Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 33 results for 'decade insults are blood'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        decide insult are blood
                                    
                                
                                    
                                        decide insular are blood
                                    
                                
                                    
                                        decades insults are blood
                                    
                                
                                    
                                        decode insular are blood
                                    
                                
                                    
                                        dead insults are blood
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     sinister goals of Lady Illmarrow.
Karrnathi Patriots. Early in the Last War, Karrnath turned to the necromancers of the Blood of Vol to bolster the nation's army with undead forces. The skeletons and
                                                
                                            
                                                
                                                     zombies created by the necromancers were mindless creatures that required guidance. The first bone knights were appointed to provide this control.
Devoted paladins of the Blood of Vol were fused into
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     family, based in the town of Longsaddle. Cold and dispassionate, she took to magic only a decade ago in her late forties and is skilled in the arcane tradition of necromancy. She has a lifelong struggle
                                                
                                            
                                                
                                                    âs blood on the title page. The tome contains the spells Vellynne has prepared plus the following additional spells: bestow curse, blindness/deafness, false life, find familiar, magic weapon, polymorph, protection from evil and good, remove curse, shield, and Tenser's floating disk.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    .
6
Despite my noble birth, I do not place myself above other folk. We all have the same blood.
7
My favor, once lost, is lost forever.
8
If you do me an injury, I will crush you, ruin
                                                
                                            
                                                
                                                     without the coddling of my family. (Chaotic)
4
Power. If I can attain more power, no one will tell me what to do. (Evil)
5
Family. Blood runs thicker than water. (Any)
6
Noble Obligation
                                                
                                            
                                        
                                                    Kobold
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     owner, they are often willing to take the chance of revealing themselves because the potential reward is worth the risk.
Dragon Servitors
Kobolds believe that they were created by Tiamat from the blood
                                                
                                            
                                                
                                                     humanoids, but they know that there is greatness within them and they are proud that they were chosen to be the blood-kin of dragons.
Kobolds willingly serve chromatic dragons and worship them as if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     blood to drain into the walls. Clay urns overflow with wet bones and gore.
 Fenthaza routinely sacrifices prisoners on the altar. As they die, their blood drains into the pool in area 9. A captured
                                                
                                            
                                                
                                                     character who insults or otherwise annoys Fenthaza might end up here, shackled to the altar. Chanting Skulls The altar has six niches (one at each end and two on each long side). The human skull in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     everyone around me. 4 I love a good brawl. 5 I drink the blood of monsters to consume their power. 6 I chant orcish war dirges during combat.  Orc Ideals  d6 Ideal   1 Strength. Showing superior
                                                
                                            
                                                
                                                     calm temperament and let insults roll off my back. 2 I donât fear the gods and have no patience for superstitions. 3 I am slow to anger, but when I do become enraged I fight until my enemies are dead
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Daask Formed by monstrous immigrants from Droaam, Daask has been building its power in the Khyberâs Gate and Malleonâs Gate districts of Sharn for the last decade. It is most infamous for its
                                                
                                            
                                                
                                                    âthreatening violence if tribute isnât paidâand entering into the drug trade, selling both dreamlily and a mysterious substance called dragonâs blood. From the outside, Daask appears to be interested solely
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rrakkma
                                                    
                                                
                                            
                                                    , struck through with veins of a strange blood-red stone, stand at the perimeter of this chamber. A massive humanoid figure, also carved from the strange marble, stands the center of the chamber, its arms
                                                
                                            
                                                
                                                     means blood on the altar to its dark and forgotten deity. Playing the Pillars COMBAT
 When combat begins, the eidolon animates the sacred statue in the center of the chamber and attacks the adventurers
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out on a
                                                
                                            
                                                
                                                     to all orcs, and they adorn their bodies, possessions, and lairs with pigments that produce those hues. Red ochre is used to represent blood, grayish-white ash to represent death, and charcoal to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     Corpse Market include ghoulish remains intended for consumption, such as fingers pickled in brine, jars of blood, and wrapped organs. Shops sell bouquets of dead flowers, frayed burial finery, jewelry
                                                
                                            
                                                
                                                     of warm blood, but perhaps you need something else? Something more ephemeral, like directions? Or knowledge? Iâve been in this city a long, long time.â
 Sangora is a centuries-old vampire with sunken
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     squads of undead soldiers as they pursue the sinister goals of Lady Illmarrow. Karrnathi Patriots. Early in the Last War, Karrnath turned to the necromancers of the Blood of Vol to bolster the nationâs
                                                
