated with House Lyrandar or House Medani, but youâre more interested in the role the house plays in supporting Khoravar communities than in the work of its guilds. 10 You ride with the Valenar, hoping one day to prove that you are worthy of taking on a patron ancestor.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     ordning also overlooks the fomorians and their progenitor, Karontor, who is usually described as Grolantorâs older twin. Just as Annam banished Karontor from the family of the gods for his part in
                                                
                                            
                                                
                                                     inciting the fomorians to assault the Feywild, the All-Father also excluded the fomorians from the ordning. Death Giants. Once cloud giants, death giants (introduced in chapter 6 of this book) technically
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Beholders True beholders are isolationists that despise others of their kind, but their dreams can give rise to a variety of lesser beholder-like creatures, a few of which are described here. Death
                                                
                                            
                                                
                                                     Kiss A death kiss is a lesser beholder that might come into being when a beholder has a vivid nightmare about losing blood. Instead of magical eye rays, it has ten long tentacles, each ending in a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     treatises on the Outer Planes and chronicles of historical events on various Material Plane worlds, including Toril, Oerth, Athas, and others; these tomes are worth 100 gp each to an interested buyer. A
                                                
                                            
                                                
                                                     antimagic field, cloudkill, circle of death, delayed blast fireball, ice storm, legend lore, scrying, and symbol.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     evil arenât tolerated, however. When an evil sect is discovered in the city, its wealth is confiscated, its leaders are put to death, and all other members are banished from the city for life. See the âGods of Greyhawkâ table for many deities worshiped by the inhabitants of the Free City.
                                                
                                            
                                                
                                                    . Crimes more severe than those described aboveâincluding murder, bribery or impersonation of a city official, and magical coercionâare major crimes. The criminal faces 2d10 years of imprisonment, the death
                                                
                                            
                                        