                                            
                                                
                                                     paladins of the Blood of Vol were fused into suits of bonecraft armor, whose magic focused their divine gifts, allowing them to command units of mindless undead. Bonecraft armor canât be removed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     other members of their tribe, but they are rarely affectionate with each other. Two kobolds whoâve known each other for over a decade might consider each other friends or enemies, but the strength of
                                                
                                            
                                                
                                                     this sentiment is much fainter than any comparable human emotion. Since most of their waking time is spent working, adversarial kobolds rarely have opportunities to exchange insults, let alone come to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                       1 I have made subtle insults into an art form. 2 I always act unpleasant so others never learn of my secret affections. 3 I enjoy wagers as parts of my bargains, which increase the risk and the
                                                
                                            
                                                
                                                     exceedingly high. 7 I require all of my bargains to be put in writing and signed in the other partyâs blood. 8 I am very superstitious, and I see omens in every event and action around me.  Hag Ideals  d6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     dead in unsuitable accommodations. 6 Despite my noble birth, I do not place myself above other folk. We all have the same blood. 7 My favor, once lost, is lost forever. 8 If you do me an injury, I
                                                
                                            
                                                
                                                     coddling of my family. (Chaotic) 4 Power. If I can attain more power, no one will tell me what to do. (Evil) 5 Family. Blood runs thicker than water. (Any) 6 Noble Obligation. It is my duty to protect and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     portion of a larger band of warriors who gathered in Yartar nearly a decade ago â still enjoys moderate success, and makes annual contributions to the Happy Hall. Yartar is ruled by a Waterbaron who is
                                                
                                            
                                                
                                                     elected for life. The current Waterbaron is Nestra Ruthiol, a hot-tempered woman who is wickedly calculating; though she is free with her words and her insults, she seldom takes action against rivals
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    The Fetid Gaze Three green hags named Dread Morgan, Vile Sazha, and Auntie Greenbones were once rivals who dwelled in an area of the Feywild coterminous with the High Forest. A decade ago, during a
                                                
                                            
                                                
                                                     ornament in her hair. Personality Trait. âI have made subtle insults into an art form.â Ideal. âAny brute can frighten someone. To truly make someone fearful is a high art.â Bond. âI will do anything to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     Minn, now follow Sparkrender, the blue wyrmling in Clifftop Observatory (see chapter 4). When Mylaâs wings were badly injured in an attack by stirges (which she describes as âhungry, icky, blood
                                                
                                            
                                                
                                                     adores puns. Rix recently witnessed a ship crashing on the rocks to the north (see âCloister Questsâ later in this chapter). Zark is rude and fond of colorful insults. His favorites are âEat my sword
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     dead in unsuitable accommodations. 6 Despite my noble birth, I do not place myself above other folk. We all have the same blood. 7 My favor, once lost, is lost forever. 8 If you do me an injury, I
                                                
                                            
                                                
                                                     coddling of my family. (Chaotic) 4 Power. If I can attain more power, no one will tell me what to do. (Evil) 5 Family. Blood runs thicker than water. (Any) 6 Noble Obligation. It is my duty to protect and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     sharing with Euryale all the esoteric interests she had pursued as a child. The two were sisters in all but blood, for Euryale didnât pressure Asteria to conform to her ways or to look her in the eye
                                                
                                            
                                                
                                                    , for Asteriaâs father never gave up hope his daughter still lived. After a decade of searching, he found her new home and ordered his soldiers to retrieve her through any means necessary. The idyllic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    , sinkholes, or mighty earthquakes, thus demonstrating the true power of elemental earth and the futility of resistance. Earth cultists see mines, quarries, and tiled fields as insults imposed upon the
                                                
                                            
                                                
                                                     living rock and soil. They believe the earth thirsts for the blood of those who don't venerate it before all other powers and beings. The Cult of the Black Earth appeals to those who draw their fortunes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     littered with the corpses of twenty-one troglodytes and nine drow, all surrounded by pools of sticky blood and in different stages of decay (suggesting that more than one battle occurred here). The
                                                
                                            
                                                
                                                     troglodytes wonât divulge the secret doorâs location, and they spit insults at anyone who dares to open it. 7h. Blessed Laogzed This dank cave contains a 5-foot-tall, 8-foot-diameter mud sculpture of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     threats of the island, which are many and varied: the Black Blood tribe of Malar-worshiping werefolk, the giants of the Trollclaw Range in the north, and the ogres and orcs of the Orcskill Mountains in
                                                
                                            
                                                
                                                     blessed by both Valkur and Umberlee at her birth, the Storm Maiden gathered great numbers of Norls to her banner, and it seemed she might contest the king for control of Norland. However, a decade
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     they distrust. For their part, the young nobles that litter the town seem to make mischief mainly because they can. The feuds and rivalries that would generate only carefully worded insults in the city
                                                
                                            
                                                
                                                     can escalate into brawls when these miscreants are far from the watchful eyes of their parents. Duels have long been prohibited by mutual agreement, due to the blood feuds they provoked in the past
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     wizards as well, and the elder women of the family (by blood or marriage) set the course for the house and utterly rule matters within the Ivy Mansion. The family takes on a number of apprentice wizards
                                                
                                            
                                                
                                                     stressed enough that while the Harpells have little interest in the daily running of Longsaddle, it is undeniably their town. They rarely suffer insults, and never tolerate violence against themselves
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     assimilated other folk, adding new blood to their dwindling ranks. There used to be more than four Reghed tribes, but the others have all disbanded over the past century, with many of their former members
                                                
                                            
                                                
                                                     Twice-Born, was killed almost a decade ago while trying to bring down a cave bear, leaving Jarund without an heir. He has failed to produce another child with his wife, Wynneth, and his mistress
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    . The Islands Five islands stand in the bay formed by the River Mirar and are claimed by Luskan: Blood Island is filled with Shipsâ soldiers tasked with guarding the city; it holds a guard tower
                                                
                                            
                                                
                                                     name none can place in legend, and Harbor Cross, split between the Short Span that runs from the South Bank to Blood Island, and the Long Span that continues on to North Bank. Only Ship members and those
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    : FREE ALUSSIARR
 Preeta Kreepa knows that Arcturia uses the blood of a âmagical manâ named Alussiarr as a material component in her horrid transformation rituals. She suggests that the characters free
                                                
                                            
                                                
                                                     smaller ones, shoving them around and hurling insults. The goblin bosses remain here even if an alarm sounds elsewhere. Trinket. Various broken toys lie scattered about. A thorough search yields an intact
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     other legions when a host forms. The warlords of rival legions donât seek to depose the leader of the host unless the fortunes of war create the opportunity. Each legion records all the insults directed
                                                
                                            
                                                
                                                     are thrown down, ruined, or marred. Mosaics are broken apart. Stained glass is shattered. Flags and pennants are soaked in blood. Statues are put in chains. Altars become chopping blocks where
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     construct resembling a gynosphinx follows you around. It constantly asks unsolvable riddles of other creatures, and insults those creatures when they fail to answer correctly.
77
A creature appears
                                                
                                            
                                                
                                                     poisons and suffocating;suffocation.
Whenever you speak (including casting a spell with a verbal component), you must first use a bonus action to breathe.
81
Your blood is venomous, granting you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     protector, which depicts three black boars running toward the head of the banner on a blood-red field. The current Lord Protector of Triboar is Darathra Shendrel (see appendix D), a Harper agent from
                                                
                                            
                                                
                                                     Tezrin (see appendix D), as well as a hidden vault containing their wealth. Alaestra and Narth run a successful business even in the face of local insults and mild harassment. They have an agreement with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Karrnathi travelers passing through Sharn. Rumors say thereâs a temple devoted to the Blood of Vol in Graywall, but if thatâs the case, itâs kept hidden. Middle Tavickâs Landing Tavickâs Market This
                                                
                                            
                                                
                                                     our highest appointed official, but the irâTains are the true royalty of our city. What citizen of Sharn doesnât have an opinion about the fate of Lord Dalian irâTain, lost at sea a decade ago? Many
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     Vellynne Harpell is a member of the prestigious Harpell family, based in the town of Longsaddle. Cold and dispassionate, she took to magic only a decade ago in her late forties and is skilled in the
                                                
                                            
                                                
                                                     beast. Spellbook. Vellynneâs spellbook has black leather covers around pages of ragged parchment, all wrapped in a crimson sash. The necromancerâs personal sigil is written in goatâs blood on the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     arms lashes a hand-tentacle across the face of a shriveled mind flayer with a single, staring eye, drawing blood. Several strange pods line the walls (area X12). A mental message rings out, âYou will
                                                
                                            
                                                
                                                     theyâre filled with demands for tribute, oblique insults, and threats about domination from an incipient mind flayer empire. The friendship in the letters is obviously false. The stone tub is a sleeping
                                                
                                            
                                        






